It's Actually Not The "L" Shape
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- Опубликовано: 11 сен 2024
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#chess #ChessBut #ifend #ChessImpossible #howtheknightmoves
1:14 You can't play en passant, because then your bishop attacks the knight on b8
Yeah he knows
not all can afford to play en passant. only the strong can persevere through the sacrifices.
he sacrificed his pipi to give us content, what a brave sacrifice
1:08
That right I think he got luckly.
The knight actually don't move, they just jump and the board moves in an L shape under them.
In extreme cases when the players don't bother to lift the board up and move it within the Earth's reference frame, the knight jumps, and then the *universe* moves in an L shape under them. :-D
Wait but then the other knight moves
@@klop4228 the thing is at a moment only one knight is jumping
The knight may be considered to not be moving at all. Due to relativity, the chess board, along with the Earth, Sun, etc. may be considered to be moving sqrt(5) chess squares beside.
“Chuck Norris doesn’t do push ups, he pushes the world down”
I thought you would just say the knight moves to any space which is a distance of √5 away from the starting square, but this is a much better explanation
Times 1/8 of the length or the chessboard *
* √13.
Edit (2 years later): I was stoopid.
@@ADecametre Pythagoras spinning in his grave 😔
@@ADecametre knight goes two forward and one right, so
C
l\
l__\
A B
AC is 2 and AB is 1
BC is hypoteneuse so,
AB^2 + AC^2 = BC^2 (Pythagoras theoreum
AC^2 = 2^2 and AB^2 = 1^2
So BC^2 = 5
And BC = √5
The pieces are standing in the middle of the squares, so the knight only moves 1 to side 2 fowards, so sqrt(5)
Knights move two spaces in one dimension, and one in another. This is trivial for normal chess, but in 5D Chess with Multiverse Time Travel, the nuance is important because we all know the letter ‘L’ did not exist before 2009 and thus it is bad practise to use it when time travelling.
Wait i was born and named before 2009 but my name has an L in it. I wonder what my name was before 2009 🤔
I think this implies that someone used 'L' while time traveling because it's everywhere in our language now.
If the letter L didn't exist before 2009 that implies that the knight piece didn't exist before 2009. Damn chess lore.
@@FruitlessPhoenix I think it just didnt move in an L shape before 2009. Just like my name, i think it existed but just in a different way. Im just saying that if it implies knights didnt exist before 2009 then it would imply i did not exist before 2009 but we have living proof that i did xd
@@iarmycombo5659 how old are you again? Asking for a friend.
A knight is a cavalryman, armed with a couched lance. He needs to attain sufficient speed to perform a couched lance charge, but he can't ride his horse too hard or it will tire too quickly for the battle. Because the couched lance is affixed to either side of his horse, he cannot attack the tile directly square with his horse, but instead those he would 'pass', but as capture in chess is depicted most basically by landing upon the same space, he logically enters the space his lance would strike. He can 'jump' pieces because nobody is stupid enough to get trampled by a horse.
This is what I’ve always imagined
This is the best explanation for why knights move this way I’ve seen so far.
@@JKTCGMV13 bcoz we watch ancient war movies which a cavalryman always hit the enemy on the side
I really like this explanation.
If only you had explained knight movement sooner, your opponent may not have blocked every possible move of his own knight!
lol
Oh, I thought when it said "explains how the knight actually goes", it would be when a piece captures a knight, you would give a proper explanation of the knight's last moments alive, as(let's say) the king grabs his sword and hits the knight multiple times.
I was hoping for this and was disappointed.
Lmao Me too. Either way I still don't see how ending the video is necessary...
D&D moments. This this be in a video.
Alas for what we missed
This would have been beautiful
Thats actually a better explanation because when the knight moves the opposite direction its not an L anymore its a reverse L. But you can park you horse to either side if the store happens to be on the other side of the road
I always thought the knights go straight one square and then diagonal one square. But your explanation is better.
In Xiangqi (aka. Elephant Chess, aka. Chinese Chess), the Horses (or Knights) actually move like this. They also can’t jump over other pieces.
