Landing Gear with Suspension|Space Engineers

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  • Опубликовано: 21 окт 2024

  • ▸Used script:
     ・SE Macros
    ▸Used plugin:
     ・No Armor Edges
    ▸Referenc of the design:
     ・Small cargo spaceship - Tinnenmannetje
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    #SpaceEngineers

Комментарии • 91

  • @NowThatsRadio
    @NowThatsRadio Год назад +433

    Dudes making boxes cooler than the best ships on the workshop

  • @panc8ke324
    @panc8ke324 Год назад +178

    I would like to know what kind of animal you are sacrificing to gain favour with Klang?

  • @owensneary1388
    @owensneary1388 Год назад +47

    ALL HAIL THE GREAT PRIEST OF KLANG!!!

  • @hughjass3655
    @hughjass3655 Год назад +32

    se players hopping on to solve real world engineering complexities in a 10 year old video game:

  • @grummanschumann6475
    @grummanschumann6475 Год назад +35

    this is super impressive! it looks so natural and effective

  • @Kennet0508
    @Kennet0508 Год назад +82

    I love it!
    I see a lot of forward slide when the suspension compresses, i think you could eliviate that by adding a second scissor link, so that the movement turns from horizontal to vertical, it would mean adding 4 more hinges and more complexity, but i really enjoyed the concept.
    Id also urge you to try suspension with rotor head as a spring, it has one full block of travel, so not as much as yours, but i think it could enhance your design if your main focus is the retraction/deployment part

    • @Kennet0508
      @Kennet0508 Год назад +2

      after thinking about it, forget about my first thought, doubling up will most likely just make it worse, it would need some stabilizing rail which is not a thing we have in the game

    • @Perryverduijn111
      @Perryverduijn111 Год назад

      @@Kennet0508 Would the suspension block on itself not have that function,Like how space elevators are made

    • @Kennet0508
      @Kennet0508 Год назад

      @@Perryverduijn111 it would have the same functionality as a wheel on suspension. 1 large block of suspension travel

  • @RikkiNakesone
    @RikkiNakesone Год назад +4

    man I can't design anything cooler than a box, and i still can't make a box as cool as this

  • @ObsidionshadowX
    @ObsidionshadowX Год назад +3

    Okay.. this is the smoothest.. coolest landing gear I've seen, the applications are beyond awesome.
    Would you possibly mind sharing how it's all done? I'd love to adopt similar knowledge into my builds. Being a noob, this is mind blowing to watch, been here 20min. 😮

  • @ankegernsk9545
    @ankegernsk9545 4 месяца назад +1

    игра: я на такое не рассчитывалась!
    игроки: ты не знаешь, своих истинных возможностей...

  • @The_Throngler_fan1
    @The_Throngler_fan1 Год назад +2

    you are lucky that klang is so merciful

  • @hal9khal
    @hal9khal 2 месяца назад

    Ah, the engine brings memories of 90s simulators

  • @gelobledo
    @gelobledo Год назад +7

    Looks awesome been trying to make stuff like this for a while only issue is the amound of anger to God Clang (KLANG) they end up making. My last one i made was a small grid where the legs fold up into the back of the ship and a front gear comes out the front. if the front gets stuck on the ground you better not be around it as it swings the ship around. Hoping they get some of that fixed up in later updates

  • @TheArimathean
    @TheArimathean Год назад +1

    The Klang is strong with this one . . .

  • @gamingmitmaus6949
    @gamingmitmaus6949 Год назад +1

    May clang have mercy on your CPU and Ship.

  • @angelusmortis3256
    @angelusmortis3256 Год назад

    reminds me of the independent suspension design we use on scrap mechanic... same principles at work here...

  • @Adysan37
    @Adysan37 Год назад

    I literaly have no words.

  • @Grynya
    @Grynya 2 месяца назад

    Это так хорошо сделано что я не уверен законно ли делать так хорошо

  • @Malagan
    @Malagan Год назад +4

    Would you be against putting your current iteration up on the workshop?
    Would love to see what the settings are and how everything interacts with each other.

