As much as I liked the Ikaruga fight for The End, it was mostly because of the music and The End’s speech. Wasn’t a big fan of the last stretch where you had no choice but to sit through another speech as you did nothing but survive despite its health being basically zero. So while I would’ve liked The End to actually say things here, it at least feels like progress is being made throughout the fight, least whenever the game lets you target the cord and then The End afterwards.
Interesting that they made a Spider fight without the skydiving and a tank fight without the homing attack inside a tornado. Could it be that they received feedback from players and felt most didn't like when the gameplay would suddenly changed and decided to just keep the focus on the normal combat instead?
Aparte de las razones q ya dieron creo q tan bien fue para añadir las nuevas macanicas y q no se sintiera un combate excesivamente cargado,ademas no me imagino a tank levantando pasto y flores de ouranos island
They brought back some unsused attacks for the tank that is seen in the game files and that 2021 footage they also brought back the unused white variant of spider Which i like
The spider theme was my favourite song in the game, even above the Titan themes. So when my camera was suddenly dragged away from me and the spider+ theme started playing I was hyped as hell, so when I beat it without ever getting thrown into the sky and realising there’s no beat drop, that hurt.
I really don't understand the decision to make tails not have melee attacks, that makes him very Difficult to use in combat, the only combats where it is really useful is against "tank" and "ghost"
He's also good at dealing with the Caterpillars because if you manage to put the charged wrenches in front of the caterpillar's crawling path, it count's a physical object that only blocks it's path, it also stunlocks it, prevent it from running away from you, and you don't have to attack it's back weakpoint, either! If a Tank or a Caterpillar is screwing you over, Tails' charged wrenches screws them equally as hard, if not harder. To sum it up, Sonic Wins against *most* bosses by sheer power at this point except Tanks and Caterpillars because they are BS, Amy and Knuckles can beat some by skill except Tanks and Caterpillars same reason as Sonic, and while Tails sucks against most bosses because he doesn't have proper homing attack and combo system, only projectiles, Tails wins against a couple of bosses everybody else sucks at by using said projectiles, and just chip damage them with Charged Wrenches into oblivion! Very niche, but when used in the right situation against the right bosses, Tails is just pure cheese!
Unpopular opinion: I loved the main story's bullet hell fight against The End. This update is essentially the EX mode of Sonic Frontiers, complete with an alternate ending and a different final fight where the main bad guy does some creepy ass stuff.
I love it so much when Sonic Frontiers upgrades the Guardians, that means they have powers that weren't seen in the normal version. I also like the fact in the final boss battle that The End takes control of Supreme and gives him five extra hands. Thanks for your hard work Sega
Now that I defeated the Master King Koco Trial on hard mode I value these bosses more! Giganto Felt like an Actual Final boss for a Sonic game, Wyvern Felt like if the Doomsday Zone was fully implanted into 3D with Modern aspects! Knight Felt Like a Metal Gear Rising Final Boss and The End made Perfect Dark Gaia Look like a Joke and more Challenging! These bosses have been the best Bosses Sonic Team Had to offer and definitely the most memorable parts for Sonic Frontiers!
@@IconicCROSSI don’t know why you force to sidestep it doesn’t feel right. I thought you have to parry the orbs or cyloop to break it. I feel that’s a better idea
@@user-qf5fj3mk8eYeah but too bad it was a poorly executed mixture. Didn’t have Giganto QTE, the cutscene made the flying phase look cooler,and Supreme only used that gun ONCE like what’s the point of it if he only used it once
Fighting these with Knuckles is nearly impossible. Had to keep leaving boss arena to spam the Cyloop to get my health back up and go back in to barely damage them at all. I kept repeating this long cycle till they were killed. Knuckles combat moveset is quite disapointing in this update considering he is supposed to be a heavy hitter power type who's great at punching things. Keep in mind that this was with a fully maxed attack and defense Knuckles. Did the developers not play test this? They must not have because anyone who isn't Sonic is just pitfully weak against any of the boss fights. It's not even hard in the sense of being a fun challenge, it just feels staight broken. Cheesing it is the only way you could possibly hope to win.
