@@Kosmicd12 It's an SMB1 romhack with a lot of custom graphics. It seems a bit tricky to find, but an image search for "Joe and Moe Pizza Delivery" should lead you to it.
@@otesunki If I'm not mistaken they invented the general concept but in a form that was inefficient enough that they didn't think it was worth pursuing.
I'm legitimately amazed at how technically sound this hack is in comparison to modern hacks, given the technology and knowledge base available at the time.
For a romhack being made in 1987 this is actually technically impressive. Of course now you can add custom sprites and stuff and just completely change super mario bros but back then this was insane.
This is insane even by todays standards tbh. SMB1 romhack is not easy. Not just that, the trolls in this hack is next level shit. Who would have thought the first kaizo coin block was made even before it had a name, and that you had to use technical glitches to even get further in the game? If this is not a really good troll hack, I don't know what is. The guy who made this is a fucking genius.
Imagine if you could find the creator of this and have like a conversation about mario with him. Would be amazing content to see how much he remembers 35 years later
This is awesome level design and the fact they knew about the glitches and compensated for a player doing them is awesome. Definitely an awesome hack. Way ahead of its time. Shout out to the devs of the hack and Kosmic for making it really fun to watch
What the heck, I was expecting a super basic rom hack but what I've watched is among the best I've seen in all these rom hack Wednesday videos. How is this 7 years older than me holy crap.
i was expecting the same thing when i saw the video title, i'm glad i was wrong. really cool to see a romhack so ahead of it's time played by one of the most skilled players
1:33 that chain of flagpole balls is now known to be an unused object, for this hack from 1987 to find it and no one realizing this for decades is insane
"these guys tried to make it hard and not only failed, but it's not fun in the slightest. Like even i could do better Oh well I'm bored, let's get to code"
I like how some sections of some levels are taken from lost levels 0:51 - having the turtle on top of the bricks in 1-1 9:32 - this section being the start of 4-1 16:12 - this section being the start of 4-2 22:09 - this section being 7-4 (as kosmic said lol) 22:44 - this one looks a bit like 4-4 to me P.S. Thanks for making a playlist and even a spreadsheet for the rom hacks! I appreciate the effort put into it.
If the same person made the tool and the hack, I wouldn’t be completely surprised it turned out as exploit-reliant as it did, just because they would have had such a detailed understanding of the game from making the tool.
More often then not. Back then people made editing tools for themselves. And maybe would release them after they make a test project. So this may actually be a test project.
Imagine being in the late 1980s and getting this weird disk with an edited version of Super Mario Bros. on it. It must have been insane to play a full level hack of one of the best games at the time without even knowing how significant it is. That's like playing a full level hack of New Super Mario Bros. U Deluxe ROM hack on the Switch today.
I wouldn't be surprised if it took literally years for anyone to beat this hack due to how niche and unknown many of these glitches were in the 80s. As far as I know it took until people actually started speedrunning SMB for them to discover things like walljumps, block clips, etc. Also the half invisible blocks are insane
My memory is fuzzy, but I'm pretty sure a number of tricks were [re-]discovered with TASes and gradually adapted into speedruns. Forgotten mechanical knowledge about the game would truly make these the lost levels.
If I recall Wall jumping has been known since pretty much the beginning to some extent Now it took until the internet became mainstream for it to become COMMON knowledge
been thinking about this romhack non-stop ever since this vid dropped. it's been nearly 40 years and we're still making mario levels that look like this! I wonder if the creator is still around and what they think about mario maker if so.
man this is one of the coolest smb1 hacks ive ever seen like yeah theres definitely more crazy or impressive stuff gameplaywise but the fact this was made in 1987 and how you describe it being made and how its full of crazy glitches and weird stuff that like nobody has ever known about, and the weird like labyrinthine nature of going back to previous sections from other levels and... its just absolutely insane and weird and i dig it hard
There might have been some "hacks" of early atari 2600 games. However, none of them would be as sophisticated as this. It's crazy that someone figured out how to make this in 1987. I wonder if the creator was linked to SMB1's development somehow.
