As far as I'm concerned, photo-realism is essential for VR games if the industry wants to move out of its initial "VR Experiences" phase and move on to "VR Games" phase. Half Life Alyx is a good start. If valve is willing to push things far gameplay wise, then photo-realism will follow automatically.
If you like this tech, you should look into a game called "The Vanishing of Ethan Carter". That game is from 2014 and (correct me if I'm wrong) they used similar techniques. And yea, besides a cool story and atmosphere, the visuals are stunning as heck. Give it a look (see what I did there?), if you can.
@@ToSMaster12345 You aren't wrong; Ethan carter environmental assets were made using a process called "photogrammetry." A simplified way to explain it is being able to make a 3d object by combining data from multiple photographs. It appears they (may have) used photogrammetry while scanning in their materials. From what I gather, this appears to be a combination of point cloud scanning and photogrammetry and many other techniques. Obviously there is ray tracing. But if you look closely, the first person camera gently sways in such a way as to suggest you are indeed looking through a pair of eyes; you are a person walking through the space. Not sure if you played Hellblade Senua's Sacrifice, but that game featured Melina Juergens (The beautiful young woman featured in this video.) She was able to bring Senua to life by being strapped into motion capture suit and facial capture rigging and actually acting out scenes. Ninja Theory have since demonstrated that they are able to render a scene in real-time (or as close to real time as latency allows) This technology is merging the film and game industry in new and exciting ways. Even now, you can find youtubers that utilize these techniques to puppeteer digital avatars to help create their content. They are called "virtual youtubers" or "Vtubers." "CodeMiko" and "A.I. Angel" are two notable examples but there are many more. Gaming is truly evolving and it is changing other industries at the same time. :)
@@ToSMaster12345 Yes they used photogrammetry to 3D scan real-world environments, and it looks pretty dang good! Too bad the VR version was really lackluster in execution.
@@spacemanonearth8830 gameplay mechanics are far more important for VR games. Everything has to be interactive. Graphics aren't that important when you're inside the headset. How objects react to your actions is way more important.
Not only in engine, but real time. Just like HB2 trailer. I don't really get why people questioned UE & Houdini in the first place. These are typical features available within the engine & modern hardware.
@@sagii86 it's gonna be great with UE5s new features for practicaly compressing meshes in real time. I think it's called nanite or something. But that will allow them to really go a couple of miles with the realism. Chuck in optimization such as VRS 2 and Microsofts upcoming AI upscaling for Xbox it should really enable any developers to reach a new level.
@ppoetica It is not a CGI by any means. It's simply 8k photogrammetry assets with a procedural ocean shader, HDR skylight and raytracing reflections. Senua's face & body is also made by a photogrammetry scanner. There is nothing that indicates CGI if you familiar with UE.
Kind of weird that the teaser trailer will be over a year old when the game actually comes out. Seems like a little too long. Most people may have forgotten about it by now
@@bigmol1633 They dont even have unlimitted recources, they build themselfs a whole motioncapturing studio on the cheap and the scanner for the materials.
The most exciting info from this is that he said they are using this technology going forward for other games. So although this game might be a small tech demo limited to that apartment. We are going to see this technology used in more of their games going forward
With a proper writing and creative magic, a small apartment can become a mindbending, immersive experience. And yeah, love to see this kind of stuff, the stuff they did with Hellblade was awesome - it wasn't just another "bigger maps, more guns, more pixels, 9001 fps, more microtransactions", but rather some good research and development work, something that actually pushes the medium forward, adds new layers of depth, instead of stagnating on same old metrics.
@@buzzvuzz Totally agree with you, Maris. And what we also love Hellblade for are these sincerity and meaningfulness, putting something behind the game, what touches player's mind and what player can take with him after the end of the game. Very possible this is why Hellblade: Senua's Sacrifice became financially successful, which may show effective managers that probably timing, number of guns and size of boobs aren't the best selling points)
@@shotokanclau yes, That's how time works... you cant time travel so yes, they would have to wait for the game to be released finished. But you're probably a Cyberbug fanboy anyway
What these dudes are doing, this level of technical craziness, is kind of what I expected Cyberpunk 2077 to do sort of. Like insane revolutionary shit. Anyway, this looks amazing!