Fighting these gurdians made me relize how busted sonic is in combat, since basically all his attacks slow down time, so you can kill the boss before they even do another attack probably.
You notice it when especially trying to fight them as Knuckles. He has painfully slow combat and doesn't even have heavy enough hitting attacks to make up for it.
Not necessarily. I will agree, this gameplay does look flashy and the player at the very least has good game knowledge, but due to the way the combat system heavily automates a lot of stuff, you can get these impressive looking results with fairly simple input chains. Most of the attack chains against the mini bosses are literally just homing attack spam, interspersed with pressing the jump button for that spinny maneuver (the copy flourish thing is just homing attack spam after reaching a certain combo count), while the anti-titan combo looks to just be homing attack into stomp, rinse and repeat. Even the parries aren't that special since they aren't precise in this game. As in you just have to hold the parry button combo and you will get locked in place indefinetly, parrying the first incoming attack automatically (no need to release on time), which can then be followed up with another double button press for an automatic counter move.
I’ve heard that the Wyvern boss was a handful, but you made him look like a chump. Is Wyvern easy to beat in the FH update, or did you just make it look easy?
Hm, did this just include the Boss Fights that got some kind of update, as well as the Titan Rematches? Huh, i was hoping that the New Playable Characters got bosses of their own or something, but oh well, what is the general opinion of this Update so far?
Some people don’t like how difficult the update is, me personally I appreciate it. I think it feels more “endgame” than the OG one(but that’s just me).
You *can* fight all of the minibosses as the other characters but ...don't honestly. Silver Hammer is a 45 minute fight as knuckles, because none of the characters have any combos or actual special moves like Sonic does
The general consensus is difficult, clunky handling of new characters, and difficult. There’s definitely a learning curve to the new characters. As well as having to stop and look up what to do in certain situations.
I hate that they made the guardians such damage sponges as a means of prolonging combat, sure the new attack patterns are alright, but it just makes them so annoying to fight, except for the ghost, that fight is still super dope.
Patchy: ....Thats it? Thats the new Big Final Update that Sega made???? IT'S JUST AN OPTINAL DLC LEVEL AND NOTHING ELES NEW IN THE MAIN GAME!!!!! Potty: Ragha! What a rip! Patchy: RRRRRIIIIIIIGGGGGGHHHHHH! SEGA BETRAYED US!!!!!!!!!!!!!! Patchy as he starts throwing a massive temper tantrum before Potty comes in and says: Ragha! just calm down, you can cheer yourselves up by replaying some of the previous Mordern Sonic Games! Patchy: Wait I CAN??? Patchy replaying all of Modern Sonic games from Sonic Adventure all the way to Sonic Generations: Wow, this is SO much better then the "Third Update" for Sonic Frontiers! But yeah to put it simply, this was a MASSIVE disappointment, I decided to replay Sonic Frontiers 18 days ago, really exited to see what kind of new things that Sega has did for the Update this big. However, after show casing Sonic's move sets, I then notice something buzzer about Sonic's move sets, they were basically the same, even the left side still had the three main move sets, that worried me, but then I was like: Ok, MAYBE we might unlock two new moves after beaten the third main level. Then came the moment were not only were the Mini Games for the first main Island area still here, as well as how the Token Grinding in the second main area is still just as tedious then it was previous, but then came scene after defeating the Second Titan boss, to which Sonic says "Ok, only one more Titan to go!", he didn't say a few more or two more, he said only ONE more Titan, tho I just think: MAYBE it's a little error in the dialogue, I'm sure it's not like Sonic Frontiers is going to be the same as it was previous but with DLC, Sega wouldent do that right... RIGHT?????? It was then after I play though Chaos Island, were not only did the Update still did not fix it's level design issues, its EXTREMLY frustrating Buzzsaw Chase and the Pinball Mini-Game have not been touch or removed, but looking at the fourth Island, which is still a side-area with six towers, I keep thinking to myself: Wow, did Sega really just...... And after final getting to the Supreme fight (which to drop SOME point of credit, they DID update the fight) and notic no changes to The End fight, that's when I realize that Sega did NOTHING for the main game of Sonic Frontiers for its third update, the Token Grinding is still tedious as hell, the "fourth" and fifth Islands are still pad-out areas with no added Story Changes, they guarding boss are still rehashed from previous main Island, the Mini-Games are STILL required to beat the main story and are just as frustrating as they were previously, and the Final Boss is still a band and frustrating slog (which took me, no joke, FOURTEEN TRIES TO BEAT TODAY.), so overall, littary NOTHING was added to this main story, which basically means that I replayed Sonic Frontiers a second/third time on THE SAME YEAR, and wasted nearly 10 hours for nothing and that just sucks so much as. I just hope that the DLC will be good, because if the DLC is gonna turn out to be bland as some people say it is, I REALLY don't know if I should considered Sonic Frontiers a great Sonic game as say Sonic Adventure, Sonic Adventure 2, Sonic Generations and ect.
