Weakest Investigator From Each Cycle (Arkham Horror: The Card Game)
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- Опубликовано: 9 сен 2024
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You may remember us talking about the strongest investigators, but what about the weakest investigators of each cycle? As always, remember that Arkham has a lot of different potential for each investigator and just because we may view them as our personal weakness doesn't mean they are the weakest or that they are bad by any means.
Now, let's trash on Jim a bit.
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Did you guys forgot about Lola existing when you created the list, I was surprised she wasn't everyone's pick
As of right now, Lola is the strongest neutral investigator.
@@tcr7 and the weakest
I like Lola I had fun playing her but these guys usually have her on the bottom of their lists so was surprised she wasn't mentioned.
Lola is so bad, I think she doesn't even register as an investigator to them. They forgot or are trolling.
Lola is a meme
In my opinion, podcast about stats is a good idea, when I started to play Arkham, I thought that will power is useless, so I think that might be useful for new players
Definitely, I'm also very interested in hearing you guy's takes on strength and how to fix it
Agreed!!
I'd like to see a top 5 video where you guys give your picks for the investigators best supported by player cards in the cycle they were published with. Or, perhaps another way to say it - who's best when just building with their own cycle + core. Consider both 0XP and levelled decks!
Bryn's impression of old mate Norman was hilarious lol
It was offensive to me 😂. Norman is so good!
Please talk about how the stats matter nowadays! Really important when building decks for our playgroup since we only play once a week.
Travis’ view on Ursula so much feeds into Bryn’s narrative that yellow is broken and does everything:
Ursula’s ability is useless because you need
to pass a test to benefit. What the heck - why would I want to take a test when playing yellow? Pass.
:)
Here's my list:
Skids
Jim
Akachi (Lola actually though)
Father Mateo
Rita (It physically hurt to write that out)
Patrice
Sister Mary
Lily
Winifred
Parallel Roland
All the investigators are good, but there has to be a worst. Some of these are noticably worse than others though (looking directly at Jim when I say that).
Winifred worst starter pack? What heresy is this?
this list should just be called the Lola investigator from each cycle 😀
I actually struggled quessing who it's gonna be for Dunwich. But that's only because I forgot Jim exists.
Gotta say I'm a bit surprised none of you put Father Mateo on this list for FA, he is not that strong of a mystic. A strong support though.
I usually listen to your new videos three times a day during work.
Just from watching the forst 5 minutes, it's clear that this channel is really made for insiders who already know the game inside out, because if you're not very familiar with these investigators, everyone is just joking around about how obviously bad the investigators are... And as a new player you're like "????" and definitely feeling left out of all the inside jokes
The channel isn't. This video maybe, but definitely not the channel. They have many videos specifically for beginners
I'm new to the game and the content here...its really helpful and I'm hooked already :-) Thx
6:34 Did he say that Min Thi Phan is a bad yellow character?
Disagree with Leo compared to Calvin at least if you consider difficulty. Making Calvin good and knowing how to play him isn’t easy. Leo on the other hand may not be the best but it is way easier to make him viable. I played sled dog Leo with The Red Clock, Enchant Weapon, and Knuckleduster. He was flying around the big maps, one punching monsters (literally), and absorbing all the encounter cards and Tkilili stuff.
My picks would be:
Core & Dunwich: I pretty much agree with you. Would say, that Jenny is not that much stronger than Jim, and maybe even slightly weaker than Skids. (No, I don't take her book signatures into consideration, just the trash, she gets in the box.) But she is still slightly stronger than Jim.
Carcosa: Others have noted it before, you probably just forgot about Lola? Or have insights in the next taboo, which makes her bonkers? However, disregarding Lola, I would pick Sefina. Not to say, she is weak, and I love her playstyle. But I agree, there are only strong investigators (except Lola) in this box, and her statline is neither for spells nor for stuff like Lockpicks the best. With just the card pool till Carcosa, I likely would have agreed on Akachi being weaker. But she got such interesting tools in later cycles, no other mystic can take. Empty Vessel, Decorated Skull, Red Clock, which gave her the edge for me over time. Minh is a weird pick, imho. She is the best to make Scavenging (2) an archetype. Survivor is in general the strongest 0-2 off-class, and she particularly loves Sharpe Vision (and recurring it with Resourceful). Oh, yeah, she has only 4 book. So she must be trash, just like Rex, right?