With current tech you simply can't achieve this level of detail at the scale of a open world game It can work here because it is a relatively small setting where every wall is within a few metres of the player
@@fleaspoon what's revolutionary is the tech and tools they are developing to make environments and textures more realistic than ever The fact they have the ability to copy real life to this level of detail In a game engine IS what is revolutionary
@@3adir_ those games are nothing to both console. Dont even touch the new technologies what built in the consoles. That shows nothing! Btw Xbox have some software problem. The drivers are not ready too. Need some time. Ps5 dev softwares are ready since 1 year. But its means nothing. Both are very strong. Ps5 can and will deliver this level of graphics too.
I somewhat expected there to be an ending cutscene in Senua's Sacrifice where she wakes up in a mental institution, so I'm ready for my mind to be blown if these two will come together!
You guys are doing mindblowing work. Hellblade changed my life forever and gave me a lot of clarity during a time when loss and trauma was threatening to rip my brain apart. I feel like I owe you guys forever for making that game, and I feel so lucky that we're getting a second one. Thank you for all your back breaking work.
I think this is the love letter to my Xbox when ever it's arriving I'm eager to experience our mental health issues that are gonna express in Ultra realism using both Procedural generation of world within game and photorealism TEAM NINJA THEORY AND XBOX GAME STUDIOS WE ALL ARE WITH YOUR AMBITIONS TOWARDS BETTER FUTURE IN GAMING SEE YOU SOON IN NEXT PAGE OF DEVELOPMENT DIARY YOUR BROTHER AND FAN AKSHAT BISEN
WOW...that’s literally mind blowing. 😲 First Microsoft Flight Simulator and now this. The Xbox Series X is going to belong in the Smithsonian when it’s all said and done. This has me EXTREMELY excited to see more of Hellblade II as well. This team is in a league of it’s own.
Man this is the most detail project/game I’ve ever seen. I can’t wait to play it whenever it comes out. Amazing job Ninja theory, you guys are definitely pushing the boundary of gaming. 😍
Hi Tam, I know you're reading. Hellblade Senua's Sacrifice is my favorite game of all time. Thanks for trying to be different, we're tired of generic open world games.
@@marcuslightbody6933 appearantly had been abandoned* there isn't a official confirmation about shoutdown serves or anything like that Still have players play it,they need to invest and risk more about there game, just with the time for we know Remember that rainbow six siege,for honor and sea of thieves had terribles launches too ,and now have they have there big player bases and hight activity. Anything can happen, just hope be good
@@pixelbitg9386 I know I know, I am just saying that wouldn’t it be possible without the cash backing of Microsoft, I really think MS first part will produce next level games this decade
One of my all time fav studios & #1 Microsoft studio!!!! Can’t wait to dive into every world you guys create! P.S. Would NT be interested in making a Star Wars or a Marvel game?? Would be cool to see the talented team at Ninja Theory work on an Iron Fist game! EDIT: Aside from Iron Fist, I could see NT taking on another Marvel character, Moon Knight... for obvious reasons ;)
After Halo Infinite and their initial Slip Space tech demo...and Cyberpunk, I'll just wait for the actual game release also the real challenge this generation, is with human models and facial animations
Halo and cyberpunk was crossplatform. This just nextgen. But honestly. Its just high quality textures. Nothing new. Ps5/series x can deliver it. (Dont misunderstand me. Looks really good.)
Fam... when all said is done. a decade later Ninja Theory may be the next Technology powerhouse studio in gaming. If anyone from Ninja theory see's this. Please be willing to share you knowledge with your peers for not not only gaming as a whole. But other industries we couldn't even dream this stuff could help with. Luv you guys
Definitely looking forward to this ever since the first trailer. I have a feeling this is as close to silent hill as its gonna get from now on. Silent Hill: The Apartment!! That ingame engine is looking amazing! Its gonna be epic!! This is what I wish Rockstar would do with GTA 6. Make you think its real. but its not. Or is it?
Hey @Ninja Theory Its been 15 months now. Are there any news on this? Did it get dropped? Or are you just keeping radio silence? I really just wanna know if its still being worked on or not and if it is how its going along and what we can expect.
When doing the side by side comparisons some of the created shots looked better than the actual shots. That’s saying something! Super stoked to see the final results!
Those reflections on the stove for in-engine imagine had me go "what the actual fuck?" I knew ray-tracing is good, but that's just something else. This is some next-level technical wizardry.