Nah sonic bitch slapping the ends energy strikes like if they’re nothing was one of the funniest parts of the final boss in this dlc sonic rlly said HE IS HIM!! 😂😂😂😂
I’m just going to say this……… The Final Horizon is better than the Main Story and Sonic should not just turned into Super Sonic than Super Sonic 2 but than Hyper Sonic after he recharged against the Supreme Beast/The End.
@@_------------_ I know. I only liked it that much because I really enjoy that bullet dodging kind of gameplay, I realize this new version is probably “better”
@@PhantomCitadel yh i didn't expect the end to get one shotted like that. I tought they would still do another fight with him but i guess not. Now they need to fix the other bosses tho like forces 💀
Unfortunately, I forgot Caterpillar, here is a video for that fight: ruclips.net/video/zfJznhkDHsg/видео.html
How soon can you guys make and post a 100% longplay of the final horizon?
Beard bear there someone imposting to you on the comment section
Poor guy how did you forget him heißt part of the guardian familie to
Meanwhile ghost:@@stefanmayer5500
How epic you want your boss to be?
The End: Yes.
28:08 i can feel your stress here lmao
"10 rings, 9 rings, 8 rings. F**k, f**k, f**k f**k F**K F**K!!!😱"
I did this on extreme and I lost to Knight.
@@nvidiacoworker7878i did the same too. I was close to failing. Wyvern was worse
Bro had only 4 rings left to spare
Even On Pre Patch The Trial Was So Causel To Me, Like If You Have A Full Skill Tree, THEN LEARN THE FUCKING CROSS SLASH SPAM SKILL ISSUE IDIOTS!!!
Sonic at the end: So that was Shadow felt when he falls down. Heh, does it means that i can be called an "Ultimate lifeform too"?
👀
Didn't Shadow call him Ultimate lifeform already? Back in Adventure 2?
Yes
As much as I liked the Ikaruga fight for The End, it was mostly because of the music and The End’s speech. Wasn’t a big fan of the last stretch where you had no choice but to sit through another speech as you did nothing but survive despite its health being basically zero. So while I would’ve liked The End to actually say things here, it at least feels like progress is being made throughout the fight, least whenever the game lets you target the cord and then The End afterwards.
When you know what to do the tube is a cakewalk to hit
07:58 - Sonic really said "You can't escape!"
Interesting that they made a Spider fight without the skydiving and a tank fight without the homing attack inside a tornado.
Could it be that they received feedback from players and felt most didn't like when the gameplay would suddenly changed and decided to just keep the focus on the normal combat instead?
I think that si to make it even harder or adapt those fights to other characters like tails who can't use the homing attack
@ari4ns372 yeah... that makes more sense
Aparte de las razones q ya dieron creo q tan bien fue para añadir las nuevas macanicas y q no se sintiera un combate excesivamente cargado,ademas no me imagino a tank levantando pasto y flores de ouranos island
They were cut extra bosses from the beta.
Spider is more stronger than supream
This should have been the real final boss from the beginning
I know but hey if this update made the end from underwhelming to great is good in my notebook
Fr
But hey, better late than never.
