Thx for the "lesson" however after more than 20 years flying helicopters I get an idea about autos. The video is just a simple 5 minutes explanation about how to survive an engine failure on the DCS Huey for non professional pilots. Have you ever flown a real Huey or a heavy helo? In real life in medium or heavy helos in a real auto we inmediately lower full collective . We only touch collective if rpm overspeed. Pitch helps you to finetunne RPM and keep desired airspeed.
Hi there, According to your video you manage the RRPM with cyclic, you can do it, but normally you manage RRPM with collective during the autorotation. I know the Huey has a lot of inertia, but with a real failure you should lower collective and manage RRPM with it, in R22 you have to lower collective really fast or else you lose the energy and you can't recover. I fly AS365 and you also manage RRPM with collective, you more or less maintain airspeed at Vy depending on the site you want.
don't get me wrong - I'm happy and appreciate when pilots are involved and helping the sim comunity. The reason why I chipped in is that in the instructions is shown to control the RRPM with pitch and that pretty much mean the guys won't have a way to control the airspeed and from the instructions I thought you are saying that people should flare twice ( it looked like you stopped the descent at 100-200 ft at then carried on sinking).
From what I read you must be talking about small helos like Robison or stuff like this. In the medium or heavy ones unless you initiate the flare at higher heigh, you are done. In the AW-139 for instance we initiate the flare at 200 feet of radio altimeter. Things work different on medium and heavy helos than in the little ones.
i fully agree that initiating the flare higher is necessary as the weight goes up. I was just confused because the way I understood the instructions was to do a partial flare high, let the chopper sink, arrest the descent with collective before touchdown and run it on (it might be just me though). I hope you won't take it the wrong way and I hope I'm not offending.
The physics are awesome! little note: you should be controlling RRPM with collective - never with speed. RRPM changes as soon as you bank or pitch but it is a secondary effect and definitely not desired one. In autorotation pitch controls the speed and range and collective controls RRPM. In auto rotation never ever start flaring high - partial flare at high altitude (150ft) through autorotation is one of the most dangerous thing you can do in a helicopter :-).
Gracias Furia, cada video una leccion magistral, un placer poder disfrutar de tus Videos. A ver si me animo y empiezo yo con alguno del Mustang = ) Un Saludo Indy
Question to mr Furia40: I noticed that the pedals were almost all to the right. I assume that it is the position with less pitch on the tail rotor. When you pull collective, after the flair, doesnt it induce some torque? I tought you would need to, at least center pedals at the collective pull... If engine fails, the rotor free-weel will also turn the tail rotor? (i mean, rotor RPM does afect tail rotor RPM?) Gracias. :)
Although Dauphin has a lot more inertia than R22. RFM of Huey advice an airspeed of 55 to 60 KIAS and a flare at 35 ~ 45 feet depending on weight. I noticed you maintained 80 KIAS, was it in order to reach the runway? Great video, thanks for having the time. And message me anytime if you want to fly online. ;)
Qué pedazo de aterrizaje, pero no he entendido muy bien lo que sucede realmente. El motor falla por lo que sea y deja de mover las hélices y tienes que hacerlas girar con el aire durante el descenso?? Es que en helis no estoy muy puesto xD
What you heard is the sound of wind blowing the blade, not the engine. Like the old fan in your home, the noise always come from the blade, not the motor.
:-) no worries, after your explanation I think I know where you were heading with the instruction but. It might be worth pointing it out on the beginning that the instructions are for game purposes only and different from normal flying. But i still think it's worth teaching people to do things the proper way even though it's "just" a game - it makes it more interesting and also easier if you decide to do it for real.
Hey Furia40, i do not know much about simulations, i fly abit in FSX, but i know nothing about engine startup and so on, would i still enjoy this sim? would it teach me how to do the basic stuff? Awsome video BTW!
In the case of both this video and your video on hovering in ground effect, how well does this info translate to the Black Shark? What special considerations must be taken into account?
