Counter-Strike’s Civil War: Was Source Really THAT Bad? | OverExplained
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- Опубликовано: 18 сен 2024
- What if Valve threw a party, and nobody came? What if they made a new game, hyped it up, and a lot of people decided that it sucked?
And what if it became a dark stain on the company’s legacy - one referred to equally with derision and sadness? No, we’re not talking about Artifact - we’re talking about Counter-Strike’s bastard son...
Written by: Josh Bury (@ThrownGauntlet)
Shot & Edited by: Jason Durante (@JayJay_Durante)
Produced by: Miles Hackett (@miles_hackett)
Hosted by: Dimitri Pascaluta (@DPascaluta)
Illustrated Animations: Fermin Mulett
Skit Shot by: Matt Massey
Appearance by: Colten Gowan (@TheOnlyZoltan)
Footage credits: pastebin.com/F...
Music used under license from Associated Production Music LLC (”APM”).
Follow us on Twitter: / thescoreesports
Follow us on Facebook: / thescoreesports
Follow us on Instagram: / thescoreesports - Игры
Nobody ever talks about Condition Zero
Good.
Because it was dissapointing
TRUEE :-\
Condition Zero is the game they should talk about, not Source. But i guess its just kids making these vids.
@@tazzmanine Says a kid ():-)
I still don't understand how Source "failed" when it had a healthy competitive scene for 8 years, not to mention was super modder friendly.
Salty
@@xfan420bush9 lol no
@@xfan420bush9 salty? You seem to lack the basic intelligence to grasp what he is asking. How do you define CS:S as having failed? There is no metric you could possibly use to define Source as a failure
@@mysty0 Source was meant to be a sequel to 1.6 but people still played it a lot and they coexisted instead of source being the only one so you can consider it a failure
@@momcilomarkovic8435 I consider you a failure, you weren't even there fool!
I have almost 2k hours on source, most of them were spent in ESEA servers.
I regret nothing, loved those times
Going back to it now its really good
waNErBOY booo
@@KHALID47 it does feel good, i just loved the community back then, remember when LOLYOU was the GOAT of NA source? that was fun
@@waNErBOY i played lots of 1.6 my pc couldn't handle source back then but i played it the mods were fuuunn
thats because you never played ESEA in 1.6. all you knew was source.
You didnt play source for competitive games but because of the community servers.
Zombie mode or Zombie escape. Those were the days.
Fy_twotowers
Custom modes were so good on source, I miss my gun games :(
miss those days when u play zombie escape or WC3 servers source had the best WC3 servers by far
@@Jin-di9zv dont forget about bhop and surf.
This only pertains to the "competitive" side of CS, which wasn't as big as it is now. I played a lot of CSS and during that time, I probably couldn't name one pro team or player. I put all my hours into minigames/zombies/surf/jailbreak and, to me, that's where the game really shined.
Yeah. Customized sandbox is what source is all about. The reason Gmod is still alive.
CS may not have been as big in 2005 as today based on pure player numbers and prize pools, but in terms of esports market share it had a much bigger slice of the pie. CS was the undisputed king of esports in the early/mid 00s. The only game that even came close to CS was the korean starcraft scene. CS:S was a travesty that fractured the competitive CS community and set it back 5 years, allowing other games to supplant it in the late 2000s like LoL and dota.
@@Kreege Halo 2 on console had a pretty large esports scene and had a good prize pool for the time. A $200,000 prize pool in 2006 was a huge deal. If you were just a PC gamer, you might not have known how big H2 really was... And it was actually broadcasted on national television.
it was a lot of fun
I had over 8000 hours of CS:S from like when i was 11 until i was 16. There was a big Competitive scene (ESL Gathers), with custom servers, custom matchmaking etc. It was fun to play, but nobody WANTED to play it because community servers and funservers were simply ... don't know how to phrase it, it was more fun. Its like comparing Pubg to Gmod. 1.6 and GO is like Pubg where all that counts is to win, and Gmod is like hell gonna have the best time of your life.