@@aagh8714 I'm not talking about them in technical terms, but how they are used in marketing the "next generation". RTX on its own is and has never been what makes something next gen.
You know you can't label photos as in engine renders right. That's false advertising. 😂😂😂 Honestly it's stunning, the attention to detail every bit of mesh is perfectly paired with a material. One thing though, it will be really jarring if the physics or sound isn't right, obviously you are probably working on that but our experience is the combination of our senses. If u get it to the right amount in a realistic fashion. This game will fly off the shelves and I'm sure people will absolutely love it. Even if it may give em nightmares 😂
Who remembers Euclideon? They will be so jealous of this project. Maybe in 10 years it will be really this advanced that we have millimeters details in games.
So I can see people doing well with objects and scenery, but I still feel like it will be a long time before character models become indistinguishable from human beings.
Yup, animations prolly won't match graphics again this gen. Hopefully some devs have some breakthroughs tho, they have alotta CPU power in consoles now.
That seems to the only problem. The apartment looks amazing but then you see the character model and it's like wtf. This is typical in these demos. I don't understand why they have a next gen looking environment but a last gen looking character model. Hopefully that was an early place holder for the teaser
@@-1nterruption-960 I think it's always going to be a challenge to get skin and the way light reacts to it and to get every subtle movement just right on a character model no matter how hard they try. Some of the best still have that Uncanny Valley effect.
This is how photorealistic games start.
As far as I'm concerned, photo-realism is essential for VR games if the industry wants to move out of its initial "VR Experiences" phase and move on to "VR Games" phase. Half Life Alyx is a good start. If valve is willing to push things far gameplay wise, then photo-realism will follow automatically.
If you like this tech, you should look into a game called "The Vanishing of Ethan Carter". That game is from 2014 and (correct me if I'm wrong) they used similar techniques. And yea, besides a cool story and atmosphere, the visuals are stunning as heck. Give it a look (see what I did there?), if you can.
@@ToSMaster12345 You aren't wrong; Ethan carter environmental assets were made using a process called "photogrammetry." A simplified way to explain it is being able to make a 3d object by combining data from multiple photographs. It appears they (may have) used photogrammetry while scanning in their materials.
From what I gather, this appears to be a combination of point cloud scanning and photogrammetry and many other techniques. Obviously there is ray tracing. But if you look closely, the first person camera gently sways in such a way as to suggest you are indeed looking through a pair of eyes; you are a person walking through the space.
Not sure if you played Hellblade Senua's Sacrifice, but that game featured Melina Juergens (The beautiful young woman featured in this video.) She was able to bring Senua to life by being strapped into motion capture suit and facial capture rigging and actually acting out scenes. Ninja Theory have since demonstrated that they are able to render a scene in real-time (or as close to real time as latency allows) This technology is merging the film and game industry in new and exciting ways.
Even now, you can find youtubers that utilize these techniques to puppeteer digital avatars to help create their content. They are called "virtual youtubers" or "Vtubers."
"CodeMiko" and "A.I. Angel" are two notable examples but there are many more. Gaming is truly evolving and it is changing other industries at the same time. :)
@@ToSMaster12345 Yes they used photogrammetry to 3D scan real-world environments, and it looks pretty dang good! Too bad the VR version was really lackluster in execution.
@@spacemanonearth8830 gameplay mechanics are far more important for VR games. Everything has to be interactive. Graphics aren't that important when you're inside the headset. How objects react to your actions is way more important.
This is gonna be so cool!
I think look better on ps5
Looking forward more Residents Evil
@@tigertony7724 it won't be on Play Station
@@tigertony7724 Dude wtf hahahah
Yup. I've heard that about Cyberpunk 2077 as well....
My mind keeps on telling me that isn't in engine even though it is. Absolutely unbelievable
My mind tells me this is all show and no go. Can't wait to see dramatic gameplay.... gameplay I haven't seen yet.
@@HaloGaming08 and they have Phil Spencer’s full backing
Not only in engine, but real time. Just like HB2 trailer. I don't really get why people questioned UE & Houdini in the first place. These are typical features available within the engine & modern hardware.
@@sagii86 it's gonna be great with UE5s new features for practicaly compressing meshes in real time. I think it's called nanite or something. But that will allow them to really go a couple of miles with the realism. Chuck in optimization such as VRS 2 and Microsofts upcoming AI upscaling for Xbox it should really enable any developers to reach a new level.
