Thank for your useful video. Based on your method, i created a cheat table ruclips.net/video/-Uao3-6QvQo/видео.html and found all other values around the ammo cap ( item class ) . And for the number of ammo, i searched for the total (100+50 = 150) instead of just only the first part so i can freeze it.
I like how there's a clear methodology when tracing, I usually do it kind of blindly (which does end up being the same thing, but slower).This seems to really help keeping everything organised, I will definitely do it from now!
Cheers for the couple of tips I picked up; didn't know you could pass multiple arguments in those AA commands, and wasn't aware of being able to scan for similarities directly from that "find what addresses..." window. Thanks for the info, and nice one on not blocking comments on the video, like had been a trend in the past.
Amazing tutorial Chris! I actually always wanted to cap the ammo for this game using Injection Copies but wasn’t able to do so, so I went for Pointer Scans (which is annoying), but now you helped me to do it the way I wanted to. Thanks!
Im glad I was able to help. You will want to do the same thing for inventory value as well because once inventory runs out the game still thinks you are out of ammo.
I've been watching your videos for a few months and picked up some very useful and interesting tricks from you, such as flycam, model scale resizing, teleport, unharmed/GOD mode. etc. I can't thank you enough for all the helps I get from you! But I met some troubles trying to make some cheats, and I can't find any video in your channel or even in youtube as a whole mentioning related cheats: The first one is how to slow down enemy motions while keeping the player motion at a normal or even higher speed, in which case the enemies in the eyes of we players are like normal people in the eyes of Barry Allen The Flash. I tried to search for something like speedhack, but all I get was the CE's basic game-running-speed control. Though I did watch your timer control of Batman videos, I'm not that advanced to be inspired and find a way to achieve the function I want. The second one is how to make an auto counter/block cheat. A lot of games grants players the ability to counter/block an attack, making the offending enemy stuned or knocked off a few distance away. I watched your Shadow Of War no collision video and learned how to invalidate enemies attacks, but this in result also makes the player unable to retaliate/counter/block in many other games as the attack hits nothing. I want to make a cheat that allows the enemy launch and land his attack on the player, and then instead of damaging the player, the enemy gets knocked off away or stuned as if the player successfully made a block (even if the player actually did not even make a move, yes, I'm talking about trigering the effect without even making a block move. Being bounced off or stuned is just what they get when they attempt to hit the player). I tried to trace and break an instruction with a condition (break only when I press the key to block. I found the flag that stands for player trying to block) but whenever the break and trace was trigered, the game went so slow and lagging that it skipped the frames that the player supposedly successfully blocked and knocked off the enemy, and as soon as the trace stopped, the game became normal again, the player being hit. I'm pretty sure I'm not that bad at blocking an enemy's attack, but it just won't work while CE is breaking and tracing the game, so I never find a way to find the instructions of a successful block. I would really like to know if you have any ideas about this one. The third one is how to keep the character from turning around with the mouse-cam system, while the players can still move freely. I stumbled across some 1st-person perspective games supported by unreal 4 engine, where the character's always facing where the camera's facing, so when I finally made a flycam, I can't see the player's face without messing with some other values. Though in some cases I could change the camera direction in the hex viewer without making the player's character to turns, it turns back as soon as I move my mouse and spin my camera a little bit. And in order to decouple the camera from the character, I had to nop out the original instructions that writes to the cam coordinates, but here comes the problem: all objects including the player's character can't move. So I'm wondering if there's a way to decouple camera while still allowing all other objects to move, and the player's character won't keep facing the dicrection where the camera's facing. Thank you again for all the helps you offered!
That's amazing. You have really gone into the advanced level things there. Things that the pros have trouble with. On our discord channel discord.com/invite/ndn4pqs look for Abystus, he is a pro game hacker and he is my goto guy for all things web cam related and the questions you have.. Im sure he would be happy to assist you when he checks in.. Just tell him Chris Fayte sent you to him.
Good tutorial. I still not even close to this kind of knowledge but thank you for this. subscribed to your channel as I can see I am going to learn alot from it. cheers man
I appreciate the compliment pal thank you.. Please understand that I have to stay away from online games because that could get my channel banned from youtube.
You should try to find the values and addresses on the game Rust, its pretty hard, tho yu need to set up ur own game server and turn of EAC via server console
Thanks for the videos man. I'm pretty green to this but was able to find some useful info. I am trying to move up the maximum players for a private game server on an older multiplayer FPS game server. I was able to find the location of the maximum players and change it and it worked. However, in the game lobby it still shows the old number. That value obviously still exists somewhere, and I probably need to add some more physical player slots on the game too or it will crash. Have any videos that might be useful to me on this?
hey cheat the game can you reply please there is a browser flash game and when i use exact value to hack the value of a currency in the game the browser crashes can you please explain to me why is that and how can i change the value of the currency by maybe refering me a video you have done or something that will really mean so much to me
guys really i need one to take my hand and teach me how to make cheat for online games i have watched many videos about it but i still felling that im confused
Thank for your useful video. Based on your method, i created a cheat table ruclips.net/video/-Uao3-6QvQo/видео.html and found all other values around the ammo cap ( item class ) . And for the number of ammo, i searched for the total (100+50 = 150) instead of just only the first part so i can freeze it.
Awesome!!! My hats off to you for being someone who gets what this channel is all about!
Special thx to Kissalude for the idea on making this vid
I like how there's a clear methodology when tracing, I usually do it kind of blindly (which does end up being the same thing, but slower).This seems to really help keeping everything organised, I will definitely do it from now!
Kissalude Do you have post on a forum regarding this method? On CE forums or something?
