More info in the description. A big special thanks to The Kozata Bg for telling how to extract the audio files. His channel is here: ruclips.net/channel/UCuzwLEJ6dEwXWbwj7fnmM0w
10% of the audio files is environment sounds 40% is conversations The rest is NPCs criticizing the player's driving, where to turn, and not using the damn siren (not a joke)
@@jobim9347 conversations are broken up into pieces. Each file is a sentence not in order. Example: [File 706] I heard about what you did. [File 2699] You killed that man. [File 3] Why did you do it?
Just for suggestions, would you do the background chatters in XCOM Chimera Squad in the future ? The background sirens, choppers and chatters made this very immersive - for a XCOM game at least though.
More info in the description. A big special thanks to The Kozata Bg for telling how to extract the audio files. His channel is here: ruclips.net/channel/UCuzwLEJ6dEwXWbwj7fnmM0w
Thanks for mentioning my channel and making a new video about the dispatcher audio.
0:07
It's a police chatter from gta san Andreas in First Cutscene in Mission High noon
I think they re use some audios from other games.
It's also in Boyz N The Hood (1991 film) when Furious confronts the police officer who comes to his house.
Roger. 11K en route.
Good luck.
@@justafox9085 with what?
@@Phelps-1247 with the case.
@@justafox9085 Roger that, officer.
"Make me proud, lad." --Capt. Donnelly
Car 11k car eleven king come in
Car 11k go ahead
@@MILO..... "Car 11K reporting a Suspected Truck carrying contraband, model is unknown but color is blue"
@@RoyMairuRiley roger KGPL 11k on route
All this radio chatter, yet nobody can seem to post the LA Noire police siren sound effect.
*How many* years has this game been out?
ikr
KGPL calling car 11K, 11 King come in...
Go ahead KGPL
7:39
Thanks
You know what people where looking for
10% of the audio files is environment sounds
40% is conversations
The rest is NPCs criticizing the player's driving, where to turn, and not using the damn siren (not a joke)
Thank you!
I'd be interested in hearing the conversations
@@jobim9347 conversations are broken up into pieces. Each file is a sentence not in order.
Example: [File 706] I heard about what you did.
[File 2699] You killed that man.
[File 3] Why did you do it?
1:08
Does anyone has the time stamps for the KGPL calls for the story cases? (Example: "Car 11K, car, 11K come in".)
1:59
2:39
Roger that.
7:30
7:40 Is Nicholson electroplating
Just for suggestions, would you do the background chatters in XCOM Chimera Squad in the future ? The background sirens, choppers and chatters made this very immersive - for a XCOM game at least though.
Could we get more police radio chatter from Zombie Apocalyptic Games, like resident evil and that kind of stuff?
Does anyone know what the name of the people is that voiced the police radio?
5:06 Thoose beeps doesn't seems very 1940s
Do you have any idea what makes those beeps and why they were absent in the '40s?
Did a double take on that edit
Have you considered uploading these files somewhere?
👍👍👍👍