I feel bad for the original creator of the genre. He had a good idea and genuinely seemed to have fun with the lore. The nightmare experience was actually really good and a bit different. It's a shame he got ripped off like this
Hell yeah man, I loved Nightmare experience. Being single player with no game passes and not having to wait for a group run makes getting into it so much faster and better. And the second half is so realistic to a real dream, where you have this full fleshed out world with mechanics, but you know something is off and you gotta find a way to wake up before you find out what.
Rcm was making actually good games i liked the graveyard experience it had a lot of secrets but now like all of those games has basically 3 nights with very boring tasks
What's even worse about The Halloween Experience is that it used to be known as Halloween Story until this experience trend started taking off. The game wasn't even that good but at least it had some form of originality until the developers tried to copy this stupid trend that's been going on.
Honestly this was the first game I felt like deserved a dislike. Gameplay was mediocre as well as pacing, story is TOO simple (not that it's bad) but it does get confusing, there was barely any improvements to combat or whatsoever.
Low key reminds me of the scene in Ratatouille where there's a bunch of cardboard cutouts of Gusteau's face in different cultural foods and the movie makes a joke about them recycling the same concepts for money. You see where I'm going?
Oh damn, you're actually right. Well, when's the originality coming back to Roblox? I haven't played a new game since one month ago because all the new ones are full of shit. (Any recommendations?)
It's honestly insulting that some people actually unironically find these games fun, while there are horror games (or just games in general) that are MILES interesting.
@@Pro.Gamer10 and that's exactly why these games are so popular. nowadays these kids have such low standards that they won't even realize they are actually playing the same shit over and over again just with a different theme.
I wish these games would have more interesting plots than being placed in an isolated, dark area for a serial killer to hunt. It would be cool if there were games that experimented with topics such as the supernatural, fears and phobias, religion, etc. Additionally, it would be cool if you got to play as a variety of different characters, not just the same, copy-and-pasted trope; we could play as a character walking home from their job, a parent taking care of their kid, the kid themself, a person who is home alone for the weekend, etc. These games all miss out on the opportunity to expand upon each other and be unique, and it's unfortunate.
I am gonna make a guess here and say the "tasks" in these "games" are just to bait out Premium payouts, if the developers of these games truly cared about these games, they'd make the tasks/chores into mini-games, and/or shorten the time it takes to complete them. Also, you can clearly tell these developers are trying to get a quick buck, as opposed to actually caring about the game. All these "experience" games follow the same basic formula, all have either free assets, or have assets that are lazily thrown together, and a complete lack of care put into the design of the monster/enemy.
The fact most of this games are doing your normal life and then a killer/kidnapper/alien comes to get them ☠️ its just the same thing with different places and missions.
different missions? nah you just give an npc thing 1 and its over, im 100% sure that every experience game can be speedran by just constantly giving them thing 1
the original group RCM games made the Experience games, which they so far have only made four of them which are The Nightmare Experience, The Graveyard Experience, The Nightshift Experience, and The Highschool experience. Their games are being copied by another group called Extreme Funs.
the sad things about these copycats is the original devs (founder of experience genre) dont get so much credit and original devs experiences are dying in a very fast rate (example the original night shift experience has max 400 players playing in a day) but i like that the original devs still makes games even without players playing
How to make a roblox horror game in 2023: >Use AI to make a soulless, copy-paste thumbnail for your game. >Make sure to mash it with gamepasses and catchy [UPDATE] things. >Steal a concept. >Add the classic "Can I get [item] number [number 1 to 3]". >Add a generic jumpscare every now and then >Profit!
i lowkey hate to say this but i liked high school experience it felt slightly that more effort was place into it since it wasn't just 'do chores' and more puzzles n such, might be me just being tired of the chores formula but its something different?
RCM_games really can't catch a break... there games (especially the highschool experience) are quite original with an actual plot, they try there best but then just get ripped off and barley get any credit.
True true except from what I've seen is that all these clone games add no substance to the original trend At least back then, some story games add new stuff to the original gameplay, like Sleepover/Overnight having that "one guy has an allergy/illness and everyone else has to find a thing that will help them" (which ended up being a trend in later story games) and Break In which had a completely unique plot, gameplay, and style (which allowed it to rise to popularity) While so far, all I see in these experience games is "do normal job, do normal task, get chased by either a monster, murderer, or alien, and you either get Ending A or Ending B"
I think they tried to copy Closing Shift, which is a Japanese horror game. They played similarly except Closing Shift is actually kinda scary due to it's atmosphere.
