@@GabitzuV, yes, but this does not make the game bad or unworthy of completion. The most interesting experiments in the series often became non-canonical)
When I was a kid, that first vampire boss ended up grabbing me and biting me, turning me into a vampire. When I beat him, I turned Cornell around and saw his transformed face with the fangs on it. It scared me so bad that I turned off the game and went to bed immediately. In short, that bastard was responsible for so many of my nightmares as a kid and it felt cathartic seeing you beat his ass.
@@sapphirejade5029 Yeah. That thing turns you into a vampire if it bites you. It damn near traumatized me and made me afraid of vampires for the longest time lol.
@@sapphirejade5029 Naw, it's not on switch and it scared me like it did cuz I had yet to see something like that as a kid. Now that I think about it, that game was bold because you don't see that happening in any of the castlevanias that followed after. It kinda has my respect for that now.
@T-Wade1993 you make a good point. I'm currently working on Cornell as my Halloween cosplay for this year. It's a challenge, but I'm having fun with the experience.
Underrated gem and misunderstood. Imagine if the game was given a remake! It'd be absolutely fun! I'm doing the honor by cosplaying Cornell for Halloween. So much fun!
Did this version get hate too? I thought people liked this one better than the first one, still i agree the hate is undeserving. Tho most who hate on it never actually played them, they're just copying after popular videos that trashed on it. Its rough but yea its an early 3d game, of course its not going amazing, but it still has many good things about it.
The problem isn't that it's a bad game. It's that it's a bad Castlevania game. If it hadn't been saddled with that title it would have been another amusing, kind of charming fantasy adventure with all the usual N64 jank that made it so tricky to master.
@@natp8387 Matter of fact, there's a lot of respect given to the original Castlevania atmosphere and feeling, not to mention all the nods to previous games. The story in itself isn't that much of a change compared to what was done before, the new characters don't feel out of place at all, pretty much the same with every places you visit, so I don't know how it's a bad Castlevania game. Might be janky, I'll give you that, but still far better than any IGAvania, hands down.
When I broke through the first generation, I moved the nitroglycerin level and the jumping level of the magic tower, which was torture to death. I had to grab the edge to climb up and press the corresponding direction. In this generation, I can just press it to climb up. The protagonist's long distance The attack power is super high, and you can also transform into a werewolf to kill the boss, making it very simple and fun.
so at the end lasers and machinguns existed in the ancient centuries, that explains why we can get a electric guitar or laser guns in curse of darkness
I love how Harpy got the best Battle theme in game, while Gilles de Rais got Rondo of Blood one (not to mention, I can understand, why there are no Vampire boy and Vampire Girl boss, but come on - those were the best boss in Original game)(.
Because it plays like dogshit, which is terrible because it is also a platformer. And the sound design is the most basic, bland music you can have for a videogame which is miles behind what other castlevanias have.
Some people in the fanbase compared it to Symphony and said it was terrible because it was nothing like symphony (i love symphony too, but the comparison was bullshit, they are clearly two really different games with outstanding quality)
I really enjoyed this Castlevania game despite all the hate for it. It is as close as you can get to turning Castlevania 1 into 3D. Also this game was the darkest and grimiest Castlevania of the whole franchise. It’s the only Castlevania game that has gore at a T rating. This game reminds me a lot of Nightmare Creatures game.
@@alescano3504 I have not played the game personally but a lot of friends have said it has bad controls but you could be right--although a lot of games from this era were pretty awkward, for instance in the way in the controls how the character juts forward and how it's awkward to turn.
