This has gone too far [domains system reveals 10 alts per player] Rise of Kingdoms

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  • Опубликовано: 12 янв 2025

Комментарии • 401

  • @Chisgule
    @Chisgule  Год назад +11

    WHAT ARE YOUR THOUGHTS ON THE RATIO OF ALTS TO MAINS, AND WHAT SHOULD BE DONE ABOUT IT? I'm personally of the mindset that progress should always best be made through main accounts, not by having multiple accounts. WHAT DO YOU THINK? subscribe with notifications on so you don't miss a vid discord.gg/chisgule

    • @Azd1r
      @Azd1r Год назад +17

      Resource transferring isn't the problem, the problem is we need 10x the amount of resources in the first place lmao, if no one can have rss, that limits fighting, that limits fun, and most would quit.

    • @emissaryofpeace2315
      @emissaryofpeace2315 Год назад +1

      FAX

    • @texascpa
      @texascpa Год назад +2

      What does "Alliances" number mean in the Domain screenshots? It can't be the number of alliances in that domain, so it's something else but I didn't hear an explanation for it.

    • @emtee2424
      @emtee2424 Год назад +3

      100% agree that the need for farm accounts takes away from the enjoyment of the game. I would prefer to have multiple main accounts in multiple kingdoms, over having multiple farms to manage just to have enough RSS to fight.

    • @kimkong4163
      @kimkong4163 Год назад

      I remember a very old Video where you Said you only Go to war If you had 10mio of each ress Type....... How much 0 WE have more now If war going really intense chis😂?

  • @Matt-de7ro
    @Matt-de7ro Год назад +24

    Limit the number of farms and ability to transfer rss, the next day 80% of f2p to mid-spender player base quits the game. Make it about speedups and things will get even worse. If you want this to be all about imperium kgs, then go for it.

    • @jimibones178
      @jimibones178 Год назад

      Spenders transfer way more rss than f2p. I went through 8B rss last kvk. I probably farmed 200m

  • @K3pT0K
    @K3pT0K Год назад +39

    Another issue that I think a lot of people aren't talking about or haven't realized is that if you have your 1 singular main account in 1 domain and your 5-10 farms in Domain 2 and/or 3... you probably are not going to play on your farms when you can play on your main account, right? So you will have unlucky lower seed kingdoms getting paired with these farm domains that are 100% inactive, and you basically lose kvk before it has even started because the rest of your kvk has active warcamps and your kingdom got stuck with an inactive farm domain campmate. All of this stems from Lilith refusing to give kingdoms the ability to choose who gets to participate in kvk despite literally everyone repeatedly asking for this feature.

    • @grit117
      @grit117 Год назад +8

      Yup. People in the gaming world do take “breaks” from certain games because of life and/or playing other games. With RoK,you are a slave to the machine lest you get zero’d. That would completely negate zero’ing deadweight which would actually be healthy for the game. For a lot of people once you get zero’d they say F this and quit

    • @macoirc376
      @macoirc376 Год назад

      That's why you never power your farms past 14 million. If 14 millions are in your top 300, you're typically C Seed.

    • @ICHBINIMUN
      @ICHBINIMUN Год назад

      @@grit117💯💯💯

  • @kotoriammamurakyrigaya3954
    @kotoriammamurakyrigaya3954 Год назад +48

    Exceptation: Lilith want player buying rss with money
    Reality: most players stop the game

    • @holybom23
      @holybom23 Год назад

      I imagine during KvK you can still meet in home kd to transfer rss so this domain system still doesn't address the massive amount of resources needed to fight.

    • @charon3444
      @charon3444 Год назад

      ​@@holybom23 does it matter, you farm for 3 months and during recovery you just transfer, so you know with how many rss you go into a fight.
      Also remember all the people with big farms didnt use RSS items for the last 3+ years so they still sit on a huge pile of RSS

    • @TJMiton
      @TJMiton Год назад

      if they made bumper harvest actually give you rss close to what rss sellers prices are, they would make SO much more money.

  • @Oscar-yq1vs
    @Oscar-yq1vs Год назад +46

    Since I started playing rok I’ve always been in low seeds so 1-3 farms was enough for me. Recently I migrated to an A seed kd and after my first kvk here I’ve realized 3 farms isn’t near enough to have rss all kvk. In order to play competitively I had to create 5 extra farms which is a pain in the azz.