I'm back again, and we are back with a part 2. I hope everyone enjoys this video :D Part 1: ruclips.net/video/IFjLR7-ZVM0/видео.html PART 3 HERE: ruclips.net/video/W22RqWWvuMU/видео.html
play aegis i just dont wanna wait, pm 606 updated and aegis (mirror) is out please play it, i dont wanna wait and i bet a few others dont wanna wait either. peace out, i'll come back when you upload on aegis. right again; peace.
Cinema experience is the most generic example: take orders, keep seeing a man flashing up, clean up trash, try and stop (or run away from) the guy, get caught on night 3 no matter what and then unsatisfying ending.
literally these games try to get you AS LONG as possible. Even endings, they will go for everything. If they got an opportunity to kill a child and make another ending they would do it
If you arent sure how these games appeared all over roblox, here is the story. Basically a group named RCM games got a original idea known as the “experience games” where you basically do tasks and at the end you have 2 decisions with one making you die and the other making you live. The games weren’t really scary but very unsettling and you are on the edge of your seat wanting to know what happens next. It was a huge success and they got like 2k players on average. Then a ton of greedy soulless hogs started copying the first game of the series, the Nightshift experience where you work at a restaurant named “sadburger” and customers would come through the drive thru and you give them food. What the ripoff experience games did is literally just copy nightshift experience but it is in a different setting and you give the customers something else
I feel bad for RCM bc his games got ripped off so many times and weren't credited at all. Plus he worked more on the thumbnails and the games, while the rest of the rip offs were just copy and pasted images on the icon for every game.
The OG The Nightshift experience was quite similar to these games, but it had a deep unsettling vibe to it These games are like hA hA kIlLer oUt nOw gO oUt aNd rUn bAcK iN
the first experience game i played was " the nightshift experience . " at the time it was only one person making these kind of games . then , someone liked it , made a copy , made more , and so on . the lore was genuinely fun to put together at first . i feel bad for the person who made the og games .
I want to make one of these but the game has game/skill progression. Like maybe the main mechanic it’s like the game statues where you have to look at the dude to stop him while also doing your tasks. But have more than one killer like a cult so you have to worry about the amount of the guys.
This reminds me of another trend kinda like this but not sure but its a game called Camping made by SamsonXVI and its story game but bro other creators started to make this idea of the trend and made so many of these story games on Roblox even though they are sometimes not really that popular and some are very popular but SamsonXVI games are not that really popular anymore like they used too but even though they are still great games though getting a lot of visits (Edit : idk why i am talking about this but i thought i just talk about this LOL)
tbh if the developers had true passion for their games, it wouldn't be looking like this. These ''horror experience'' games are obviously reused way too many times, as if they're just trying to make more games with absolutely no motivation or thought. Different place but you're usually the worker, same ass looking killer that makes a jumpscare as if they're a ghost with black skin and a cheap killersmile mask, similar and unnecessary tasks to take up TOO MUCH TIME just to extend gameplay when it just bores the player and the same lame conflict just to start a "RUN FROM IT!!" scene. The maps of the games also look lifeless "How is it supposed to have life when it's a horror game?" idk a GHOST LIFE MAP?? it's hard to explain but it would look so rushed and plain, and the environment seems to be too thin, like there's much more space on an airplane unlike that ''airplane experience'', and it limits so much for the player. Next are the game passes, the game's story or gameplay is short, so why are the gamepasses so expensive?? Some are just a onetime too, and the way they just lay the gamepass around the map proves my point that they're hungry for money. There are tons of horror games that are amazing but underrated, the fact that these ''horror experience'' games are popular is just a slap to the face for talented/original developers.
fr, everytime your like about 5 minutes into the game, there would be someone who needs help outside, and when you get near it, the same dude will chase you and u will needa get back inside 💀
i think the whole point of the mindless long tasks to do is their effort at trying to build up anticipation for the jumpscare but since all of these games are the same, if u have seen 1 jumpscare u have seen them all so it’s not scary anymore🤷🏼♀️
yay new vid (also when is 101-140 vid coming out bc trust me 130 IS HELL unless you are jumping when u attack boss. No boss spoiler just saying theres a boss with 5k hp)
When I first played The Airplane Experience, they made you do a lot of tasks which is so freaking annoying. Like where's the thrill? As I finished the 4th task I hopped off the game. One of the worst horror games I played ever.