Well not just the fact they are different aircraft, let alone different designs entirely, there are some discrepancies. First, the KA-50 does not have nearly as much reaction to transitional lift (does not shake/not very noticeable). The only way you can tell is the sudden climb if you don't lower the collective. Hovering is also similar, but easier in the BS as well.
Great Video. Question: Do you push collective 100 percent down or do you place it at whatever level keeps you at the correct speed? Seems like when I push collective fully down all that happens is i nose down and drop like a rock. Cyclic back doesn't respond at all.
blackdiamondskier99 irl, you drop the collective full down immediately when going from forward flight into an autorotative flight. You pull back on the cyclic enough to level out the helicopter and maintain airspeed (65 knots is where you're trained at, if you're at a faster airspeed below 500 feet above ground you're supposed to stay there). Because of the flat pitch, the rotors will start to increase in RPM and you want to counter that before it happens by raising the collective a bit. You want to keep the RPM stable as much as possible during your descent while staying within safe limits, usually within the green arc. The down collective to raising the collect slightly happens quickly enough to where you shouldn't ever lose any control with the rotors. If you overspeed and lose your rotors... you will drop like a rock.
you are quite right I miss interpreted your text 😳, my original post was only meant as constructive criticism and more care will be taken on my part in the future. cheers!
keep the speed full on and try to level off way lower (i know it looks scary but that's choppers for you :-) ) keep flaring until you stop (make sure you won't climb). once you stop moving level off and land (the huey should have left enough energy in blades to even lift off after the landing :-)
+LONGIRAFFE Hi. This is a basic autorotation video so I tried to keep it simple.Autorotations are not simple maneuvers you can explain in 3 minutes but If you have watched the video all the way you may have realized that I have not said that the main RPM control is the cyclic but that since you have already lowered your collective, pitch imputs have an influence on your RPM. If you are on an autorrotaion at the proper speed, then it is quite simple, but if you enter the autorotation at very low or very high speed this will have a huge impact on your RPM no matter your collective if fully down or not so a pilot must know that picth (on this case rotor disk angle of attack) has a serious influence on RPM as well. Mayibe I should have made a remark about this on the video so people does not get confused if this is the case.
Where I come from, the wind doesn't sound like a vacume cleaner. Not even wind from an old fan. In fact our old fan doesn't sound like a vacume cleaner at all..
I don't want to come across as an ignorant gamer who thinks games are so realistic. I know physics in actuality are very different, but does this work in battlefield 3?
Geci Contact actually, yes it was, as you see in the same gauge as the Rotor RPM . the engine rpm keeps dropping, a jet engine isn't like your everyday car engine, a reasonable size jet can take up to a minute to spool down, it was off. it just hasn't stopped turning.
you are not auto rotating if the engine is running and you are using throttle... auto rotation is when all power is lost and you use the turbulence to spin the rotor as fast as the engine would.
At idle the engine provides no drive to the transmission at all.... If emergency needs to be selected you must first enter auto, ie roll the throttle to idle and drop collective. select emergency, then manually use the throttle to come back out of auto.. IE return the needles together on the dual tacho. If you select emergency with the throttle at full..... things are going to become pear shaped... very quickly
Thx for the "lesson" however after more than 20 years flying helicopters I get an idea about autos. The video is just a simple 5 minutes explanation about how to survive an engine failure on the DCS Huey for non professional pilots.
Have you ever flown a real Huey or a heavy helo?
In real life in medium or heavy helos in a real auto we inmediately lower full collective . We only touch collective if rpm overspeed. Pitch helps you to finetunne RPM and keep desired airspeed.
Hi there,
According to your video you manage the RRPM with cyclic, you can do it, but normally you manage RRPM with collective during the autorotation. I know the Huey has a lot of inertia, but with a real failure you should lower collective and manage RRPM with it, in R22 you have to lower collective really fast or else you lose the energy and you can't recover. I fly AS365 and you also manage RRPM with collective, you more or less maintain airspeed at Vy depending on the site you want.
don't get me wrong - I'm happy and appreciate when pilots are involved and helping the sim comunity. The reason why I chipped in is that in the instructions is shown to control the RRPM with pitch and that pretty much mean the guys won't have a way to control the airspeed and from the instructions I thought you are saying that people should flare twice ( it looked like you stopped the descent at 100-200 ft at then carried on sinking).