I enjoyed source :(
i still enjoy it :D
same
I loved source. As a long time 1.6 player, source was way more fun imo
I grew up on source :(
Casual filthy normie
Who actually dislikes CSS..? I've never heard people complain about it.
i always hear people complain about csgo lol
i just hit my 3k hours lastnight on css after 10+ years
The first time I played CSS, was office. I saw the glass physics & I could never go back to 1.6. I was too young to even understand why the divide even existed, the source engine was just so much better than GoldSource. Looking back now I can understand why people didn't like it, but I still had thousands of happy hours playing CSS & I don't regret it. It was a great game.
Propaganda for Millenials
@@lambups covert weapons of cs go for free thanks to modders too, we don't need to spend a single penny for their "cosmetic" on cs go lol
1.6 is for men. CS source is for kids, that's why CSS is a bad CS game.
-CSS movement was so bad compared to 1.6, no double duck peeking, no ladder tricks to get to advantages places (e.g tuscan ladder) etc. 1.6 movement is so much more fluid compared to CSS
-Much reduced wallbanging compared to 1.6 so it has a much lower skill ceiling
-CS Deagle is overpowered as hell, amazing running accuracy and low recoil
-No ammo buying so less economy management
-No grenade damage going though walls so all your nade damage is blocked by small props
-Dumb awp quickscope accuracy nerfs
-Dumb barrels on dust2 etc that block movement when people shoot them e.g long a house doorwat
-Huge hitboxes
-Cluttered maps, not clean and simple like 1.6
I'm not a fan of CSGO either but CSS is just an awful game.
1.6: Competition
Source: Community
CSGO: Loot Boxes
Loot boxes aren't p2w bullshit tho
Fixed that for you:
1.6: Started it all
Source: Community
CSGO: Competition
chacter skin , pay to win, very hard to see new character skin
@@fakeusertas721 there's no p2w system csgo wtf
CS:CZ: The Forgotten One
I feel this video is pretty biased. Should've included some Source players takes on the subject imo. Personally my favorite CS is Source Pre-2010 OrangeBox, an update which made it run/look worse and added useless shit like achievements, and honestly don't think CS:GO really has anything on Source except money from skins. Also I believe Source has a arguably smoother feel where CS:GO has a clunky feeling in comparison. The peaking becoming more viable in Source(as said in the video) rather than cs1.6 just makes aggressive play more viable and is a preference of play style. The point of saying the Source deagle is over powered makes little sense to me(unlike the aug/krieg)(unlike CT pistal1shotVSglock2shot) both teams always had access to deagle, so saying its overpowered doesn't make sense(overpowered over what?) the ak was still one shot at further distance, ak>deagle(and only T's could buy ak). And insulting Source/players by calling it "straight casual trash" doesn't really mean anything except furthering your belief without adding another reasonable point. ANYWAY I don't think Cs1.6 or Source are trash but I think its trashy how Valve managed to resell CS a third time where its borderline exactly the same game as Source while cs1.6 -> css was a huge overhaul in terms of engine graphics physics etc. As a Source player, CS:GO just feels like a reskinned worse Source that's also used as a gambling ad/front. JUST MY PERSONAL OPINION AND TAKE sorry for ramble & much love❤️
agreed ,i played source for 8 years and CSGO to me is a downgrade in so many ways....you really have to have had a lot of experience with CS source to know the specifics of why it was and still is a better game than CSGO.... experience that this video creator clearly did not have. There is a reason why most source players didn't switch to CSGO.... even when their was financial incentive.... they cant stand its inferior mechanics.
haha very nice fart
@huhuhu he is live on twitch as well a lot :)
I can't play CS:GO after playing Source, the movement and gameplay is so bad compared to it.
