Just a note: some recipes that need vegetables include potatoes, some of them exclude it. Same with corn etc. All recipes are different in this regard. So dont go all out on one plant, depending on your favorite recipes, you are probably gonna need onions, bell peppers, carrots, chilli, parsley etc, most of them dont give fame.
From a purely meta perspective I really like that the two things that give you the most fame are taking life and creating life. Opposite ends of the spectrum rewarded equally. On the subject of other things giving you fame there does seem to need to me a lot more mechanics for gaining fame in the game. As others have mentioned, buying and selling high end items, doing kill boxes, building large bases, etc. One thing I would personally like to see implemented is a multiplier for when you defeat multiple puppets in a single combat. Especially in melee. Right now if I get bum rushed by 5 puppets and all I have are my fists or lets say a knife or small axe. If I somehow manage to fend off and kill all 5 puppets I get 5 fame points. The same as if I had just mowed them all down with a SMG. Pulling off a win like that should get you some form of multiplier just for surviving. Like 5 puppets at once gets you 5X multiplier on fame. So for winning our example combat you would get 25 fame points. Additionally if they made it so that the weapon used factored into the fame generated that would be another mechanic that would add depth to the game. Like if you kill a puppet with a gun, 1 fame point, kill it with a bow and arrow 2 fame points, hack it apart with an axe in melee 5 fame points, beat it to death with your bare fists 10 fame points. Combine those two mechanics and suddenly if you beat 5 puppets to death all at once with your bare fists you get 250 fame points. I think that would much more accurately reflect the kinds of things that would get big ratings and thus fame in respect to the in game show and audience.
I can agree with idea that target solution should be so that more different actions should give fame - puppets kills, looting (or selling) rare high quality items, doing killbox (different levels depending how much you manage to open). And of course losing fame should also happen for more then just dying - buying items, failing important actions. Lore wise it should work in a way that spectacularly successful actions, that would cause audience to react enthusiastically, would give fame while failures would take it away. But... Until above or similar mechanics will be introduced, working only with what we have in-game now, I can't agree that farming potatos is better way then picking olives. Just look how long and how expensive it is to make a farm like the one you show. And how much and how long it takes to maintain it? You have to build it (it needs nails!!!), you have to find seeds, tools and fertilizer. Remember, you can't buy that cause you have 0 fame. Then you need to plant all that, water it, fertilize it, de-weed it, replant some failed ones... All that takes time so you have to sit at base. Sure you can build and cook in mean time. That is if you had time to loot all required components for that. I'm sure all that time and effort adds up to very large amounts, way beyond what average player can afford. And picking olives? You do that on the go, while running between POIs and towns and traders. And it is free - it cost you 0 effort and adds extra few seconds per looted plant that you would save if you not loot it. In the end of the day, player that just play naturally and collects olives on the go, will get better result faster. I even have anecdotal prof for that - I already had 380 fame when I manage to find 28th nail I would need to build the farm you shown. And I can think of way better use for rare nails then building a farm.
Agree with your points just remember if you play actively and take risks like cargo drops you die a lot so you will run out of fame constantly and the farm is a constant. You only build it once. It gives you easy fame forever
With all these potatoes it made me think, did you think consider making an updated and expanded cooking guide? Besides the basic skewers roasting over a fire I mean. Like what are all the cooking methods?
I like the fame grind. I played scum for years without a trader and people running to it to get geared up fast. If the game is a dystopian tv show, killing people should be the best way. Private servers can have other gameplays.
You are clearly PVP focused and 25 % is still very OP for a kill so PVE is undervalued but what we get fame for should change like killing puppets, leveling our skills, doing kill boxes and looting uranium can be entertaining for the game show viewers way more than watching me pick olives or farming.
@@Luthais I’m not PvP focused at all actually. But I agree with you on your points. I just hated people getting famous from olive farming. There are more creative things that I’m sure the devs will explore in the future. I just don’t like anything to be easy.
its fast, but you do need to loot stuff to start the plot, since u need 300fp to buy things. Good news is that all farming loot is very common in the small village towns with barns. I dont have farming skill tho, I will have to make a much smaller plot if possible
Thanks that helps a lot. And for adding to the fame thing, i would thik the devs schould make it a adjustable value in the server settings, so that the admin can decide how much fame players get from NPC (pupet) killing. This way everyone can balance it, depending on there servers focus, either let it be pvp or pvp.
started playing about a month ago before this fame update and as a new player who has been spoiled by the traders.... it is rough. i wouldnt be playing if my server didnt add ability to set fame to 450 with cash... you said fun but to me killing zombies is fun.. if i wanted to plant and harvest i would play stardew valley
That can kind of go both ways. If you wanted to just kill zombies, there's Left 4 Dead. Scum is a hardcore survival game. Survival includes a lot of different tasks.
i'm a pve player and like the survival aspect of the game. Only about 80 hours of play time but have my first small garden planted. Is there a faster way to get farming leveled up?
