@@amir.h7444 I started NG+ to see if anything was different. You get a few cool things at the very start (which I won't spoil for people who don't want to know) and that's it. Everything else is more or less the same. I can't say I truly *enjoyed* my time on Starfield; it kept me busy with half-assed questlines and an incredibly-slow leveling system; which I HAD to cheese. So no, I can't say I really enjoyed my time on it in hindsight.
One of the biggest deal breakers for me, fair enough I'm a sim gamer and a massive nerd of a sim gamer, but if a game is built around space travel then I better have full control over the ship. I want to be able to manually line up for docking, I want to be able to use the zero gravity vacuum environment of space to pull maneuvers you can't inside an atmosphere and gravity well, I don't want arcadey aeroplanes but in the backdrop of space, Elite Dangerous is the bare minimum standard of what I expect and honestly these days I would expect even more from a AAA game. The shallow implementation of spaceships in starfield just seems so stupid, why even have it at all. Why not just have it be like in Outer Worlds and have the ship be a fast travel hub/player base (which I also didn't enjoy but at least it wasn't pretending to be something it wasn't.).
Yeah, they should've just tried to copy No Man's Sky style of traveling from planet to planet. At least it would've felt more involved instead of menu hopping.
Coming from 3k hours of playing Elite Dangerous I'm so glad Starfield respects my time and lets me fast travel everywhere. Trust me, just flying through space might sound enticing, but it's literally just wasted time. Starfield made the right choice.
What’s actually fun about Bethesda games is all the things that can happen in what is basically a big sandbox while traveling between places. With all of the loading screens in this game, there is no massive overworld, so this aspect of Bethesda games doesn’t happen.
Agree. I recently played modded skyrim VR and those moments are so frequent. Just casually walking through some random forest I found this short elf girl who ended up being one of the best companions ever. It was so spontaneous and cool, I could've missed that in a hundred other playthroughs.
"What’s actually fun about Bethesda games is all the things that can happen in what is basically a big sandbox while traveling between places." ah yes, of course, this basically-copy-pasta that this the only fun Bethesda games provide - when all of their games are way more focused on the dungeon run than the overworld shenanigans, which are only really good with mods to make that part good. But sure, keep copy-pasting this garbage take that is ultra convenient - also, you don't need to just blast through loading screens. I sometimes spent hours without seeing one, just like their previous games - which are also loaded with loading.
@@xBINARYGODx where else have you seen this ‘copypasta?’ Link? Skyrim and oblivion dungeons are quite the same except for a few quest-related ones. And plenty of games have good dungeons, especially when those games are more linear to make that design more worthwhile. Bethesda overworlds are unique. Even if the overworld is much more fun with mods (I have never installed a content mod for a Bethesda game) the freedom of exploration and little unique areas and encounters which can only be experienced this way set Bethesda RPGs apart.
To be honest, I don't think that's even possible. People shit on Skyrim all the time in hindsight, sometimes rightfully so, but in the end it was still a charming experience. While buggy, even without mods, it was just fun to explore and see the world. The modding community didn't form around it for nothing. There is a decent base to work with, which was worth polishing. Starfield just doesn't feel compelling to explore. Even if the modding scene makes the gameplay half-decent, the fundamental problem doesn't change. I guess they could make story mods and new planets (with a properly designed map, and all that jazz), but wouldn't that feel like a waste of time for modders, when the company didn't even bother this time around? I can't imagine Starfield's modding scene growing to the size of FO4's or Skyrim's.
I honestly doubt that's happening either. See, the core problems with Starfield don't exist in Skyrim. Skyrim by itself is a magical world you could get lost in. You could walk from Falkreath to Winterhold on foot and not be bored for a sec. No endless loading screens, no endless fast travel (until you've explored a lot by yourself).
of course you need to immerse yourself when going into hyperspace. You need to feel the acceleration, press yourself in the back of your seat, make small items rattle on your desk, put a vibration controller beneath yourself
Starfield is a great game for the sole reason that it made me want a cutscene-less space experience so much that I finally grinded through the early game of No Mans Sky and now I’m 400 hours into a different game playing what Bethesda promised for Starfield
@@trissmerigold7722 yes you are, it's made clear during the opening mission where you get access to a ship and offered to join a super secret hero club after you touch a rock and trip out with visions over it.
he means beginner to bethesda game, cause you got to really cope hard to find fun, so mantis quest is one good for coping, like you remember the quest as good fun to make up for rest 80% of the game@@HarrisonLackey-yd4lv
Just play it instead of taking RUclips's word for it lol. I'm having a lot of fun myself. The quests and overall gameplay imo make up for the excessive fast travel.
