Frontline 15. Chain of Command

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  • Опубликовано: 15 сен 2024
  • Our first game using the Chain of Command rules
    Too Fat Lardies toofatlardies....
    Bedford Gladiators / bedfordgladiators
    E-mail dragoteeth@outlook.com
    Innsmouth Gold innsmouthgold....
    All content copyright@2024 R Poyton

Комментарии • 8

  • @CuttingEdgeSystema
    @CuttingEdgeSystema 16 дней назад +1

    Excellent commentary, thanks!

  • @Able_Are
    @Able_Are 7 дней назад +1

    I liked everything about this video. The table and figures were nice, the comentary may have been the best aspect. Looking forward to more.

    • @DragonsTeeth2
      @DragonsTeeth2  7 дней назад

      Thanks, glad you enjoyed it! Well, with a CoC Version 2 on the horizon...

  • @picton101
    @picton101 17 дней назад +2

    Sounds and looks like a fun first try. I'm finally getting around to my 8th Army/Dak 28mm stuff and I had planned on using Bolt Action but Chain of Command looks like a better system for what I want to play. How did you find the rolling to move mechanic? Strikes me as a bit odd but also frustratingly funny.

    • @DragonsTeeth2
      @DragonsTeeth2  17 дней назад +1

      I have Bolt Action, but only read through it, not played it. It looks perhaps more basic than CoC but that is based only on a read through. Yes, the random movement is a bit odd, and can give a varied result - I mean 3-18" on a 3d6 role is quite a range. It worked ok in the game though, added another level of uncertainty. In that respect the thinking comes more in the allocation of actions from your command dice rather than actually moving itself, if that makes sense.

    • @thomaschase7097
      @thomaschase7097 15 дней назад +1

      I would describe it as, in BA you more or less choose to end up in the open. In COC you can get stuck or caught in the open.

    • @DragonsTeeth2
      @DragonsTeeth2  15 дней назад +1

      @@thomaschase7097 ah thanks! I found this - it's a long watch mind!
      ruclips.net/video/4tHc6AGpO6o/видео.htmlsi=ttu3RnFZZBJaPeb2

    • @thomaschase7097
      @thomaschase7097 15 дней назад +1

      @@DragonsTeeth2
      Thank you for the link and I play both games in 1/72 (20mm) scale.
      I like both games and for me personally, gravitate towards CoC.
      I think that the way HE is implemented in CoC, makes vehicles more useful and dangerous.
      The advanced rules for command and AFV combat also makes tank vs tank much more deadly, as it should be.
      I wonder if BA 3e will address similar comments.
      Cheers!