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The No-BS Comprehensive Fuel Scooping Guide (Elite Dangerous)
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- Опубликовано: 16 авг 2024
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I like to scoop stars "upside down" with them over my canopy, I find it easier that way and makes for a better spectacle.
Same for me and it makes it much easier to find a good angle for that green line.
plus no need to go get a fake tan, youre gonna be nice and red in no time!
i have a really nasty tan only on the left side of my body, also my asp-x now has a two tone paintjob
same. Especially cause I'm in a krait. On an unrelated note, you guys know a station where I can buy good cream for sunburns?
Totally sorts out the issue of losing sight of the exclusion zone. I usually use the exclusion line at the top of the cockpit as a guide
I'm surprised there is no mention of deactivating shields, cargo scoop, power distributor, hangar, weapons, and any other modules that you are not currently using. This will make your ship much cooler during refuelling and allow you to jump out sooner. Just remember to reactivate your shields and etc before landing on a planet and when you are nearing the bubble if you are worried about pirates.
When I don't see the exclusion zone, I just keep an eye on how much fuel I'm scooping
Heat sinks saved me when I stupidly crashed into the exclusion zone of neutron stars.
Same.
They saved my ass too when I when I was scooping, and suddenly found out I was in the middle of a tight binary system
"Don't get a class A fuel scoop" "It's expensive" "It'll make your rebuy skyrocket" Sounds like peasant propaganda. Ill just be scooping fuel 0.5-2 seconds faster than the rest of you chumps. Good day ladies.
had a slight chuckle
Modules can be sold at zero depreciation, so there's no reason to go with anything but the best scoop you can afford.
I’m a little disappointed this guide didn’t include how to incorporate FSS into your scooping routine.
I just gave it a whirl for the first time and I exclusively did it in FSS. Seemed way easier with the lowest level/class fuel scoop.
What is FSS? Forgive me, I only just downloaded this game today and have only done the very basic tutorial at the beginning.
@@jazzcat9363 full-spectrum system scanner (FSS scanner) is a default scanner on all ships to scan systems and find interesting bodies to examine. when you use it you will hear a honk, so usually it names "honking the system"
@@alexandersedovskiy4723 that's not the full-spectrum system scanner, that's the discovery scanner
@@PoppyGaming43 Well you can use the discovery scanner while in the FSS scanner so
From my experience, ships can get jumps started as long as they are getting away from the star and below 70° temp.
Depending on the ship and how far you are, your ship can cool off a jump as high as 85°, but some times you are still too close to the star, and you'll jump to 130° and cook yourself.
Also, very low heat ships, like 25° or lower resting heat can get sit by the star, fuelscoop at max speed, prepare the jump, and throttle up when the FSD is charged.
These ships will spend the fuel as the jump is started, and fuelscoop during the animation, recovering a bit of what was spent.
This can be done on unengineered ships, but getting them cool enough will mean most run shieldless.
If you do decide to use heat sinks during long-distance exploration it is important to visit a materials Trader and stock up completely on the components you need because they are not raw materials. They are manufactured materials. If you have a few good Engineers unlocked you can also design your ship with a low emissions power plant. The best way to do this is to uninstall the majority of the modules that you can fly around without using. Automatic field maintenance units planetary vehicle hangar. Limpets. Fighter Hangar Bays. Then look at the power requirement for your ship. Purchase a power plant that you can modify between G3 and G5 for low emissions. This will make your ship run very cold. At times your windows will ice up while you're in super cruise. This will allow you to scoop longer and mitigate Heath much easier. it is a little safer to run these builds without heat sinks but for long-distance exploration I would suggest running at least one lightweight heat sink. After you found the power plant that suits your needs reinstall your modules. If you need to use a field maintenance unit shut down your guardian frame shift Drive, frame shift Drive, power distributor excetera to allow for the amount of power you need to complete repairs. If you want higher speed repair run to field maintenance units. If you find that you are slightly under your power requirements monster your power plant. if you have more than enough power thermal spread or strip down your power plant. As an added bonus it's pretty cool to land on a planet surface and hear your windows icing up from how cold your ship runs. If you design your ship the right way you can also make it into a cold running build to help protect you when you're in populated systems. if your ship is decently fast and you have a cold running build it is very hard for someone to shoot what they cannot see. Unless of course they have emissive munitions. Experiment with low emission power plants for your build and you will find a lot of cool things you can do.
been playing for 160 hours and didn't know about the filter option! This will make exploration much more comfortable! thank you sir!