(concurrent) roblox horror game starter pack: - the [job] experience - overpriced gamepasses which has barely any use - serve customers 1 out of 3 items at the back - random event - radio/tv starts playing news about an entity being dangerous (optional) - another random activity involving going outside - the "entity" spawning in and you having to go back to your job - job continues as usual - random event involving cleaning the entire place (some shitty jumpscares are optional) - window breaks or some shit - 2 endings, best one possible is usually escaping the shitty job and the other one leading to your death all jokes aside, the airplane game was probably the most unique out of the 3 of the games, despite the repetitive goals as the other games and the 1384473642 tasks
Experience "horror" games be like: Step 1: Made same tasks as other same games Step 2:Made random black eyes dude as pfp every single time Step 3: Put random npcs with stupid ahh npcs Step 4: Made quest where someone wants help but hes actually murder Step 5: Made random ahh masked dude or random black figure an murder every time Step 6: Made same ending where you need to hide or die Step 7: Made 100000000 gamepasses Step 8: Congrats you finished
Im going to explain all of these games, so first u start off and spawn into your job or the place you live in,after that you will get news or an report about a serial killer,after getting some orders done the power will turn off u try to fix it and the villain pops out and there is the chase scene,more orders,after u finish with the orders u will be forced to collect trash or kill rats or kill spiders or do an activity outside,the villain will pop out while you are collecting or killing,it will only be a brief second jumpscare to remind u,after all that you will get a message saying NIGHT 3,after u do that a voice or the villain will pop out for a second or something will break,you check outside to see you have 2 choices to stay there or get in your car,done thats the whole thing about these games
Yesterday I just started planning an “___ experience” game, but im actually writing a story to it (a good story not whatever these other games call a story)
every experience game “storyline” guy gets a nightshift job after reports of a scary murderer around town killing people, 5 straight minutes of tending to stupid customers who want candy, 2nd night wow so original a night mechanic, uh oh things are getting a little flipped, but that’s ok. also here’s a flickering silly monster we found by searching in “murder” in the free models search. next night, uh oh we need the skibidi toilet kid army to keep their attention on the game so lets just end it here by making a scary killer chase and the guy escapes but WHOOPSIES he somehow gets the bad ending, the end, get out, and on the way to the exit buy our mega flashlight that’s bareky brighter than the normal one, costs a measly 999 robux
The idea of Taking out the trash at night experience would probably be like do random tasks before the main task like use the bathroom get your parents stuff watch tv get the chore of taking out the trash go out do it see something or someone be scared get gun or die as the two endings
The Warehouse Experience is just an another bad cash grab game with a lot of bugs, it just has slightly better graphics. And i even think the monsters are just free models
Honestly, when something even a little original was not stolen? Simulators and tycoons are almost all stolen concepts with the same idea and there millions of them
@@someonetoldmetochangemyname im saying that they just milk almost the same game: while it's fine games like mister greese - the others that are literally a tycoons/idle tycoons - are no difference(sometime - they have same "sprint gamepass" which is different for each game - obvious sign of reason they make those games). literally a content farm, along with dozens of battlegrounds, pet simulators and etc.
why these games take so long to finish is because of premium payouts if you have premium and play it fore like 10 minutes creators get 20 robux (the numbers are not accurate just estimate) so yea they want to slurp up the payouts
The creator should make a game named "the tower experience" the story basiclly on september 7 2001 (MUCHO TEXTO) and then the last day is september 11 2001 the player will see a plane and then KABOOM it exploded (btw u cant dodge it lmao)
I feel bad for the original creator of the genre. He had a good idea and genuinely seemed to have fun with the lore. The nightmare experience was actually really good and a bit different. It's a shame he got ripped off like this
Yeah literally RCM games doesn’t make 300 players because the rip offs
What happened? can someone explain?
@@eymenthug RCM games was the original creator behind the original night shift experience game. Then everyone copied his idea but worse
Hell yeah man, I loved Nightmare experience. Being single player with no game passes and not having to wait for a group run makes getting into it so much faster and better.