    • @WarMeta2654
      @WarMeta2654 Год назад +3

      1000% make it easier to get RSS without buying and I will gladly drop half my farms or more.

    • @Ramxie35
      @Ramxie35 Год назад +3

      how do u guys even have time to also manage farm accounts. this isnt even about having fun anymore at that point. do u even have time to sleep and do other things?

    • @WarMeta2654
      @WarMeta2654 Год назад

      Farm accounts dont take much time. I usually login 3-4 times a day. Takes about 5-10 mins. To run through 8 of them.@@Ramxie35

    • @uimasterroshi171
      @uimasterroshi171 11 месяцев назад

      Yeah, I'm a very low spender and have 1 farm for 3 years. What if you guys waste time on a small farm account with barely an output? All this time what you waste on your farms. Some of you would be shocked at what your main could achieve in the time. With 5 farms would have so much RSS that I run out of speed-ups. You can't transfer speedups so i really don't get it why people need so many

    • @WarMeta2654
      @WarMeta2654 11 месяцев назад

      @@uimasterroshi171I don’t spend much time on my farms at all. Slowly build them up, just send our gatherers, upgrade slowly. When you have max tech your speedups pile up quickly. I would run out of RSS way before speedups if I didn’t have many farms.

  • @JS-.-
    @JS-.- Год назад +40

    Lillith might like the extra accounts. It makes the game look more successful by having more governors….think about it! The actual number of fighters is waaaaay less than the number of total governors. Lol

    • @dvs876
      @dvs876 Год назад

      that certainly does the trick to fool shareholders to invest in the game.. xD
      Here look at our "active players", give us your money! (reality: 1/10 main/farms, and many new accounts being created in new kingdoms they say are new players but are just the same old creating new farms)

  • @KaanKzlrmak
    @KaanKzlrmak Год назад +59

    I would like to ask what you are trying to say with this video and content. The recent content is all about crowded imperiums and how they are collapsing and why we shouldn't play there etc. Well, you been saying that for awhile (almost a year) but I don't see that happening at least for my kingdom. If a person unhappy because their kingdom is crowded, they can always migrate out, there are good amount of 1 or 2 alliance kingdoms. Your intentions look pointless for those crowded kingdoms cause you are not on one. No one making a person to play in specific kingdom. Coming to farm and domain thing; you keep saying 93 has almost 5K accounts. First of all, 93 is 4 alliance kingdom not 3. There are many sellers like every kingdom has, there are many many farm accouts that are not CH25 which included to that screenshot and power stats and they can not contribute to kvk (filling stuff). So you coming out and saying; in 93 there are 10 farms per player is not correct information. Please check your facts first and stop using big imperiums to get more migration to your average A seed kingdom. Suggesting Domain cap to 600 is a very poor performance for the most well known content creator of the game. It just sounds like another way to sht on crowded kingdoms.

    • @dbxriski1292
      @dbxriski1292 Год назад +8

      Respect to you my friend

    • @prolazy-q8f
      @prolazy-q8f Год назад +8

      At one point he says that kds with a lot of players are ruins and then he comes crying to mom Lilith to nerf them and maybe make 2605 a successful kingdom

    • @wtfisgoingon1150
      @wtfisgoingon1150 Год назад

      W

    • @jimibones178
      @jimibones178 Год назад +1

      Make a RUclips channel in support of your pov. That's what he did. Everyone has that right, and that ability

    • @kaneki7808
      @kaneki7808 Год назад +3

      Speaking from personal experience. Single alliance KD are prone to become dead KD. There are only 150+ players and if some important player quit/migrate or things didn't went well it will be harder for them to recover compared to multi alliance KD.

  • @vaynardBG
    @vaynardBG Год назад +46

    10 farms. Gather rss for 2 months to fight for half a day. Feels good man. Thanks Lilith. 😁👍

    • @DDKKAY
      @DDKKAY Год назад

      I have 11 farms.