@ppoetica It is not a CGI by any means. It's simply 8k photogrammetry assets with a procedural ocean shader, HDR skylight and raytracing reflections. Senua's face & body is also made by a photogrammetry scanner. There is nothing that indicates CGI if you familiar with UE.
My mind is blown. You guys are doing incredible work. Truly amazed at the level of detail and immersion.
All the xbox studios need to have these cool development journals and they should be on the console home page
YESSSSSS!!!!
wow that would be amazing
this is why Microsoft bought Ninja Theory!!
Yep, leadership in the studio seems good, also they’re a private company. Seems that MS doesn’t shows interest in most Public conpanies.
I hope they dont destroy them.
@@TheMusic4Soul destroy them? Dude ninja theory is better than ever and only gonna improve
@@TheMusic4Soul Ms said that they won't say how the studios have to do their homeworks, the're free, they can do however that they want to do 🙃
@@TheMusic4Soul you can stop now
Hope to see some diaries about hellblade 2 in the future as well!
I'm sure that's almost a save bet given all the dev diaries they made for the first one
We'll have to wait for more 5 to 6 months to watch another episode
@@kartoffelbiene That was before Microsoft bought them. Now they have a publisher and therefore have to obey certain restrictions.
Yeah... And maybe The Insight Project updates as well)
Kind of weird that the teaser trailer will be over a year old when the game actually comes out. Seems like a little too long. Most people may have forgotten about it by now
I'm really happy that now ninja theory have the freedom to create wherever they want, this is a special studio, you can notice.
This is what happens when you give the most talented people near unlimited resources.
@@bigmol1633 They dont even have unlimitted recources, they build themselfs a whole motioncapturing studio on the cheap and the scanner for the materials.
@@Adrian_12347 But they have now!
This is why xbox does not control so much of the game developement, much better than what other gaming companies do to their studios.
@@Adrian_12347 they kinda do, u know ninja theory is owned by microsoft right? and money definitely isnt a problem for microsoft
I feel like one day Melina Juergens is actually gonna go insane
EA devs: Frostbyte is weird when they don’t have guns.
Ninja Theory devs: IMMA MAKE YOU SMELL THIS CARPET
BF6 pode ser algo nesse nível
@@jjjorde verdade mano, Battlefield se supera a cada game, só falta ele ser bom... Que a EA não estrague! 🙏
@@GuiGui-zr4bs acho ele vai ser parecido com o BF3 e vai ser guerra moderna, segundo rumores. Se for isso mesmo, é quase certo que vai ser ótimo
@@jjjorde espero que sim, faz falta
This guys haircut has been progressing in stages over the years and I think it's about to finally jump the shark
It reminds me of mimic from Prey. In a way that it's changing in each new video and no one notices it.
@@katamarankatamaranovich9986 Like the coffee cup lol
@@sellingacoerwa8318 yeah, better put a sticker "not mimic" on the real one
The most exciting info from this is that he said they are using this technology going forward for other games. So although this game might be a small tech demo limited to that apartment. We are going to see this technology used in more of their games going forward
"Small" projects like these are so dn good for a studio, these allows devs to experiment and try new things.
With a proper writing and creative magic, a small apartment can become a mindbending, immersive experience. And yeah, love to see this kind of stuff, the stuff they did with Hellblade was awesome - it wasn't just another "bigger maps, more guns, more pixels, 9001 fps, more microtransactions", but rather some good research and development work, something that actually pushes the medium forward, adds new layers of depth, instead of stagnating on same old metrics.
@@buzzvuzz Totally agree with you, Maris. And what we also love Hellblade for are these sincerity and meaningfulness, putting something behind the game, what touches player's mind and what player can take with him after the end of the game.
Very possible this is why Hellblade: Senua's Sacrifice became financially successful, which may show effective managers that probably timing, number of guns and size of boobs aren't the best selling points)
3:53 lol the in-engine seems more realistic than real life
This! Dam in-engine pics have more ray tracing than real life
Thought the same thing. LOL
Some of the other examples were better. In this one the reflections calculations differ a lot from real life
Microsoft did a very smart decision by acquiring Ninja Theory. A very talented studio
In-engine looking better than real life....wtf
Yeah the sink legit looked better than real life one.
thanks xbox
Now, just keep waiting 🤣
@@shotokanclau yes, That's how time works... you cant time travel so yes, they would have to wait for the game to be released finished. But you're probably a Cyberbug fanboy anyway
this will be the next best looking game ever after Flight Simulator.
