Every Ant Ranked In EOTU
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- Опубликовано: 12 сен 2024
- This is the unofficial official ant tier list for Empires of The Undergrowth. Some of these placements will be a surprise, some of these will not. In EOTU any ant can do good if you have enough of them and enough food to sustain them. Some are just better at getting to that point.
10:55 One day while looking through the enemy tool tip, I saw that it said "Increases ally attack/attack speed" and I thought to myself:
"Wait... does that mean it works on creatures as well? Not just other ants"
Went to the battle arena to test and... the answer is yes. I placed an uber Mantis vs an uber wolf, both with 50 lvl. 3 termite majors and they were attacking at a terrifying speed.
Good thing its only possible in the battle arens, right?
fire ants deserve their own "fire ant" tier above S. They're so ridiculously broken to the point where the game has to give you practically 0 food to balance them
Bullet ants are an easy s tier their tough to get but once you get the first ant it become significantly easier to get another ant aand just like 5 ants cause a boss to be stunlocked most of the time and their sheer damage and health make them counter ant tanks super well and they still tank a lot of hits against swarms, and once you grow your colony to like 100 ants they arnen't even that expensive to get going so yeah they're definitley op.
I like this, but i noticed the leafcutter supermajor is missing lol
I might be a bit late to the party but there is one thing i learned from the EOTU wiki. Is that you can produce a level 1 Bullet ant if you downgrade it after it was already level 3. Now the ups for it is that the Bullet is extremely powerful with the execution againts small creature that it is not required to be at level 3, with that you can retrieve most of the food you used on it back and make other bullet ants out of it, and the down thing is that fighting against larger creature would be less combat effective but at least more than enough numbers to permanently paralyze the creatures. Tho i haven't tried it cuz i dont have the game but i do wonder if that tactic is better.
Very interesting, feels like a fun thing to try in tug of war :D
@dead3y3_YT I do look forward for any update if it works👍
Kinda unfair how you ranked the wood ant melee so low for being bad at combat while it's job is to tank which it does super well
But ranked the termite major workers higher for being good at their job but bad at combat
Kind of agree, though it makes it tough when the melee are generally less cost effective than only using rapid fire and workers even in their own levels. I'm not sure how they stack up outside of that though. I'd guess that leafcutter majors are the best tank (for the cost), but there aren't a ton of great tank options
Is having tanks important though? If they can taunt and boost their defense sure, outside of that it may be better to just have fighters (and ranged if it's an option)
slave makers are only good at high levels (at level one they lose to a black ant, but at level 3 they beat a level 3 black ant).
at level 3 they also used to be on parr with level 3 leafcutter mediae. While it seems to not be the case anymore it was really impressive.
Hope it’s less baised this ti… oh no
Amazing breakdown, here's some areas I'd push back on or adjust:
The list is very top heavy; it isn't super clear in each tier how ants stack up against their own tier. Still, based on your breakdown:
1) Add s+ or x, or just move some ants down. Simpler to add at this point, but it isn't just fire ants in x. I think medics and termite majors have a place there, and termite minors could be moved up to s at that point. Confuse is crazy strong, though not as strong as infinite attack speed boost (T Major), doubling ant types (Medic), or the sheer cost effectiveness of fire ants (especially vigorous).
2) Workers feel really weird on the list, hard to place. You could kind of say the same for combat support (mortar and wood soldiers), but at least their main focus is still fighting. If termite workers are better food gatherers than regular workers, I guess they could be s/x tier based on your argument that it's about their purpose?
3) Taunt leafcutter ant feels like it could be in S as best tank. Not in X, but low S whether X is added or not.
I really love how the game makes a list like this so complicated! Are all scenarios weighted the same? How many of the ant are there? What tier are they? Are there other species or just the one? What are they fighting? Is it an open area or in a nest? Good stuff :D
Good video
Big headed major my beloved
Little black ants are fantastic early game, but they have a lower strength cap than other colonies. While they are cheap, they're very weak, and while it's easy to upgrade them all to level 3, it's also kind of required to make them last more than a few hits in a fight, and they can't be upgraded further. A level 3 LBA has 40 health and 3 damage and costs 72 food, while a level 1 black ant has 50 health and 3.6 damage and only costs 50, and can be upgraded further.
LBAs are heavily carried by their confuse ability, and once you're up against enemies that are immune to it you're in for a bad time. Additionally, there comes a point where you have so many ants there's no pint in making more and it's best to just start upgrading them, but that isn't much of an option since your LBAs are likely already fully upgraded, so all you can do is make more ants. So they're great in the early game, but debatably worse than even normal black ants in the lategame.
Also any AOE attack shreds them.
I also think you sold driver ants a bit short, the mass stun of majors plus their higher HP(140 at lvl1 vs 130 at lvl 3) and cheaper cost(160 vs 170) makes them better than army ant majors unless you can spam enough AA majors to get the damage buff up, and the minors, while twice as expensive as army ant mediae, have more than twice the health and almost twice the damage of army ant mediae, as well as up to double attack speed when low on health, making them far better than army ants unless the AA majors can survive long enough to get their damage boost up.
I was surprised by the ranking of LBA, though with a list like this there are a lot of ways to look at it. If you separate every ant from it's normal location and species (and ignore termite food being a thing) you could ask where each ant could fit. LBA could then be very cheap and cost effective, making it a great way to get an early lead and set up for more costly ants to sweep.