The movements of the source were wonderful, and the playstyle was much nicer. In csgo you see people killing you running (nosense). I loved that game so much.
We all need to have it installed because of gmod
Tru
so true xDDD
Or just download the textures🙃
"We all"
CS:S is the best CS ever you can legit bhop without any limits. I proudly spent over 1500hrs on css
I put so many hours into jailbreak on Source, taht was easily the most fun I ever had playing with randoms in any game
Hobo what servers did you play out?
CSS was the best fps game ever. I had so much fun playing on poolparty, surf servers, rpg servers, zombie servers, warcraft servers they even had a world of warcraft server I had the best time of my gaming life back then I dont understand why it was a bad game 😂
Plus they had the best gun models in any fps game I loved the M4 and the AK47 they looked so sexy
@@LukeRens HellsGamers I think
@@timati12321 I did all of these things in 1.6, source was not popular I'm my country
Cs 1.6 scene kids were saying the same thing about CS:GO they did about source. then it started making money and they changed their tune.
CS:GO was even worse than Source for about the first year after it was released and was dead on arrival with only 20k daily peak players. It wasn't until the summer of 2013 when the developers finally started listening to the pro players feedback and implementing improvements to the game to make it feel more similar to 1.6 that csgo finally took off.
Uh no. We never changed our tune. Many just quit outright. There's very few 1.6ers left competing. And there's no support for playing 1.6 competitively anymore. Its not eve about the money. We had hardly any money in 1.6. CSGO is much more playable than Source but its gameplay is still not on the level of 1.6
@@Okieant Correct. The gameplay isn’t on the same level, it’s far superior :)
@@bobeh8500 Which is?
Talking shit about a game when you played it few hours at max, the game was good. I played both versions and honestly both are different and good in their own way.
indeed, the guy in this video is incredibly ignorant about how good CSS actually was. I played the game for years and it was a vastly superior experience than what CSGO has to offer, both casually and competitively.
anab0lic plot twist it all comes down to opinions
I personally love Source and for me is the best CS. I was also a movement junkie and im still one to this day. 10/10 game for me.
Lmao wtf? Did you not see 1.3?
I agree, source movement is by far the best and less clunky in any FPS. I hated getting tagged in 1.6 and especially GO because it would ruin the natural flow of the game and limit my abilities to really make plays with good movement.
i still love source, put a couple hundred hours in this year
so you're still bad at cs?
@@yeon723 we're all bad at cs
Same.
I still play Deathmatch in some server lol
@@Monk3y_C welcome to A W P clan server.....
CS:Source is a very good game. Change my mind.
Ok boomer
nope
@@aok9153 OK f*cking cornball.
One Word that Will change ur mind... competitive
EyeOcean One word that won’t, Phoon
Source was a great game. You should have at least interviewed a few people who weren't 1.6 elitists.
Edit: just realized how much footage they reuse from their own videos lol
Its stupid
Source is still my favourite CS.
Mine too CSGOs hit detection is bad in css when you hit someone you hit not like csgo where sometimes the game just says na it didn't
@@oofingbergmaybe it's because the source's hitboxes is much bigger than player model. That's why I can constantly score headshots on source while suck at GO
@@xpk0228 well, GO has this random time that most of your shot just when through player's head.
The one thing I always liked about source for some reason, was the graphics. I think it looks better than csgo personally. Has a really nice style imo.
Dabbing Cadaver Agreed. The maps were so vivid and the guns (besides being left handed) look way more like their real life versions.
TSE: "Back when Valve actually developed games"
Valve (2 days later): Oh yeah?!? Hold my beer and WATCH THIS.
the gungame maps, minigames, and surf maps really made source awesome
Funny thing is that Condition Zero fixed a lot of 1.6 balance and exploits and is technically superior... it just released too late and unfinished... could have been a good alternative if it released before 1.6 (CZ was in development long before 1.6 released and was meant to be the retail version, instead it was stripped down and became 1.6 -> CZ became something else)
True.This is the exact reason why I liked cscz more.Cause the bullet registration,grenade throw,texture etc. felt polished on that game.Also the ai was good too.