Forgotten Age: Probably Calvin. Playing him is a bit like playing with Sharon's Obol or Doomed. If his signature weakness gets out of control, it might be: have fun with a new investigator for the penultimate or final scenario. And his ability also makes him very weak in the early scenarios, so you are kind of forced to push him collecting traumata in the beginning.
Circle Undone: I have played neither Rita nor Marie, yet. Tbh, I was not very interested in them, but am looking forward to playing them now. Rita thanks to Crafty and the ton of splash Tricks she got recently, Marie after the release of Scarlet Keys, which finally seems to bring lots of cards supporting the doom play. Have played the other four though, and from them, I would call Joe the weakest. (Again, a fine and fun to play investigator still.)
Dream Eaters: Another one, I agree with you. I have not played Tommy yet. But since the other three are so strong, it must be Patrice otherwise. Although I like her very much. Her unique gimmick is fun to play, and can archive a lot.
Innsmouth: I agree on Mary. Amanda again is a weird pick. Might come from the perspective, that other seekers are better pure cluevers. But I think, she is one of the strongest flex investigators, even surpassing 5 brain mystics. The power suite of upgraded Perception, Deduction, Overpower and Vicious Blow makes her win the game. And there are so many other Practiced skills over all classes, and most of them are great for her. I've seen Rex struggling with using Acidic Ichor on standard. She etches away on hard any foe with ease.
Edge: I would take Daniella. She's not bad, but I think, everything she can do, Yorick can do strictly better. But I can see the arguments you had about Monterey. I would just put him slightly above her.
Starter Decks: Harvey you have to build around his weakness the most. Wini is kind of strong with a proper built deck, but I would say, her "ready made" set from the pack is quite terrible. Too many expensive events, not enough economy for them, and too few skills for her ability.
Parallel: I have only played Skids and Agnes so far, and both were great. Agnes sure weaker than her core version, but still very powerful, fun and also different to play. Loving her!
OK, my point about Minh is kind of obsolete now with the most recent Scarlet Key Spoiler. Still not the weakest, I think.
My only strong disagreement is that Minh is much better than Sefina. They both have 4 brain, yellow cards are much better than green, red splash is better than purple, ability is at least as strong, so basically it’s 4 foot? Sedona in three player either plays big money (fine, worse than parallel Skids/Trish/Preston) or is a weak mystic, worse than Patrice let alone Akachi.
Of note, your weakest character includes a green investigator for almost every set - Skids, Jenny in the running, Sefina in the running, Jack, Wini. Green needs help! Still the most fun, but also the widest deviation between Trish/Tony and Skids/Jenny…
I appreciate this new line of videos. It would be fantastic if you did these with a focus on player count. I believe many play solo, so having a series as multi-player and another on solo would be wonderful!
Oh man, Winnie is my favourite investigator by a mile. Her engine is so good once you get going - her plays are so RISKY but so much fun, committing opportunists and using lockpicks, always trying to succeed by two or more. Tons of fun!
Same! She's fantastic.
Well, that just means the starter decks are a hammer.
Why do you keep giving me your hardest campaigns?
You are my strongest investigator.
You indirectly alluded to this in the video, but I would love to see an investigator card pool discussion. Now that they're being packaged as their own product I'm keen to know which ones I should look to buy first.
I think you guys forgot that Lola was in Carcosa
Where is Lola?? Surprised she got skipped for Path to Carcosa!
Jenny is much worse than Jim. Jim gets to play Mystic cards and Jenny gets the much worse rogue class.
