Rizom UV: The Unwrap Panel
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- Опубликовано: 27 фев 2019
- In this Rizom UV video tutorial we take a look at the Unwrapping Panel and it's settings, we also look into some of the ways we can unwrap objects and use pinning and constraints.
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Nice video, as usual. 👍 Thanks
best tips about unfold3d in here!!!
so many functions similar to each other) thanks!
Awesome i use C4D too and body paint is ok but this rizom do a very good job so far am still new to it and i just wana say thanks for your Vids.
very cool tut,expect more about RizomUV
More is coming
@@DIGITALMEAT Can't wait for them then!
Man, your voice is so similar to Ser Davos's voice :D
Great tutors though!
lololol Sir Davos has a Geordie accent (North East) I've got more of a southern accent
You've got the best rizom tuts by far. I just noticed you didn't create a rizom category in you channel :)
Yes i did, Go to playlists and look for UV Unwrapping :D
@@DIGITALMEAT You got me! thanks!
Hi again just one question
does Rizoms C4D plug-in work with R18 or is it only R19 and R20 thanks hope to hear from you and keep up the good works.
Yes, it should work with R18
Thanks for your response awesome news 👍😸🍻
Hi there, I'm catching up with your tutorials about both Unfold3D and RizomUV. Could you give me some advice about which one is the best choice to buy according to your experience?thanks cheers
Ok, I see now, after the first tutorial of the series, that they are actually the same software:)
Rizom UV is the new name of the Unfold3D software, I realise that a company is still selling Unfold3D under some sort of license but this is old software, ignore it and get Rizom UV.
thanks!
What are your thoughts on stretching? I noticed that they didnt really get addressed on how to fix it :)
Stretching is dependent on the kind of cuts you make, and how many cuts you make. So really it's a balance between seam count, and stretching.
You will probably get stretching to some degree, it's about keeping the amount of stretching low.
@@DIGITALMEAT Thanks for the response! So just so im clear a little stretching is considered normal? I do have stretching on my model but its only in the light red
now for what is excactly now the drag tool in 3:45 still dont get it yet...
What don't you get? are you talking about the "Drag Select"?
I think my interface is messed up, the 3D viewport is too big and the UVs viewport is too short, I can't seem to adjust their sizes using my mouse like in most software, does anyone know how I can fix this?
As far as I'm aware, you can change the size of the views with the middle separator bar, but the rest of the UI is locked.
Were are your live streams at?
I'm thinking tomorrow night :D, I was busy fixing my website and completing some project work but I'm done now, so back for some gaming :)
Live streaming tonight :D