Researching 'proper' fuel scooping techniqus. Thanks for the info! I've been flying without orbit lines, having to eyeball where the exclusion zone is by monitoring the heat as I close orbit the star, 75% speed until full, watching the surface distance out of the lower outer corner of the cockpit glass of whatever I'm flying. Flyby has never net me a top off, and I had recently seen someone 'park' over a star to refuel, seemed easier than what I've been doing. I've also learned not to 'belly flop' into the exusion zone thanks to my Anaconda doing just that the 1st 2 or 3 times I tried scooping in it.
Aggity Aggity, the big star gots gravity.
When I fuel scoop.. I just put my throttle at 100 and fly around and around the star.. watching my fuel scope per second go as high as possible.. but keeping outside the star enough to keep my temp below 70%
This is very good advice except, if you have the biggest fuel Scoope, you can just stick on the Supercruise and orbit the fuel up just as fast. I Supercruise fuel Scoope all the time but it's only really effective if you use the biggest A grade Scoope you fit to your ship.
I keep all my modules online due to having a 4A power plant on my DiamondBack Explorer, most of the powerdraw is from the FSD, FSD Booster and 4A Fuel Scoop, my FSD is a 5A with grade 4 increased range and deep charge experimental. Giving me around 61 light years of jump range. And 244 light years with a neutron boost
Nice. Very good for exploration
Don't sit on giant stars reminded me of the day trip I had to Betelgeuse last month where the tourist beacon and a fleet carrier were within the scooping space and jumping to supercruise was an immediate fuel top up, the scooping was still going almost out to Betelgeuse 2 and when I began on the trip home again it took an eternity to have the fuel scooping go away so I could jump.
I like to just bring fuel tanks, because then I can just fly around the star and jump right when the FSD is off cooldown. Then I'm out of fuel after an hour and a half ish, at which point I park my ship somewhat close but not entirely by the star and take a 10 minute break to get some water and stretch my legs. I come back, ship's fueled up and ready to go for another hour and a half.
This also means that I'm always far enough away that the temperature equilibrates below 100% (usually 60-ish) and I'm never in danger of entering the EZ.
I sat on a Giant and a Super Giant star with my Mamba and it does not overheat! May have similar results with DB-X, haven't tried. I also fly with Orbital Lines Off so I could learn to feel things out naturally! Much prettier without all those gross lines too.
I once visited VY canis majoris . I didnt stop while fuel scooping but it took so long to get away that my ship took loads of heat damage . Lucky I was able to do some repairs enough to get home again
Had a Beluga for a day, didn't build it right, too hot all the time. Forgot to name the ship immediately = bad karma(unless Livery gets stuck loading). Got wrecked by stopping near a red dwarf, and then by being impatient in a dual star system. Survived and attempted to limp home for repairs(no AFMS). Docking computer compromised my first time out in a large ship. Got stuck in the mail slot and couldn't get free. Destroyed, re-bought, renamed "Vengabus", flew home, traded it in for an Orca.
The Krait II has some neat little cutouts in the front panel, just near the top of the radar, that act as a pseudo boresight for tracking the exclusion zone for me. I play in VR, and fuel scooping has become so reflexive that I put a twitch stream in between the HUD primary/secondary brackets, completely filling my forward view for my trip last night. And if the exclusion zone is bugging out, you could also take a small haircut on your scoop time by pulling away until you drop just below full efficiency. Then try to keep the rate steady. If the rate falls, you're getting too far away. If it rises, you're getting too close.