  • @meyatetana2973
    @meyatetana2973 Месяц назад

    Looks cool :D however thing I really hate about these kinds of things is you turn off the thrusters so it stops wasting Hydrogen and pistons and hinges and rotors destroy themselves.

  • @DataDownLynk
    @DataDownLynk Год назад +2

    You need some way for the "feet" to rotate around the X and Z axis in order to more effectively conform to practical terrain. Otherwise this is a outstanding testbed for the test at hand and shows promise for more successful iterations.

  • @ollie5927
    @ollie5927 Год назад +1

    Reminds me of that one episode of futurama with the super safe ship

  • @alejandrostrass2559
    @alejandrostrass2559 Год назад

    now THAT´S a space engineer

  • @saschadaniels6879
    @saschadaniels6879 Год назад +8

    How does the landing gear adapt to the different terrain heights?

    • @Retr007
      @Retr007 Год назад +1

      I think they use the wheel suspension, attaching a block where the wheel goes so then can manipulate the heigh and the suspension cushioning force

    • @Drowe71
      @Drowe71 Год назад

      My guess it would have to be something to do with the script that adjusts torque or strength settings on the rotors that you can see at work near the end.

  • @archaeologistify
    @archaeologistify Год назад +2

    Very sleek design - nice

  • @greyfox7431
    @greyfox7431 9 месяцев назад

    your insane how u do these things

  • @garmr1637
    @garmr1637 Год назад

    Yall Too dam good at this man

  • @DizzlerDazzler
    @DizzlerDazzler Год назад

    Looks like the new iShip

  • @blyatpotato9484
    @blyatpotato9484 Год назад

    Now put much finer little absorber landing gear under the landing gear to get smoother landing foothold

  • @maxx1o1
    @maxx1o1 Год назад

    this is just well done, nothing more to it.

  • @redbloodedamerican7256
    @redbloodedamerican7256 Год назад

    Oooh I'm want to replicate that now

  • @alexkorinth6459
    @alexkorinth6459 Год назад

    I don't want to say using hinges for suspension is a terrible way of doing it because it's clearly working great. But it feels counterintuitive to put such a great load on what is basically a loose cantilever. What was the idea behind that?

  • @BinaryKiller_Recoded
    @BinaryKiller_Recoded Год назад

    Cool, been working on a similar thing when it comes to wheels

  • @Volkaer
    @Volkaer 8 месяцев назад

    Made something similar, however the problem I had was the ship would just wobble indefinitely on the gear after the landing. Still struggling to get functioning landing gear on the said ship - every design I tried to make myself or even copied from the workshop just result in the landing gear getting mushed / squashed and disintegrating the moment it takes on the ship weight. Though the biggest issue is with the lag - I made a really cool and intricate piston / hinge / rotor setup for a 12 wheel landing gear, but it dropped my fps below 40 when I started installing those onto the grid :(

  • @stanvan9957
    @stanvan9957 Год назад

    this looks awesome, pls make a vid on how to set up that landing gear plsssss

  • @Chopsey0
    @Chopsey0 Год назад

    they really need to make it so you can turn of piston wobble

  • @error5202
    @error5202 Год назад

    Lord Klang is pleased!

  • @eaglenebula9080
    @eaglenebula9080 10 месяцев назад

    When the clang is real

  • @devineartwork2827
    @devineartwork2827 Год назад +2

    Genius

  • @TheVFXbyArt
    @TheVFXbyArt Год назад

    We need this vanilla!

  • @mattd7566
    @mattd7566 Год назад

    This feels like a new jeep commercial….. I

  • @Agora2021
    @Agora2021 Год назад

    That's just asking for the physics engine to wig out and send it into orbit in ten different pieces.

  • @SixDasher
    @SixDasher Год назад

    Every server admin's dream build.