    • @1071AutomatikRoK
      @1071AutomatikRoK Год назад +3

      you are exaggerating, with 10 farm accounts you can collect up to 20B of raw materials for kvk in one month! and fight for it the whole kvk, you are ridiculous

    • @charon3444
      @charon3444 Год назад +1

      You seem to be farming very inefficently xD
      Do you have production maxed, are your farms in a 500 flag alliance, how many times a day do you send out farming marches, are your farming comanders level 37/40 their skills maxed and do they have some equipment on there and the right formation selected?

    • @Billwinkins
      @Billwinkins Год назад +3

      @@1071AutomatikRoK20 billion in one month off 10? 😂😂

    • @zeushd180
      @zeushd180 Год назад +2

      if u only send out u gatherers 6x per day u make roughly 30 mil ress per farm (simplified). x10 equals 300mil per day and 9bil per month. if u have 2 months off season u gain about 18bil ress from playing this casual.
      to heal 30mil T5 cavs u need about 9bil food 7bil stone and 5 bil gold. ofc u dont trade 1:1 i hope XD.
      in conclusion u should easy fight all kvk long with 10 farm accs and get another 9bil ress during kvk from ur farms

  • @randomace12
    @randomace12 Год назад +19

    If they remove res transfer, they have to reduce healing costs to make fighting viable for players.

    • @Padraigishere
      @Padraigishere Год назад +10

      If they remove rss transfers they'll kill the game for a lot of low to mid spenders
      That's how they compete against the higher spenders

    • @BenWeiner-hy1jc
      @BenWeiner-hy1jc Год назад

      Or just limit the farms a governor can have. Say 3 per governor

    • @Itachi-ph1sl
      @Itachi-ph1sl Год назад

      @@BenWeiner-hy1jc how would you control that xd I have literally multiple emails and accounts just for RoK (although i only use two emails actively)

    • @TylerBui.
      @TylerBui. Год назад +1

      I spend 3000$ each month for rok . If they remove rss transfer, bybye rok immediately

  • @OCCsAndMagenbroti
    @OCCsAndMagenbroti Год назад +7

    Compared to me, doing ~30Mil Kills each KvK with a max of 50 Bucks Crystal Tech investment and I STILL need Ressource packs, is insane. Imagine people who 1) don't invest into Crystal Tech and 2) do not have a fully maxed account in terms of Commanders / Gear / Armanements. They have NO chance to continue with less then 4 farms. I use 4 and it's tiring af to log in dayli to just send the troops to gather.
    If there will be the time I have no packs left and can not gather enough to at least get the Personal Achievments done, it's time to quit.
    The only thing they have EVER done to combat this issue, was increasing RSS nodes in home kingdom ONCE since release, by an amount of like ~15% while the gathering speed hasn't changed.
    On the other hand, they ban people for buying RSS on third party sites because 1) they have not enough time to prepare for a KvK or 2) they do not want to invest the time before KvK and have the money to buy some.
    Either way, this isn't even about the issue of farms being used to fill flags and stuff while KvK. That's the next issue.

    • @Osiris-HT
      @Osiris-HT Год назад

      This game dont deserve us

  • @Cracker813
    @Cracker813 Год назад +17

    The one thing very few will admit, is that ROK is very much a farming game as it is a war game. Most events revolve around gathering resources. And when you consider how much time we actually fight compared to mindlessly farming, it becomes apparent. ROK places just as much as a precedent on resources as they do other things like speed ups. Sorry for the poor punctuation.😅

    • @davidw.5185
      @davidw.5185 Год назад

      This video helped me realize that even all the whales are just farmers. They couldn't get one billion kp per kvk without all the incessant farming 😂

    • @Padraigishere
      @Padraigishere Год назад

      ​@@davidw.5185resource sellers

    • @kaneki7808
      @kaneki7808 Год назад +4

      @@davidw.5185Whales don't farm as much. They buy.