Maaaaan! So, I'm still in the starting systems and wanted to explore just a couple jumps outside of the two adjacent systems we're given. This thing had spend just about thirty minutes of passing an on-planet base for data interaction. I thought I was supposed to deploy my lander, only to find out through a video that all I need to do is get close and scan it. Well, one mission down (the other with the same objective wouldn't take) and I depart to head back in turn in. But alas, I now have less than 1/4 is my fuel left and no fuel scoop. I'm not going to give up, but it personally feels like a huge oversight from the devs to not include this information in some kind of training mission. Ugh.
If it ever happens again, just call the fuel rats using their website.
You're still in the starter systems do all the traveling you want to do but do not dock anywhere your permit is automatically revoked and you can't come back
I'm usinf fuel scoop when mining. Though I do not have the highest fuel scoop i can have. I need that for cargo. But i have the highest after other priorities is dealt with. So in my python i have a 4A scoop. And I fuel at every start i can. I'm not that worried about not being able to scoop at every star so once now and then i need to go one revolution around a star. But that ok for me. Often just scoop in the time FSD is on cooldown. Or when next star is on the other side from where i dropped in.
Python is a really cool ship and i do not have any problem with heat. But i carry heatsink for when i need to not be scaned so i use it some sometimes when i need to scoop for longer time.
God guide and i will follow it when buy myself a ship to explore with.
Edit: forgot one thing. If i need to tab out to check something, like where to go when for the next trip or just find the next RUclips clip or anything else i might need to check i usually go in to fuel scooping but at a low rate and just sits there while doing other things at zero throttle. It takes time to scoop but the other thing in doing takes time to so at the end i will have saved time anyway
I've been burnt bad by those red son's'a beaches too... sneaky things.
I was just keeping the ship temp at about 60 and orbiting around the star that way, but even then I managed to enter the exclusion zone a few times. Then I had to deal with the pain of waiting on a cooldown before jumping out. I finally just gave up and turned the orbital lines back on and I use that now. I just hate having that on when traveling, since I prefer a more realistic appearance.
Can a heat sink save you from some of that damage if you use it quick enough?
@The Program thank you. That is very helpful. I’m a total noob. Really appreciate your thoughtfulness!
Heat? What is heat?
*Laughs in dolphin*
I put a 2E scoop on my Cobra to give me some extra insurance bopping around the bubble so I didn't have t9o worry about landing every third jump or whatever. But scooping doesn't seem to replenish the fuel for getting around systems, only the jump fuel. I have no problem scooping despite figuring it out myself. It takes a few seconds, but I can keep the heat below 70 easily. Although I did screw up once and spike it to 114. Oops.
great stuff thank you. just got to work out how to use fss scanner and a million other things now. 😀
Hey kid you want to get into exploration quick?
Well what if I told you that you can get a good ship together after 2 solid evenings of work?
And at the same time get some imperial rep.
That's what I did. 2 days and hop I was in a Diamonback explorer with A graded scoop, A graded auto maintenance units, a repair limpet. And I saved some weight by skimping out on some of the other internals.
I went to Ngalinn or whatever it is called and ran the courrier missions farm. They dont pay much. But you complete so many of them at a time and so fast you always get the time delivery bonus. I had 20 millions after 2 evenings of doing it, I was an empire Lord to boot.
Of course the ship was not engineered and didnt have Guardian boost. But it still had a 37LY range and I went all the way to the galactic rim with it and back.
Bro... you wrote that like you were trying to sell a scam... then it turns out you're just talking about your gameplay... wtf
Get rich from mining and then buy a good exploration ship
Nice guide. I found it very informative and helpful!
If you can't afford a class A fuel scoop, it really isn't a big deal on some ships with better internals, like the Krait phantom, anaconda or orca. Smaller ships, though, like the DBX or asp definitely need them.
You *will* need it on *long* distance journeys, in any ship
you scared me with the audio getting louder at 13:14 as i almost dropped out in the cone of a neutron star lol
how do you look around in your cockpit? also, is that what you use to look outside your ship the debug camera?