And the second half is so realistic to a real dream, where you have this full fleshed out world with mechanics, but you know something is off and you gotta find a way to wake up before you find out what.
Rcm was making actually good games i liked the graveyard experience it had a lot of secrets but now like all of those games has basically 3 nights with very boring tasks
What's even worse about The Halloween Experience is that it used to be known as Halloween Story until this experience trend started taking off. The game wasn't even that good but at least it had some form of originality until the developers tried to copy this stupid trend that's been going on.
chain just couldn’t be bothered tbh
LIKE IK RIGHT
they need money to run severs or start other games (edit oh idk i just think that )
@@cheungalvis5 Not really. You don't need money to run servers on Roblox
Honestly this was the first game I felt like deserved a dislike. Gameplay was mediocre as well as pacing, story is TOO simple (not that it's bad) but it does get confusing, there was barely any improvements to combat or whatsoever.
I bet my left kidney that one of these experience games are going to add a fake loading screen in the story just to make the game longer.
Dont give them ideas
They did it.
Give.
Hand it over
Gimme that kidney
Low key reminds me of the scene in Ratatouille where there's a bunch of cardboard cutouts of Gusteau's face in different cultural foods and the movie makes a joke about them recycling the same concepts for money.
You see where I'm going?
Oh damn, you're actually right. Well, when's the originality coming back to Roblox? I haven't played a new game since one month ago because all the new ones are full of shit. (Any recommendations?)
@@mr.silent1391have you played the watchtower experience it’s pretty popular
@@mr.silent1391dummies vs noobs
guts and blackpowder
i want to say decaying winter because it’s relatively easy to get into too
@@mr.silent1391voxlblade, pilgrammed
@mr.silent1391 if your looking for horror i recommend jim's computer
It's honestly insulting that some people actually unironically find these games fun, while there are horror games (or just games in general) that are MILES interesting.
and that horror games are really underated
Miles? Miles morales??
@@keehounwanted not funny
It’s mostly kids who like it as they aren’t as scary and easy to complete.
@@Pro.Gamer10 and that's exactly why these games are so popular. nowadays these kids have such low standards that they won't even realize they are actually playing the same shit over and over again just with a different theme.
I wish these games would have more interesting plots than being placed in an isolated, dark area for a serial killer to hunt. It would be cool if there were games that experimented with topics such as the supernatural, fears and phobias, religion, etc. Additionally, it would be cool if you got to play as a variety of different characters, not just the same, copy-and-pasted trope; we could play as a character walking home from their job, a parent taking care of their kid, the kid themself, a person who is home alone for the weekend, etc. These games all miss out on the opportunity to expand upon each other and be unique, and it's unfortunate.
Sorry but they're only focused on making slop and getting money
These devs: we don't do good games here
I am gonna make a guess here and say the "tasks" in these "games" are just to bait out Premium payouts, if the developers of these games truly cared about these games, they'd make the tasks/chores into mini-games, and/or shorten the time it takes to complete them.
Also, you can clearly tell these developers are trying to get a quick buck, as opposed to actually caring about the game. All these "experience" games follow the same basic formula, all have either free assets, or have assets that are lazily thrown together, and a complete lack of care put into the design of the monster/enemy.
That is not a guess, it’s an absolute fact
“Guess” is wild
The fact most of this games are doing your normal life and then a killer/kidnapper/alien comes to get them ☠️ its just the same thing with different places and missions.
different missions? nah you just give an npc thing 1 and its over, im 100% sure that every experience game can be speedran by just constantly giving them thing 1
@@tree1594 good point
the original group RCM games made the Experience games, which they so far have only made four of them which are The Nightmare Experience, The Graveyard Experience, The Nightshift Experience, and The Highschool experience. Their games are being copied by another group called Extreme Funs.
Yeah and RCM games make their games have a story throughout it/ a theme and the other games are random
there is also eggcellent experiences, who is milking it dry
Yeah, and the reason they have only 4 games is because they actually put time and effort into making the games
the sad things about these copycats is the original devs (founder of experience genre) dont get so much credit and original devs experiences are dying in a very fast rate (example the original night shift experience has max 400 players playing in a day) but i like that the original devs still makes games even without players playing
How to make a roblox horror game in 2023:
>Use AI to make a soulless, copy-paste thumbnail for your game.