They're safe in regards to not being poisonous. They're just going to give you food repulsion like anything else does when eaten raw. A bit stronger priority on cooking and not letting lazy people live off bugs and mushrooms anymore. Which is a good thing. It's becoming more and more of a survival game.
Would love to see a real indepth guide on the cannabis growing, like what is the best region to plant it how much water is needed for getting the maximum harvest and what effects the highten senses buff realy does and so on. becaus on the server i play on you can make a living as a cannabis grower, and there is more or less no info whatsoever out there on subject. And since you usaly do realy good videos that goes into the deep details on the subject you cover im asking you for help =)
Good to know Luthais ty ,title says it ,"fame" so thats the best way for fame not farming ,also i dont believe that only potatoes gives fame ,has no sense so if its that way the devs must fix that and soon .Waiting for the indeep guides , im sure will be very helpfull too .😊👍💣💣💣❤
I mean they said "everything will earn you fame" and then they launch 0.85 where basically nothing gives you fame. I don't think the devs know what they want.
what you mean? i been getting fame almost doing everything besides selling stuff which devs already stated they are gonna rebalance it before selling stuff gives fame again....
@@HeckDizzle No. He's right. Besides killing players and looting insects, olives, of vegetables. Nothing else gives any significant fame. I could play the game 24 hours doing everything the game has to offer, crafting, base building, zombie killing, exploring, leveling all sorts of skills, and still have significantly less fame than if I just picked olives or bugs for an hour. It's very disingenuous of the devs. Hopefully they fix it because this farming crap, at least this 10x10 plot looks like a huge pain.
Good video...but....I have to add dates give fame too... But I agree, every action should give fame, but needs to be balanced. In my opinion every action should give 0.20 fame points. ❤
Olive pickers like to sweat a lot lol, I don't like the hot areas question: can you farm in the snow? it didn't work too good before the update, people said question: do you think adv farming is helping you to harvest multiple potatoes at one time I usually find only one veggie and Thank you for the video, good project 👍👍👍
No I think my process works. Fertilizer then seed. Then Weed Repellant, Fungicide, Pesticide then wait and fertilizer and fertilizer. I make sure theres above 3 liters in each plot with 2 liter bottles as well. Takes a lot of time but makes a hugh difference.
why not combine all the things? if ur in base and need fame, do the farming(if u have a base big enough by now) and when ur lootin pick some olives? as a freshi this is definetly faster dann building this farm plot a nd searching for the chemicals/seeds/and stuff but i agree, its is still nasty doin this...thought i can get fame this wipe by goin to nice places and try to loot rare items and not beein fame for picking some olives and insects :D
Fame system now isn't fun. Fame should be a reward mechanic instead. Like reach 300 fame and get discounted items in shops or certain perks instead of making everyone run around with a bow forever. This olive picking/ farming is a cringe mechanic.
Just a note: some recipes that need vegetables include potatoes, some of them exclude it. Same with corn etc. All recipes are different in this regard. So dont go all out on one plant, depending on your favorite recipes, you are probably gonna need onions, bell peppers, carrots, chilli, parsley etc, most of them dont give fame.
Yes but a lot of plants don't give you fame so better just looting supermarkets and buying from traders.
From a purely meta perspective I really like that the two things that give you the most fame are taking life and creating life. Opposite ends of the spectrum rewarded equally.
On the subject of other things giving you fame there does seem to need to me a lot more mechanics for gaining fame in the game. As others have mentioned, buying and selling high end items, doing kill boxes, building large bases, etc.
One thing I would personally like to see implemented is a multiplier for when you defeat multiple puppets in a single combat. Especially in melee. Right now if I get bum rushed by 5 puppets and all I have are my fists or lets say a knife or small axe. If I somehow manage to fend off and kill all 5 puppets I get 5 fame points. The same as if I had just mowed them all down with a SMG. Pulling off a win like that should get you some form of multiplier just for surviving. Like 5 puppets at once gets you 5X multiplier on fame. So for winning our example combat you would get 25 fame points.