But it is pretty clear that A and S tier are very bunched up on the list. Fire ants yearn for another tier, medics are crazy good support in early and late game (so probably above LBA from that logic), and I'd argue termite majors are a bit undervalued being the most reluctant S tier.
I prefer vigorous over pervasive in all modes. The first round of hatching in the formicarium would be free as they've been waiting long enough, but that 2 minutes of massively increased stats gives them a slight edge over pervasive. Especially when fighting some creature that deals high area damage. Pervasive hardly ever gets the chance to become useful with a 90 second waiting time before the free hatching bonus kicks in. The hatching cost of vigorous also won't matter much as I always stock up a lot of food before starting a formicarium challenge.
You could say that bullet ants would still be in S-tier. Yes, they are incredibly expensive, but as soon as you have only 1 of them in your army they'll just obliterate anything. It doesn't matter if they're under attack or not. Their massive amount of health can easily tank everything, and their incredibly high damage will simply delete any ant and weak creature. Tested a group of them against a group of adult emperor scorpions (in my opinion the toughest of the large creatures)... The scorpions didn't stand a chance. I believe only one or not a single bullet ant died.
That would be awesome if the developers added daceton trap jaw ants in the rainforest tier.
You are overhyping the little black ant, their confuse is great but not as great as you say it is.
Them stunlocking a lot of creatures in numbers is amazing but other ants just destroy those creatures very quickly anyways so its not a huge advantage.
And in ant vs ant the confuse is great but still not S tier. And besides rapid fires are quite a bit better than little black ants.
I personally agree with everything except the wood ants - id switch them, the rapid fire are good but getting a wall of even just 30 mortar t3s with the splash damage wipes out everything
7:59 my favorite part lol
I would put the driver ant majors higher as they can nearly kill a leaf cutter major (Taunt) and there damage is super good and when they get to low health they have a knock back and can stun multiple enemies
imagine making a colony in eotu composed of ants of each tier like colony s tier how strong woulod it be ? how bad would colony D/trash be ? etc... It would be cool to see !
Personally I feel like stink ants would be a C tier.
While not in the video I would put the freeplay exclusive ant (Leafcutter super major.) at a C for being the most expensive ant in the entire game (2000 for the tile and 1000 to hatch.) And only being able to have only one in the colony, But your able to give it powers as you level up.
E
Man cant beg for likes correctly
@@barteknobnekroblox5611bro is not E
just put the fries in the bag bro
A monster about the probati I'm not sure about provisions buckle
Bullet ants are easily s tier also the fast regen is better the lean population since they regen so fast you can basicly have them never die by having leafcutters tank for them and retreating them continuously for healing. Also if you revive them with medics you can easily dominate colonies early game and you can get so much value off them. Also they barely regen without the fast regen so they will eventualy die their regen is so low
bullet ant should be at s tier atleast just because one bullet ant kills 20 fire ants =800 food one bullet 650 bullet >fire ant
Hmmmm tough, less fire ants but with vigorous could be stronger than bullet ant for same food or no?
More importantly, it depends on the scenario. Fire ants are more versatile because they are so cheap, they can get out there and help with food gathering and fighting early. I think you'd rather play any level with fire ants than with bullet ants.
The placement for Rufa melee is off IMO. In isolation the unit isn't very good, but as it's designed to work in a composition of wood ant ranged / melee, it should be ranked on that basis. Honestly worthy of B tier as it's a sidegrade to Formica Fusca soldiers that has more longevity which allows more damage from the ranged units to come in.
Let him cook again 🔥🔥🔥🔥💯💯
Driver ants are so OP they are better than the army ants
Hey bro you know termites are roaches you know that they're not ants bro😑😑😑
Termites are related to roaches and here it would be odd if they weren't on the tierlist.
Is my game bugged, or how is slave maker above black ant. They lose every time in even fight
At level 1
At level 2 and 3 slave makers can 1v1 a black ant of equal level with a decent amount of health remaining
Slavemakers have less stats at lvl 1 than black ants for their cost, but are about equal at lvl 2 and outright better at lvl 3
Get better
How am I not first
Nah bro is bugging if he thinks rapid fire ants even COMES CLOSE to Mortar ants. I mean they beat unlimited amounts of ANYTHING ( except wolf spiders). They are just cracked 😂🎉
They only beat that unlimited amounts of things if they have melees to take the aggro and prevent them from missing all their shots
@@Pikminman1000 that's how you use wood ants
Idk, heolx (who holds several records in eotu) did some tests before and concluded that rapid fires are better in most situations, mortars only being better in underground large grouped battles
@@preston_1087 I mean yeah. But wood ant rapid fires can actually hit their targets if they DON’T have melees. Mortars take so long to hit a target that most things walking directly at them can avoid direct damage until right up in their face.
Wait wheres the Super major leaf cutter ant in the extra level 'Adventure'?
Probably the same problem with the Bullet Ants.
If you can get it, it's literally god (50-area DMG attack is CRAZY) that has OP abilities (increase dmg taken + stun is BROKEN).
But it cost 2000 to place and 1000 to hatch.
@@alonelyperson6031also if you’re using antBZK’s modified colony in freeplay it doesn’t get those abilities
LET HIM COOK 🔥🔥🔥