From what I read you must be talking about small helos like Robison or stuff like this. In the medium or heavy ones unless you initiate the flare at higher heigh, you are done. In the AW-139 for instance we initiate the flare at 200 feet of radio altimeter.
Things work different on medium and heavy helos than in the little ones.
It's going to be nice to be able to see that much outside the cockpit. Situational awareness will be so much better than the KA-50.
Nicely done! Something every pilot needs to learn.
i fully agree that initiating the flare higher is necessary as the weight goes up. I was just confused because the way I understood the instructions was to do a partial flare high, let the chopper sink, arrest the descent with collective before touchdown and run it on (it might be just me though). I hope you won't take it the wrong way and I hope I'm not offending.
Thank you for this great tutorial, be safe 🖖
The physics are awesome! little note: you should be controlling RRPM with collective - never with speed. RRPM changes as soon as you bank or pitch but it is a secondary effect and definitely not desired one. In autorotation pitch controls the speed and range and collective controls RRPM. In auto rotation never ever start flaring high - partial flare at high altitude (150ft) through autorotation is one of the most dangerous thing you can do in a helicopter :-).
Gracias Furia, cada video una leccion magistral, un placer poder disfrutar de tus Videos.
A ver si me animo y empiezo yo con alguno del Mustang = )
Un Saludo
Indy
Thanks for your vids, Furia ! They help a fixed wing pilot a lot to get the Huey under control :))
Question to mr Furia40: I noticed that the pedals were almost all to the right. I assume that it is the position with less pitch on the tail rotor. When you pull collective, after the flair, doesnt it induce some torque? I tought you would need to, at least center pedals at the collective pull...
If engine fails, the rotor free-weel will also turn the tail rotor? (i mean, rotor RPM does afect tail rotor RPM?)
Gracias. :)
Although Dauphin has a lot more inertia than R22. RFM of Huey advice an airspeed of 55 to 60 KIAS and a flare at 35 ~ 45 feet depending on weight. I noticed you maintained 80 KIAS, was it in order to reach the runway? Great video, thanks for having the time. And message me anytime if you want to fly online. ;)
A voiceover wouldve been great, but i shouldnt complain, you did a nice job!
Awesome video, might get this module, are you a real pilot or have you breezed the manual?
Qué pedazo de aterrizaje, pero no he entendido muy bien lo que sucede realmente. El motor falla por lo que sea y deja de mover las hélices y tienes que hacerlas girar con el aire durante el descenso?? Es que en helis no estoy muy puesto xD
What you heard is the sound of wind blowing the blade, not the engine. Like the old fan in your home, the noise always come from the blade, not the motor.
My favourite rescue manouver! Very elegant.... if you can make it to a good LZ.
why am I still hearing an engine. The whop whop whop I get, but the zooming engine sound should be gone when the engine is dead right?
:-) no worries, after your explanation I think I know where you were heading with the instruction but. It might be worth pointing it out on the beginning that the instructions are for game purposes only and different from normal flying. But i still think it's worth teaching people to do things the proper way even though it's "just" a game - it makes it more interesting and also easier if you decide to do it for real.
Hey Furia40, i do not know much about simulations, i fly abit in FSX, but i know nothing about engine startup and so on, would i still enjoy this sim? would it teach me how to do the basic stuff?
Awsome video BTW!
How do you hide the yellow autopilot sign?
In the case of both this video and your video on hovering in ground effect, how well does this info translate to the Black Shark? What special considerations must be taken into account?
Well not just the fact they are different aircraft, let alone different designs entirely, there are some discrepancies. First, the KA-50 does not have nearly as much reaction to transitional lift (does not shake/not very noticeable). The only way you can tell is the sudden climb if you don't lower the collective. Hovering is also similar, but easier in the BS as well.
its in the options menu as "weapon help" or somthing like that
Great Video.