I would love to see the stats compared on a podcast
Amanda Sharpe… weakest Investigator 😂😂😂😂 not sure you guys deserve to talk about what’s good or bad in these boxes!!
She’s probably one of the strongest characters in the game
Yeah, Amanda is insanely good. Bonkers good. "I cycle through my deck six times in one scenario" good. "I'm the only cluever in 4 player game and have spare time to kick some ass" good. THAT good.
And all other seekers are also good. Some of them are better than others, but all are good. Well, Norman isn't really a seeker, so he is still not that good. Seekers don't need abilities, seekers don't need specific options. Book 4, "deckbuilding: seeker 0-5, neutral 0-5" are enough to be better than at least half of other characters. And Minh is better than that. How can experienced players call Minh or Ursula weak compared to non-seekers?
EOE deckbuilding is one of the best things for those with only 1 box per playgroup.
Kinda niche, I know, but it's an amazing way to get my friends hooked on the game haha
Bryn’s experience with Norman sounds extremely similar to mine. I’ve never felt more useless and more forced to 5vShroud in all the years I’ve played this game. Wtf!
I think he’s an absolute unit. Astronomical atlas and d’Eibon is such a strong combo
Anyone has tips on setting up and playing 'faster'? I always take forever to get started at playing the game, between prepping the deck (story, investigators etc.) and picking up tokens/doom/etc.
Here are my picks:
-Skids, possibly biased because I failed The Gathering a lot with him when I first got the game.
-Jim, which hurts because I love the artists.
-Lola, until she gets that sweet, sweet taboo that she deserves.
-Calvin, too many actual great Survivors
-Rita, I love her backstory but Circle Undone has some awesome investigators and someone has to come in last.
-Luke Robinson can take a hike
-Amanda has a face similar to my secret crush, but also I don’t love her stat line.
-Jack, because 1 Willpower upsets me too much.
-For starters, I think it’s Winifred. Why? Because One Willpower Upsets Me.
-Parallel Daisy. I’d never ever.
I think Leo is the strongest guardian in the game for now, if built properly. He can have Leo de Luca, Switchblades, Haste, Lucky cigarette, so he can essentialy do the same thing as Tony Morgran but not dying from horror in the meanwhile thanks to his 4 will and massive soak from Sled dogs, Beatcops. Not a fan of Switchblade with 2xReliables and Enchant Eeapon? Take Cyclopean Hammer and do from max 12 (tabooed) to 17 dmg per turn thanks to 5 actions! There is no guardian who would be able to reach this 11-17 cap consistently, every turn after preparation. No worrying about ammo, running fast across the map as a beast. In 4-person game, Innsmouth consipracy we played (2 cluevers, 2 fighters) after some exp the second fighter was usually bored.
The only thing I'll complain about is a thumbnail of Jenny when she's not actually on the list.
We just had to get our shot in against her.
@@PlayingBoardGames dishonorable mention
I agree with Bryn, Tommy is worse than Patrice.
Interesting, I’ve never thought of Ursula or Monterey compelling you to move or something. I’ve always thought that their abilities kind of work to mitigate the inherent suckiness of the basic move action. Like yeah, sometimes you need to move, and that’s usually a wasted turn, but their abilities make moving such substantially less by giving you bonus action economy. It’s not like you miss out by *not* moving, you just are less harshly penalized than everyone else for doing something that everyone has to do to some extent.
What do you mean? Movement is their main thing.
Want to use MJ for EotE, but would need Wini’s deck to shore up my card pool. Early LCG green must have been ROUGH
Early days were indeed rough. But they now have a really great cardpool, I'd say second only to seeker in terms of flexibility and getting things done.
I feel like standard is getting too easy for us as we play the game more and improve with deck building and game strategy. At the same time, I'm not sure just upping the difficulty will be the right kind of challenge. Let me know if you guys know of other ways to up the challenge!
We increase our difficulty with limited deckbuilds or challenge runs like same colours or drafting our decks.
@@PlayingBoardGames Oh cool, I'll try that!