Hellblade 2 também deve bebe dessa fonte
@@jjjorde i really dont know what you said but I guess it has something to do with Hellblade 2 being awesome looking? If so, oh yeah.
@@gablad9238 portuguese plz
The Diaries are back ! Finally !
Now you got me hyped about Mara as well. I can't wait!
Damn that in game rug zoom detail isinsane
More "Real" than reality...
yeah you can smell it too right ? it stinks
@@youniplays7523 yep, these people that have been working on something for years...experts in their fields...vs some guy on the internet...
@@ryangow4881 You killed him
Ikr rather scary isn't it!? I'd imagine a point where people will rather be in a reality like this instead of the one we currently live in
@@nickguzman1734 Yeah. I've always thought video games would be the catalyst for people wanting to "live" in gaming worlds someday
Xbox 🔥🔥Ninja Theory⚡❄
This is fascinating stuff :) looks incredible and i could listen to y'all talk for hours
Ninja Theory can tell a damn great story and now they're bringing photorealism into the mix... This really is a special studio.
Xbox Series X Excluuusiiiiiive
And PC
What these dudes are doing, this level of technical craziness, is kind of what I expected Cyberpunk 2077 to do sort of.
Like insane revolutionary shit.
Anyway, this looks amazing!
What you wanted just impossible today. Textures are too big. Especially for a Night city level. But both system will deliver this kind of graphix.
Cyberpunk still looks disgustingly good on PC.
With current tech you simply can't achieve this level of detail at the scale of a open world game
It can work here because it is a relatively small setting where every wall is within a few metres of the player
Why is revolutionary to copy reality?
@@fleaspoon what's revolutionary is the tech and tools they are developing to make environments and textures more realistic than ever
The fact they have the ability to copy real life to this level of detail In a game engine IS what is revolutionary
They recreated the dust of an apartment WTF??? Amazing job, guys.
We wanted to make level in a house, so we build the house irl
Only on xbox series X 😍😍😍😍
@@3adir_ most powerful console and game pass 😘
Thank you Microsoft make me so proud
@@3adir_ and why does it mater to you he likes Xbox better?
Like just let him be, dude. Nobody gives a fck about console war no more
@@3adir_ that's why cyberpunk and star wars and dirt 5 works better on xbox 😂
I guess I was wrong
Seems like there's still some idiots that get mad when someone mentions another console
Any way, you do you
@@3adir_ those games are nothing to both console. Dont even touch the new technologies what built in the consoles. That shows nothing! Btw Xbox have some software problem. The drivers are not ready too. Need some time. Ps5 dev softwares are ready since 1 year. But its means nothing. Both are very strong. Ps5 can and will deliver this level of graphics too.
Ok, i'm actually impressed by this
This is the minimum detalization you'll need for a VR project.
Real life definetly needs a patch looks a little rough
Hope I get access to he cheat engine too
Keep using that big daddy microsoft money. Can't wait ;)
What if Project Mara and Hellblade are in the same universe, and actually have the same protagonist experiencing the two worlds with her mind?
I somewhat expected there to be an ending cutscene in Senua's Sacrifice where she wakes up in a mental institution, so I'm ready for my mind to be blown if these two will come together!
How to burn your computer :) great work can't wait to see Senua 2
You guys are doing mindblowing work. Hellblade changed my life forever and gave me a lot of clarity during a time when loss and trauma was threatening to rip my brain apart. I feel like I owe you guys forever for making that game, and I feel so lucky that we're getting a second one. Thank you for all your back breaking work.
Yes yes yes YES!!!!!!
My mouth was just dropping while watching this. Incredible!