@@RareSeldas Sorry, couldn't answet before. I personally disagree, i think controls in CV64 are really, really good, especially if you compare with modern parry and dodge combat based games (in the vein of the souls games). The only issue is the camera that sometimes does weird things, but those moments are really scattered through, and you have at the same time great cameras that were implemented when there was little consensus about camera in 3D. About the movement: obviously it is not a metroidvania, it is an early 3D somewhat non linear game. Controls are different than SOTN, for example. Movement is heavy ala Tomb Raider, you need to consider jumps and surfaces, but that makes it deeply satisfying. About the combat: the combat is really good, seriously, REALLY. It is clearly inspired by OoT, but does everything better. Hitboxes are exquisite. The attacks are varied and different from each other (you have to attacks per character, different for Carrie-Reindhart), you have a damaging slide and the ability to dodge quickly enemy attacks. The dodge mechanic is surprisingly well implemented. Overall you have to approach the combat as a dodge and parry game ala souls, as opposed to the more combo based games like DMC or GoW. Overall: i really recommend you to try them. If you have a PC, you can emulate CV64/LoD with low level emu with simple64 or high level (enhanced resolution, widescreen, texture packs) with RMG or PJ64 (Rosalie's instaler). Just ask and i can help! Thanks for letting me talk about a game i love
Also, about the awkward way to turn: i guess your pals where talking about tank controls. Those were the controls used in horror games and were popularized by Resident Evil. I never liked them, but they work in that context. Tank controls means you have to stand still to change direction (rotating) like a tank. It was a solution for 3D in the context of RE (pre-rendered backgrounds) and the PS1 (no analog, just d-pad). It was barely used in action platformers because it is awful. SM64, Oot, Crash, Sonic Adventure, Tomb Raider, all those games set the standard for good and responsive movement in 3D. CV64 is along those lines. But if you want to see a platformer with tank controls, Bubsy 64 has those. It is painful. You can also check some more action combat games with tank controls, like Vampire Hunter D for the PS1. Again, painful in my experience. They were left behind after the fifth generation of games, thankfully
@@alescano3504 then you clearly have never played a game with good controls in your life lol platforming is specially egregious and the combat is slow, sluggish and stiff, enemy attacks are easy to dodge and locking on sucks
О! Нойс! А таки решил обе версии пробежать и 64, и LoD. Все таки хочу видеть в чем разница. Музыка местами, кстати, напоминает House of the Dead. Например, третью в битве с Water Dragon, да и часто звуки сходные попадаются.
Boss list:
00:24 01 Water Dragon
02:26 02 Giant Skeleton
04:08 03 Weretiger
05:42 04 Werewolf
08:05 05 Giant Skeleton
10:51 06 Guardian Skeledragons
11:59 07 Cerberus
14:32 08 Vampire
15:26 09 Master Oldrey
17:32 10 Gilles de Rais
19:51 11 Harpy
22:29 12 Crystal
23:48 13 Wereleopard, Werewolf, Minotaur, Giant Werewolf
30:28 14 Ortega
33:55 15 Renon
37:17 16 Count Dracula
40:57 Final Boss - Dracula Ultimate
43:36 Ending
Передаю привет автору сайта Castle of Dracula))
This game isn't part of the official Castlevania timeline.
@@GabitzuV, yes, but this does not make the game bad or unworthy of completion. The most interesting experiments in the series often became non-canonical)
@@GabitzuV and?
When I was a kid, that first vampire boss ended up grabbing me and biting me, turning me into a vampire. When I beat him, I turned Cornell around and saw his transformed face with the fangs on it. It scared me so bad that I turned off the game and went to bed immediately. In short, that bastard was responsible for so many of my nightmares as a kid and it felt cathartic seeing you beat his ass.
WAIT!! WHAT?!😱
@@sapphirejade5029 Yeah. That thing turns you into a vampire if it bites you. It damn near traumatized me and made me afraid of vampires for the longest time lol.
@T-Wade1993 oh no!!🤣🤣🤣 Now I'm kinda scared to play it and I have NO idea if the game is available on the Switch.
@@sapphirejade5029 Naw, it's not on switch and it scared me like it did cuz I had yet to see something like that as a kid. Now that I think about it, that game was bold because you don't see that happening in any of the castlevanias that followed after. It kinda has my respect for that now.
@T-Wade1993 you make a good point. I'm currently working on Cornell as my Halloween cosplay for this year. It's a challenge, but I'm having fun with the experience.
Man, how i miss these genuine, 3d Castlevania...😢
Likewise, but lets be honest. They don't control very well.
@@otherprisma7354unfortunately 😔
@@otherprisma7354 easily solvable if FUCKonami still cared about making games nowadays, pre-PS3 era was too early for a 3D Castlevania
Very few games control well on the N64... 🧂They added realistic movement for a 64 game🧂...
Underrated gem and misunderstood. Imagine if the game was given a remake! It'd be absolutely fun! I'm doing the honor by cosplaying Cornell for Halloween. So much fun!
Whoa, people remembers Castlevania 64!!! Easily my favorite game of the franchise. Every aspect of it is so well crafted
This thing is your favorite? Wow
I've always liked this game. The hate it receives from most Castlevania fans is undeserved.
The game is rough, but there's still a charm to it.
Did this version get hate too? I thought people liked this one better than the first one, still i agree the hate is undeserving. Tho most who hate on it never actually played them, they're just copying after popular videos that trashed on it. Its rough but yea its an early 3d game, of course its not going amazing, but it still has many good things about it.
@@AkumetsuLord Many people simply combine this game with the previous one. Ignoring all of the massive improvements that LoD has over Castlevania 64.