It probably would’ve been if sega hadn’t rush sonic team
Better late than never
@@hunterhowey5393 just like every other project they do
Final Boss:
Supreme: HERE-
Actual Game: *nah, we need a retake, CUT.*
**Supreme now:**
-Supreme- THE END
How to know this fight is serious?
The boss is the same but with a +!!
And they're a bit more faster than how they were in the main game.
And they changed up their attack patterns.
@@LuigiGuy14PlotagonAnd there was one guardian that was unused but got in the update
And their health is stupid.
They brought back some unsused attacks for the tank that is seen in the game files and that 2021 footage they also brought back the unused white variant of spider Which i like
The spider theme was my favourite song in the game, even above the Titan themes. So when my camera was suddenly dragged away from me and the spider+ theme started playing I was hyped as hell, so when I beat it without ever getting thrown into the sky and realising there’s no beat drop, that hurt.
Sonic also wore his Grind Sneakers in every cutscene in Sonic Frontiers, as a tribute to Sonic Adventure 2.
29:58 Giganto with laser wings and a giant sniper bro
31:53 i love how music sync with "i'm here" during supreme use it sniper
I really don't understand the decision to make tails not have melee attacks, that makes him very Difficult to use in combat, the only combats where it is really useful is against "tank" and "ghost"
He's also actually really good at dealing with spider's too if you spam charged wrenches into their face
He's also good at dealing with the Caterpillars because if you manage to put the charged wrenches in front of the caterpillar's crawling path, it count's a physical object that only blocks it's path, it also stunlocks it, prevent it from running away from you, and you don't have to attack it's back weakpoint, either!
If a Tank or a Caterpillar is screwing you over, Tails' charged wrenches screws them equally as hard, if not harder.
To sum it up, Sonic Wins against *most* bosses by sheer power at this point except Tanks and Caterpillars because they are BS,
Amy and Knuckles can beat some by skill except Tanks and Caterpillars same reason as Sonic,
and while Tails sucks against most bosses because he doesn't have proper homing attack and combo system, only projectiles, Tails wins against a couple of bosses everybody else sucks at by using said projectiles, and just chip damage them with Charged Wrenches into oblivion!
Very niche, but when used in the right situation against the right bosses, Tails is just pure cheese!
super Sonic is just having a kareoke session singing his heart out
Unpopular opinion: I loved the main story's bullet hell fight against The End.
This update is essentially the EX mode of Sonic Frontiers, complete with an alternate ending and a different final fight where the main bad guy does some creepy ass stuff.
Finally, someone else who doesn't hate on The End from the main game
@@micahheyward5342 main story The End is amazing. It was the only hard boss in the game (unless you count Knight at level 1 state lol).
I love it so much when Sonic Frontiers upgrades the Guardians, that means they have powers that weren't seen in the normal version. I also like the fact in the final boss battle that The End takes control of Supreme and gives him five extra hands. Thanks for your hard work Sega
34:46 bro went Super Saiyan
Now that I defeated the Master King Koco Trial on hard mode I value these bosses more! Giganto Felt like an Actual Final boss for a Sonic game, Wyvern Felt like if the Doomsday Zone was fully implanted into 3D with Modern aspects! Knight Felt Like a Metal Gear Rising Final Boss and The End made Perfect Dark Gaia Look like a Joke and more Challenging! These bosses have been the best Bosses Sonic Team Had to offer and definitely the most memorable parts for Sonic Frontiers!
39:48 - so THIS is the power of Hyper Sonic?
I like the new final boss but sometimes it feels like im fighting the games inconvenient targeting system more than the actual boss
If you press a dodge button sonic will target the cord
@@seg_fault884 I know but sometimes he really just didn't feel like targeting it
@@IconicCROSSI don’t know why you force to sidestep it doesn’t feel right. I thought you have to parry the orbs or cyloop to break it. I feel that’s a better idea
Caterpillar received an update as well with an entirely new set of attacks! Hope someone uploads that soon
he probably just didn't showcase it because it's a bitch to catch with everyone except tails who can stop it briefly with his charge wrench attack
Thanks. I uploaded an unlisted video for that fight. Link is in the description and pinned comment.
@@BeardBear you the goat!