@@josephokelly4181 Idk ive been having a great time. I dont mind the loading screens because theyre so fast that it feels like a nonissue, and God of War Ragnarok has like, more loadings screens that last for longer amounts of time. The difference is just that Ragnarok disguises its loading screens as long, conveniently cramped crevices that force you to listen to two to three characters chat their heads off repeating the same information the player had just learned 5 minutes prior. My REAL problems with the game mostly are the crafting and seeming lack of morally diverse companions, mostly the crafting. There are so many crafting materials and like 5 different types of crafting stations and the game doesnt tell you jack shit about what they're for. Its impossible to memorize the materials you need. Id appreciate the complex crafting mechanics a lot more and actually use them if the crafting mats said more than literally just "This item can be used for crafting." Like, what kind? medicine? ship parts? weapon mods?
Not at all, I have countless of characters in Skyrim with hundreds of hours of playtime, modded and unmodded. I refunded Starfield while it was still in Early Access (17 hours of playtime total)
I can only imagine how much a human body can take each grab drive The amount of system hopping I did at start of game to reach Bohr would probably turn anyone’s bones to jelly
@@newuser5851 yea i agree but to say u dont like turned based combat because of a game from when we were children didnt get it perfectly tho, gotta try the new stuff right
@@Jupa oh yes, ill just warn you that its an rpg that is very extensive and deep with lots of good content so if you not into that it may not be for you, but If you have the time to invest and love good narratives then yea ull like it prob
only turn based game i ever played was marvels midnight suns and that was very simplified. I tried baldurs gate 3 for about 20 hours but I absolutely suck at turn based combat and the game is not very beginner friendly and it’s not easy to learn. The story and characters are fantastic but I don’t wanna struggle with combat for 70+ hours.
It's not either fast space travel or immersion based space piloting. The game needs both. No Man's Sky and Elite are well served by their space mechanics but sometimes I would prefer to cut to the chase and arrive at the Lodge or wherever instantly as well.
@@jkthegreat5687tf no it wouldn’t, it’s just walking around and the story is bloated and confusing. Starfield is better. No cap. Ya’ll just have short attention spans.
Honestly, I seem to be a rare exception, I like this game, especially any faction mission, the urge to do every faction just to walk around with the biggest balls in the galaxy having every faction wanting to blow you whilst simultaneously carrying around 6 miniguns to avoid reloading and building a ship that can bitch slap a fleet just does it for me
@@RiteshSingh-po7tm lol, my comment was inspired by a video I watch of a heavily modded skyrim. It was beyond anything Bethesda could ever hope to achieve even with their money
@@DPowered2 Yeah, I figured. And you're right and I hold very little love for Bethesda and their games. I just wanted to point out that there's a huge tradeoff to every one of those super impressive Skyrim overhauls. They're MASSIVE in file size and more volatile than nitroclycerin, so I honestly still can't really call them good games.
I've seen ppl say that this games gets marginally better if you mod it. Listen, a good game doesn't need mods to make it better. I didn't have to mod outer wilds to make space exploration amazing. I didn't have to mod disco elysium to make dialogue choices better. I didn't have to mod sekiro to make combat more fluid. Every aspect of starfield has been done by many other games MUCH better (and also doesn't run like ass). It's a jack of all trades (that isn't even that good at it) and master of none.
i love the fact that this mission singlehandedly breaks EVERY pirate outpost raid by making the pirates friendly and say one of 5 pieces of dialogue if you decide that you don't like it. now i get to go to a cool raid and be disappointed that my enemies are friendly to me. i owe the pirates 300,000,000 dollars in "fines" but they won't and can't do ANYTHING ABOUT IT BECAUSE THEY ARE FRIENDLY TO ME!!
@@timothysheridan8134 Considering it had bugged out spinning in a circle right before that happened, I'm not surprised he assumed the burrowing was a bug too
@@M4gicMark. Doesn't help that the animation for the burrowing thing is absolutely dogshit. There was no dust cloud whatsoever, no anticipation, not even an audio cue, the crab thing just kinda phased into the ground. I don't blame anyone that mistakes this mechanic for a bug due to how badly animated it is
That is prime corporate game design on display. All aspects making a good game are there. Like a checklist that has been ticked. 'Did we put in everything everybody wants to be there? Yeah? Then release it, it's a hit!' All the while, no one in charge ever sits down and plays 4 hours of the thing ( they can't, they have work to do, they wouldn't be in charge if they had time for gaming ) and realizes that it's a disjointed mess that is not fun. 'Anthem' comes to mind feeling exactly the same. But it's just as well as all that really mattered was presenting the checklist of content along a trailer with the best bits to the investors to secure the funding for the next game. Repeat ad infinitum - or more probable, repeat until Bethesda goes down. It's clear that studios that are scaled this highly and employ so many people cannot stomach two failed releases in a row, their operating costs are enormous.
