What rank are you in game? The video is good and the commentary is okay but sometimes it seems like you are just saying something to fill the silence and contradict it right after. I think if you are doing this kind of format where you review other peoples gameplay it should be a bit more thought out and researched. Live commentary where you just state what is happening on the screen does not add much over the original creator. When I clicked the video I was looking for an analysis of the strategy, and the build. Maybe something about the match ups vs different characters and their win conditions. We also didn't get to see any of the enemy items the whole time - my point is if I was playing this game live I probably would have had more of an understanding of what was happening than I did from watching this analysis video You had some good bits where you look at the minimap and focus it, stuff like that really adds to the video and lets you properly reason out what the most optimal play is in that position. If you make more of these videos I think it would add a lot to have more constructive analysis of the decisions they made, build/items, fights, pathing etc and if they are optimal or try to justify the reason they made that decision and if after analysis it was right. It would be cool to see more of, along with the builds, match ups and counterplay i.e. should they have built certain actives earlier to counter problematic champs. Gave you a sub anyway, I think your content is promising and I am interested in seeing what you do next.
Thanks for taking the time to write out this comment. I can tell it's very well thought out and super constructive! I'm by not a very high rank rn by any means which is why I have opted to make analysis videos rather than tutorials as even if I make a mistake since we're watching high rank players at least the gameplay will speak for itself. I fully understand your critism and I actually do agree. I was trying to go for a mix of commentation with analysis to supplement it which is why I might have contradicted myself at points as I was commentating live. I wanted to try this style out but I think I agree with you that it would be more useful to have more well thought out analysis. I get what your saying when you said you would have gotten more value out of just looking up the replay yourself. I think my only counter would be that even if my commentary here isn't perfect the video is still essentially a highlight reel of this game so it might save you some time if you just want to see the important parts of this game. Having said that I do want to add more value than just reuploading other peoples gameplays as highlight so going forward I am going to probably do esclusively voiceover thats a bit better thought out. Unfortunately the next few videos have already been recorded due to my work schedule so these changes may take a week or so for you to see but I am still learning and am very desperate to improve at the game as well as the content I'm making! I'm still new at making content about deadlock so I'm still learning and growing. Hopefully you can check back in a couple weeks and the content will have improved alot! Thank you for the feedback. I'm definitely taking it all on board!
@@Deadlight-b6n Yes I could tell you were putting in effort from the editing! I didn't mention that in my original comment but you deserve a lot of credit for suffering through the buggy ass replay system 😆 In my comment I don't mean I could have got more value from looking up the replay myself, I mean if I was playing in the game myself In that lobby I would have been checking items more actively on the enemy team and therefore had a better idea of what was going on in the match. I think it should be easier to check it in a replay than in the match so definitely worth doing. You also have the luxury of time to think about their items better and full visibility to critique their decisions. You definitely provide value from the editing and commentary, but if you are looking to improve on the analysis stuff like the items, minimap for positioning, reviewing key decisions etc are all really great and helpful to do. I'm on the same grind, I'm scrimming daily at the moment and always looking for new channels to follow and improve from, I think you have a lot of potential :)
The guardian is basically zero value, you only need 3 for the flex slot. Also, some of these fights were really not "very well played" and it was just the enemy team throwing.
@tragedy8365 Having 1 left over guardian is literally not much of an advantage. It can be taken basically instantly after any team fight, or backdoored (without minions, they are never resistant), and it isn't worth that much. If you have the flex slot from the other 3 towers it really does not matter until you want to push the walker, at which point the tower will literally just melt.
@@CrittingOut you don’t know how map control works. While the significance of the 3. Guardian is more important, getting all guardians opens up the map by a significant amount. Any push on any lane afterwards has to be respected and reacted to by the enemy team as it otherwise could mean you’ll lose a walker. Gives better rotations as well and overall lets you better stack teamfights in your favour with pushed out waves. There’s a reason most comp teams want to take EVERY guardian asap
@@tragedy8365 This isn't league of legends where towers are actually hard to kill. They do literally nothing outside of the early game, and even in the early game it's easy to just parry and dive with your duo. Seems more like a personal issue if you're having trouble with one tower past 8-10 minutes. Competitive teams will take all towers because it's easy to take the towers, doesn't mean they give any meaningful advantage. Farming 2k souls as a team from just deciding ti hit boxes is basically the same level of advantage, i.e, not that much.
I don’t have a build set for this video specifically but if you look up “carbattery” in the build browser then you should be able to find a similar one. Hope this helps!
Yep this is all very valid criticism. In this video the player is called CARBATTERY and right now he is eternus 5 and has the highest elo for infernus on deadlock tracker so his gameplay should be at the highest level. Going forward I’ll have some sort of graphic showing their elo or rank in the intro. (I have some video’s prerecorded so this will go into effect by next week)
What rank are you in game? The video is good and the commentary is okay but sometimes it seems like you are just saying something to fill the silence and contradict it right after. I think if you are doing this kind of format where you review other peoples gameplay it should be a bit more thought out and researched.