Additionally if they made it so that the weapon used factored into the fame generated that would be another mechanic that would add depth to the game. Like if you kill a puppet with a gun, 1 fame point, kill it with a bow and arrow 2 fame points, hack it apart with an axe in melee 5 fame points, beat it to death with your bare fists 10 fame points. Combine those two mechanics and suddenly if you beat 5 puppets to death all at once with your bare fists you get 250 fame points. I think that would much more accurately reflect the kinds of things that would get big ratings and thus fame in respect to the in game show and audience.
Nice ideas. The kill streak made me smile
I can agree with idea that target solution should be so that more different actions should give fame - puppets kills, looting (or selling) rare high quality items, doing killbox (different levels depending how much you manage to open). And of course losing fame should also happen for more then just dying - buying items, failing important actions. Lore wise it should work in a way that spectacularly successful actions, that would cause audience to react enthusiastically, would give fame while failures would take it away. But...
Until above or similar mechanics will be introduced, working only with what we have in-game now, I can't agree that farming potatos is better way then picking olives.
Just look how long and how expensive it is to make a farm like the one you show. And how much and how long it takes to maintain it? You have to build it (it needs nails!!!), you have to find seeds, tools and fertilizer. Remember, you can't buy that cause you have 0 fame. Then you need to plant all that, water it, fertilize it, de-weed it, replant some failed ones...
All that takes time so you have to sit at base. Sure you can build and cook in mean time. That is if you had time to loot all required components for that. I'm sure all that time and effort adds up to very large amounts, way beyond what average player can afford.
And picking olives? You do that on the go, while running between POIs and towns and traders. And it is free - it cost you 0 effort and adds extra few seconds per looted plant that you would save if you not loot it. In the end of the day, player that just play naturally and collects olives on the go, will get better result faster.
I even have anecdotal prof for that - I already had 380 fame when I manage to find 28th nail I would need to build the farm you shown. And I can think of way better use for rare nails then building a farm.
Agree with your points just remember if you play actively and take risks like cargo drops you die a lot so you will run out of fame constantly and the farm is a constant. You only build it once. It gives you easy fame forever
Thanks Luthais !
My pleasure.
Thanks for the information
My pleasure.
With all these potatoes it made me think, did you think consider making an updated and expanded cooking guide? Besides the basic skewers roasting over a fire I mean. Like what are all the cooking methods?
Already did. Look at my latest videos
I like the fame grind. I played scum for years without a trader and people running to it to get geared up fast. If the game is a dystopian tv show, killing people should be the best way. Private servers can have other gameplays.
You are clearly PVP focused and 25 % is still very OP for a kill so PVE is undervalued but what we get fame for should change like killing puppets, leveling our skills, doing kill boxes and looting uranium can be entertaining for the game show viewers way more than watching me pick olives or farming.
@@Luthais I’m not PvP focused at all actually. But I agree with you on your points. I just hated people getting famous from olive farming. There are more creative things that I’m sure the devs will explore in the future. I just don’t like anything to be easy.
Just getting back into scum, didn't know could farm good video
its fast, but you do need to loot stuff to start the plot, since u need 300fp to buy things.
Good news is that all farming loot is very common in the small village towns with barns.
I dont have farming skill tho, I will have to make a much smaller plot if possible
sort of a question i was gonna leave when the video was made but forgot. is that the supporter pack 1 hair ?
Female supporter pack
Thanks that helps a lot.
And for adding to the fame thing, i would thik the devs schould make it a adjustable value in the server settings, so that the admin can decide how much fame players get from NPC (pupet) killing.
This way everyone can balance it, depending on there servers focus, either let it be pvp or pvp.
We had this setting before and devs stated in the forum, it's supposed to come back once the fame rework is done and balanced completely. ;)
is it on adv farming? on none skill or basic is the same amount of potatoes u can pick up? And how many times i can harvest before i need seeds again?
This was on Advanced but my latest video shows basic is great as well. The crops die in about a week
started playing about a month ago before this fame update and as a new player who has been spoiled by the traders.... it is rough. i wouldnt be playing if my server didnt add ability to set fame to 450 with cash... you said fun but to me killing zombies is fun.. if i wanted to plant and harvest i would play stardew valley
Agreed
That can kind of go both ways. If you wanted to just kill zombies, there's Left 4 Dead. Scum is a hardcore survival game. Survival includes a lot of different tasks.
i'm a pve player and like the survival aspect of the game. Only about 80 hours of play time but have my first small garden planted. Is there a faster way to get farming leveled up?