Starfield is one of the most "just ok" games I have ever played. It's so on the border between good and bad, that I simply do not know if I would recommend it to anyone. But I do think that the gunplay is good, and the game has a huge variety of weapons. The skill point system is maybe the worst I have ever seen in a game. But not gonna lie. I do regret buying this
Starfield is very much a Bethesda game but in "space". If you don't like Elder Scrolls or Fallout, you're in for a bad time. I'd say maybe come back in a year or so when there's mods that change up the gameplay but those are more a PC thing :^I
After 19 hours, I requested a refund. It was more cutscenes for traveling than actual space gameplay. No Man's Sky was far more enjoyable on release than Starfield
I understand where Zanny is coming from with KOTOR I have the same reservations about baldur's gate 3. I'm sure the story and immersion are top tier but I can't get behind the gameplay, just not my style.
If Elite Dangerous taught me anything it's that fast travel is better than spending a real life hour traveling from one place to another. Even Star Citizen took 10 irl minutes to get to another planet. Space is big, I only wish Starfield had more options to initiate travel from the cockpit but I'll pass on arduous albeit realistic travel.
I agree, I played no man’s sky and going between planets was fun for five minutes until you realize your staring at a kaleidoscope for minutes. I much prefer the cutscene/ loading screen. I did like flying in the planets though. It would have been great to be able to strafe bandit camps with your ship in starfield
though when was the last time you played NMS, right now flying in space is so much fun with the whole star wars type bttle ships fighting each other or coming across a trading Conoy and buying skips for yourself, or coming across space anomalies even living ship you can take, flying in empty space is boring, but thats when you fill it with content it becomes fun, but bathesda doesnt want to put much effort which can be seen in their planets and mission designs. Dont try to defend a game by excusing such stuff, there is always a way, and they promised a space exploration and gave us loading screens and empty planets on which we can do nothing @@themangoimperium7415
@@themangoimperium7415 Flying between planets in No Man's Sky doesn't even take that long though. At most like 2 minutes, and that can usually be broken up by activities that may pop up during those 30 seconds to 2 minutes. More than 3 minutes seems too much, so I think NMS struck that perfect balance
I’m not Zanny but I feel the urge to answer this. Both games are excellent starting point for the series (assuming that you haven’t played any of the souls games). Go for Dark Souls 3 if you are into more linear games. Go for Elden Ring if you like open worlds.
@@nicholaspowell8174 The more I think about your text, the less sense it makes. Are you suggesting there should have been more enemies, or was it just a generally bad idea? Your other point doesn't make sense either, so I'm not even going to comment on it.
@@ChazHQ on mine was just 3 bullet sponge terrormorph they were not even moving how they did it was lazy asf you people are braindead unbelievable this game took 8 years to develop
I'm enjoying starfield 0.0 its got some strong points (usual bethesda sandbox style) and weak points (copy and pasted content) and I hate how buggy it gets when you get further in. That does suck. Bethesda has not improved in that regard AT ALL and they need a slap for it 😂 Will say im not surprised Zanny dont like it, or most reviewers for that matter because bethesda games are more suited to being played on your own, at your own pace, going off and doing your own thing (like building a moon base or something or starting a life of crime when you get wrongfully imprisoned for trying to turn in a piece of contraband) and putting yourself in the story.. when you play a game sat next to a friend or with an audience, you dont zone in on what youre doing in the same way.. you want the kind of game that has popping visuals or provoking scenarios because on some level the game needs to provide entertainment for said audience. Its not everyone's cup of tea for sure but i dont think its as bad as reviewers are making out either.. All id say is, once this game gets some patches and most importantly the CK for the modding community, its going to start realising its potential
wasn't the game supposed to get good at like the 12th hour? or is it like an inflation thing? like the more time is passes the more time you need for the game to get good
I've put in over 72 hours into the game now; finished the story, and halfway through New Game+. I can tell you that it does not get better.
do you perhaps enjoy self harm?
