Baldur's Gate 3: PS5 Pro Patch 7 tested - Better or Worse than before?

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  • Опубликовано: 20 ноя 2024

Комментарии • 48

  • @divinitymode9364
    @divinitymode9364 4 часа назад +10

    Thanks, Michael. Been loving my time with the Pro. Quick shout out to Techland for a fantastic Dying Light 2 enhancement. Stunner. Hard to know which SDK/PSSR each launch game is using. Some implementations are significantly better than others.

  • @loudoesreviews
    @loudoesreviews 4 часа назад +8

    Look forward to your PSVR 2 findings. Especially for GT 7 now that it has received the Pro patch.

    • @UniversalStand
      @UniversalStand 3 часа назад +4

      All of the ghosting is gone. Looks incredible.

  • @oktusprime3637
    @oktusprime3637 2 часа назад +3

    I hope you do Callisto Protocol next.

  • @balaam_7087
    @balaam_7087 4 часа назад +6

    “Naked pixels, just like the day they were born” 😆

  • @Carbon26
    @Carbon26 4 часа назад +1

    Best game tech analyst on the internet. Haven't seen anyone going that deep and being that thorough.

    • @cronoesify
      @cronoesify 3 часа назад

      Digital foundry in shambles at this detail

  • @siriusshabazz7746
    @siriusshabazz7746 3 часа назад +1

    Your buff ass character looks funny as hell for some reason. I think it's because I watching over and over.

  • @dragonsoul30
    @dragonsoul30 4 часа назад +4

    Looking forward to getting into this next week. Got my notification from Larian that my Deluxe Edition is on the way to me and I'm hoping to get my PRO next week. Might have to hold off until 6th December if I can't get a disc drive next week though. Payday can't come soon enough.
    Still have my PS5 (phat) to fall upon if things don't go my way with a Disc Drive

  • @Zenon00007
    @Zenon00007 3 часа назад +1

    Great video..🌟👍🌟

  • @Badcompany2PS5
    @Badcompany2PS5 21 минуту назад

    $380 digital edition (black Friday price world wide) vs $700(more then that in most countries for some reason)is not worth it even if every demanding game was locked at 60. Add game's like this to your library and play them on your ps6 in 3 to 4 years if high frame rate is so important

  • @Electropylon
    @Electropylon 5 часов назад +2

    2:15 "A huge 2.2% pixel hike". I think you meant to say "2.2X". 😃

  • @juanrubio6132
    @juanrubio6132 5 часов назад +1

    Hey can you check RE4 remake next. That is one of my favorite games really curious how it looks and run.

  • @phaedrussocrates7636
    @phaedrussocrates7636 2 часа назад

    Thanks

  • @jelipebands1700
    @jelipebands1700 4 часа назад +1

    It’s a shame the zen2 apu does not run over 4ghz that would get a lot of games over 60fps. Remember with the one x the jaguar cpu was clocked to 2.3ghz from 1.7ghz and amd added cache…

    • @binarycode9893
      @binarycode9893 4 часа назад +2

      Although I agree. Much of the current games are using either shoddy engines like baldurs gate or Unreal 5 with it's array of issues.

    • @AnalogFoundry
      @AnalogFoundry 4 часа назад

      True. It was 1.6 GHz though, but you're right. One X's 2.3GHz boost was indeed impressive. Although I don't remember AMD adding more cache to Jaguar CPU.

  • @SeeYouInHeeLL
    @SeeYouInHeeLL 2 часа назад +3

    DLSS>PSSR>FSR

    • @crestofhonor2349
      @crestofhonor2349 34 минуты назад

      XeSS would be equal to PSSR if not sometimes better depending on the implementation

  • @binarycode9893
    @binarycode9893 4 часа назад +1

    NX I do enjoy your videos and knowledge. But on this the problem isn't the PS5 Or the Pro. It's the shoddy legacy engine that baldurs gate uses. There's nothing special in it graphically or CPU wise.
    Assassin's creed pushes more CPU and runs fantastic because it's on a better engine that's current and updated.
    I mean Unreal 5 although new and pushing fx is bloated and far too resource heavy.
    Baldurs gate needs strippjng back and massively updating. The game is a bug fest as well.
    Optimization is needed this gen more then Ever.

  • @dvdguti27
    @dvdguti27 5 часов назад

    Yeahhh!

  • @machinefannatic99
    @machinefannatic99 3 часа назад

    what memory constraints?

  • @SimplexPL
    @SimplexPL 5 часов назад

    Let's go

  • @jdjdjdjdjd8490
    @jdjdjdjdjd8490 3 часа назад

    Can you show this for dying light 2 ?

  • @JackJohnson-br4qr
    @JackJohnson-br4qr 2 часа назад +3

    So the RX 6800 is actually faster than the PS5 Pro? 6:03 Does anyone still believe the 4070 story?

    • @jonas34ptfernandes38
      @jonas34ptfernandes38 2 часа назад +6

      I mean on Alan Wake 2, GoWR, F1 24 it is doing better than a 6800xt, it depends of the game or engine

    • @JackJohnson-br4qr
      @JackJohnson-br4qr 2 часа назад +3

      @@jonas34ptfernandes38 Alan Wake 2? I don't know man. Watch the DF video. The 4070 was 43% faster than the PS5 Pro and also had much better image quality. Even FSR was better than PSSR in this game. And even the 3070 was faster than the Pro in their testing. The RX 6800 is only 10% slower than the 4070 on average in most games...

    • @corey_massey
      @corey_massey 2 часа назад +5

      Did you watch the video? He literally says that the limiting factor here is the CPU not the GPU. In this particular game, the game is leaning on the CPU for functions the consoles has dedicated hardware for....because this game was designed for PC the game does not use the dedicated hardware and instead uses the CPU as it would on PC which causes the console version to be heavier on console CPU than other games which are built with the console hardware in mind.
      This is not an excuse as much as it is an explanation of why the game doesn't perform as well.

    • @jonas34ptfernandes38
      @jonas34ptfernandes38 2 часа назад +1

      @JackJohnson-br4qr did i say 4070 ? I didnt so dont go there, you are forgeting RT performance, Nvidia cards run laps around AMD in terms of that that is why on Alan Wake 2 a 4070 does better by a good margin than the pro

    • @JackJohnson-br4qr
      @JackJohnson-br4qr Час назад

      @@jonas34ptfernandes38 The RX 6800 is only 10% slower than the 4070 on average in most games... Here is your answer. And RT? Don't forget the Pro isn't a 4090. PlayStation really can't use path tracing and heavy RT. At medium RT, the 6800 is about 20% slower. So still faster than the Pro.

  • @jesseshaver2262
    @jesseshaver2262 4 часа назад +1

    PlayStationGamer

  • @k1cs1m3a8
    @k1cs1m3a8 3 часа назад

    So far is a big disappointment. They literally charge double for the pro for 5 extra fps and most of the time worst image quality ahaha well done sony team. Hope they gonna fire finally this idiot ceo.

    • @ObamaTheHedgehog
      @ObamaTheHedgehog 2 часа назад +1

      "Most of the time worse image quality" is a delusional take.

  • @MorrisseyMuse
    @MorrisseyMuse 5 часов назад +2

    Don't upgrade your CPU and performance and loading is not much improved, who'd a thunk it..?! not Sony it seems..and this is why I don't touch the PS5 Pro

    • @Shirou8492
      @Shirou8492 5 часов назад +15

      Missed the part where he said Larian isn’t using the hardware based decompression block? They could be getting more out of it but Larian aren’t doing everything they could be.