The problem isn't that it's a bad game. It's that it's a bad Castlevania game. If it hadn't been saddled with that title it would have been another amusing, kind of charming fantasy adventure with all the usual N64 jank that made it so tricky to master.
@@natp8387 Matter of fact, there's a lot of respect given to the original Castlevania atmosphere and feeling, not to mention all the nods to previous games. The story in itself isn't that much of a change compared to what was done before, the new characters don't feel out of place at all, pretty much the same with every places you visit, so I don't know how it's a bad Castlevania game. Might be janky, I'll give you that, but still far better than any IGAvania, hands down.
When I broke through the first generation, I moved the nitroglycerin level and the jumping level of the magic tower, which was torture to death. I had to grab the edge to climb up and press the corresponding direction. In this generation, I can just press it to climb up. The protagonist's long distance The attack power is super high, and you can also transform into a werewolf to kill the boss, making it very simple and fun.
Castlevania Legacy of Darkness😁🤩👍🎮
Hey you missed the chicken on the impaled body on the stick by the werewolf fight. Also good job on not taking damage from those Cerberus
My favorite castlevania
so at the end lasers and machinguns existed in the ancient centuries, that explains why we can get a electric guitar or laser guns in curse of darkness
Ancient century.... Sure 👍
I had no idea this game existed.
I love how Harpy got the best Battle theme in game, while Gilles de Rais got Rondo of Blood one (not to mention, I can understand, why there are no Vampire boy and Vampire Girl boss, but come on - those were the best boss in Original game)(.
I expected death... I hate him as boss in every game since he always gives me trouble more than other bosses but still one of my favorite
Very underrated gem.
I don't know why there are so many stupid people who hate this game.
Because it plays like dogshit, which is terrible because it is also a platformer. And the sound design is the most basic, bland music you can have for a videogame which is miles behind what other castlevanias have.
Skill issue, i guess?
The 3D Castlevania games back then were two versions for PS2 and two for N64.
I guess so.@@mimicinabox2547
Some people in the fanbase compared it to Symphony and said it was terrible because it was nothing like symphony (i love symphony too, but the comparison was bullshit, they are clearly two really different games with outstanding quality)
You can see Legacy of Kain show castlevania respect as the patriarch of vampire games.
Senti falta Boss do Castlevania shadowserg eu gosto muito desse jogo
I really enjoyed this Castlevania game despite all the hate for it. It is as close as you can get to turning Castlevania 1 into 3D. Also this game was the darkest and grimiest Castlevania of the whole franchise. It’s the only Castlevania game that has gore at a T rating. This game reminds me a lot of Nightmare Creatures game.
If this game had a proper remake with solid controls and physics it'd prob be pretty popular.
I'd love a remake, too. But i fail to see where this game has bad controls or physics
@@alescano3504 I have not played the game personally but a lot of friends have said it has bad controls but you could be right--although a lot of games from this era were pretty awkward, for instance in the way in the controls how the character juts forward and how it's awkward to turn.
@@RareSeldas Sorry, couldn't answet before. I personally disagree, i think controls in CV64 are really, really good, especially if you compare with modern parry and dodge combat based games (in the vein of the souls games). The only issue is the camera that sometimes does weird things, but those moments are really scattered through, and you have at the same time great cameras that were implemented when there was little consensus about camera in 3D.
About the movement: obviously it is not a metroidvania, it is an early 3D somewhat non linear game. Controls are different than SOTN, for example. Movement is heavy ala Tomb Raider, you need to consider jumps and surfaces, but that makes it deeply satisfying.
About the combat: the combat is really good, seriously, REALLY. It is clearly inspired by OoT, but does everything better. Hitboxes are exquisite. The attacks are varied and different from each other (you have to attacks per character, different for Carrie-Reindhart), you have a damaging slide and the ability to dodge quickly enemy attacks. The dodge mechanic is surprisingly well implemented. Overall you have to approach the combat as a dodge and parry game ala souls, as opposed to the more combo based games like DMC or GoW.
Overall: i really recommend you to try them. If you have a PC, you can emulate CV64/LoD with low level emu with simple64 or high level (enhanced resolution, widescreen, texture packs) with RMG or PJ64 (Rosalie's instaler).