Im pretty sure some of tank and cattepilar new moves used to be unused in the game files and seen in the 2021 footage
@@BeardBear bro can you help here there someone imposting to you in this comment section making lies
the music for ghost is pretty crazy. is sound like something from that sonic unleashed short
way better than the original final boss
Fax
Exactly
And they even brought back the unused quick time for supreme
@@Stevetstevetswhich one?
@@Lego7215roblox 31:54
supreme is giganto with a jetpack and a gun
In fact, the Supreme is a mixture of all three titans. He has the same build as Giganto, can fly freely as a Wyvern and uses weapons like a Knight.
@@user-qf5fj3mk8e 🤓👆
@@user-qf5fj3mk8eYeah but too bad it was a poorly executed mixture. Didn’t have Giganto QTE, the cutscene made the flying phase look cooler,and Supreme only used that gun ONCE like what’s the point of it if he only used it once
Fighting these with Knuckles is nearly impossible. Had to keep leaving boss arena to spam the Cyloop to get my health back up and go back in to barely damage them at all. I kept repeating this long cycle till they were killed. Knuckles combat moveset is quite disapointing in this update considering he is supposed to be a heavy hitter power type who's great at punching things. Keep in mind that this was with a fully maxed attack and defense Knuckles. Did the developers not play test this? They must not have because anyone who isn't Sonic is just pitfully weak against any of the boss fights. It's not even hard in the sense of being a fun challenge, it just feels staight broken. Cheesing it is the only way you could possibly hope to win.
Final desse game sempre me dá um arrepio na espinha, ver o Dr. Eggman com a Sage ao lado dele e o pessoal finalmente partindo desse caos
I can't wait for someone to mod THE END speach in this updates final battle
Wow....holding parry is a problem
At least until you suddenly can't hold parry anymore later on.
the new tower theme goes HARD
They really made Tank+ live up to its name.
alternative title:sonic comboing the shit out of guardians and titans
For Supremes neutral, he wields a gun
Love your content 😊😊😊❤❤❤
Try doing the trials in extreme difficulty it’s fun.
Fighting these gurdians made me relize how busted sonic is in combat, since basically all his attacks slow down time, so you can kill the boss before they even do another attack probably.
You notice it when especially trying to fight them as Knuckles. He has painfully slow combat and doesn't even have heavy enough hitting attacks to make up for it.
The golden rule of fighting the Ghost in Sonic Frontiers: Never Awaken it
*”First…” This word is no longer available due to a copyright claim by Stingy.*
*Sorry about that.*
*:\*
Master Ninja + / Epic Cinematic
Spider + -/ The Intense
Tank + / Battle But Good
Ghost Revamp / Funky
Nah, Ghost is some Tee Lopes shit 😂😂😂😂
Thanks for uploading this beardbear your the best youtuber ever👍
I think we got a DMC player here
Not necessarily. I will agree, this gameplay does look flashy and the player at the very least has good game knowledge, but due to the way the combat system heavily automates a lot of stuff, you can get these impressive looking results with fairly simple input chains.
Most of the attack chains against the mini bosses are literally just homing attack spam, interspersed with pressing the jump button for that spinny maneuver (the copy flourish thing is just homing attack spam after reaching a certain combo count), while the anti-titan combo looks to just be homing attack into stomp, rinse and repeat.
Even the parries aren't that special since they aren't precise in this game. As in you just have to hold the parry button combo and you will get locked in place indefinetly, parrying the first incoming attack automatically (no need to release on time), which can then be followed up with another double button press for an automatic counter move.
Wonder what the future of sonic will ve like
Guys I noticed something giganto = Monke wyvern = bird knight = horse supervene (the end) = dog
Ohh I forgot to mention the biggest one ur mum = blue whale
Who would win? Singularity from Vita Carnis, The End from Sonic Frontiers, or Hellstar Remina from Junji Ito’s work?
Glad I was able to nail them ninjas. But damn there tough
Sonic, Tails, Knuckles and Amy Rose need more upgrades!
Sadly there is no Squid+ in the DLC.