I've known about some crazy stuff in SMB, but seeing it like this and by a grandmaster really showed something incredible. This was an extrodinary run!
Definitely read the article by glitchcat7 in the description if you're a technical person and want to learn more about Tonkachi, which was an on console editor. You had to do all of your modifications using the controller directly to the game ROM, there was no sort of even remotely modern coding environment or anything like that coupled along with it - just some variously inaccurate information about SMB in a short manual. From the sounds of things, it was insanely laborious to use, but FDS games being on disks just *barely* made Tonkachi editor, and this, possible. With that context it makes me appreciate the hack all the more. The fact that they not only knew all of the bugs and quirks used in this hack in '87, but made this using such a primitive coding tool is absolutely mind boggling. They must have really loved SMB, it must have been a labor of love for this person.
It's interesting that someone, back in 1987, before SMB3 was even released, someone decided to, not just make a ROM Hack of SMB1, but add glitch abuse, kaizo-like mechanics, and looping through levels of all things.
With this creator's knowledge of the game all the way back in 1987 imagine if they started tasing Super Mario Bros in the 90's. They would have been so far ahead of the earliest speedrunners it would have been insane.
This video was a ton of fun to watch! You have some real skill in _Super Mario_ and a lot of knowledge, too, Kosmic! I may have to watch more of your stuff if it's all this great~
thanks for the very kind message! I have lots more romhacks I've played (see playlist in pinned comment), world record speedruns, and other various challenges!
It's honestly pretty awesome that you took the time and effort to not only make a playlist but also making an excel spreadsheet with all the hacks AND a link to a tutorial on how to apply them. That's rad.
Wow, this is incredible. Thank you for showing it off for us all to enjoy :) I hope whoever made this got some high paying gig in computing based off of his passion.
The reason that one castle block is solid is to act as a marker for when Mario goes into the castle and tells the system when to put Mario behind the background. Just a little bit of technical info for you guys 😉
Dang, I've been following the NES Rom Hacking scene since the end of the 90s, I had no idea that Japanese super mario bros scene went this far back in time.
Yo Kosmic, thanks for the tip at the head of this video that talks about where to obtain all the hacks! I've been wanting to try some of these for a long time. I appreciate your dedication to this ancient game and look forward to your new RUclips posts often. Thank you!
The idea of a proto-romhacker leaving a kaizo block behind in 1987 only for a SMB world-record holder from halfway across the world to blunder into it in 2021 is trippy.
Wow, trolls, twice twice, kaizo blocks, wrong warps, I mean stuff that people "discovered" in recent history done all the way back in 1987. Wow. All that plus the fact you had to manually hack the rom. Really impressed with this. Thanks for sharing kosmic!
Normally i don’t care about those SMB1 rom hacks,but this one is definitely mind blowing,considering it’s from 1987 and it was also very forward thinking with elements never seen before in certain theme levels such as scale platforms in a fortress level or blicks under water etc,,,
The clipping through walls thing on the moving platform (11:30) is based on continuously holding left. It triggers the mechanic that pushes Mario opposite of where he's trying to walk (collision).
The fact that this was such a complex mod made before the internet was a thing where people could easily share information, that's amazing! And I guess also goes to show that, before the internet, people actually used to have conversations about this type of stuff IRL with people they found in meatspace with similar interests. Seems a wild concept today! But I guess also it's a Japanese game and the larger cities in Japan are _so big_ in terms of population (IIRC Tokyo has more people than the entirety of my country, Australia) that it's probably a lot easier to find likeminded people IRL to create those kinds of communities which we now usually seek online
For the 1-5 trick They seem to be able to load other levels, so what I'd do it put the end of the castle in 1-5 and have the loading zone load 1-5 data without you realizing, allowing for 1-5 to be fixed without redundant data.
Wow. This is the 1st video of yours I have seen. Nice play through. It’s amazing they did this in 1987. How was it even distributed? Like old school tape-trading? Was there some Japanese magazine that it was mentioned in?