Cheers for the couple of tips I picked up; didn't know you could pass multiple arguments in those AA commands, and wasn't aware of being able to scan for similarities directly from that "find what addresses..." window.
Thanks for the info, and nice one on not blocking comments on the video, like had been a trend in the past.
Glad I could help!
Amazing tutorial Chris! I actually always wanted to cap the ammo for this game using Injection Copies but wasn’t able to do so, so I went for Pointer Scans (which is annoying), but now you helped me to do it the way I wanted to. Thanks!
Im glad I was able to help. You will want to do the same thing for inventory value as well because once inventory runs out the game still thinks you are out of ammo.
I've been watching your videos for a few months and picked up some very useful and interesting tricks from you, such as flycam, model scale resizing, teleport, unharmed/GOD mode. etc. I can't thank you enough for all the helps I get from you! But I met some troubles trying to make some cheats, and I can't find any video in your channel or even in youtube as a whole mentioning related cheats:
The first one is how to slow down enemy motions while keeping the player motion at a normal or even higher speed, in which case the enemies in the eyes of we players are like normal people in the eyes of Barry Allen The Flash. I tried to search for something like speedhack, but all I get was the CE's basic game-running-speed control. Though I did watch your timer control of Batman videos, I'm not that advanced to be inspired and find a way to achieve the function I want.
The second one is how to make an auto counter/block cheat. A lot of games grants players the ability to counter/block an attack, making the offending enemy stuned or knocked off a few distance away. I watched your Shadow Of War no collision video and learned how to invalidate enemies attacks, but this in result also makes the player unable to retaliate/counter/block in many other games as the attack hits nothing. I want to make a cheat that allows the enemy launch and land his attack on the player, and then instead of damaging the player, the enemy gets knocked off away or stuned as if the player successfully made a block (even if the player actually did not even make a move, yes, I'm talking about trigering the effect without even making a block move. Being bounced off or stuned is just what they get when they attempt to hit the player). I tried to trace and break an instruction with a condition (break only when I press the key to block. I found the flag that stands for player trying to block) but whenever the break and trace was trigered, the game went so slow and lagging that it skipped the frames that the player supposedly successfully blocked and knocked off the enemy, and as soon as the trace stopped, the game became normal again, the player being hit. I'm pretty sure I'm not that bad at blocking an enemy's attack, but it just won't work while CE is breaking and tracing the game, so I never find a way to find the instructions of a successful block. I would really like to know if you have any ideas about this one.
The third one is how to keep the character from turning around with the mouse-cam system, while the players can still move freely. I stumbled across some 1st-person perspective games supported by unreal 4 engine, where the character's always facing where the camera's facing, so when I finally made a flycam, I can't see the player's face without messing with some other values. Though in some cases I could change the camera direction in the hex viewer without making the player's character to turns, it turns back as soon as I move my mouse and spin my camera a little bit. And in order to decouple the camera from the character, I had to nop out the original instructions that writes to the cam coordinates, but here comes the problem: all objects including the player's character can't move. So I'm wondering if there's a way to decouple camera while still allowing all other objects to move, and the player's character won't keep facing the dicrection where the camera's facing.
Thank you again for all the helps you offered!
That's amazing. You have really gone into the advanced level things there. Things that the pros have trouble with. On our discord channel discord.com/invite/ndn4pqs look for Abystus, he is a pro game hacker and he is my goto guy for all things web cam related and the questions you have.. Im sure he would be happy to assist you when he checks in.. Just tell him Chris Fayte sent you to him.
Good tutorial. I still not even close to this kind of knowledge but thank you for this. subscribed to your channel as I can see I am going to learn alot from it. cheers man
The latest video is updated very quickly! nice
wow amazing videos, just found your channel today and respect for all your knowledge and a big thanks for sharing it with us
I appreciate the compliment pal thank you.. Please understand that I have to stay away from online games because that could get my channel banned from youtube.
I cant access the adresses what do i do about ut?
Sir, how magic bullet mod is created?
the video idea is good, some games need to use 'PinPoint' because of this type of situation.
You should try to find the values and addresses on the game Rust, its pretty hard, tho yu need to set up ur own game server and turn of EAC via server console
Thanks for the videos man. I'm pretty green to this but was able to find some useful info. I am trying to move up the maximum players for a private game server on an older multiplayer FPS game server. I was able to find the location of the maximum players and change it and it worked. However, in the game lobby it still shows the old number. That value obviously still exists somewhere, and I probably need to add some more physical player slots on the game too or it will crash. Have any videos that might be useful to me on this?
Even though it is an old multiplayer, the internal values are probably stored on the server and not client side which is why you are unable to find it
Just a question, what plugins and extensions for CE do you have?
custom scripts made by FreeER: github.com/FreeER/CE-Extensions
@@ChrisFayte Thank you.
hey cheat the game can you reply please there is a browser flash game and when i use exact value to hack the value of a currency in the game the browser crashes can you please explain to me why is that and how can i change the value of the currency by maybe refering me a video you have done or something that will really mean so much to me
if its an online game there's probably an anti cheat
@@ChrisFayte Ok is there a way then to cheat through the anti cheat using CE On ur channel maybe so that i can watch it ?
guys really i need one to take my hand and teach me how to make cheat for online games
i have watched many videos about it but i still felling that im confused
RIP Chris
amazing
hello thanks for the video pls try to hack age of ampire 3 inlimited ressources i got encrepted value hard help
можно вк?
try this on a newer top tier game and you'll get banned before the game even finishes launching
you cant get banned from single player offline games. which is what this channel focuses on
1st lol