>Make sure to mash it with gamepasses and catchy [UPDATE] things.
>Steal a concept.
>Add the classic "Can I get [item] number [number 1 to 3]".
>Add a generic jumpscare every now and then
>Profit!
i lowkey hate to say this but i liked high school experience it felt slightly that more effort was place into it since it wasn't just 'do chores' and more puzzles n such, might be me just being tired of the chores formula but its something different?
and its made by the original devs
@@theveryreelmarcos Exactly which shows they can improve and make something different
@@xXNightfrostXx actually the og Dev does do good games but people steal the games style and market as their own
The games were originally intended to be horror comedy until it became a trend and people started taking it too seriously
FR HIGH SCHOOL EXPERIENCE IS THE ONLY ONE WITH A DIFFERENT STORY ITS THE ONLY ONE I LIKE
the original games were cool and then people started creating their own spins of the game and now there is like 10000 of them
RCM_games really can't catch a break...
there games (especially the highschool experience) are quite original with an actual plot, they try there best but then just get ripped off and barley get any credit.
at this point the “experience” games are honestly just the new wave of the “story” games
True true except from what I've seen is that all these clone games add no substance to the original trend
At least back then, some story games add new stuff to the original gameplay, like Sleepover/Overnight having that "one guy has an allergy/illness and everyone else has to find a thing that will help them" (which ended up being a trend in later story games) and Break In which had a completely unique plot, gameplay, and style (which allowed it to rise to popularity)
While so far, all I see in these experience games is "do normal job, do normal task, get chased by either a monster, murderer, or alien, and you either get Ending A or Ending B"
Aren't the creators tired and TIRED of making this 😀
Money
as long as they get the money, they'll keep making the games (which does suck considering they're so mind-numbingly boring and lazy)
That sexy money 🥵🥵🥵
They literally reuse their own code for some of the games 🤑🤑🤑😭😭😭
Nah it seems rlly fun to make actually
I think they tried to copy Closing Shift, which is a Japanese horror game. They played similarly except Closing Shift is actually kinda scary due to it's atmosphere.
You mean the closing shift by Chilla's art?
If he actually did that hell get copyrighted..
very fun to play a game all about holding E for an hour straight without any results
WE MAKIN OUTA THE EXPIRENCE WITH THIS ONE 🗣🗣🗣🗣
oh my god doombringer from the battle bricks no way!1!1!!1!1
WE POWERING (destroying) PEOPLE’S IMAGINATION OUT HERE 💯💯💯
3 star hahah yez@@MattMorris-ql7ii
WE GETTIN A BLOXYS WITH THIS ONE 🗣️🗣️🗣️🗣️
YESSIR
I'm back again, and we are back with a part 2. I hope everyone enjoys this video :D
Part 1: ruclips.net/video/IFjLR7-ZVM0/видео.html
PART 3 HERE: ruclips.net/video/W22RqWWvuMU/видео.html
It took a long time to go down.
To the next part, Can you play the Warehouse experience,i think its the best one of these types of games.
Can you make in video on they lurk
play aegis i just dont wanna wait, pm 606 updated and aegis (mirror) is out
please play it, i dont wanna wait and i bet a few others dont wanna wait either.
peace out, i'll come back when you upload on aegis. right again; peace.
Uhm
Cinema experience is the most generic example: take orders, keep seeing a man flashing up, clean up trash, try and stop (or run away from) the guy, get caught on night 3 no matter what and then unsatisfying ending.
I think the high school experience is some what ok type of game considering it’s an experience game
it is also made by the original developers lol
The night shift,graveyard and nightmare expirence are the originals the rest of the expirence games are copy cats 🐈
facts
And also don’t forgot the highschool experience that one is technically isn’t a copycat
@@I_am_mr_guyIt’s not “technically not a copycat” it’s literally just made by the original developers.
literally these games try to get you AS LONG as possible. Even endings, they will go for everything. If they got an opportunity to kill a child and make another ending they would do it
They need to make the experience experience where it’s the same thing as all the others but they make brain dead experience games
5:27 never in my entire life out of all the horror games i ever played, have i seen a jumpscare that awfully bad, its so bad i cant even describe it
If you arent sure how these games appeared all over roblox, here is the story.