Probably "buy a disk from a store in Akihabara". As I understand things, Japan's software piracy laws were light to nonexistent at the time, so pirate games were readily available.
This is just a baby making a whole video game in a day. Edit: just realised the flimsy lifts in the ground could have been thought to be like quicksand Edit 2: this is the real lost levels
This video is so much fun to watch while high 😂 this man is just casually walking through walls and jumping off of the air while his surroundings are going nuts. This was made _by_ a crazy nerd _for_ other crazy nerds.
The St. Andrews of ROMhacks, if you will. I hope Tonkachi means "fever dream" because wow, some of the random stuff that happened on your playthrough was WILD. I had NO idea ROMhacking went back that far. 1987 was the year Doug Williams was Superbowl MVP. Ronald Reagan was still US President when this came out. Amazing to think.
Tonkachi means "hammer," I believe. This hack was bundled with an editor for the Famicon Disk System called the Tonkachi Editor, which allowed you to modify your FDS games. It's pretty nuts, I've been studying it.
The oldest SMB hacks I remember were from an "alternative" console about 20 years ago that came with a lot of modified Mario games (like "100 in 1") including "Fly Mario" that was simply a normal SMB that could fly (actually swim) freely
The first hack I've played was a cartdrige conversion of smb2j (AKA, Lost Levels) called "Super Mario Bros 4" that replaced star power to instead make you "fly". Along with other minor changes like starting with like 50 lives ("crown" Z), and mushrooms also gave you fire power.
I remember having a Power Player Super Joy III with “76000 in 1.” In reality there were 76 ROMs but every repeat had some kind of variant. I wonder if they were like randomized Game Genie codes or something.
Those “vines” made of brown spheres that Mario can climb up and down are actually a scrapped object that was left in the original game’s code (the original idea was to have them hanging from the tree tops, Donkey Kong, Jr. style). This implies that the developers of this hack knew of their existence and intended purpose somehow
I knew about that vine hack. I also knew about that standing on your back and breaking the bricks hack. I also knew about that swimming on top of that wall hack.
So 30 years ago someone looked into the future and thought, well this will make a fun youtube video some day. I mean, was there anyone besides the creator and you in the past 30 years who thought this hack could be beaten by anyone and they would actually think this was well made and fun? Just saying, I have a feeling this hack needed 30 years for someone like you to find and play it for it to be appreciated. And it's super appreciated, both the hack and you playing it! This was super fun! Had I found this hack at any point in time before now, I would've thought, well this is garbage, get the hell outa here with that crap, there's a wall in my way and I can't get around it.
Being completely honest, this hack is really amazing, especially for all of the intended-glitches stuff. I can't believe this was actually made 34y ago o.o (Also evil fire flower be like 12:13 )
I remember having a "999 in 1 nintendo" that had A LOT of mario hacks that are now lost in time... I'd love to see you play those but I don't think anybody has access to those pirated versions
Be sure to check out the links in the description, lots of good stuff for you! Also Subscribe!!! :)
ruclips.net/video/I-Ffy0lqEio/видео.html
I'm loving the romhack spreadsheet. How about "Jelly Mario Bros." or "Joe & Moe's Pizza Delivery" for future installments? 😄
@@neilt82 what is the pizza delivery thing, I couldnt find it
@@Kosmicd12 It's an SMB1 romhack with a lot of custom graphics. It seems a bit tricky to find, but an image search for "Joe and Moe Pizza Delivery" should lead you to it.
its raw mac wednesday!
Amazing room hack!! Play with gliches, diferent paths, etc..waho! I was 8 years old wen it was made..xD
Seeing a hack this sophisticated made in 1987 is like learning the ancient Greeks invented the steam engine.
lol
they w h a t
@@otesunki If I'm not mistaken they invented the general concept but in a form that was inefficient enough that they didn't think it was worth pursuing.
The Greeks knew about the concept of technology but not how to make it yet
look up "mud flood reset" videos. you will be blown away
I'm legitimately amazed at how technically sound this hack is in comparison to modern hacks, given the technology and knowledge base available at the time.