    • @stuarttthomas7847
      @stuarttthomas7847 Год назад

      Not according to this video, 1960 whales farm just as much if not more @@kaneki7808

  • @smeg3519
    @smeg3519 Год назад +11

    The rss imbalance is one of the main reasons I quit. I had over 20 farm accounts gathering rss for my main. I was tired of spending $$$ 1000’s on a game so gathered the rss on farms. But then it was becoming obsessive gathering on 20 farm accounts it was silly. If they made the game less about rss and more about speeds I would return to the game. The tediousness of non stop gathering is just silly, but if you want to compete in field fighting you have no option. I’m not buying rss from Lilith and didn’t wanna buy rss from sellers as what’s the point in playing a game if you have to cheat to compete. Still watch your videos, nice work as always 🎉

    • @1071AutomatikRoK
      @1071AutomatikRoK Год назад +1

      about acceleration? this is stupid, I can at least collect raw materials on farms, I have 10 of them, and I collect 20b rrs per kvk, but due to the missing accelerations I can only spend 10b rrs per kvk, this would further increase the problem with accelerations that cannot be farmed, unlike to rrs whose "problem" you can solve via farm accounts

    • @realjohnlove
      @realjohnlove Год назад

      20???? Do you just not have a life?

    • @smeg3519
      @smeg3519 Год назад +2

      @@realjohnlove I’m currently dead

    • @uimasterroshi171
      @uimasterroshi171 11 месяцев назад +1

      I have only one high-tech farm that produces so much rss that I don't need even a second farm. Like he said, you sit on billions of RSS but run out of acceleration

  • @governor4171
    @governor4171 Год назад +79

    Nobody is buying resources from Lilith

    • @ppbp4muhammadizzim.945
      @ppbp4muhammadizzim.945 Год назад

      Before kvk 1. Someone who wanna be big account in kingdom day less than 7 day, they need bought rss from lilith because its like imposible get rss from another account in big amount (1b mix or more). If you can get this amount from another account, its insane

    • @Gamblor10
      @Gamblor10 Год назад +9

      i cant remember a single KVK where i didnt cringe at least once when a GC is dropped on a custom RSS bundle....

    • @kenjib88
      @kenjib88 Год назад +2

      By “resource problem” he doesnt mean wood stone etc, he’s talking about alliance credits. You need an insane number of alliance credits to KVK because of fort meta

    • @William2669
      @William2669 Год назад +5

      Why would you? You can get 4bil rss from sellers for cheaper then a damn good chest that’s a few million rss at best

    • @none_o_ur_bidnis
      @none_o_ur_bidnis Год назад +2

      ​@@kenjib88not this video. He is talking about resources.

  • @StrangeConnections
    @StrangeConnections Год назад +9

    Fix resources so that players can actually play one account and those farms will dissapear. No one can sustain the amount of resources they need to fight in a B or higher kingdom with one acocunt and that's with a reasonable level of spending and max skips before KvK. It's not rocket science just a lack of understanding/willingness to address the issue from the developers. Same said for buying resources which is so common despite being against the rules. Simply because players cant find time to run the numbers of accounts required.

  • @williamtambunan6886
    @williamtambunan6886 Год назад +8

    Lilith must reduce the rss costs and speeds up use in healing, thats make the game more interesting to play!

  • @leecoppard3938
    @leecoppard3938 Год назад +8

    They need to reduce the heal costs for fighting, that makes it a little more easier. Alternatively give you RSS back on healing during KvK. Also, it’s always baffled me how the Storage building doesn’t scale with where your account is, either do this via your power or which KvK you are in. Having a farm or multiple feels necessary, it’s even worse for people who play F2P and it sucks.

    • @Padraigishere
      @Padraigishere Год назад

      Giving rss back would make spenders unbeatable

  • @wildstyle723
    @wildstyle723 11 месяцев назад +1

    The resource problem is exactly why people have so many farms. It’s not sustainable to have only 1 account without spending 30k like chilsgul does. How convenient that Chisgul is complaining NOW about farms now that his kingdom doesn’t have the advantage.

  • @brexity603
    @brexity603 Год назад +8

    They should make it to where only one “governor” should be allow in kvk per account. I know you could always just make or buy another account but it would be such a hassle

    • @brexity603
      @brexity603 Год назад +1

      That way use free to play players can still get rss and not be screwed over

    • @GrowmietheGreen
      @GrowmietheGreen Год назад

      Well, the problem with that is f2p players need farms, probably more than anybody. It's definitely fair to have farms for rss transfers, some folks just take it way too far. Maybe 3 per governor, 2 with power cap. That might be more reasonable.