1:08 clip is GOLD man 🤣🔥♥️
shame that there is no Phoon video
Phoon: *Am I a Joke to you?*
They mentioned him
Im kidding it's obvious
Whenever I meet someone who liked Source: "Ah I see you're a man of culture as well"
1.6 >>> Source. Source was the beginning of the dumbing down of the CS franchise.
@@bunnyhop4938 lol
@@bunnyhop4938 cpp ?
@@andrew_ohyara 1.6 is so much better than source, valve messed up CSS and showed they don't understand what makes a good CS game.
if you hate source you hate fun
Let’s just say in short: Source was different, but still a lot of Fun.
Source was awesome game on that time. No bs microtranactions or ads
No it wasn't. The most important things in a shooter are good hitboxes and they sucked.
@@3n3rgy90 Hitboxes were fine after the game got patched. Also there is much more to what makes a good experience than just that, and CSGO lacks a lot of what CSS had mechanically the game feels shallow.
@@anab0lic Disagree with you on that, just takes a long time to master them. GO mechanics are all about precision flicking and tracking, minor adjustments. Once you build up a feel for the mechanics, it's very rewarding.
@@ThatSteemBloke there was MORE to master in CSS its actually why I dont care for CS:GO... the game feels very shallow and restrictive in comparison.
@@ThatSteemBloke CSS was about precision and flicking/tracking too, i played the game for nearly a decade I think I should know. lol
awenswer to intro question: rocochet, artifact
Ricochet: source
what the hell ricochet was sick as fuck
CS:Source is one of my favorite games of all time :O
In my heart, it's still the best game I'ver played in my childhood.
i was born during that time and can confirm source is still da best for its known graphics and low end pc support
Source is my favorite counter strike
Between the 2 of course
Imagine talking shit for the best game released ever damn...
Gl1tch' uuuhhh Minecraft wasn’t even mentioned
@@dampen_tv *get out*
Well source is a shit cs game so yeah.......
Sources movement tho is amazing for surf and hop
So I’m guessing we are rotating hosts every few months?
On the daily it seems, can't keep up anymore
Dimitri is bae but Miles > Dimitri
Such an ignorant statement. CSS was actually pretty OK, and in many ways even more fun than CS.
I respect theScore so much. Started as an APP just getting publicity at events and now you guys have so many high quality videos and you can see that work is being put in them. Hope you guys stay with us for a long time. Much love.
I love the part when they say
*S A U C E*
Source is the best of them all. Good graphics, good FPS, easy to understand hard to master, hitboxes weren't that bad idk why everyone complains about them and the community servers were just pure gold. Meanwhile CS 1.6, shit graphics, weird hitboxes ( every fking time I had my crosshair on the enemies' head he just wouldn't die cause the hitbox was different), wallbangs everywhere and tactical shield. CsGO is also not that good. The hitboxes are still buggy, it took a lot to fix the smoke but and we have the SG553 which is pretty bullshit rn
casual
The moment this vid was uploaded CS was top on steam highest played chart
I think it already was in october, before the video.
It was before
I check steam charts regularly and CS is usually the most played.
Loved CSS, graphics were amazing for 2004
So Global is the smash ultimate of fps, and 1.6 is melee and source is smash 4/brawl (up to an extent of course)
yeah, good comparison
You get the point.
nope, global just got big because of skins, it didn't attract people for its gameplay. Many ex pro players of CS myself included think CSGO its the worst thing that happened to counterstrike.
@@anab0lic Just because skins made CSGO a lot more popular doesn't mean the game isn't competitive. On launch the game was terrible but modern day CS is hard to fault from a competitive standpoint, the SG being the only thing that comes to mind as of late.