That makes it possible for the knight to move to an adjacent square
@@LG-Moonlight i know right
@@FlorianWendelborn ooh. That's Interesting!
Are there more differences?
Then they can move to the square next to them
The knight is like Don Quixote. He charges forward 2 squares, and is then knocked one square sideways when the windmill blade hits him.
I think the most cursed explanation I’ve ever heard was that the knight moves one square orthogonally and then one square diagonally in the “same” direction as the first move
The worst yet best one I’ve heard is that it’s every square a queen cannot land upon in a 5x5 grid centered upon it if it wasn’t blocked
This is the case for the horse in Chinese Chess, where it can get blocked
thos explanations are all valid, not cursed at all
This is what I always say it is lol
How is this cursed? It’s the most logical explanation for the move.
4:17 Bruhmart 😂 funniest thing I have ever seen.
Knights move to the nearest square not on the same rank, file or diagonal. I think that’s a much more interesting way of thinking about it than “L shape”
If you think about it like this, the value is more clear. They’re the only piece that can attack a queen without being attacked back, and other things
That does make intuitive sense. Thank you.
It's the Г shape though, not an L
This is why the knight is my favorite piece, always used for a quick attack on the enemy and it can safely return whilst threatening pieces that can't touch it in the meantime. As long as you don't try to attack another knight with it or blunder your knight, it can do a lot of damage on its own. The only thing bad about the knight is that it's not good at checkmating, but it can shred the enemy's army if used properly
@@TheR00k bruh it's the same
@@vibaj16 buzzkill
When I read the title I thought you were going to mention the official rules that make no mention of L shapes at all and instead have a weird "closest square not in the same rank, file or diagonal" description.
Same. I think that was the implied task but he decided to be cheeky today:-)
At 0:55 f5 is a brilliant move, it's a forced brick or you lose the game
I knew cars could jump over someone's head. I've seen it in the movies.
Knights move like a wannabe rook. They get jealous watching their neighbors move down entire files and ranks, and one day decided to give it a go.
But sadly, the chess gods did not allow this transgression, as one of their minions would always shove the knight to the side, killings it’s momentum and thus settling him down in “the L shape”
When the tts said "fine", I really felt that.
They move one square like a rook and one square like a bishop, but never in opposite directions.
Chess, but your king is riding your opponent's horses. If it goes up your king will go up if it goes down your king will go down.
Lewis Carroll described the Knight’s movement as riding a horse forward, then falling off the side.
If a piece is attacked twice in a game, the video ends (day 72). That piece needs to be attacked by 2 different pieces. Please make any changes in this mission if you want
Hate to be the “aCtUaLLy” guy, but it’s probably the horse making a jump, because knights jump over pieces and slam onto ones in their way of their landing pad.
no, he moves directly to the destination in a straight line, and doesn't hit other pieces because he never passes through the center of any other squares (all chess pieces are 0 dimensional points)
0:06 “fine this is obviously a “very hard” challenge” i like how it went on exactly 5 min (now you know why i put quotation marks around “very hard”)
It actually just clicked for me earlier that the knight is actually moving diagonally but at a different slope because a horse is larger than a bishop.
pretty sure Doubles Chess explains it as one orthogonal move followed by a diagonal move that goes away from the starting square, to accommodate the board getting weird at the center.
That's not how a knight moves, they move in a straight line, but at an angle and they don't jump over pieces, there's just no pieces in the way because of how the knight moves
It’s because it’s a fucking Knight charging at you on horse back with a couched lance. Of course you‘d break formation and let him through.
@@gotzvonunentberlichingen1452 no the knight simply goes between the pieces because instead of moving at intervals of 45*, the knight can access the secret directions of (22.5*, 67.5*, 112.5*, 157.5*, 202.5*, 247.5*, 292.5*, and 337.5*). To make it easy, let's say that the knight moves in every bearing that is a multiple of 22.5 excluding multiples of 45. And of course, the distance he travels is equivalent to the root of 5.