Question: Do you push collective 100 percent down or do you place it at whatever level keeps you at the correct speed?
Seems like when I push collective fully down all that happens is i nose down and drop like a rock. Cyclic back doesn't respond at all.
blackdiamondskier99 irl, you drop the collective full down immediately when going from forward flight into an autorotative flight. You pull back on the cyclic enough to level out the helicopter and maintain airspeed (65 knots is where you're trained at, if you're at a faster airspeed below 500 feet above ground you're supposed to stay there). Because of the flat pitch, the rotors will start to increase in RPM and you want to counter that before it happens by raising the collective a bit. You want to keep the RPM stable as much as possible during your descent while staying within safe limits, usually within the green arc. The down collective to raising the collect slightly happens quickly enough to where you shouldn't ever lose any control with the rotors. If you overspeed and lose your rotors... you will drop like a rock.
you have to flare a bit so there air passes through the blades and keeps it spinning fast enough
you are quite right I miss interpreted your text 😳, my original post was only meant as constructive criticism and more care will be taken on my part in the future. cheers!
Muy bueno makina, te vamos a poner la oreja como un filete a preguntas ;)
keep the speed full on and try to level off way lower (i know it looks scary but that's choppers for you :-) ) keep flaring until you stop (make sure you won't climb). once you stop moving level off and land (the huey should have left enough energy in blades to even lift off after the landing :-)
Keep em coming Furia40 please
you ar a real UH1 Pilot?
Well done. I should try this...
Thank you for this. I love the HUEY!!!
Ok, Furia! This is the next lesson from you))
Rotor rpm is controlled with the collective NOT by pitching the nose up or down. Power plus attitude equals performance. 😉
+LONGIRAFFE
Hi. This is a basic autorotation video so I tried to keep it simple.Autorotations are not simple maneuvers you can explain in 3 minutes but If you have watched the video all the way you may have realized that I have not said that the main RPM control is the cyclic but that since you have already lowered your collective, pitch imputs have an influence on your RPM. If you are on an autorrotaion at the proper speed, then it is quite simple, but if you enter the autorotation at very low or very high speed this will have a huge impact on your RPM no matter your collective if fully down or not so a pilot must know that picth (on this case rotor disk angle of attack) has a serious influence on RPM as well.
Mayibe I should have made a remark about this on the video so people does not get confused if this is the case.
seems easier than normal powered landing, lol.
Butter...
Where I come from, the wind doesn't sound like a vacume cleaner. Not even wind from an old fan. In fact our old fan doesn't sound like a vacume cleaner at all..
anyone else here via the comment on the grim reapers vid
Nice.
I don't want to come across as an ignorant gamer who thinks games are so realistic. I know physics in actuality are very different, but does this work in battlefield 3?
Way different from the UH-1Y's I flew.
GREAT...Now do one were the Engine Completely shuts off during flight.
The engine was off
Hoffie92 No it wasn't.
Geci Contact actually, yes it was, as you see in the same gauge as the Rotor RPM . the engine rpm keeps dropping, a jet engine isn't like your everyday car engine, a reasonable size jet can take up to a minute to spool down, it was off. it just hasn't stopped turning.
Hoffie92 it wasn't on, because he was increasing his rpm lmfao. you cannot use throttle on a engine that is no longer running.
Nah, i cant land like that not even with engines running
Word
skooled
Like a baus
I'm already died! :)
you are not auto rotating if the engine is running and you are using throttle... auto rotation is when all power is lost and you use the turbulence to spin the rotor as fast as the engine would.
At idle the engine provides no drive to the transmission at all.... If emergency needs to be selected you must first enter auto, ie roll the throttle to idle and drop collective. select emergency, then manually use the throttle to come back out of auto.. IE return the needles together on the dual tacho. If you select emergency with the throttle at full..... things are going to become pear shaped... very quickly