Did u enjoy it tho ? Since u started ng+
Loool. You led me on 😂. I thought u were gonna say the opposite. That was hilarious
@@amir.h7444 I started NG+ to see if anything was different. You get a few cool things at the very start (which I won't spoil for people who don't want to know) and that's it. Everything else is more or less the same. I can't say I truly *enjoyed* my time on Starfield; it kept me busy with half-assed questlines and an incredibly-slow leveling system; which I HAD to cheese. So no, I can't say I really enjoyed my time on it in hindsight.
@@willsyboy607 aah got it
Some people will never understand the masculine urge to pilot a craft in the void without going through a cutscene
Play Elite Dangerous
@@4telawlz Or No Man's Sky.
One of the biggest deal breakers for me, fair enough I'm a sim gamer and a massive nerd of a sim gamer, but if a game is built around space travel then I better have full control over the ship. I want to be able to manually line up for docking, I want to be able to use the zero gravity vacuum environment of space to pull maneuvers you can't inside an atmosphere and gravity well, I don't want arcadey aeroplanes but in the backdrop of space, Elite Dangerous is the bare minimum standard of what I expect and honestly these days I would expect even more from a AAA game.
The shallow implementation of spaceships in starfield just seems so stupid, why even have it at all. Why not just have it be like in Outer Worlds and have the ship be a fast travel hub/player base (which I also didn't enjoy but at least it wasn't pretending to be something it wasn't.).
I feel that. If someone else is behind the yoke, that's one thing, but allowing you to be the pilot and not let you pilot is such a tease.
play no mans sky
Todd Howard's life is a cutscene
I had a lot of fun with this game, but the fast travel is absolutely absurd, total momentum killer
Yeah, they should've just tried to copy No Man's Sky style of traveling from planet to planet. At least it would've felt more involved instead of menu hopping.
Had? Implying you don’t play anymore?
@@haibatanful nah I've just had my fill of it for now, moving on to something else for a while!
Coming from 3k hours of playing Elite Dangerous I'm so glad Starfield respects my time and lets me fast travel everywhere. Trust me, just flying through space might sound enticing, but it's literally just wasted time. Starfield made the right choice.
@@CordlessJet549 fair enough
What’s actually fun about Bethesda games is all the things that can happen in what is basically a big sandbox while traveling between places. With all of the loading screens in this game, there is no massive overworld, so this aspect of Bethesda games doesn’t happen.
Not open world 1000 little squares you can explore with the same stuff every time
Agree. I recently played modded skyrim VR and those moments are so frequent. Just casually walking through some random forest I found this short elf girl who ended up being one of the best companions ever. It was so spontaneous and cool, I could've missed that in a hundred other playthroughs.
"What’s actually fun about Bethesda games is all the things that can happen in what is basically a big sandbox while traveling between places." ah yes, of course, this basically-copy-pasta that this the only fun Bethesda games provide - when all of their games are way more focused on the dungeon run than the overworld shenanigans, which are only really good with mods to make that part good.
But sure, keep copy-pasting this garbage take that is ultra convenient - also, you don't need to just blast through loading screens. I sometimes spent hours without seeing one, just like their previous games - which are also loaded with loading.
@@xBINARYGODx shut up pal
@@xBINARYGODx where else have you seen this ‘copypasta?’ Link?
Skyrim and oblivion dungeons are quite the same except for a few quest-related ones.
And plenty of games have good dungeons, especially when those games are more linear to make that design more worthwhile. Bethesda overworlds are unique. Even if the overworld is much more fun with mods (I have never installed a content mod for a Bethesda game) the freedom of exploration and little unique areas and encounters which can only be experienced this way set Bethesda RPGs apart.
one of my friends described it like this
"It feels like someone tried to replicate Mass Effect but shit themselves halfway through "
Ass Deffect
Can't wait to get to finally experience this game in 5 years when the modding community has finally put some content into another AAA title.
coo, but most games dont even have modes and ALL games need them. Yes, need them.
To be honest, I don't think that's even possible. People shit on Skyrim all the time in hindsight, sometimes rightfully so, but in the end it was still a charming experience. While buggy, even without mods, it was just fun to explore and see the world. The modding community didn't form around it for nothing. There is a decent base to work with, which was worth polishing.
Starfield just doesn't feel compelling to explore. Even if the modding scene makes the gameplay half-decent, the fundamental problem doesn't change. I guess they could make story mods and new planets (with a properly designed map, and all that jazz), but wouldn't that feel like a waste of time for modders, when the company didn't even bother this time around? I can't imagine Starfield's modding scene growing to the size of FO4's or Skyrim's.
