Blender 2.8 3D Object removal projection painting (part 3)
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- Опубликовано: 8 июн 2019
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Projection painting:
PART1: • Blender 2.8 Texture ex...
PART2: • Blender 2.8 Panorama s...
Camera tracking:
PART1: • Blender 2.8 Camera tra...
PART2: • Blender 2.8 Camera tra...
In this blender 2.8 tutorial we go over how to remove 3D objects from your shot. We will be using projection painting to generate a cleanplate that we can track onto our shot. This is the third and final part of the projection painting series.
i just learned to make a donut in blender. but this.. this is true sorcery, i love it
These tutorials have been absolutely amazing! I've been using blender for years and didn't even know it had this kind of power in the compositor
Your content is so high quality, keep up the good work! You've got a new patreon supporter.
Time to cut out my friends from videos!
Can anyone give me a hand? After I use my clone brush to paint the "original" uv for the first frame, I change the frame and re project the "projected" UV from view but then my "original" UV gets completely messed up. What is going wrong? It seems like the UV didn't unwrap correctly but I'm not sure how to fix it.
This is exactly what Stalin would’ve wanted
I'm gonna keep commenting this on every new video because the algorithm needs to catch on already, but these videos are insanely high quality. I can't even begin to understand how hard you must work to put out such good stuff so consistently. Keep it up, please! I'm learning tons!
The original Footage is filmed at such a high frame rate it looks fake. Maybe try bringing it down to 24fps to make it look more realistic. But thanks for the vid
When I start texture painting, The footage is alot dimmer. Is there a way to bring up the brightness? or what am i doing wrong?
this older video of yours with the 2.8 version of blender just helped me earn 500€ for a wire removal freelance job, man! thank you so much
Holy f*ck dude. You've crushed tutorial creation. Wonderfully complete, yet you know we have pause capabilities... so you SMASH us with data and trust us to unpack it at our own pace. I truly appreciate the completeness of your work. Thank you.
Blows my mind... Can't believe I never thought of a 3d matte.
zero chit chat , full throttle narration.. this should be a thing..great
I've learned 1 hour worth tutorial in 8 minutes already. I love you, man!
Damn ! Man who be you ???? Tracking, adding 3d stuff to live footage and make it look super realistic... These i can get it... But THIS ! Nooooo how did you event come out with such an idea ????
You are the hero we need
Outstanding work however one little thing; When tracking a matte (or animating anything) set the first frame and the last then the middle, then the quarters, eighths etc. This produces way smoother animation ;o)
The way you make Tutorials is really amazing and intutive man... Such passion towards blender and thanks for teaching us some epic new stuff which no one have never done or experrimented with before.... Amazaing as always... cheers mate
OK this is awesome. I've been using blender for about four years but never looked into the composition and video editing stuff. Thank you very much. You made a subscriber out of me.
Hey! You learned to subdivide instead of adding loop cuts! The next thing you're going to tell me is that you decided to begin exporting your frames to an optimal format like TIFF or something.