Knights use the secret techniques of the horse clan to teleport to a space within 3 tiles. Moving 3 tiles in a row would stretch space-time, so to protect the world from their awesome power they limit themselves to never moving in a straight line for too long.
That explanation was awesome!
A knights move is essentially the simplest way to have a piece move that's not orthogonally or diagonally, but since it's weird move path would be too complicated, the chess ancestors thought it best to have the knight jump straight to that particular tile.
And so, the most unique chess piece was born.
Knights jump either diagonal or orthogonal one square, and then the opposite movement one square (but only farther away from the square it started in, that way you can't just backtrack on the 2nd movement and land in an adjacent square to where you started).
So orthogonal one square, then diagonal one square farther away. Or diagonal one square, then orthogonal one square farther away.
But just saying "2x1 or 1x2 orthogonal jump" is easier.
I think it's actually that horses can move in any square that is in a 5×5 area with it at the center, except those that are horizontally, vertically or diagonally from it
The knight moves to a selected corner of an imaginary octagon that surrounds it. That's how I see it.
I thought that the knights, since they ride horses, attack through enemy lines to perform flanking maneuvers
The Knight always moves once diagonally and once vertically/horizontally. So the Knight always moves to a different column/file/diagonal and always changes the colour of the square he's on
Thank you for such a clean explanation
Knights actually jump over the pieces/pawns diagonally to its square, but coz it isn’t fully over the squares, the pieces/pawns under it aren’t killed like in checkers/draughts
The way knights move makes them dominate the middle of hexagon-3-player-chess
Anytime I was asked I would just say “count up or down two from the knight, then left or right once then once diagonal from it”
someone: *exists*
simp: very agressive
He failed to explain that knights jump over pieces whilst they move. Mission failed.
if a piece or pawn moves forward the video accelerates. if a piece (not pawn) moves backwards the video slows down.
I'm Hikaru Nakamura and I still didn't know how to move a knight, this one is better to understand
The knight wants to move 3 squares but it gets tired at the second one and falls over sideways
The knight moves in a straight line, inbetween the squares, which is why nothing can block it.
Ahhh it all makes sense why I don’t chase now….the horse is a distraction while the knight himself is on the previous spot
1:03 time for the brick
Video request is just a knight explanation. So he he doesnt attack the knights thinking it somehow ends the request
The queen can move like every piece except for the knight because she isn't riding a horse.
I think of it as the guy has to get off the horse which makes him go to the side lol
My ass backwards way of learning it is that all it skips over all the spots diagonal to it, and then chooses one of the spots diagonal from the skipped one.
If he played en passant he would have lost the vid because his bishop would attack the knight in the back
To me, knights work in a way that their movement has to change the color they are standing on. But if they just move diagonally, that will be just a bad bishop + it wouldnt be able to change its color square (same goes for if it moved vertically or horizontally, it would just be a worse rook).
Thats why I think the "L" movement exists. Because if u think about it, its the only movement that changes the color square and its somewhat near the knight, making it not travel too far. If it wanst "L" movement, it wouldnt chsnge color square, being just a weird bishop.
The "L" movement in my opinion was just a way the comunity wanted to call the knight's movement to make it simple. But why no one talks about it changing color squares? It should value 4 points and not 3, because I think its better than bishop.
Knight move like a bow with a hole in the middle end of story
Actually, the knight move sqrt(5) square away from his position with an angle of acos(2/sqrt(5)) +npi/4 with n Being an integer
Everyone knows that knights use teleportation to get to the location they want
Jumpy one two turn-a-corner is how my dad taught me
i used to look at it like an L but then i started using diagonal up one or diagonal and whatever direction you’re going
These challenges are no joke. My man just sacrificed his pipi by declining en croissant just to not fail the challenge. Respect.
I didn't expect you to interpret the rule as "video ends when" you explain it, but as you having to explain it each time it happened.
You could have attacked normally you'd just have to explain how the Knight moves each time
Wait. I recognize this song. You sir, have good taste.