I think it’s sound simply because they couldn’t imagine much further than a SMB or an SMBTLL-styled level.
The fact there is a Mario romhack that's older than SMB3 is mind blowing lol
there already was one it was us smb2
@@Windo0ows yeah true lol
@@Windo0ows and All-Night Nippon Super Mario Bros
@@tuskoub not exactly a fan made ROM hack but it is definitely a ROM hack
@@Windo0ows haha tru
For a romhack being made in 1987 this is actually technically impressive. Of course now you can add custom sprites and stuff and just completely change super mario bros but back then this was insane.
This is insane even by todays standards tbh. SMB1 romhack is not easy. Not just that, the trolls in this hack is next level shit. Who would have thought the first kaizo coin block was made even before it had a name, and that you had to use technical glitches to even get further in the game? If this is not a really good troll hack, I don't know what is. The guy who made this is a fucking genius.
Free bingo square: "How many people have ever [verb] this [thing]?"
How many people have PLAYED this ROM HACK
SpongeBob SquarePants :-)
[Beaten] [Game]
at least one
Things.
Imagine if you could find the creator of this and have like a conversation about mario with him. Would be amazing content to see how much he remembers 35 years later
This is awesome level design and the fact they knew about the glitches and compensated for a player doing them is awesome. Definitely an awesome hack. Way ahead of its time. Shout out to the devs of the hack and Kosmic for making it really fun to watch
Thanks for the Heart Kosmic
@@NinetyLegos brotha
I hope this person got to work for Nintendo someday
What the heck, I was expecting a super basic rom hack but what I've watched is among the best I've seen in all these rom hack Wednesday videos. How is this 7 years older than me holy crap.
i was expecting the same thing when i saw the video title, i'm glad i was wrong. really cool to see a romhack so ahead of it's time played by one of the most skilled players
I'm expecting YY-SMB which is completed version but whatever.
Same here! I expected the simpliest hack ever, but the amount of glitch-techniques and the game design is actually amazing o.o
The joy in every trick he does even when he’s done it a million times is so infectious, so fun to watch these!
1:33 that chain of flagpole balls is now known to be an unused object, for this hack from 1987 to find it and no one realizing this for decades is insane
hehe balls funny
But they realized it in 1987
@@komos63Lol balls haha pp
This was clearly made by someone who looked at The Lost Levels and thought "Still not hard enough."
Based comment
"these guys tried to make it hard and not only failed, but it's not fun in the slightest. Like even i could do better
Oh well I'm bored, let's get to code"
RIGHT
I like how some sections of some levels are taken from lost levels
0:51 - having the turtle on top of the bricks in 1-1
9:32 - this section being the start of 4-1
16:12 - this section being the start of 4-2
22:09 - this section being 7-4 (as kosmic said lol)
22:44 - this one looks a bit like 4-4 to me
P.S. Thanks for making a playlist and even a spreadsheet for the rom hacks! I appreciate the effort put into it.
nah the last one is definitely 8-4 from smb1
@@andrewzhang8512 it's definitely 4-4 from 2j haha
@@Kosmicd12 doesn't 4-4 have like no lava in the beginning tho
do you plan to update npcs are becoming smart game
Groovy you here!?!!
This romhack was way, WAY ahead of its time.
Or it proves that times just don't change that much. One or the other.
If the same person made the tool and the hack, I wouldn’t be completely surprised it turned out as exploit-reliant as it did, just because they would have had such a detailed understanding of the game from making the tool.
More often then not. Back then people made editing tools for themselves. And maybe would release them after they make a test project. So this may actually be a test project.
Imagine being in the late 1980s and getting this weird disk with an edited version of Super Mario Bros. on it. It must have been insane to play a full level hack of one of the best games at the time without even knowing how significant it is. That's like playing a full level hack of New Super Mario Bros. U Deluxe ROM hack on the Switch today.
I wouldn't be surprised if it took literally years for anyone to beat this hack due to how niche and unknown many of these glitches were in the 80s. As far as I know it took until people actually started speedrunning SMB for them to discover things like walljumps, block clips, etc.