  • @ovum_ordinarium
    @ovum_ordinarium Год назад

    it is strange that there are no cities on Earth

  • @greghoyt4061
    @greghoyt4061 4 месяца назад

    One must not tempt the wrath of Klang with such heresy…
    Okay, how’d you pull you this off???

  • @imofage3947
    @imofage3947 2 месяца назад

    Impressive.

  • @Siinwu
    @Siinwu Год назад

    Looks nice.
    too bad they break when u add weight to the ship or for some reason the terrain decides to clip into them, or if clang just says no.

  • @itsjust2hard
    @itsjust2hard Год назад

    mind
    blown

  • @ke6drl
    @ke6drl Год назад

    That's just great!😊

  • @shocker1209081
    @shocker1209081 Год назад

    I'm just imagining how bad that will blow up if Clang gets involved. 🤣

  • @erikssavrasevics1635
    @erikssavrasevics1635 Год назад

    So cool

  • @blitzar8443
    @blitzar8443 7 месяцев назад

    This is what I imagined space engineers was when I started playing but the constantly turning upside down in gravity when your jetpack is on, the physics clang and the confusing menus upon menus of similar looking options made me lose interest...

  • @skyfox585
    @skyfox585 Год назад

    Bro's gain value is too high.

  • @islandsspace
    @islandsspace Год назад

    Impressive, very nice......

  • @commondognut
    @commondognut Год назад +1

    Praise be Clank, may his wrath be not set upon you

  • @mrnopain
    @mrnopain Год назад +2

    So would you call that Quad Rotor Support? I assume the pistons share the tension.. This would be a proper test if you also found a naturally bumpy surface and see how those flat feet hand flexing back and forth..... otherwise this isn't even a real test.

    • @AH-64Delta
      @AH-64Delta Год назад +2

      The protruding blocks out of the ground simulate uneven terrain. It appears to be functioning fine.

    • @mrnopain
      @mrnopain Год назад +1

      @@AH-64Delta Because Simply Removing the platform and landing the the readily available ground wasn't easy enough.... yeah you're right. That perfectly simulates real landing conditions. You has like engineering degree to reall see what I totally didn't see.

  • @torianemoia
    @torianemoia Год назад

    do you have damage enabled on this world?

  • @Fixti0n
    @Fixti0n Год назад

    I love to make things like this on my ships.
    Unfortunately they keep blowing up.

  • @DmytroBogdan
    @DmytroBogdan Год назад

    Cool

  • @zat-1-fury
    @zat-1-fury Год назад

    Like the concept but it isn’t clang proof isn’t it

  • @TheNikotin33
    @TheNikotin33 Год назад

    Klang would like to have a word

  • @RushingToMyDoom
    @RushingToMyDoom Год назад

    Love this!

  • @romeah5697
    @romeah5697 Год назад

    Idk how many yimes I've watched this video...just trying to figure out how he did it

  • @friendlyfire3412
    @friendlyfire3412 Год назад

    Powered by Lord and Savior Clang(TRADEMARK).

  • @BrianFranklin-cv3xn
    @BrianFranklin-cv3xn Год назад

    My ship is to big for that but cool

  • @Anvarynn
    @Anvarynn Год назад

    Just wish the physics in SE wasn't so wobbly :|

  • @connorwilliams3542
    @connorwilliams3542 Год назад

    Try it out on some really bad terrain

  • @kieran6615
    @kieran6615 Год назад

    Put a Yeti sticker on it lol

  • @bwigtiddygothtwap
    @bwigtiddygothtwap Год назад

    This'll crash my pc xp

  • @rafaellefebvre716
    @rafaellefebvre716 Год назад

    I want this

  • @SurvivenTerry
    @SurvivenTerry Год назад

    Wow why are you not a dev of space engineers? Your clearly doing a better job

  • @Sokol51
    @Sokol51 Год назад

    Какой запас грузоподъёмности у водородной тяги остался, с учётом веса всего чертежа?