I honestly doubt that's happening either.
See, the core problems with Starfield don't exist in Skyrim. Skyrim by itself is a magical world you could get lost in. You could walk from Falkreath to Winterhold on foot and not be bored for a sec. No endless loading screens, no endless fast travel (until you've explored a lot by yourself).
of course you need to immerse yourself when going into hyperspace. You need to feel the acceleration, press yourself in the back of your seat, make small items rattle on your desk, put a vibration controller beneath yourself
@@fableblanks407
They're playing quite the weird roleplay, let them have fun.
Starfield is a great game for the sole reason that it made me want a cutscene-less space experience so much that I finally grinded through the early game of No Mans Sky and now I’m 400 hours into a different game playing what Bethesda promised for Starfield
In Skyrim you went from being a student of Winterhold to the headmaster in 3 missions. Quests in Bethesda games have always been super lame
Oblivion and Morrowind had fantastic quest lines. Skyrim is where it started to get mediocre
In this one you absolutely aren't "the chosen one" tho
@@trissmerigold7722 yes you are, it's made clear during the opening mission where you get access to a ship and offered to join a super secret hero club after you touch a rock and trip out with visions over it.
The Vanguard Quest in this game fuckin rocks. It has diverse locations and has a pretty cool plotline.
Edit: I'm tryin not to spoil btw.
@trissmerigold7722 you ARE the chosen one. It's just previous games explained why. This one is just like "because"...
I'm "whatever" about cutscenes... but having a fucking loading screen to enter your spaceship is boderline criminal in this age of game technology!!
Bro had to summon willpower to play the game 😂😂
He should do the Mantis quest. Pretty fun design for beginners
than groundpounder
Tf u mean beginners. The game just came out
he means beginner to bethesda game, cause you got to really cope hard to find fun, so mantis quest is one good for coping, like you remember the quest as good fun to make up for rest 80% of the game@@HarrisonLackey-yd4lv
@HarrisonLackey-yd4lv people already have the best shit lmao
That mean play more starfield... something that Zanny dosent look that happy while playing.
Every time I think of giving Starfield another chance, I watch these videos and remember why I stopped playing all over again
Just play it instead of taking RUclips's word for it lol. I'm having a lot of fun myself. The quests and overall gameplay imo make up for the excessive fast travel.
@@StarRider587cope
same lol. videos like these are a real timesaver.
@@StarRider587 The games ass man a lot more problems than just loading screens
@@josephokelly4181 Idk ive been having a great time. I dont mind the loading screens because theyre so fast that it feels like a nonissue, and God of War Ragnarok has like, more loadings screens that last for longer amounts of time. The difference is just that Ragnarok disguises its loading screens as long, conveniently cramped crevices that force you to listen to two to three characters chat their heads off repeating the same information the player had just learned 5 minutes prior.
My REAL problems with the game mostly are the crafting and seeming lack of morally diverse companions, mostly the crafting. There are so many crafting materials and like 5 different types of crafting stations and the game doesnt tell you jack shit about what they're for. Its impossible to memorize the materials you need. Id appreciate the complex crafting mechanics a lot more and actually use them if the crafting mats said more than literally just "This item can be used for crafting." Like, what kind? medicine? ship parts? weapon mods?
8:50 Omg they even have an opening door cutscene. Game of the year
When you have played enough bethesda games you know that the modders will be the one to add fun
Playing Skyrim is the only way to know if you will ever like Bethesda’s games
Not if you like the exploration in Skyrim
I have thousands of hours in skyrim, starfield is actually just bad
Or Morrowind if you can get past the dated graphics and controls
Not at all, I have countless of characters in Skyrim with hundreds of hours of playtime, modded and unmodded. I refunded Starfield while it was still in Early Access (17 hours of playtime total)
skyrim has flaws but god damn it was amazing when i first played it years ago. starfield on the other hand is just shit
I can only imagine how much a human body can take each grab drive
The amount of system hopping I did at start of game to reach Bohr would probably turn anyone’s bones to jelly
I dont like turned based either but ive been addicted to balder gate 3, it makes it fun and thr games insanely packed with good content
Yea but baldurs gate 3 came out this year knights of the old republic is ancient
@@newuser5851 yea i agree but to say u dont like turned based combat because of a game from when we were children didnt get it perfectly tho, gotta try the new stuff right
I’m thinking of trying it
Never tried turn based apart from Pokémon lol
Is it beginner friendly?