I think this is the love letter to my Xbox when ever it's arriving
I'm eager to experience our mental health issues that are gonna express in
Ultra realism using both
Procedural generation of world within game and photorealism
TEAM NINJA THEORY AND XBOX GAME STUDIOS
WE ALL ARE WITH YOUR AMBITIONS TOWARDS BETTER FUTURE IN GAMING
SEE YOU SOON IN NEXT PAGE OF DEVELOPMENT DIARY
YOUR BROTHER AND FAN
AKSHAT BISEN
wow how incredible everything looks I look forward to the game hopefully there will be a gameplay soon
Espero que eles façam algo nesse nível em Hellblade 2
WOW...that’s literally mind blowing. 😲 First Microsoft Flight Simulator and now this. The Xbox Series X is going to belong in the Smithsonian when it’s all said and done. This has me EXTREMELY excited to see more of Hellblade II as well. This team is in a league of it’s own.
Xtremely Xcited
Man this is the most detail project/game I’ve ever seen. I can’t wait to play it whenever it comes out. Amazing job Ninja theory, you guys are definitely pushing the boundary of gaming. 😍
I’m excited for the game to come out, I’ve never seen anything look so real before
Ninja Theory is definitely one of the most exciting studios working today. Can’t wait to learn more about Project Mara and Hellblade 2!
We need more trailer about hell blade 😡😡😡😡😡
Ninja Theory.... You truly have my attention now. Yawl about to make something astounding! I think it's time to see HellBlade 2 again...
Hi Tam, I know you're reading. Hellblade Senua's Sacrifice is my favorite game of all time. Thanks for trying to be different, we're tired of generic open world games.
Nice to see them using Blender in a high-end project, if only Blender had more Houdini like tools.
Omg. More behind the scenes please.
I can't wait for this and Hellblade 2.
Cool to know more about this project
But... something gonna be done about bleeding edge???
It has been 5 months since last patch ;-__-
It's been abandoned bro
Not big enough player base to warrant investing more resources
@@marcuslightbody6933 appearantly had been abandoned*
there isn't a official confirmation about shoutdown serves or anything like that
Still have players play it,they need to invest and risk more about there game, just with the time for we know
Remember that rainbow six siege,for honor and sea of thieves had terribles launches too ,and now have they have there big player bases and hight activity.
Anything can happen, just hope be good
Really burning through that Microsoft cash 😂
Edit: please stop replying as if I am saying they are doing something bad, I am not saying that at all.
to build an engine and can procedurally generate this level of image quality and will likely be re-usable.. I'd call that a good spend
@@pixelbitg9386 I know I know, I am just saying that wouldn’t it be possible without the cash backing of Microsoft, I really think MS first part will produce next level games this decade
@@AzaJabar The cash they're using are probably pennies compared to the whole.
One of my all time fav studios & #1 Microsoft studio!!!! Can’t wait to dive into every world you guys create!
P.S. Would NT be interested in making a Star Wars or a Marvel game?? Would be cool to see the talented team at Ninja Theory work on an Iron Fist game!
EDIT: Aside from Iron Fist, I could see NT taking on another Marvel character, Moon Knight... for obvious reasons ;)
Nothing can beat the realism of The Quiet Man(TM)!
... wow... impressed, I hope the micro details will be visible in the game ^^
This game looks soooo real. Thanks to the power of Xbox Series X.
After Halo Infinite and their initial Slip Space tech demo...and Cyberpunk, I'll just wait for the actual game release
also the real challenge this generation, is with human models and facial animations
Halo and cyberpunk was crossplatform. This just nextgen. But honestly. Its just high quality textures. Nothing new. Ps5/series x can deliver it. (Dont misunderstand me. Looks really good.)
Well Cyberpunk is mostly fine on PC. They should have polished it more though.
If gameplay experience looks like this on Series X imma cry of happines!
So is this game gonna be like a PT...or companion piece to Hellblade 2??? 🤔
Fam... when all said is done. a decade later Ninja Theory may be the next Technology powerhouse studio in gaming.
If anyone from Ninja theory see's this. Please be willing to share you knowledge with your peers for not not only gaming as a whole. But other industries we couldn't even dream this stuff could help with. Luv you guys
Why Mara? This is somehow connected with Mara-the goddess of death in Slavic mythology?
Imagine Bethesda sharing this technology for ES6 😲
Ninja Theory = First Real Next Gen Game Dev Studio.
This is Absolutely Amazing.
Just admit it... You are creating braindance aren't You?
This is gonna be interesting
Definitely looking forward to this ever since the first trailer. I have a feeling this is as close to silent hill as its gonna get from now on. Silent Hill: The Apartment!! That ingame engine is looking amazing! Its gonna be epic!! This is what I wish Rockstar would do with GTA 6. Make you think its real. but its not. Or is it?