I could imagine squid+ be like
Those guardians were hard to take down because I was struggling on those bossed
DR. Eggman with his new daughter sage is perfect
38:30 When the camera is like that you have to attack then dodge to go above him
Guess what,Sonic Team has mad the new levels way too difficult,that I even begin to remind Dark Souls
I remember when Silver Hammer was fun
Bang bang Sonic's Silver Hammer came down, upon IT'S head
I question why beardbear never played the Xenoblade 3 dlc?
I’ve heard that the Wyvern boss was a handful, but you made him look like a chump. Is Wyvern easy to beat in the FH update, or did you just make it look easy?
Hm, did this just include the Boss Fights that got some kind of update, as well as the Titan Rematches?
Huh, i was hoping that the New Playable Characters got bosses of their own or something, but oh well, what is the general opinion of this Update so far?
Some people don’t like how difficult the update is, me personally I appreciate it. I think it feels more “endgame” than the OG one(but that’s just me).
You *can* fight all of the minibosses as the other characters but ...don't honestly. Silver Hammer is a 45 minute fight as knuckles, because none of the characters have any combos or actual special moves like Sonic does
The general consensus is difficult, clunky handling of new characters, and difficult. There’s definitely a learning curve to the new characters. As well as having to stop and look up what to do in certain situations.
Don't bother. It's free, but the price is your soul.
I just fn beat it and wow. Screw that whole Master Koco Trial.
A unique thing that happens during The End Fight is when you get hit by it you lose some of your total Rings.
Do you have to switch the game to hard mode to get the true ending like the base game?
Nope, you can do it on easy
Only reason to switch it to Hard/Extreme Mode now other than as a challenge is to listen to One Way Dream instead of Vandalize for Normal/East.
You forgot caterpillar
I like the new difficulty of the fights but i feel like they over buffed it just a bit.
Needs more ring quantity options. Easy mode should have 700 maybe
Spider+ was in my opinion the best guardian it complete changes the way you attack it
Instead of cylooping the legs is now the red spikes
Love your AMAZING content 😍😍😍🤩🤩🤩❤❤❤💙💙💙
Look like sonic the pages of kirby on how to pull EX bosses
I am not buying your tricks bot
You should fight Giganto BeardBear
The End is Ganondork.
Good video....
Now try extreme mode
I think the mini-bosses are to much difficult
People wanted the game harder, sonic team delivered.
@@Pat_amtoMaybe decrease their health a little (Sliver Ninja+ is fine)
I like the spider +
@@best_mate456 I didn’t because of the spikes coming out around the Spider and in random places and those god forsaken spike missiles.
@@UltimateRex95 the spike missiles you just go in the circle at the same-time cyloop
The spikes I just not boost while cylooping
THE END IS NOIR
Every single boss fight had a dragon ball reference
bruh amy really said sticks💀
This is in the normal ending as well. It's not a surprise. They just reused the final cutscene for the ending of this game.
You missed Caterpillar +
Eggman no longer misses his daughter.
Имя финального босса этой игры это отсылка на легендарного деда из MGS3:Snake Eater
You missed caterpillar.
5 tails 34:02
super saiyan 2 sonic with 20x cyber kaioken stacked was just too much for The End aparently
Guys am I the only that thinks that new Ninja theme has some Spider Gwen vibes?
"Can he beat goku tho?"
Yes...yes he can
I hate that they made the guardians such damage sponges as a means of prolonging combat, sure the new attack patterns are alright, but it just makes them so annoying to fight, except for the ghost, that fight is still super dope.
November 8, 2022 - February 16, 2023
It's sounds like Giganto
It looks like Giganto
I loved the update but I have just two words to say about these garudiauns: *EXTREMELY BULKY*
What about ninja in the crane’s trial?
September 28, 2023 - November 4, 2023
Patchy: ....Thats it? Thats the new Big Final Update that Sega made???? IT'S JUST AN OPTINAL DLC LEVEL AND NOTHING ELES NEW IN THE MAIN GAME!!!!!
Potty: Ragha! What a rip!
Patchy: RRRRRIIIIIIIGGGGGGHHHHHH! SEGA BETRAYED US!!!!!!!!!!!!!!