Basically a group named RCM games got a original idea known as the “experience games” where you basically do tasks and at the end you have 2 decisions with one making you die and the other making you live. The games weren’t really scary but very unsettling and you are on the edge of your seat wanting to know what happens next. It was a huge success and they got like 2k players on average. Then a ton of greedy soulless hogs started copying the first game of the series, the Nightshift experience where you work at a restaurant named “sadburger” and customers would come through the drive thru and you give them food. What the ripoff experience games did is literally just copy nightshift experience but it is in a different setting and you give the customers something else
so, in the airplane experience the ending is just randomly picked, so if you want all the endings, good luck (or just go play anything better lol)
that’s just..stupid? why would they even make it like that?..
@@vilatalata mony😎
Wait, are you telling me all 8 endings are *THE SAME?!*
@@nanamilavender partially, the whole gameplay is the same thing, just the final is diferent
@@vilatalatamoney money money 💰💰 🤑🤑🤑🤑🤑
only real ones remember the best roblox horror games:
''Escape Jeff the Killer from Area 51''
2019: story games still bring a diffrent experience to the table 2023-2024:a million clones
I feel bad for RCM bc his games got ripped off so many times and weren't credited at all. Plus he worked more on the thumbnails and the games, while the rest of the rip offs were just copy and pasted images on the icon for every game.
apparently holding things with one hand makes it take longer and make sit more "scary"
Make sit?
@@marialopez-ql9ecI think he wanted to say makes it
The OG The Nightshift experience was quite similar to these games, but it had a deep unsettling vibe to it
These games are like hA hA kIlLer oUt nOw gO oUt aNd rUn bAcK iN
the first experience game i played was " the nightshift experience . " at the time it was only one person making these kind of games . then , someone liked it , made a copy , made more , and so on . the lore was genuinely fun to put together at first . i feel bad for the person who made the og games .
I want to make one of these but the game has game/skill progression. Like maybe the main mechanic it’s like the game statues where you have to look at the dude to stop him while also doing your tasks. But have more than one killer like a cult so you have to worry about the amount of the guys.
I can’t even find horror games anymore bc of these experience games
These horror games are literally the camping trend all over again except way worse in every aspect possible
I liked camping though, not these experience games though. (RCM Games experience games are fine.)
Remember when only the original night shift and grave yard shift existed?
and the nightmare experience those game really make me and my friend scared lol
This reminds me of another trend kinda like this but not sure but its a game called Camping made by SamsonXVI and its story game but bro other creators started to make this idea of the trend and made so many of these story games on Roblox even though they are sometimes not really that popular and some are very popular but SamsonXVI games are not that really popular anymore like they used too but even though they are still great games though getting a lot of visits
(Edit : idk why i am talking about this but i thought i just talk about this LOL)
I saw one of these games named The Backrooms Experience.
They've run out of normal places or normal activities, but they're not giving up.
money and children: the main fuel of this conveyor
Im so unimaginably sorry i wasn't there when you needed me to be Sen, Im sorry that I wasn't able to play the airplane experience with you.
e
It's like the camping game trend.
History Repeats itself man.
THE CAMPING GAMES WERE GOOD.... THE EXPERIENCE ONES ARENT...
The only difference is that devs tried
Poor the black guy from night shift experience can't even get into other experiences.
Fr
4:38 i beg you to tell me the name of the music in this single second because it sounds familiar as hell an I want to know the original
I honestly thought the first two games were okay but after they started making more it kinda sucks now ngl
tbh if the developers had true passion for their games, it wouldn't be looking like this.
These ''horror experience'' games are obviously reused way too many times, as if they're just trying to make more games with absolutely no motivation or thought.
Different place but you're usually the worker, same ass looking killer that makes a jumpscare as if they're a ghost with black skin and a cheap killersmile mask, similar and unnecessary tasks to take up TOO MUCH TIME just to extend gameplay when it just bores the player and the same lame conflict just to start a "RUN FROM IT!!" scene. The maps of the games also look lifeless "How is it supposed to have life when it's a horror game?" idk a GHOST LIFE MAP?? it's hard to explain but it would look so rushed and plain, and the environment seems to be too thin, like there's much more space on an airplane unlike that ''airplane experience'', and it limits so much for the player. Next are the game passes, the game's story or gameplay is short, so why are the gamepasses so expensive?? Some are just a onetime too, and the way they just lay the gamepass around the map proves my point that they're hungry for money.