@@ThatSteemBloke The point is though its skins that made the community grow NOT its gameplay.... if you have to bribe people to play with a gimmick like that...what does that say about where its lacking in other areas? And there are plenty of faults with CSGO, many ways in which it is inferior to CSS.... YEs much has been improved since its launch but its core gameplay is still worse than Source.
I swear when I saw 1.6 upgraded to source, I thought it looked and played amazing..revolutionary almost
Each CS release is an animal of its own. Wish the community felt the same way instead playing favorites. Source was underrated.
Valve went crazy with physics as part of the new Source engine in Half Life and showcased it in CS Source while also making some less than inspired choice when it comes to movement. Basically they littered the main maps with props that obstructed movement and introduced randomness (barrels, small trash that makes you rise in height and screws the crosshair position, etc.) and added the "slow down" mechanic when moving, that is when you stopped the player avatar didn't and moved with momentum a tiny bit which made the crosshair settle a bit later making you miss shots, this didn't exist prior and made for less precise gameplay. People who say it was easier are lying, it was easier to get good in 1.6
Source has lots of amazing and fascinating maps: night_ambush v2, de_matrix11, kismayo, de_s2s, b747, nightfever, lost, deadhouse, militia, beirut, abbotabad among others..
Could you do a The Story of ScreaM Video? I think it could get pretty interesting since he was a long time pro player but never won any major and currently struggles to play professional, since Team GamerLegion put him out of the active roaster.
" The Story of " videos are made only on players who did significant amount on time on the pro scene and are still playing for a Tier 1 team or retired from a Tier 1 team .
Scream played good and got highly overrated during 15-17 . There are a lot of people who have played like a god in a particular patch of time but didnt maintain it . " The story of " videos are not for those my friend .
@@Premystic Oh really? Didn't know that.
@@MAXOHNO Yes you can check all " The story of " players . All of them are either major winners or tier 1 pros or retired from a tier 1 side .
Scream is benched from a tier 2/3 csgo team . Think about it . He should be starting every match . He got famous due to some sick plays on LAN and online against people who dont play this game that seriously for a living . Sick aim doesnt work in pro scene where every almost anyone has insane aim .
@@Premystic How come Twistzz got a video for it then?
@@flaminghedgehog65 Playing for Team Liquid ( Tier 1 team ) + 9 lan trophies at 20 years of age . I think they gave him the video too early .
Source was the first cs I’ve played so I’m bias but shit was so addictive imo
Please no flexing on my source. That game was one of the greatest games ever made in the early 2000's
Oh you play Counterstrike? “Yea I play source”
Everyone ever to exist: confused noises
The Army Yup same thing for WoW, "You play WoW? Do you pvp?" "Nah I raid" ZzZ
CS Source was just childs play counter strike. I played CS 1.6 professionally for about 7 years and less than 100 hours in CSS make me pro there
The scene died relatively quick tho. thats why most cs:go players are 1.6 veterans
1:41, that AK sounds like the one in CSGO
It's dubbed over. In fact, the original video/trailer had background music.
I started playing competatively through Source. In my opinion one of the best FPS multiplayer game ever created.
I thought Condition Zero was the one that everyone hated? (I still like that one too just like Source)
CZ was just reskinned 1.6 with shit sounds and player models. We realized we could just keep playing 1.6.
source was basically my childhood game. spent my time playing zombie escape. i miss those days
Cs:S was the best cs ever!
Wait , who said Source was bad ? Did i missed something ? Together with 1.6 it was the best Counter Strike. Condition Zero was the villain.
CS:S > CS > CS:GO
Let the salt flow
this guy knows whats up.