@@Jupa oh yes, ill just warn you that its an rpg that is very extensive and deep with lots of good content so if you not into that it may not be for you, but If you have the time to invest and love good narratives then yea ull like it prob
only turn based game i ever played was marvels midnight suns and that was very simplified. I tried baldurs gate 3 for about 20 hours but I absolutely suck at turn based combat and the game is not very beginner friendly and it’s not easy to learn. The story and characters are fantastic but I don’t wanna struggle with combat for 70+ hours.
Wow, even when Bethesda makes a brand new game, they still feel like they were made 10 years ago!
Just woke up, watching Zanny, it’s a good day
Holy shit that hyperspace jump cutscene is incredible!
So you're telling me they made the Ahsoka end credits a game?
Hoping to see more -Starfield- St. Garfield content!
It's not either fast space travel or immersion based space piloting. The game needs both. No Man's Sky and Elite are well served by their space mechanics but sometimes I would prefer to cut to the chase and arrive at the Lodge or wherever instantly as well.
Challenge him to play death stranding for 14 hours
I would watch that video.
Would be a lot more engaging than this mid fest
@@jkthegreat5687tf no it wouldn’t, it’s just walking around and the story is bloated and confusing. Starfield is better. No cap. Ya’ll just have short attention spans.
@@bandanna2388 literally everybody who didn’t play the game says that…
Death stranding is a mix of genres
@@jkthegreat5687 a terrible mix of genres you mean.
Thanks for the video! Every time I'll be struggling to fall asleep, I'll rewatch it
If you expected a space game, its bad. If you expected space fallout, its still bad but makes more sense
Nah bro, trust me, you need to give starfield 16 more tries until it becomes fun.
16 times the hours
You need to melt down your brain then it becomes fun
i cant believe zanman is playing jedi survivor beta
No man’s sky although it had a rough launch back in 2016 has the whole space travel intergalactic exploration thing better than anyone ever will
Honestly, I seem to be a rare exception, I like this game, especially any faction mission, the urge to do every faction just to walk around with the biggest balls in the galaxy having every faction wanting to blow you whilst simultaneously carrying around 6 miniguns to avoid reloading and building a ship that can bitch slap a fleet just does it for me
Other than that, this game is ass
The mod community is going to make this the best game off all time in 5-10 years
mod community is giving up already
@@RiteshSingh-po7tm lol, my comment was inspired by a video I watch of a heavily modded skyrim. It was beyond anything Bethesda could ever hope to achieve even with their money
@@DPowered2 Yeah, but those modded versions of Skyrim are also like 300GB in file size.
@@LazzyVamples it was more of a jab at bethesda than anything serious
@@DPowered2 Yeah, I figured. And you're right and I hold very little love for Bethesda and their games. I just wanted to point out that there's a huge tradeoff to every one of those super impressive Skyrim overhauls. They're MASSIVE in file size and more volatile than nitroclycerin, so I honestly still can't really call them good games.
I've seen ppl say that this games gets marginally better if you mod it. Listen, a good game doesn't need mods to make it better. I didn't have to mod outer wilds to make space exploration amazing. I didn't have to mod disco elysium to make dialogue choices better. I didn't have to mod sekiro to make combat more fluid. Every aspect of starfield has been done by many other games MUCH better (and also doesn't run like ass). It's a jack of all trades (that isn't even that good at it) and master of none.
i love the fact that this mission singlehandedly breaks EVERY pirate outpost raid by making the pirates friendly and say one of 5 pieces of dialogue if you decide that you don't like it. now i get to go to a cool raid and be disappointed that my enemies are friendly to me. i owe the pirates 300,000,000 dollars in "fines" but they won't and can't do ANYTHING ABOUT IT BECAUSE THEY ARE FRIENDLY TO ME!!
this shit was so hyped before release and ofcourse it bombed 😂
"most innovative game award on steam" *the innovation being 2008 ai and loading screens*
Zanny should play mortal Kombat 1.the amount of rage in one multiplayer match can drive a man insane
The facepalm when that enemy bugged through the floor absolutely killed me lmao
It didn’t bug through the floor lol it’s a burrowing mechanic
@@timothysheridan8134 Considering it had bugged out spinning in a circle right before that happened, I'm not surprised he assumed the burrowing was a bug too
@@Erick-tv8oqit doesn’t change that it wasn’t a bug, unfair criticism
@@M4gicMark. Doesn't help that the animation for the burrowing thing is absolutely dogshit. There was no dust cloud whatsoever, no anticipation, not even an audio cue, the crab thing just kinda phased into the ground. I don't blame anyone that mistakes this mechanic for a bug due to how badly animated it is
@@Erick-tv8oq well that can be blamed due to the fact is just a scaled up version of the smaller ones, I agree with you on this one
Waiting for that 3rd ending in AC6 👀
With fallout they started to forget good story, then starfield they just ditched good gameplay all together
Starfield is the reason I try No Man’s Sky.