    • @realjohnlove
      @realjohnlove Год назад +3

      Ppl in the comments are saying they have 5 farms. Nothing is gonna stop this. Ppl need to have the honor & pride to not devote their lives to a game. Thats where we’re at. Game addicts who don’t have a limit

    • @ramos_pinho117
      @ramos_pinho117 Год назад

      ​@@realjohnlove yeha for real barely can keep one saw in the comments 10 farm and sending 6x times a day. How long you log in and most people can t log in so oft. So either bots or no lifers. Than the amount of time you need to send 5m a click from your farm.
      Did yall bough the farms or you lvl them up🤔?

    • @realjohnlove
      @realjohnlove Год назад

      @@ramos_pinho117 and sending 100m-1bil resources from that farm

  • @mcnairdn
    @mcnairdn Год назад +1

    Limit resources to 1 billion of each for T5 players. Convert all excess resources to tokens 1x, after you just can't gather resources. Allow players to swap alliance only 1x week. Alliances must maintain a proper number of players attached to keep forts in kvk. If alliance drops accounts, a fort must be deleted. Kingdoms must fight by weight classes of total governors, not just top 300. Limit transfer of resources to 10 carts sent per day, but the receiver can not exceed resource cap. Reduce healing cost for field fighting.
    The game loses strategy with everything unlimited.
    Allow passports to be bought with gems
    Alliance credits and store need to be fixed

  • @racheltheradiant4675
    @racheltheradiant4675 Год назад +2

    Ever since the introduction of Crystal Tech in kvk, I've had to spend more RSS just to stay active in battle. It really drains my passion for the game when one battle can have you out of commission for at least 24 hours just to heal up. It is what is I suppose.

  • @korisnickoime571
    @korisnickoime571 Год назад +1

    i dont think farms are a problem themselves, the problem is that having a lot of them is required for not going broke after a kvk. if you nerf farms without adressing the main problem, lack of resourses, healing costs etc, you run a huge risk of just straight up killing the game depending on how hard the nerf is. also, realistically, i dont think 90% of players will have enough troops on farms to endlessly throw troops into flags, 700-1,4m max if they unironically no life grind speedups

  • @rooney197855
    @rooney197855 Год назад +4

    Probably worst thing about the game is needing multiple farms and having to maintain them constantly for enuf rss to fight and perform well.

    • @thunderx2664
      @thunderx2664 Год назад

      thats the point, they want you to buy rss packs.

  • @bonetanion1237
    @bonetanion1237 Год назад +2

    Farms have also made a lot of rally reports look less impressive. Even if your rally wins 2-1 in terms of deads exchanged.. it's easier for an alliance fortress be fully reinforced by farms than it is to hold hold field and reinforce with farms. so if your rally has all t5 from main accounts, those reports may look good for sharing, but hurt your kingdom more in a long kvk.

  • @bobipiciu
    @bobipiciu Год назад +3

    alliance based kvk, like ark... register players/alliance, only one fort on zone 4 may be allowed to be build, and that's it... this will also rezolve dw problem

  • @hodowlasativa546
    @hodowlasativa546 Год назад +1

    My kd is now a "victim" of this system. We have imperial farms with an average of 20 M power - counted as seed A and due to this imperial benefit as 3 low seed B or even C. Well done Lillith! Thank you very much for the fantastic KVK for which we have been waiting for a long time.

  • @ESOLeroyJenkins
    @ESOLeroyJenkins Год назад +1

    There was supposed to be an RSS overhaul over a year ago. Whenever they said Alex relic was coming, that mail had it in it IIRC.

  • @DrKingSchultz1859
    @DrKingSchultz1859 Год назад +3

    The cost to heal should be 10% of what it is now. This is old news.

  • @S.D.0000
    @S.D.0000 Год назад +1

    Typical high spender gatekeeping the game from F2P, Low spender and Mid spenders.
    Address them, remove them, people quits and transfers to another game. They can move on to another game anytime, thing is, no one's gonna watch to your tips anymore.
    Whales doesn't need tips and tricks if they can just buy everything and copy the other governor in-game. The YT viewers are those farm account owners. Hits the game and this channel.

  • @Xander2026
    @Xander2026 Год назад +9

    There definitely is a rss problem I have 4 farms and fight only with t4 to save on rss bc I don't have time to tend to 10 farms every 2 hours 😂

    • @DDKKAY
      @DDKKAY Год назад

      I have 11 farms, I log on one time, sometimes two times per day.