@@anab0lic he has no idea whats up
I like the artstyle of CSS more than csgo in csgo the movement sucks it's so slow and the gameplay is so slow as well, I think the game is just dull
I have over 2.5k hours in CSS, there were so much to do there with all these game modes and mods. Zombie, surf, GG, bhop, jailbreak, minigames, rpg, combinations of these, etc. I remember many of the maps of themself could be really creative and interesting too. Definitely worth the few bucks I spent on it as a kid in 2006
Tldw: Source is only a failure if you’re a pro competitive player. If you’re a casual player than it’s okay or good
Thing is, Source is a proper old Valve game with attention to detail and realism, while CSGO was just made to appease to the masses with the skins and lack to attention to detail/realism.
Could you talk about Wolfenstein enemy territory? Looks like nobody talks about their crutial part in competetive scene
I played source for 1 year first then introduced to 1.6 thanks to 2 of my friends laptop unable to run source. And I have to say there is something different about 1.6. It is special. It gives the same feel of aoe2 or gta vice city or COD modernwarfare 1. Though these games are old, they are just special.
Source was an abomination of the original Counter-Strike, there's no comparison at all. The engine alone makes the difference. Source engine is and will never be as good as the Half-Life engine, the netcode in the Half-Life engine was from Quake. New netcode is Valve trash, because they don't care about people with good/fast internet, they only care about allowing people with shit connections (100+ ping) have a better experience than someone with 10ms, because that opens up to more potential buyers and users of your product.
Totally and it makes sense that source players became best at CSGO because it is more source than 1.6
The source engine is the best and still used to this day.
@@kenmarkollano5795 No. It is trash, subpar Indie standard, way far behind in technology. No one with respect for themselves would use it, only modders and hobby creators.
This stupid war was probably the explanation on why Valve never imported all the official 1.6 maps to CSS and pretty much dumped the game after the release of cs_militia in early 2006 or 2007. That's why I never bought CSGO : I didn't want to pay twice for roughly the same game.
And what about CSPromod, the source mod made by 1.6 purists who claimed that CSS needed to much ressources to run smoothly on computers ? They remade the same empty and ugly maps from 1.6 into source but, if I remember well, the mod was full of glitches and dumped too.
moe was in a top source team, let that sink in before saying it was good.
xd
CS:S was my childhood and even the first game I have ever played. If my cousin didn't introduced me Source, I would'nt be the gamer I am now...
I always really liked source. It was the game that got me into CS honestly.
counter strike source may not have been the best in terms of what makes counter strike what it is, but FUCK did the community kick so much ass, css had by far the most creative output in terms of community content
Cs 1.6 Perfection itself
Cscz We dont talk about that
Css Very good
Csgo Meh
I don't think Csgo is 'meh'
Take off your nostalgia glasses
Counter-Strike was never a game about competitive play, yes people did play it competitively, but the majority of the playerbase was always scattered across custom community servers running mods like Zombies or Jailbreak.
Out of my way son.. THE DOOR'S STUCK
I'm always attracted to those titles that most people hate, DS2 and CSS are two prime examples, heh.
I hate css because I always get killed by some run and gun idiot and because there is no fixed reciol pattern, also hit boxes make up for lucky noobs to headshot easily.
I like how you don't swear at all so when you said "fucking" at 1:33 it had a nice narrative impact
Here's why I like Source:
No shield.
Source was the best one,its details are the thing that made me love it,like looking through a window and seeing 3 terrorists start shooting,then seeing the glass shatter,your teammate dies,blood,glass,bullets going everywhere,just made it feel so fun
As one of the 3 people playing artifact that open makes me sad cus its true
I miss how pretty much every gun was so op in source. Good memories there
This video was so on point, I can't even. 1.6 was the best. Css was sorta fun but too casual and weird. CsGo intermarried both games.
I played a shit tonne of source, majority was warcraft 3 mod, gun game (which IMO is the bet version of gun game ever made), jailbreak, surfing and random ISP owned servers (where mods would actually play and control servers). I played some online local comps but source was all about community. Everyone knew the pros played 1.6 and CSS was all about the masses.
Source was a beautiful game, specially when it came to the community.