You can fuel scoop on a giant star without taking heat damage by dethrottling and going very slowly directly at the star until your fuel scooping rate is just under the maximum, heat usually stays around 70% in my asp and then you can fly away without taking damage either
T Tauris are not scoopable and some resemble K stars. And some Brown dwarfs resemble M stars. Yes you normally see what sort of star you're jumping to in the upper right, but travel for long it's very easy to forget to check that.
Thanks for the tip on Giants they've interrupted a couple of trips just like that, theyve been giving too much damage for the rest of the journey.
13:15 excessive heat damage type beat
I’ve become very comfortable scooping and don’t ever use orbit lines because it really breaks my immersion. Just get used to your max fuel scoop rate is and you’ll never hit the exclusion zone.
I like to scoop with the star above me. That way, with most ships, you can position the star's edge in the top of your canopy so you never hit the EZ.
There are a few advantages to having the star above you. When its below me I just don't let the exclusion zone near my "center line" and I never have a problem. I just enjoy the feeling of "surfing" on a star.
I slow down to 30km and fss scan while scooping. You will be full before you stop searching usually
I don't even own the game yet and I am already planning out my whole damn Elite career. Start out just making some cash, then maybe go chase bounties for a bit, then get into mining, and when I have enough cushion, disappear into the ether and go explore.
Got it yet? It's on sale on Steam until May 31st
Good to know I was doing it right, my scoop just.. well it dosent suck, that's the problem
"This is why you bring AFMU kids" as ship overheats pulling up from a giant star taking damage in the process.
Alternatively, pop a heatsink from the heatsink launcher you have fitted... Oh wait....
Hi I'm having an issue my spaceship can only output 9.60mw of power I need a better powerplant module so I can output more watts and get a better Fuel scoop on my Eagle spaceship. Would you happen to know any galaxies that have the best gear near the LHS 3447 system as I am heading there now as we speak Im fueling my ship along the way but would like a better fuel scoo for quicker refueling
I've only been playing a couple days. This game has a lot to take in. It does get overwhelming sometimes. I'm 4 yrs late.
How do you repair the damage?
I've never seen an exclusion line. I use my radar to balance the sun just on the point when it turns red... lately I'm been easing down and sitting on the star a bit below that, but I've no idea how low is safe. Thanks for the tip about Giant stars, i tend to keep an eye on my heat gauge, and use that as another safety inticator for depth.
I don't know if you still have this problem, but exclusion lines dont appear unless you have orbit lines turned on. You can turn on orbit lines in the second menu of the ship tab on the right side panel
my explorer overheats like hell I'm running a stage 3 scoop any hints on how to keep it cooler my dolphin fuels so nice barley hits 60% my explorer is damn near 80% all the time when i try to scoop
I deactivate all non-essential modules.
I orient toward the star above me, so I can see and keep a safe distance.
I set half-speed throttle and sometimes set dead-slow throttle when the scoop rate is about half of its top rate.
I hope this helps.
If you're constantly trying to scoop at maximum rate, the heat will become very bad. Also note that you do not have to move to fuel scoop, you only have to move to make the rate change. So even while going at very low speeds, you can find a good fuel scooping rate that also won't overheat your ship too fast and you can just sit there waiting for that sun to refuel your ship. Also try to not start charging your FSD for the next jump until the little icon for the star you are scooping from on your HUD turns from red to orange. If you start earlier the heat from the sun and the heat from your FSD will combine and go very high very fast. If you hit the FSD as soon as the star icon turned orange, you will most likely gain around 2-3 more ticks of heat increase and then it should fall off again. Hope this helps o7
@@greymanjones5559 thank you yea i also noticed I was speeding up to fast if I start at an idle aim for just above the corna and speed up just to the middle of the blue it seems to help a lot to thanks for the help it really helps us noobs who are trying to figure this all out
Now do you have to manually activate the auto field repair module after having taken damage or does it just go to work automatically once it detects damage?