Hey @Ninja Theory
Its been 15 months now. Are there any news on this? Did it get dropped? Or are you just keeping radio silence?
I really just wanna know if its still being worked on or not and if it is how its going along and what we can expect.
if you know what to look for its obvious the in game isn't quite perfect, but its getting damn close... truly impressive work ninja theory...
53 sony boys is crying...
Hell, is the world we in even real? What happens if we go passed that? I'm tellin y'all, we in the matrix.
LIDAR is the future.
Bring back to life Bleeding Edge, you let that game die to soon
i hope this comes to the swtich.... i want 10 fps and 240p and the game crashes if you move faster then a walk
Honestly, in-engine looks better than real life
This is mind blowing!!! I want to visit your location one day, it's one of my dreams ^^
Ninja Theory is going to be able to do some pretty amazing things now that they have Microsofts money to play with
Hellblade in office the game
Amazing.
Definitely exciting for anyone in the Xbox eco system
Honestly a horror game by Ninja Theory is exactly something that isn’t available on the market yet
I mean, I guess you could see Hellblade as a horror game
@@eduardosantiago6948
Isn't it literally a game about horror, though?
@@madmouse4465 more of an action adventure rooted in horror themes.
When doing the side by side comparisons some of the created shots looked better than the actual shots. That’s saying something!
Super stoked to see the final results!
Absolutely overwhelming. Dedicated and talented engineering right there!
......MACHINE LEARNING + MIROSOFT ASSURE / DOWNLINK TO XBOX SX...done.
Meh. Photo realistic apartments have been done before in demos.
Can't wait to see an update on this. I've been so stoked for years now.
I am honestly baffled, this team has a sense of creativity that no one else has
*Looks at Xbox Series X* You can do that?! BRUH! Glad i got you when i did! 😊👍 #Xbox
Gamertag: BloodOath77
Lol after reading this comment I did the same. Got the Series X delivered to my house on launch day 🙌
3:11 Please Welcome Virtual Dust!! Now we will have to clean and dust in out games too!!! lol 🤣
Those reflections on the stove for in-engine imagine had me go "what the actual fuck?" I knew ray-tracing is good, but that's just something else. This is some next-level technical wizardry.
Hope to see Hellblade 2 this year
Ray tracing has nothing on this.
"I don't know what Ray tracing is"
you know its not one or the other, ray tracing is a tool to simulate lighting and reflection
@@aagh8714
I'm not talking about them in technical terms, but how they are used in marketing the "next generation". RTX on its own is and has never been what makes something next gen.
The Matrix, version 0.01.
Man i love this studio!
this game is going to be amazing.
Watching blender used in game studio makes me happy
Can you at least just do one more skin update for Bleeding Edge? Its literally one of my favorite games and has so much potential. 🥺🥺
Better would be balance this game, Miko is so unavailable to use now and can't touch us is really frustrating to deal in power cell.
🖤💚🖤💚🖤💚😏 can't wait
You know you can't label photos as in engine renders right. That's false advertising.
😂😂😂 Honestly it's stunning, the attention to detail every bit of mesh is perfectly paired with a material. One thing though, it will be really jarring if the physics or sound isn't right, obviously you are probably working on that but our experience is the combination of our senses. If u get it to the right amount in a realistic fashion. This game will fly off the shelves and I'm sure people will absolutely love it. Even if it may give em nightmares 😂
Who remembers Euclideon? They will be so jealous of this project.
Maybe in 10 years it will be really this advanced that we have millimeters details in games.
So I can see people doing well with objects and scenery, but I still feel like it will be a long time before character models become indistinguishable from human beings.
Yup, animations prolly won't match graphics again this gen. Hopefully some devs have some breakthroughs tho, they have alotta CPU power in consoles now.
That seems to the only problem. The apartment looks amazing but then you see the character model and it's like wtf. This is typical in these demos. I don't understand why they have a next gen looking environment but a last gen looking character model. Hopefully that was an early place holder for the teaser
@@-1nterruption-960 I think it's always going to be a challenge to get skin and the way light reacts to it and to get every subtle movement just right on a character model no matter how hard they try. Some of the best still have that Uncanny Valley effect.
will there ever be a next episode T.T