Patchy as he starts throwing a massive temper tantrum before Potty comes in and says: Ragha! just calm down, you can cheer yourselves up by replaying some of the previous Mordern Sonic Games!
Patchy: Wait I CAN???
Patchy replaying all of Modern Sonic games from Sonic Adventure all the way to Sonic Generations: Wow, this is SO much better then the "Third Update" for Sonic Frontiers!
But yeah to put it simply, this was a MASSIVE disappointment, I decided to replay Sonic Frontiers 18 days ago, really exited to see what kind of new things that Sega has did for the Update this big.
However, after show casing Sonic's move sets, I then notice something buzzer about Sonic's move sets, they were basically the same, even the left side still had the three main move sets, that worried me, but then I was like: Ok, MAYBE we might unlock two new moves after beaten the third main level.
Then came the moment were not only were the Mini Games for the first main Island area still here, as well as how the Token Grinding in the second main area is still just as tedious then it was previous, but then came scene after defeating the Second Titan boss, to which Sonic says "Ok, only one more Titan to go!", he didn't say a few more or two more, he said only ONE more Titan, tho I just think: MAYBE it's a little error in the dialogue, I'm sure it's not like Sonic Frontiers is going to be the same as it was previous but with DLC, Sega wouldent do that right... RIGHT??????
It was then after I play though Chaos Island, were not only did the Update still did not fix it's level design issues, its EXTREMLY frustrating Buzzsaw Chase and the Pinball Mini-Game have not been touch or removed, but looking at the fourth Island, which is still a side-area with six towers, I keep thinking to myself: Wow, did Sega really just......
And after final getting to the Supreme fight (which to drop SOME point of credit, they DID update the fight) and notic no changes to The End fight, that's when I realize that Sega did NOTHING for the main game of Sonic Frontiers for its third update, the Token Grinding is still tedious as hell, the "fourth" and fifth Islands are still pad-out areas with no added Story Changes, they guarding boss are still rehashed from previous main Island, the Mini-Games are STILL required to beat the main story and are just as frustrating as they were previously, and the Final Boss is still a band and frustrating slog (which took me, no joke, FOURTEEN TRIES TO BEAT TODAY.), so overall, littary NOTHING was added to this main story, which basically means that I replayed Sonic Frontiers a second/third time on THE SAME YEAR, and wasted nearly 10 hours for nothing and that just sucks so much as.
I just hope that the DLC will be good, because if the DLC is gonna turn out to be bland as some people say it is, I REALLY don't know if I should considered Sonic Frontiers a great Sonic game as say Sonic Adventure, Sonic Adventure 2, Sonic Generations and ect.
Admit it, we all wanted this as final boss
They have made this horizon mode unfair
Can someone tell me how do we remove the cable
Oh my god its super donic 2 :super sonic blue
What does the chilli stands for? The chili icon 🌶️ for speed?
That’s a foot
Why is everything in the new horizon dlc so difficult? Even simple stuff like map challenges.
New update made Final Horizon easier(I think most of the update is on Easy mode)
tank+ was def the hardest
I say caterpillar
What’s with sonic games and blowing up moons
kirby vs zelda
Nah sonic bitch slapping the ends energy strikes like if they’re nothing was one of the funniest parts of the final boss in this dlc sonic rlly said HE IS HIM!! 😂😂😂😂
I’m just going to say this……… The Final Horizon is better than the Main Story and Sonic should not just turned into Super Sonic than Super Sonic 2 but than Hyper Sonic after he recharged against the Supreme Beast/The End.
I still prefer the old version of The End fight
The base game have it
@@_------------_ I know.
I only liked it that much because I really enjoy that bullet dodging kind of gameplay, I realize this new version is probably “better”
@@PhantomCitadel yeah i liked the voice acting and watching the moon in space but that arcade gameplay isn't for everyone.
@@_------------_ Yeah, the monologue was genuinely cool. Should have kept that.
@@PhantomCitadel yh i didn't expect the end to get one shotted like that. I tought they would still do another fight with him but i guess not. Now they need to fix the other bosses tho like forces 💀
I hate Titans
i hate ghost