There are tons of horror games that are amazing but underrated, the fact that these ''horror experience'' games are popular is just a slap to the face for talented/original developers.
2:40 you ever look at someone and wonder what is going on inside their head?..
I love watching your videos and i hope in the future you have 100 k :) 👍
He has 90k now so close
detail, polishing, and taking time isnt a thing in horror games anymore,
honestly these experience games have been getting a LOT more boring now, they’re just the same thing over and over again
wdym getting? there were always boring
fr, everytime your like about 5 minutes into the game, there would be someone who needs help outside, and when you get near it, the same dude will chase you and u will needa get back inside 💀
“nO, tHeRe A dIfFeReNt PlAcE eAcH tImE
“I will bet 1K $ if that is a gamepass”
*proceeds to get his questions correct*
Give me the M O N E Y
do you even know how betting works
i think the whole point of the mindless long tasks to do is their effort at trying to build up anticipation for the jumpscare but since all of these games are the same, if u have seen 1 jumpscare u have seen them all so it’s not scary anymore🤷🏼♀️
yay new vid (also when is 101-140 vid coming out bc trust me 130 IS HELL unless you are jumping when u attack boss. No boss spoiler just saying theres a boss with 5k hp)
I can't.. I can't stop seeing them...
God.. god help.. help me..
FR BRO ITS LIKE INFECTION 😥😥😥😟
IT KEEPS SPREADING RAH PLS HELP ME.
bro is literally going insane playing these
When I first played The Airplane Experience, they made you do a lot of tasks which is so freaking annoying. Like where's the thrill? As I finished the 4th task I hopped off the game. One of the worst horror games I played ever.
Even calling it a game should be illegal
(concurrent) roblox horror game starter pack:
- the [job] experience
- overpriced gamepasses which has barely any use
- serve customers 1 out of 3 items at the back
- random event
- radio/tv starts playing news about an entity being dangerous (optional)
- another random activity involving going outside
- the "entity" spawning in and you having to go back to your job
- job continues as usual
- random event involving cleaning the entire place (some shitty jumpscares are optional)
- window breaks or some shit
- 2 endings, best one possible is usually escaping the shitty job and the other one leading to your death
all jokes aside, the airplane game was probably the most unique out of the 3 of the games, despite the repetitive goals as the other games and the 1384473642 tasks
Experience "horror" games be like:
Step 1: Made same tasks as other same games
Step 2:Made random black eyes dude as pfp every single time
Step 3: Put random npcs with stupid ahh npcs
Step 4: Made quest where someone wants help but hes actually murder
Step 5: Made random ahh masked dude or random black figure an murder every time
Step 6: Made same ending where you need to hide or die
Step 7: Made 100000000 gamepasses
Step 8: Congrats you finished
Lets be honest, only the original creator can make a good experience game, because he doesn't always use the same killer plot line
Cinema experience makes no sense like thr entire story is weird airplane experience has multiple endings to attract more people
This one triggers me the halloween expirience was originaly halloween story but then out of the blue it changed to THAT
I remember playing these with my friend and we both fell asleep on the phone 5 games in 💀
The lighthouse from the last game you played was stolen from another Roblox game called Piggy.
I can respect the bag chasing from the devs
Im going to explain all of these games, so first u start off and spawn into your job or the place you live in,after that you will get news or an report about a serial killer,after getting some orders done the power will turn off u try to fix it and the villain pops out and there is the chase scene,more orders,after u finish with the orders u will be forced to collect trash or kill rats or kill spiders or do an activity outside,the villain will pop out while you are collecting or killing,it will only be a brief second jumpscare to remind u,after all that you will get a message saying NIGHT 3,after u do that a voice or the villain will pop out for a second or something will break,you check outside to see you have 2 choices to stay there or get in your car,done thats the whole thing about these games
The nightmare experience is the only unique one, the second part felt trippy asf.