Amanda, really Bryn? ^^
I don't understand why 4 in the relevant stat is soooo much worse than 5? How is 1 point difference that big a deal? I'm guessing because you need to play more support to boost it up to 5+ and therefore have less room for fun cards?
It's infinitely better to have 5-1 than to have 4-2. 5/4/2/1 is a much better statline than 4/3/3/2. It's always better to be great at one thing and terrible at another than to be decent at one thing and suboptimal at another. Having 4 intellect means you can only reliably investigate 2 shroud locations on standard without passive stat boosts. You'd need to get +2 before you should even attempt 4 shroud. Having 4 combat has the same problem where you crumble before tougher enemies. Assuming you use a weapon that gives you +1, it only lets you reliably attack 3 fight enemies, but if the enemy has retaliate or is engaged with someone else even that might be too risky.
Because you generally want to test at least 3 above the number for the skill itself if you want to pass the test, and every little helps this.
With the new art, Skids is even worse!
Imagine if Ursula had a base 5 in book 😮
Im playing with her now in EotE and she’s unstoppable….once her book is above 6.
Ursula as the weakest character from that cycle is an incredibly wrong opinion.
@@SlytherpuffHouse ya, lots of movement to be had.
Bryn is in absolute top form in this one.
If my favorite investigators are Rita and Jim am I just a glutton for punishment?
Nah, it means you're a baller.
Gloria is the alpha and the omega.
Patrice the weakest? Good lord, when was last time you played her?
I played her about two months ago.
@@PlayingBoardGames Mmmm. I guess then I'd have to post the deck and write how I play it, also I play on hard and I consider her to be one of the strongest investigator in game who can pass nearly any test anytime. She's basically a mystic, with crazy good draw.
THIS IS ME YELLING AT YOU ALL
JUSTICE FOR LOLA! :)
INJUSTICE FOR LOLA! >:)
So many comments are complaining about Lola being forgotten. Why? Lola is *easily* the strongest neutral investigator in the game. As far as I'm concerned, there's Lola #1 and no one else #2. She's just that good compared to all the other neutral investigators. I can't wait for the taboo list to be released so she can finally be taboo'ed. She needs it.
I'm glad you skipped Lola and went for the second last worst investigator from Carcosa. I think Mihn Thi is that Investigator, too because they all 5 are too strong so it's only a matter of preference and that I hate The King In Yellow.
To each their own. I found The King in Yellow just an incentive to take Archaic Glyphs: Guiding Stones and clear a high shroud and/ or multi-clue location in one action at least once or twice per game. You have to watch out, that it does not bump out something important out of your hand slot, but other than that one of the mildest signature weaknesses, that often doesn't slow you down at all.
Marie is a very strong investigator, she is just boring. A consistent extra action in mystic is very, very good, I find she just doesn't bring anything to the table in terms of excitement.
I also agree that Marie is strong enough that Rita is a the weakest investigator in the box.
Maries only problem was she didn't have enough support. With the scarlet keys card, or literally just sineater the archetype is now a real, powerful deck.
@@seanv42 I think you put David Renfield for Arcane Initiate in your deck, and you have all that Marie needs to get her extra action. Especially with Sacrifice and Protecting the Anirniq allowing you to draw to when you kill one copy to get you closer to the other copies. You really don't need that much to make her ability fire, and then not be scared of it with the agenda threshold.
Although obviously the doom archetype will be getting a *lot* better, even though it didn't necessarily need to for Marie's benifit.
Is Lola just too awful that she doesn't count?
I've seen Amanda and Sister Mary played a few times. Amanda surprised everyone at the table at how good well she performed. Personally I'd put her above Sister Mary for the Innsmouth box.
Weird. I just kinda like Jim and Jenny 🙁
I like Jim a lot too. I have a soft spot for him.
Cut out the inane chatter
Nah.
FF should have made Tommy Muldoon have some physical characteristic that would warrant the 2 Foot. Like, if he was obese or something. Haha!