No this video literally is explained entirely by beard guy at 1:46. Source is a groundbreakingly amazing good FPS. The worst core parts were things like hitboxes for a while and then tickrate sadness during it's latter years. Other than that, Source is actually still better than GO but never got the attention it deserved because Valve was busy with other (shit) at the time. Fast forward and with source 2, Valve literally rereleases CS:S with weird upgraded skins and monetizes everything that was free via source mods in GO. Change up a few things and say "this is a new game, give us money"
also they help inject esports way more into this since esports boomed even more during the GO nascency.
source is literally my fav CS ever
When you forget the channel is Canadian but then they show a clip of the Red and Green Show
source was just the best when it came to game mods, let alone the hours i wasted in zombie escape maps.
Yeah
Counter Strike Source was the beginning of the dumbing down of the Counter Strike franchise. It was so shit compared to 1.6 and the size of the 1.6 competitive scene versus CSS proves that.
I actually really liked CS:S as kid but playing it again after a long time, it does feel like shit.
that's because valve purposely broke it. that shit's not the same
@@Neyon3D yep, 2010 update ruined the game...
setting -dxlevel 81 in launch options makes it a lot better tho
Source started the COD recoil.
I hated Source. It was floaty, you can run and shoot and be insanely accurate, and the recoil patterns are COD like. and CS:Go continued that trend... they made it SLIGHTLY better than Source, but it's still COD Cones of Recoil, compared to CS 1.6.
My favorite test for all 3 games. Grab an AK-47 and go spray a wall... don't counter recoil. I have to say this because most demonstrations online will counter recoil when doing the demonstration to lessen the differences.
Ak-47 was wild and a full auto could be bigger than the enemy silhouette. In Source.... doing that is only a litte more than twice as big as the enemy Head-Hitbox. In CS:GO, it starts out like source but eventually will spread out to be the size of a person's torso.
Source led CS to become more Halo Like (The floaty jumps) and more COD Like (The cone-of-bullets recoil).
Source ruined CS because of it's physics.
Lol "Not good enough for CS:Go" No.... CS Go ... uses Cone of Bullets and the Movement Tech (less floaty) than source. It's still EASIER and takes LESS SKILL to do CS:GO than it did to do 1.6. Its just CS:GO is pretty and has MTX... so the masses love it! It doesn't matter that the skill ceiling/floor is low... It looks pretty!
I have 9000 hours in css, the game is amazing
Source is the most fun i had playing any of the counter strike games. Bhop, minigames, surf, jail, soccer, list goes on. You would see the same people play everyday on the same server.
1.6 or Source?
Pfff... 1.5 please!
1.5 was great but broken. 1.6 fixed a lot of stuff. The awp quickswitch bug was fun to abuse but made people like KSharp OP
I just don't understand this mindset "oh, this is not what I'm used to, I'm better going back to 1.6". If all new games were same as old, then what's the point of making new one? These pro players... CSS was very good. The first time I've tried it I immediately deleted 1.6 and never gone back to it. Eeeeewww
Smash Players:
"First time?"
Didn't this all happen before smash?
@@gime114 Yes, this was. Smash's civil war only started around 2008 when Smash Bros: Brawl came out and only really picked up speed with the tournament "Revival of Melee" in 2009.
I've played every CS and CSS was the most fun. And really, thats the point of a game. I dont give a flying fuck about pro players.
Source was trash
Literally same thing happened with CSGO, nobody wanted to move from source because GO was dogshit for ages.
Aww man i love Zombie Escape on source
People who play CSS demolished people who play CS 1.6 on the casual level. Until today I still hate the bigass hit boxs, the absolutely dogshit peeking like shown in the clip and the inconsistancy of weapons accuracies.
Its so obvious that the dude talking isnt even a half decent cs player. Double ak at best.
CS Source is when you apply tech demo things to competitive shooters
Yes physics are fun, but its too OP