13:04 your not pulling away from them... its basic theory of relativity. Your speed is limited by your proximity to mass (gravity)
just tryied to scoop for the first time and got 300%heat idk i was flying towards full thottle and i was stuck at 2,80 then i said to my self we aint gonna make it to refuel so i tryied to abort then i went like full 90degrees outbound and took all these damage while trying to go so from your video it was giant star
If you want to run cooler while exploring outside of the bubble, deactivate your shields, cargo scoop, power distributor, hangar, weapons, and any other modules you're not using. The ship will be significantly cooler during refuelling. Just remember to reactivate your shields before landing on a planet...
I'm on Xbox, and literally just installed a fuel scoop yesterday, after getting this game two days before. This is a pretty cool guide, but since I'm new af, what do you do to use the D- scanner while you scoop?
Put it in a Fire Group and then pull the trigger as soon as you drop into the system.
I think something is up with my settings or my game, because ever since I started playing on PC ( I used to play on Xbox) The exclusion zone has never shown up for me once.
Auto maintenance units don't seem to touch "ship integrity". Repair limpets, either. And the only place I see ship integrity indicators is stations?! What is "ship integrity" for?
Thanks, now that I know what to do I off to try it!
i nearly needed the rats i forgot fuel scoop, whats the lowest fuel scoop youd recommend for a python passenger ship? i need to reserve as much space as i can for passengers so lower the better
Use the second to best place
star type for scooping KGB FOAM
I must say, scooping is my least fave thing about this game by far, i still have yet to have a successful scoop!
It used to terrify and deeply concern me; and I'd cook far too quickly. To this day, I refuse to fuel scoop unless my fuel scoop is the best it can be on the ship that's scooping. I don't even bother with lower tier/grade fuel scoops. But put a 6A on an Asp Explorer, and just do little drive-by touch-and-goes. I think you'll find those a lot more pleasant, especially if you run a cooler power plant.
@@SepulcherGeist
And here I am, living on the edge in my Eagle.
How. Its absolutly trivial.
If you don't have enough money for it a high grade fuel scoop then get your ass out there and make the money. You should be able to make it in at least one or two days. With mining the way that it is you should be able to make that much money in one day. Spend your second day making the money you need for the rebuy. Then the rest of your exploration cartographics will continue to ramp up your income. If you're concerned about getting where you're going doing exploration is the way to go. It will save you time. I do not know some people who intentionally take their time. For them it doesn't matter as much.
Best acronym for stars:
Always Be Fueling Or Gonna Kill Myself
Probably the reason why people like "KGB FOAM" is because KGB was a Soviet Russia's intelligence agency. Most espionage movies feature KGB, and maybe that's why people like it. "Foam" is not a big deal, is it?
Thanks a bunch, saved me on a drive to ceos
Me too lol
one would think in the 3000's you would have the technology to have an automatic discovery scanner
They do... the fully upgraded scanner scans the entire solar system.. goes from first - 500 light seconds to second - 1,500 and finally third -everything in the system...
13:20 why is this sound so familiar?
...but if you're only going to main sequence starts, you're not seeing the cool stuffs... not very explory...
so, roughly one jump per minute?
Oh be a fine girl kiss me...... Omg that is glorious!!! I'm new!! Thank fuck for a smart person like you!
Hm yes Let’s scoop a bit… whoops not scoopable star. Whoops - stuck in space. Whoops - dies of oxygen loss 🤞
I wonder if you've forgotten about this video.
Don't be Icarus. Lol
scoop so important that it has to be the highest class ?
Higher level scoops don't weigh more that lower level ones and if you're only out exploring, it's probably the best way to go while saving some time on your trips.
Help me I’m lost in space
It's a little deceiving to name this video a "no BS" guide.. it's collectively 13 minutes of anecdotes and talking yourself up, and 45 seconds of useful information.
2:07 Reddit aggressively opinionated on something? Shocker
Of course my first time the system doesn't work.
Scoup
Oh Be a Fine Girl And Kiss Me is a more than a little questionable, isn’t it?
Wtffff is this gameeee 🤣
Good info but this is a horrible game.