And Bethesda doesn’t even allow you to jump to Tanalorr, are they stupid??
Tanalorr is mine!
KOTOR and KOTOR 2 are the only games that really let you build your own Jedi/Sith.
all the humans in this game look so uncanny like they try to look real but they just dont
"How about float and swim bitch" wise words to live by.
Starfield is the Kai Havertz of games, everyone wants it to be good but it "needs time"
16 times the cutscenes
The only time I've had fun in a Bethesda game was Fallout 4, because I downloaded a bunch of mods. Even then, I didn't beat the story
Is there a way to watch his whole videos from twitch? Can't find the ones for Starfield
Gonna do Cyberpunk Phantom Liberty soon?
That is prime corporate game design on display.
All aspects making a good game are there. Like a checklist that has been ticked. 'Did we put in everything everybody wants to be there? Yeah? Then release it, it's a hit!'
All the while, no one in charge ever sits down and plays 4 hours of the thing ( they can't, they have work to do, they wouldn't be in charge if they had time for gaming ) and realizes that it's a disjointed mess that is not fun. 'Anthem' comes to mind feeling exactly the same.
But it's just as well as all that really mattered was presenting the checklist of content along a trailer with the best bits to the investors to secure the funding for the next game. Repeat ad infinitum - or more probable, repeat until Bethesda goes down. It's clear that studios that are scaled this highly and employ so many people cannot stomach two failed releases in a row, their operating costs are enormous.
Starfield is so boring, i’m also a massive dork and my mom still breastfeeds me
I love story driven games, beated The Witcher 1, KOTOR 1 and 2, Fallout 3, NV and Starfield.
So hyped for the battlefront 2 vid!
16 times the detail..... in every cut scene
Starfield is one of the most "just ok" games I have ever played. It's so on the border between good and bad, that I simply do not know if I would recommend it to anyone. But I do think that the gunplay is good, and the game has a huge variety of weapons. The skill point system is maybe the worst I have ever seen in a game. But not gonna lie. I do regret buying this
Im a playstation player and im very jealous of you getting to play this game. Still want to give it a try someday
Tbh it’s my favourite game of all time Skyrim and fall out are better games but i love Star Wars and space so I love it
Good thing i have game pass
@@ibrahimatiyeh9608 I'm a PC and PS player. I have the game on PC
@@ibrahimatiyeh9608130 hours in, never get bored one second
Star Field is probably the best attempt by devs to make you want to touch grass as it's so boring
touching and smelling grass is more fun than exploring in starfield
10:57 do baldurs gate enters this category? (bad combat great history). Thats a genuine question, never played it
I have to agree about the turn based Knights of the Old Republic. It was hard to get thru and I think I stopped.
This game is just 90% dialogue.
No man's sky has hyperspace cutscenes but that's it. There are no other cutscenes.
Starfield is very much a Bethesda game but in "space". If you don't like Elder Scrolls or Fallout, you're in for a bad time. I'd say maybe come back in a year or so when there's mods that change up the gameplay but those are more a PC thing :^I
Mods will be on console
It's not in the same level of ES and FO because the core exploration gameplay is missing in Starfield.
After 19 hours, I requested a refund. It was more cutscenes for traveling than actual space gameplay.
No Man's Sky was far more enjoyable on release than Starfield
You should play phantom liberty it’s amazing 10/10
They fly now?
Ain't no way zanny isn't gonna play Knights of the Old Republic someday
Zanny Hates KOTOR’s Combat and won’t play it, you can see him say it in his SWTOR videos
Bro what time and days do you stream
The game really picks up after the sixth or seventh try
Nah but the 10th or 11th tries are the peak.
No it clicks after you die and respawn irl
its even better if you decide to not play it at all!
The game of a generation lmao
I replayed Skyrim recently and it’s crazy to me how that manages to hold up yet Starfield, a modern game, is wildly boring.