Also the half invisible blocks are insane
My memory is fuzzy, but I'm pretty sure a number of tricks were [re-]discovered with TASes and gradually adapted into speedruns. Forgotten mechanical knowledge about the game would truly make these the lost levels.
If I recall
Wall jumping has been known since pretty much the beginning to some extent
Now it took until the internet became mainstream for it to become COMMON knowledge
I lost it at the kaizo block, followed by offscreen bowser fire. Mario Maker creators are reusing trolls that are older than I am. XD
been thinking about this romhack non-stop ever since this vid dropped. it's been nearly 40 years and we're still making mario levels that look like this! I wonder if the creator is still around and what they think about mario maker if so.
They literally made you work for that warp zone. XD
This is definitely a piece of history right here!
its actually insane that they knew all of these glitches in 1987
I’m mostly impressed by how this game basically invented the castle having a back door
man this is one of the coolest smb1 hacks ive ever seen
like yeah theres definitely more crazy or impressive stuff gameplaywise but the fact this was made in 1987 and how you describe it being made and how its full of crazy glitches and weird stuff that like nobody has ever known about, and the weird like labyrinthine nature of going back to previous sections from other levels and... its just absolutely insane and weird and i dig it hard
My grandfather made this I'm so proud that still people playing it today ty
The fact that this was made before Super Mario Bros 3 blows my goddamn mind. Amazing hack considering when it was made.
Dude 😎 it is super cool of you to put together the romhack list with download links. Good stuff my man.
Kosmic has kept the tradition up with wall clips, soft locks, and 8000 point shell kick.
This is actually the best hack I’ve watched you play.
There might have been some "hacks" of early atari 2600 games. However, none of them would be as sophisticated as this. It's crazy that someone figured out how to make this in 1987. I wonder if the creator was linked to SMB1's development somehow.
I've known about some crazy stuff in SMB, but seeing it like this and by a grandmaster really showed something incredible. This was an extrodinary run!
Definitely read the article by glitchcat7 in the description if you're a technical person and want to learn more about Tonkachi, which was an on console editor. You had to do all of your modifications using the controller directly to the game ROM, there was no sort of even remotely modern coding environment or anything like that coupled along with it - just some variously inaccurate information about SMB in a short manual. From the sounds of things, it was insanely laborious to use, but FDS games being on disks just *barely* made Tonkachi editor, and this, possible. With that context it makes me appreciate the hack all the more. The fact that they not only knew all of the bugs and quirks used in this hack in '87, but made this using such a primitive coding tool is absolutely mind boggling. They must have really loved SMB, it must have been a labor of love for this person.
It's interesting that someone, back in 1987, before SMB3 was even released, someone decided to, not just make a ROM Hack of SMB1, but add glitch abuse, kaizo-like mechanics, and looping through levels of all things.
Today I learned I'm as old as the first Kaizo block.
This is insane!
This was extremely fun to watch, thanks mate! Also pretty happy to see that stuff like that, after so many years, has been preserved.
00:22 "Dude it's raw mac Wednesday" - the closed captions
Please cook your mac & cheese before you eat it.
:D
Wow. This was true kaizo. You needed all kinds of advanced skills to beat it. Awesome hack
first i caught the playlist when it was fresh out of the oven, now this video, wtf
First by a longshot 🤯
I'm very impressed that this was made so early and that it's not even that trashy.
With this creator's knowledge of the game all the way back in 1987 imagine if they started tasing Super Mario Bros in the 90's. They would have been so far ahead of the earliest speedrunners it would have been insane.
This dude deserves way more subscribers for the entertaining content he puts out
This video was a ton of fun to watch! You have some real skill in _Super Mario_ and a lot of knowledge, too, Kosmic! I may have to watch more of your stuff if it's all this great~
thanks for the very kind message! I have lots more romhacks I've played (see playlist in pinned comment), world record speedruns, and other various challenges!
It's honestly pretty awesome that you took the time and effort to not only make a playlist but also making an excel spreadsheet with all the hacks AND a link to a tutorial on how to apply them. That's rad.