I like how he said knights don't move in an L shape, then proceeds to explain knights move in an L shape. 😆
And when a knight captures a piece on the board, it's the guy running them over with their car because they took their parking spot
Knights move straight on their horse forward two squares, then get off their horse on the square next to their horse.
Another missing point: knight goes both way in 4 direction
knights move 2 squares in one direction and 1 square in the other one
Simp - "2. .. E5"
Me - "Very Aggressive"
Simp - "Very Aggressive"
Me - "I am teh grandmaster"
You forgot, the guy jumps across every piece.
So, in fact he isn't riding a horse, but a helicopter
Thought the explanation was gonna be one orthogonal space and one diagonal space
Knights actually move alternating colors, but can't land on an adjacent square
Actually you can use a staircase to destroy both your ponds and the opponents ponds very easily And if they don't accept staircase you can kill anything that is the next step of the staircase if it's your opponents And that can lead to the ultimate pawn move Zigzag A mass killing just by a single pawn By going diagonal and diagonal again repeating that until the point dies That's how you do a zigzag
I always imagined that it goes in a J shape, because it makes a diagonal turn
What you mean "L shape"? And "parking the horse"? The Knight OBVIOUSLY makes an 8th dimensional jump to reach his destination, and to avoid tearing reality apart he needs to make a turn at the end to return to this dimension
I CAN'T BELIEVE YOU DIDN'T PLAY EN PASSANT DISLIKED UNSUBBED
So the knight himself has never killed anyone with his own hands, he simply dismounts his horse in such a way that the horse kills the enemy when he parks and then remounts the horse 🐎
You could also say the knight moves one diagonal, and one not diagonal away from the original spot
So draw out a 5x5 square with your knight being in the middle, then draw a second 3x3 square once again with the knight in the middle. Now every tile that is in the 5x5 square that isn't in the 3x3 square that is an opposite colour of the tile the knight is on, is a tile the knight can go to.
They actually move a magnitude of sqrt(1^2+2^2) at an angle of arctan(1/2) or arctan(2/1) of whichever cardinal directions they choose from their original position.
I thought the challenge wanted Simp to predict the next move of the Knight whenever it was attacked. Would have been interesting.
You should have finished the game and provided an equally elaborate explanation every time a knight was attacked again.
I never pictured the knights moving in an L shape, the last square they move to diagonally like a bishop. I like how you made an "in real world" explanation
This is how the Knight AKtuAlLy moves, "From the Knight's current position, move to the nearest INVERSE COLORED space which does not share the same file or rank."
Or just use the L shape.
1:15 if u did enpassant ur bishop actually attack the knight on b8 which ends the vidoe
I imagine knight as it can move to any square the opposite color in a 5x5 square around the knight
For me, it's just a overcomplicated thing as to
All the squares around the knight within the distance of 1 king's move are unavailable and so is every square with the same color as the one your knight is in that's around it
And you can only move two squares.
Why did the video end? He just had to explain the moves everytime… :P
Technically the knight doesn't go to steps in one and one in another direction. It moves directly to the destination square. That's why it "jumps". On its way to the destination it obviously does not fully touch any other squares.
Well, now I want explanation for every other piece.
One knight can move once on every square of the board
The knight moves √C away from it's starting position but only in 30 or 60 degree angles.
I just expected him to be ending the whole video explaining how knights move lol
I mean the idea didn't say the video ends if s knight is attacked. It said you explain how it moves
I always remembered that as the knight goes in "Г" shape.
At 3:10 I calculated Bxb5 if pawn takes bishop you have Rxa8, if Queen takes you simply take the queen with the rook and you exchanged a rook and bishop for a queen and it's +8.2 with a simplified position. +9.5 with the first variation.
c4 is a blunder to +1.9 from +9.2. Was he just preventing Qxc3 for the video?
Bxb5 attacks a Knight
They move diagonally, but not 45°, which is why they movement never blocked ;)
A knight moves a distance of root 5. That's it.
Can i have the name of that anime?
the knight actually moves in an "S" shape
Nah the knights can teleport, but only to squares exactly sqrt(5) away from the one they're currently standing on.