How to play Armored Core Last Raven Ep4: Controlling your AC

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  • Опубликовано: 11 окт 2024

Комментарии • 16

  • @Derpy-qg9hn
    @Derpy-qg9hn 8 лет назад +16

    Also note that, with generators, the red bar is the emergency cap. You will consume energy at a reduced rate when under this threshold, but it works both ways - it will take forever to regenerate energy.
    With locking on, note that in PS2 ACs, you had to wait just a little longer after your lock turned red to fire accurately, when the camera suddenly shifts in front of the target. This delay is removed in PSP.
    Avoiding hard landings - don't boost the very moment before you hit the ground, you physically won't be able to accelerate in time no matter what. Start boosting half a second beforehand with high acceleration boosters, or a second, even 1.5s before with lower accel.

  • @artemisiabellashcroft5119
    @artemisiabellashcroft5119 6 лет назад +7

    thank you for the trick to dodge missiles! i always have a hard time for dodging enemy's swarm of missiles and i guess this is very helpful to me.

    • @BusterTBMPlays
      @BusterTBMPlays  6 лет назад

      No problem!
      I am always glad to hear this tutorial helping out people still!

  • @boxtank5288
    @boxtank5288 3 года назад +1

    I remember pulling off EFFECITVELY a drifting motion by landing a certain way and boosting, skidding me into cover. I hadn't intended it, it just happened once.

  • @jsh020
    @jsh020 8 лет назад +5

    thank you, im starting to get into armored core and im starting with the older ps2 ones and this helped clear some things up

    • @BusterTBMPlays
      @BusterTBMPlays  8 лет назад +3

      I'm glad this helped, good luck on your AC adventure!

  • @Teixas666
    @Teixas666 6 лет назад +2

    Somethnig about hard landings.
    they also happen if your Ac lands at a height lower than their jump's take off height, Ie: you jump over a ledge, Or if your AC is understressed weight wise(you dropped equipement)

    • @boxtank5288
      @boxtank5288 3 года назад

      So knowing how to negate a Hard Landing is INCREDIBLY important. In my case especially as my AC build is two Micro Missiles (7 a lock), Relation Missiles, Linear Rifle, Laser Gun in Right hangar, Bazooka and Blade in Left Hangar. My strat against ACs is use Missiles much as I can, extension goes first when it runs dry, so on and so forth. A cape of missile swarms, with occasional shots of the Bazooka to persuade enemies to stay still and eat the entire barrage.

  • @DonnyKirkMusic
    @DonnyKirkMusic 3 года назад

    Some advanced movement tech: ruclips.net/video/tiNaeFvqJpc/видео.html

  • @mrmerfeo4320
    @mrmerfeo4320 7 лет назад +2

    Eh wrong yellow means it will fire directly on the ac meanwhile red will fire ahead of the ac depending on its speed which means youre more likely to hit someone with it.Even more with single fire weapons like sniper rifles

    • @BusterTBMPlays
      @BusterTBMPlays  7 лет назад +6

      But... that is exactly what I said, you just worded it slightly different XD

    • @mrmerfeo4320
      @mrmerfeo4320 7 лет назад

      ye but tbh its kinda misleading saying it will have a high chance of missing :P

    • @Teixas666
      @Teixas666 6 лет назад +3

      tldr then :
      Yellow: soft lock, fires on the spot
      Red: Hard lock, the FCS will attempt to predict the target

  • @nizalmuhammad9689
    @nizalmuhammad9689 4 года назад

    How to get human plus/op intensify in ac last raven?

    • @boxtank5288
      @boxtank5288 3 года назад

      @raynaldo arlen k.eman It's what the AI does considering people like Bolt can use the Back Mounted Cannons while maintaining mobility DESPITE being Bipedal.

  • @additiveartificer9365
    @additiveartificer9365 2 года назад

    Man play this thing in a phone suck bad...