This was the best rom hack ever and it is so freakin' good. I can't even imagine the work they've put in to this in 87 ...
This is super imaginative. And made in 1987?! That's madness, and I'm totally here for it.
Wow! This really blew my mind. What a gem.
Wow, this is incredible. Thank you for showing it off for us all to enjoy :)
I hope whoever made this got some high paying gig in computing based off of his passion.
Always love the rom hack wednesday vids :) this one was super dope, keep up the great work dude
I though the first rom hack would be from like 1998 or something. 1987? That is incredible
The reason that one castle block is solid is to act as a marker for when Mario goes into the castle and tells the system when to put Mario behind the background. Just a little bit of technical info for you guys 😉
Your laugh’s infections, man. It’s always refreshing to see so much positivity on here. Keep it up man.
Thank you for all your hard work making this super accessible!
Dang, I've been following the NES Rom Hacking scene since the end of the 90s, I had no idea that Japanese super mario bros scene went this far back in time.
13:00 that made me laugh so hard that my back cracked, that was amazing. And the glitch was pretty cool too
3-4 is just when Bowser is busy filing his Taxes when Mario arrives.
This hack is absolute genius and the fact this was done in 87 blows my mind
Thanks for the playlist and spreadsheet Kosmic!!! That is epic
Yo Kosmic, thanks for the tip at the head of this video that talks about where to obtain all the hacks! I've been wanting to try some of these for a long time. I appreciate your dedication to this ancient game and look forward to your new RUclips posts often. Thank you!
The idea of a proto-romhacker leaving a kaizo block behind in 1987 only for a SMB world-record holder from halfway across the world to blunder into it in 2021 is trippy.
Wow, trolls, twice twice, kaizo blocks, wrong warps, I mean stuff that people "discovered" in recent history done all the way back in 1987. Wow. All that plus the fact you had to manually hack the rom. Really impressed with this.
Thanks for sharing kosmic!
Normally i don’t care about those SMB1 rom hacks,but this one is definitely mind blowing,considering it’s from 1987 and it was also very forward thinking with elements never seen before in certain theme levels such as scale platforms in a fortress level or blicks under water etc,,,
Honestly very happy for this video. Thank you for the playlist!
The clipping through walls thing on the moving platform (11:30) is based on continuously holding left.
It triggers the mechanic that pushes Mario opposite of where he's trying to walk (collision).
the way it makes secret levels and paths by repurposing level layouts under different tilesets is super cool, you don't see that in modern romhacks
The first Romhack, and after 34 years still the best by a mile.
This was extremely cool! Great explanations and very neat to see this.
The fact that this was such a complex mod made before the internet was a thing where people could easily share information, that's amazing!
And I guess also goes to show that, before the internet, people actually used to have conversations about this type of stuff IRL with people they found in meatspace with similar interests. Seems a wild concept today! But I guess also it's a Japanese game and the larger cities in Japan are _so big_ in terms of population (IIRC Tokyo has more people than the entirety of my country, Australia) that it's probably a lot easier to find likeminded people IRL to create those kinds of communities which we now usually seek online
For the 1-5 trick
They seem to be able to load other levels, so what I'd do it put the end of the castle in 1-5 and have the loading zone load 1-5 data without you realizing, allowing for 1-5 to be fixed without redundant data.
I’ve seen over 20 of your rom hack videos and this is the craziest most amazing SMB I’ve seen. In all these years no one’s topped it I guess. Lol
This hack is fascinating!!!
Thanks for showing off as much as you could.
IS THAT THE ROMHACK OF ‘87?!
Wow. This is the 1st video of yours I have seen. Nice play through. It’s amazing they did this in 1987. How was it even distributed? Like old school tape-trading? Was there some Japanese magazine that it was mentioned in?
Probably "buy a disk from a store in Akihabara".
As I understand things, Japan's software piracy laws were light to nonexistent at the time, so pirate games were readily available.
Those dots acting as ladders made me laugh with that sound.
This is impressive for how old this thing is. Thanks for sharing this.