Unlocking quicksilver time is fun
Commander Ikande is a Helldivers 2 voice actor no way
This is the game they said would be better than Skyrim...
@three Zanny no Tanalor reference in 12:58 left corner
So zanny, is this game a rpg or a simulator? Tell me
Everything is a cutscene😂
I had an almost identical experience
I understand where Zanny is coming from with KOTOR I have the same reservations about baldur's gate 3. I'm sure the story and immersion are top tier but I can't get behind the gameplay, just not my style.
An FTL mod would slap though just like turning the game into a rogue like
Kojima School of Kutscene Gameplay
If Elite Dangerous taught me anything it's that fast travel is better than spending a real life hour traveling from one place to another. Even Star Citizen took 10 irl minutes to get to another planet. Space is big, I only wish Starfield had more options to initiate travel from the cockpit but I'll pass on arduous albeit realistic travel.
I agree, I played no man’s sky and going between planets was fun for five minutes until you realize your staring at a kaleidoscope for minutes. I much prefer the cutscene/ loading screen. I did like flying in the planets though. It would have been great to be able to strafe bandit camps with your ship in starfield
though when was the last time you played NMS, right now flying in space is so much fun with the whole star wars type bttle ships fighting each other or coming across a trading Conoy and buying skips for yourself, or coming across space anomalies even living ship you can take, flying in empty space is boring, but thats when you fill it with content it becomes fun, but bathesda doesnt want to put much effort which can be seen in their planets and mission designs. Dont try to defend a game by excusing such stuff, there is always a way, and they promised a space exploration and gave us loading screens and empty planets on which we can do nothing @@themangoimperium7415
@@themangoimperium7415
Flying between planets in No Man's Sky doesn't even take that long though. At most like 2 minutes, and that can usually be broken up by activities that may pop up during those 30 seconds to 2 minutes.
More than 3 minutes seems too much, so I think NMS struck that perfect balance
You can travel from the cockpit. Open the scan menu
cutscenes = loading screens wearing makeup
Can't wait for the Phantom Liberty stream!!
Zanny needs to build a custom ship in the style of the millennium falcon or X wing or something
Let’s gooooooooo
Zanny should i buy dark souls 3 or elden ring
Elden ring for sure bro, dlc is coming out in a few months
I’m not Zanny but I feel the urge to answer this.
Both games are excellent starting point for the series (assuming that you haven’t played any of the souls games). Go for Dark Souls 3 if you are into more linear games. Go for Elden Ring if you like open worlds.
I'll see you back in Cyberpunk lol
It is just me or does the dialogue scenes look alot like Fallout
praise the starfield
This man needs to do the vanguard quest best mission ever
Terrormorph attacking the city was mid asf lazy asf devs
@@nicholaspowell8174 The more I think about your text, the less sense it makes. Are you suggesting there should have been more enemies, or was it just a generally bad idea? Your other point doesn't make sense either, so I'm not even going to comment on it.
@@ChazHQ on mine was just 3 bullet sponge terrormorph they were not even moving how they did it was lazy asf you people are braindead unbelievable this game took 8 years to develop
I had some fun playing this game but I gotta say I will not be replaying it
My RTX 3050 can't play this at stable 60fps. So, I will play No man sky now.
I'm enjoying starfield 0.0 its got some strong points (usual bethesda sandbox style) and weak points (copy and pasted content) and I hate how buggy it gets when you get further in. That does suck. Bethesda has not improved in that regard AT ALL and they need a slap for it 😂 Will say im not surprised Zanny dont like it, or most reviewers for that matter because bethesda games are more suited to being played on your own, at your own pace, going off and doing your own thing (like building a moon base or something or starting a life of crime when you get wrongfully imprisoned for trying to turn in a piece of contraband) and putting yourself in the story.. when you play a game sat next to a friend or with an audience, you dont zone in on what youre doing in the same way.. you want the kind of game that has popping visuals or provoking scenarios because on some level the game needs to provide entertainment for said audience. Its not everyone's cup of tea for sure but i dont think its as bad as reviewers are making out either.. All id say is, once this game gets some patches and most importantly the CK for the modding community, its going to start realising its potential
Every boss in jedi survivor had 3 cut scenes
wasn't the game supposed to get good at like the 12th hour? or is it like an inflation thing? like the more time is passes the more time you need for the game to get good
That gun was named fury💀
No wonder Sony wanted this exclusive, it's all cutscene
Looks like great fun😥
The fun begin at 1000 hours gameplay.. 👍👍