Live commentary where you just state what is happening on the screen does not add much over the original creator. When I clicked the video I was looking for an analysis of the strategy, and the build. Maybe something about the match ups vs different characters and their win conditions. We also didn't get to see any of the enemy items the whole time - my point is if I was playing this game live I probably would have had more of an understanding of what was happening than I did from watching this analysis video
You had some good bits where you look at the minimap and focus it, stuff like that really adds to the video and lets you properly reason out what the most optimal play is in that position. If you make more of these videos I think it would add a lot to have more constructive analysis of the decisions they made, build/items, fights, pathing etc and if they are optimal or try to justify the reason they made that decision and if after analysis it was right. It would be cool to see more of, along with the builds, match ups and counterplay i.e. should they have built certain actives earlier to counter problematic champs.
Gave you a sub anyway, I think your content is promising and I am interested in seeing what you do next.
Thanks for taking the time to write out this comment. I can tell it's very well thought out and super constructive!
I'm by not a very high rank rn by any means which is why I have opted to make analysis videos rather than tutorials as even if I make a mistake since we're watching high rank players at least the gameplay will speak for itself.
I fully understand your critism and I actually do agree. I was trying to go for a mix of commentation with analysis to supplement it which is why I might have contradicted myself at points as I was commentating live. I wanted to try this style out but I think I agree with you that it would be more useful to have more well thought out analysis.
I get what your saying when you said you would have gotten more value out of just looking up the replay yourself. I think my only counter would be that even if my commentary here isn't perfect the video is still essentially a highlight reel of this game so it might save you some time if you just want to see the important parts of this game.
Having said that I do want to add more value than just reuploading other peoples gameplays as highlight so going forward I am going to probably do esclusively voiceover thats a bit better thought out.
Unfortunately the next few videos have already been recorded due to my work schedule so these changes may take a week or so for you to see but I am still learning and am very desperate to improve at the game as well as the content I'm making!
I'm still new at making content about deadlock so I'm still learning and growing. Hopefully you can check back in a couple weeks and the content will have improved alot!
Thank you for the feedback. I'm definitely taking it all on board!
@@Deadlight-b6n Yes I could tell you were putting in effort from the editing! I didn't mention that in my original comment but you deserve a lot of credit for suffering through the buggy ass replay system 😆
In my comment I don't mean I could have got more value from looking up the replay myself, I mean if I was playing in the game myself In that lobby I would have been checking items more actively on the enemy team and therefore had a better idea of what was going on in the match. I think it should be easier to check it in a replay than in the match so definitely worth doing. You also have the luxury of time to think about their items better and full visibility to critique their decisions.
You definitely provide value from the editing and commentary, but if you are looking to improve on the analysis stuff like the items, minimap for positioning, reviewing key decisions etc are all really great and helpful to do.
I'm on the same grind, I'm scrimming daily at the moment and always looking for new channels to follow and improve from, I think you have a lot of potential :)
When infernos gets all his items he’s literally unkillable
Yh afterburn + lifesteal is just insane lol
debuff removie healbane and toxic bullets maine
The guardian is basically zero value, you only need 3 for the flex slot.
Also, some of these fights were really not "very well played" and it was just the enemy team throwing.
“zero value” 💀
@tragedy8365 Having 1 left over guardian is literally not much of an advantage. It can be taken basically instantly after any team fight, or backdoored (without minions, they are never resistant), and it isn't worth that much.
If you have the flex slot from the other 3 towers it really does not matter until you want to push the walker, at which point the tower will literally just melt.
@@CrittingOut you don’t know how map control works. While the significance of the 3. Guardian is more important, getting all guardians opens up the map by a significant amount. Any push on any lane afterwards has to be respected and reacted to by the enemy team as it otherwise could mean you’ll lose a walker. Gives better rotations as well and overall lets you better stack teamfights in your favour with pushed out waves. There’s a reason most comp teams want to take EVERY guardian asap
@@tragedy8365 This isn't league of legends where towers are actually hard to kill. They do literally nothing outside of the early game, and even in the early game it's easy to just parry and dive with your duo. Seems more like a personal issue if you're having trouble with one tower past 8-10 minutes.
Competitive teams will take all towers because it's easy to take the towers, doesn't mean they give any meaningful advantage. Farming 2k souls as a team from just deciding ti hit boxes is basically the same level of advantage, i.e, not that much.
Can we get his build anywhere?
It's pretty standard Infernus build. Only thing is he rushed Ricochet for quicker/easier farming before upgrading Extra Spirit or Duration Extender
I don’t have a build set for this video specifically but if you look up “carbattery” in the build browser then you should be able to find a similar one. Hope this helps!
great commentary 👍
good comments mann⚡
Nice one m8
Its standard mode.... And where is ??? His rank its should be ET. 6 FOR serious education. P. S. no aggressive my exclusive opinion
Yep this is all very valid criticism. In this video the player is called CARBATTERY and right now he is eternus 5 and has the highest elo for infernus on deadlock tracker so his gameplay should be at the highest level. Going forward I’ll have some sort of graphic showing their elo or rank in the intro. (I have some video’s prerecorded so this will go into effect by next week)
@@Deadlight-b6n Good response to feedback man, hope your channel does well and I will keep looking out for your videos!