This is just a baby making a whole video game in a day.
Edit: just realised the flimsy lifts in the ground could have been thought to be like quicksand
Edit 2: this is the real lost levels
This video is so much fun to watch while high 😂 this man is just casually walking through walls and jumping off of the air while his surroundings are going nuts. This was made _by_ a crazy nerd _for_ other crazy nerds.
3:08 the origins of the Kaizo block.
Wow
This was such a trip. I gotta wonder what other secrets and Easter eggs there might be hidden in the depths of this hack!
idk if it already is, but it should be a speedrun category if it isn't
Amazing hack and awesome playlist. i can't wait to dive into these on my series x.
Holy Smokes, 4-2 (at 15:02) reminds me so much of Super Mario Land (World 3-3 mostly)
the guy who made this rom hack is 100% a time traveler
I can see that kaizo hacks had a *extremely* early start.
The St. Andrews of ROMhacks, if you will.
I hope Tonkachi means "fever dream" because wow, some of the random stuff that happened on your playthrough was WILD.
I had NO idea ROMhacking went back that far. 1987 was the year Doug Williams was Superbowl MVP. Ronald Reagan was still US President when this came out. Amazing to think.
Tonkachi means "hammer," I believe. This hack was bundled with an editor for the Famicon Disk System called the Tonkachi Editor, which allowed you to modify your FDS games. It's pretty nuts, I've been studying it.
@@ym2612girl Thank you!
An upload from kosmic is a day maker for me!
28:00 bro you broke a ground block
For a hack from the 80s to f with a modern speedrunner's mind like this is almost scary, like how?
The oldest SMB hacks I remember were from an "alternative" console about 20 years ago that came with a lot of modified Mario games (like "100 in 1") including "Fly Mario" that was simply a normal SMB that could fly (actually swim) freely
The first hack I've played was a cartdrige conversion of smb2j (AKA, Lost Levels) called "Super Mario Bros 4" that replaced star power to instead make you "fly". Along with other minor changes like starting with like 50 lives ("crown" Z), and mushrooms also gave you fire power.
I remember having a Power Player Super Joy III with “76000 in 1.” In reality there were 76 ROMs but every repeat had some kind of variant. I wonder if they were like randomized Game Genie codes or something.
Those “vines” made of brown spheres that Mario can climb up and down are actually a scrapped object that was left in the original game’s code (the original idea was to have them hanging from the tree tops, Donkey Kong, Jr. style). This implies that the developers of this hack knew of their existence and intended purpose somehow
6:50 Did this man really invent the castle back door?!
"Water bowser isn't real. He can't hurt you."
Water Bowser: 26:52
This hack is ;roof that trolls and kaizo existed before the terms even were concieved
this guy would go crazy on mario maker
This hack is proof we invented time travel at some point. I refuse to believe otherwise. XD
I'd love to see an interview with who made this hack. This is incredible.
I knew about that vine hack. I also knew about that standing on your back and breaking the bricks hack. I also knew about that swimming on top of that wall hack.
So this is the first ever Super Mario Bros. romhack.This is awesome! It should be on the famiclones
So 30 years ago someone looked into the future and thought, well this will make a fun youtube video some day.
I mean, was there anyone besides the creator and you in the past 30 years who thought this hack could be beaten by anyone and they would actually think this was well made and fun?
Just saying, I have a feeling this hack needed 30 years for someone like you to find and play it for it to be appreciated. And it's super appreciated, both the hack and you playing it! This was super fun!
Had I found this hack at any point in time before now, I would've thought, well this is garbage, get the hell outa here with that crap, there's a wall in my way and I can't get around it.
Being completely honest, this hack is really amazing, especially for all of the intended-glitches stuff. I can't believe this was actually made 34y ago o.o
(Also evil fire flower be like 12:13 )
Such a fun and interesting hack :)
This hack is insanely cool
I remember having a "999 in 1 nintendo" that had A LOT of mario hacks that are now lost in time... I'd love to see you play those but I don't think anybody has access to those pirated versions