3:07 WHY TF DID I ACTUALLY GET SCARED, THEN I STARTED LAUGHING AT THE GOOFY WALK HELP
Yesterday I just started planning an “___ experience” game, but im actually writing a story to it (a good story not whatever these other games call a story)
What happened to good games like Apeirophobia, or the mimic?
being lazy pays more.
It takes months to make a new part because they actually put effort into their game.
the mimic is getting an update late november
apeirophobia wasn't good
Basically I don’t have a problem with these but I think they’re the perfect way to describe “horror story”
the fact “the halloween experience”’s thumbnail just has a stolen design from kabocha from the mimic
every experience game “storyline”
guy gets a nightshift job after reports of a scary murderer around town killing people, 5 straight minutes of tending to stupid customers who want candy, 2nd night wow so original a night mechanic, uh oh things are getting a little flipped, but that’s ok. also here’s a flickering silly monster we found by searching in “murder” in the free models search. next night, uh oh we need the skibidi toilet kid army to keep their attention on the game so lets just end it here by making a scary killer chase and the guy escapes but WHOOPSIES he somehow gets the bad ending, the end, get out, and on the way to the exit buy our mega flashlight that’s bareky brighter than the normal one, costs a measly 999 robux
The idea of Taking out the trash at night experience would probably be like do random tasks before the main task like use the bathroom get your parents stuff watch tv get the chore of taking out the trash go out do it see something or someone be scared get gun or die as the two endings
2:39 no thoughts head empty 😔
Me everyday
2 different groups made this idk who made one first
I swear they're gonna make a housewife experience
The divorce experience
@@zaxseer the homeless experience
the tax fraud experience
the experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience experience
@@Boyfridgthe jail experience
4:37 wheres the music from
i wanna make a game like this but its actually a experience of working somewhere nothing horror or smth just a typical working somewhere experience
the “make an experience horror game” experience is next i swear
Thanks!
Got your therapy after playing this game
11:24 is it just me or does that look like a country
fr
Ima gonna start watching this dude literally he's making me laugh🤣
Play the warehouse experience, that one is really good. Trust, the monsters are way more detailed.
The Warehouse Experience is just an another bad cash grab game with a lot of bugs, it just has slightly better graphics. And i even think the monsters are just free models
2:20 scariest moment in the games so far
We making it out the theatres WITH THIS ONE! 🔥🗣️🔥🗣️🔥🔥🔥🗣️🗣️🗣️
Honestly, when something even a little original was not stolen? Simulators and tycoons are almost all stolen concepts with the same idea and there millions of them
10 minute picking trash
10 minute picking the soda
9 minute of waiting
1 minute of chase sequence
Played the cinema too with a friend of mine, IT TOOK US SO MUCH TIME TO FIND THE LAST TRASH. LITERALLY 10 MINUTES!!!
There was only 3 experience games until some guy started to copy them off and yeah it became annoying
3:06 I could hear his internal scream
The worst thing is the original creators(RCM Games) Makes some GREAT games but these "experince" games are ruining the RCM games experience.
same can be said about badass experiences group and it's games.
They are the original developers but they still rip off their own games
@@someonetoldmetochangemyname im saying that they just milk almost the same game: while it's fine games like mister greese - the others that are literally a tycoons/idle tycoons - are no difference(sometime - they have same "sprint gamepass" which is different for each game - obvious sign of reason they make those games). literally a content farm, along with dozens of battlegrounds, pet simulators and etc.
@@1v3i7llager ik thats what i said, they copy and paste their own games (which are their own creations) and send it out for money
@@someonetoldmetochangemyname yup
no way... the airplane experience copied the airplane horror game trilogy... lemme see if they copied the story
I swear im going to be on my death bed and one of my grandchildren are going to be playing the new "The war crime's experience"
Every time I try to play a horror game it’s almost the only thing I see 😭
0:48 Why is there a fucking Thompson submachine gun in a cinema 😂😂😂
For the lighthouse experience they stole a part of the piggy map called port. This is so bad
why these games take so long to finish is because of premium payouts if you have premium and play it fore like 10 minutes creators get 20 robux (the numbers are not accurate just estimate) so yea they want to slurp up the payouts
Man ur underrated
The creator should make a game named "the tower experience" the story basiclly on september 7 2001 (MUCHO TEXTO) and then the last day is september 11 2001 the player will see a plane and then KABOOM it exploded (btw u cant dodge it lmao)