Just ask and i can help! Thanks for letting me talk about a game i love
Also, about the awkward way to turn: i guess your pals where talking about tank controls. Those were the controls used in horror games and were popularized by Resident Evil. I never liked them, but they work in that context. Tank controls means you have to stand still to change direction (rotating) like a tank. It was a solution for 3D in the context of RE (pre-rendered backgrounds) and the PS1 (no analog, just d-pad). It was barely used in action platformers because it is awful. SM64, Oot, Crash, Sonic Adventure, Tomb Raider, all those games set the standard for good and responsive movement in 3D. CV64 is along those lines. But if you want to see a platformer with tank controls, Bubsy 64 has those. It is painful. You can also check some more action combat games with tank controls, like Vampire Hunter D for the PS1. Again, painful in my experience. They were left behind after the fifth generation of games, thankfully
@@alescano3504 then you clearly have never played a game with good controls in your life lol platforming is specially egregious and the combat is slow, sluggish and stiff, enemy attacks are easy to dodge and locking on sucks
Amazed there was no werewolf transformation used in any fights.
But then, for some reason, they made it unusable if you had a subweapon.
One of my favorite N64 games
Mario vs King Dedede: The Ultimate Cup EX
A. Players
1. Yaco (Cosplay: Mario (Hat Color: Red))
(Weapon: Gabu Calibur (Blade Color: Yellow))
2. 건달구 (Cosplay: King Dedede)
3. Rick, Coo, Kine
4. Gooey (Weapon: Dark Laser)
5. Marx (Weapon: Arrow Arrow)
6. Adeleine (Ability: Artist), Ribbon
7. Dark Meta Knight (Ability: Sword)
8. Daroach (Weapon: Triple Star)
9. Taranza (Ability: Spider)
10. Susie (Hair Color: Pink)
11. The Three Mage-Sisters
12. Beetley Ability (Ability: Beetle)
13. Bio Spark (Ability: Ninja)
14. Birdon (Ability: Wing)
15. Blade Knight (Ability: Sword)
16. Bonkers (Ability: Hammer)
17. Broom Hatter (Ability: Clean)
18. Bugzzy (Ability: Suplex)
19. Burning Leo (Ability: Fire)
20. Chef Kawasaki (Ability: Cook)
21. Chilly (Ability: Ice)
22. Como (Ability: Spider)
23. Driblee (Ability: Water)
24. Gim (Ability: Yo-Yo)
25. Jammerjab (Ability: Staff)
26. Knuckle Joe (Ability: Fighter)
27. NESP (Ability: ESP)
28. Parasol Waddle Dee (Ability: Parasol)
29. Plugg (Ability: Plasma)
30. Poppy Bros. Jr. (Ability: Bomb)
31. Rocky (Ability: Stone)
32. Sir Kibble (Ability: Cutter)
33. Vividria (Ability: Artist)
34. Waddle Doo (Ability: Beam)
35. Wester (Ability: Whip)
Vs.
B. Bosses
1. Magolor Soul (Color: Black)
(Weapon: Ultra Sword (Twin))
2. Dracula Ultimate (EX Color: Black)
3. Count Dracula (EX Color: White)
4. Renon (EX Wings Color: White)
5. Ortega (EX Color: White)
6. Giant Were Wolf (EX Color: Blue)
7. Minotaur (EX Color: Green)
8. Were Wolf (EX Color: Black)
9. Were Leopard (EX Color: Green)
10. Crystal (EX Color: Black)
11. Harpy (EX Color: Black)
12. Gilles de Rais (EX Color: White)
13. Master Oldrey (EX Color: Blue)
14. Vampire (EX Color: Black)
15. Cerberus (EX Color: Green)
16. Guardian Skele Dragons (EX Color: Black)
17. Giant Skeleton (EX Color: Black)
18. Were Tiger (EX Color: White)
19. Water Dragon (EX Color: Blue)
20. Magolor (EX Head Color: Black)
О! Нойс! А таки решил обе версии пробежать и 64, и LoD. Все таки хочу видеть в чем разница. Музыка местами, кстати, напоминает House of the Dead. Например, третью в битве с Water Dragon, да и часто звуки сходные попадаются.
Why isn't this game on the Switch Virtual Console or a Castlevania 3D Collection!?
Because. F Y konami , They only do Pachinko
@@user-hjhjhjki its easy money though
Number one🎉🎉❤
Someone make a 2-D fan remake like castelvania 4 plus a 3D remake
Walktrogh 100 % ? Legacy of darkness 🙏🏻
46:21 out of context sounds weird...
為何主角掙脫出來他的獸形體卻無法掙脫出來還被一起帶入黑暗深淵之中⁉️
🦇
I've never played a Castlevania.
Unlikely to, now that Konami has turned evil.
Emulators are you friends
Eu não sabia que existia jogo de péssimo gráfico que pessoas gosta 🧐 falta habilidade
ew
Castlevania is so like 90's game
Happy upcoming Halloween Shadowserg and to everyone