When I played this mod when it came out it was like going back in time, it really captures that Halo CE vibe extremely well. Thank you guys for making this
easy but a long process. everything is scripted out so exactly what i defined was done, but figuring out exactly what that would be is what takes the longest.
the two kind of go hand in hand. i was learning as I went, this was the first time I'd ever done anything in halo beyond sound design, so it was a process of trying things out to learn how systems work, making adjustments and tweaks, occasionally redoing older ideas because i decided i wanted to change them to a new method, and so on
Definitely one of my favorite standalone mod missions, the presentation is great and I hope you guys make another sometime!
When I played this mod when it came out it was like going back in time, it really captures that Halo CE vibe extremely well. Thank you guys for making this
Thank you for playing!
Are y’all going to make anything more like this level ?
How frustrating was it to figure out how to control the cutscenes?
easy but a long process. everything is scripted out so exactly what i defined was done, but figuring out exactly what that would be is what takes the longest.
@@NeoTeAika So, acting as a director took longer than the tedium?
the two kind of go hand in hand. i was learning as I went, this was the first time I'd ever done anything in halo beyond sound design, so it was a process of trying things out to learn how systems work, making adjustments and tweaks, occasionally redoing older ideas because i decided i wanted to change them to a new method, and so on