Yes. Fill up Gas Canister with water and just spill it on farm
Can we still use seawater to water plants ?
Have you noticed previously safe to eat shrooms are now no longer safe to eat?
They just add food repulsion so stop before you puke
They're safe in regards to not being poisonous. They're just going to give you food repulsion like anything else does when eaten raw. A bit stronger priority on cooking and not letting lazy people live off bugs and mushrooms anymore. Which is a good thing. It's becoming more and more of a survival game.
Would love to see a real indepth guide on the cannabis growing, like what is the best region to plant it how much water is needed for getting the maximum harvest and what effects the highten senses buff realy does and so on. becaus on the server i play on you can make a living as a cannabis grower, and there is more or less no info whatsoever out there on subject. And since you usaly do realy good videos that goes into the deep details on the subject you cover im asking you for help =)
See if I can add it to the list
@@Luthais That would be great thanks man =)
Hi Luthais is the content in this video still valid? thanks
Yes, it is
Good to know Luthais ty ,title says it ,"fame" so thats the best way for fame not farming ,also i dont believe that only potatoes gives fame ,has no sense so if its that way the devs must fix that and soon .Waiting for the indeep guides , im sure will be very helpfull too .😊👍💣💣💣❤
I mean they said "everything will earn you fame" and then they launch 0.85 where basically nothing gives you fame. I don't think the devs know what they want.
what you mean? i been getting fame almost doing everything besides selling stuff which devs already stated they are gonna rebalance it before selling stuff gives fame again....
@@HeckDizzle No. He's right. Besides killing players and looting insects, olives, of vegetables. Nothing else gives any significant fame. I could play the game 24 hours doing everything the game has to offer, crafting, base building, zombie killing, exploring, leveling all sorts of skills, and still have significantly less fame than if I just picked olives or bugs for an hour. It's very disingenuous of the devs. Hopefully they fix it because this farming crap, at least this 10x10 plot looks like a huge pain.
@@somber8233 i been playing on official servers and im up 800 fame just playing the game. i dont do everything either.
@@HeckDizzle I would have believed that if that was before 0.85 but I don't see it unless you spend a lot of time gardening or very successful in PvP.
Does this only work with potatoes because I got no fame from Tomato or corn?
There are older videos on it. Should work with potatoes, corn, cabbage, cucumbers, but not all veggies ...
Not sure but yes plants are different when it comes to fame.
I noticed the recipes just say "vegetable" but it won't accept any vegetable in that slot. They need to fix that
Use potatoes or corn. Not all vegetables work. Don't ask me why
Good video...but....I have to add dates give fame too... But I agree, every action should give fame, but needs to be balanced. In my opinion every action should give 0.20 fame points. ❤
Olive pickers like to sweat a lot lol, I don't like the hot areas
question: can you farm in the snow?
it didn't work too good before the update, people said
question: do you think adv farming is helping you to harvest multiple potatoes at one time
I usually find only one veggie
and
Thank you for the video, good project
👍👍👍
No I think my process works. Fertilizer then seed. Then Weed Repellant, Fungicide, Pesticide then wait and fertilizer and fertilizer. I make sure theres above 3 liters in each plot with 2 liter bottles as well. Takes a lot of time but makes a hugh difference.
oh so that was the yesterdays project :)
Yes ;]
thx
why not combine all the things? if ur in base and need fame, do the farming(if u have a base big enough by now) and when ur lootin pick some olives? as a freshi this is definetly faster dann building this farm plot a nd searching for the chemicals/seeds/and stuff but i agree, its is still nasty doin this...thought i can get fame this wipe by goin to nice places and try to loot rare items and not beein fame for picking some olives and insects :D
Good idea
All you need is a large garden full of grown potato plants :)
Irl I can become a billionaire too. All I need is a small loan of a million dollars.
Lol. I don't make the rules.
unfortunately, the 0.8.512 update nerfed this. you can no longer get as many points from looting crops, as well with many other things
Potatoes still work very well
Lol literally farming fame points
Yeah I'm not sure this game getting more grindy is the right thing.
I think its a good thing otherwise its not a survival game
Fame system now isn't fun. Fame should be a reward mechanic instead. Like reach 300 fame and get discounted items in shops or certain perks instead of making everyone run around with a bow forever. This olive picking/ farming is a cringe mechanic.
Agreed
This is broken AF and needs to get nerfed... lol
25 % for a PVP kill is more broken in my opinion