    • @GameC3nt
      @GameC3nt 11 месяцев назад

      i only hVe 2farms t4 user here 😅

  • @decentrik
    @decentrik Год назад +3

    The Healing Cost for T5 with 50% Expansion is INSANE!!! that's a problem

  • @hoshii9081
    @hoshii9081 Год назад +2

    I have 10 farms that I use regularly. I don't really find farming multiple accounts fun and engaging but it feels almost necessary to play kvk comfortably.
    Would definitely consider it a pain point in the game. I'd like to think the developers didn't intend to make it nessesary to play multiple accounts in order to enjoy 1 account.

  • @carlod5817
    @carlod5817 Год назад +1

    This really bother me because that explains how we lost our KvK and I had no idea this was a thing. They could not beat us in the open field but they had really strong garrison commanders. We could not get a pass back if they got it. Then they would rally out fortress 24/7 until we ran out of troops. Seem like we missed the memo about tons of farm troops. In our kingdom the king would only allow us to get our farms to 23 hence we did not have many farms in KvK and a loss. The reason we kept the farms at 23 was so we could enter KvK and a lower class as to not get rolled. So many people were disheartened they quit the game. Server 1963 is my kingdom.

  • @LooneyTimes
    @LooneyTimes Год назад +3

    Alot of spenders have stopped purchasing bundles because they would rather use that money to buy rss to keep up with these accounts with 10+ farms. I don't have the time or the patience for that many accounts, I want to play a game that is enjoyable not work. Lilith needs to stop making rss the stop gap where people can't fight anymore and make speed ups or simple amount of time governor is willing to devote to the game the deciding factor. It has gotten so ridiculous I will likely be quitting after this kvk. Not here to spend on a game I can't enjoy playing.

    • @Osiris-HT
      @Osiris-HT Год назад

      Agree, it's not a game anymore it's a work for very few time pleasure

  • @Unclescoobees
    @Unclescoobees Год назад +4

    Brother I have 10 farms and I’m barely keeping up with rss every kvk. I think the issue is botting. I think the average player has enough patience to only create a few farms. People having 30-50 farms because of botting is the issue. Why limit it even more when this is a way for us to compete and not spend money. It’s only because they decided to limit alliance helps that I started making farms. 10 farms is average if you field fight in kvk.

    • @uimasterroshi171
      @uimasterroshi171 11 месяцев назад

      stop using t5 in the field and you have this problem not anymore. You still can make a billion KP with this but cost literally a fraction of it

    • @Unclescoobees
      @Unclescoobees 11 месяцев назад

      @@uimasterroshi171 you spend a year to unlock t5 just to not use t5? i get what you're saying but some play styles aren't the same as how you play. I play in the front. t5 troops are needed to hit and to tank. t4 is too squishy to make an impact

    • @uimasterroshi171
      @uimasterroshi171 11 месяцев назад

      @@Unclescoobees
      T4 is for the field,
      T5 is for the forts, flags ^^
      Do it that way and you can enjoy your real life too without 20 farms. I'm also a front pig and in the field, it is way more efficient than playing with t5. T5 fielding is only for super whales. Sadly because it is the game imbalance. Of course, I want to use my T5 in the field too but I want to enjoy my life too and not waste all of it in a game. I'm currently in an A Seed Kingdom, and T4 works. This is the only tip i can give others when they want the most out of their limited resources
      Rok is also a game of nutrition and I never dry out

  • @JamestheZombiePirate
    @JamestheZombiePirate Год назад +7

    Honestly, Lilith should just bite the bullet and develop a farming mechanic. Where a main account can have like 4 farms (one for each resource) and those farms can only trade resources with the main account. The city "development" could be different too, like having research only for resource gathering and speed. The farms could only use the siege from the main account and therefore wouldn't have power or at least not enough to worry about for match making.

    • @Osiris-HT
      @Osiris-HT Год назад

      Soooo good idea

    • @samtasticninja3409
      @samtasticninja3409 Год назад

      Not gonna happen.. i know someone creating new email to make farms..

    • @JamestheZombiePirate
      @JamestheZombiePirate Год назад

      @@samtasticninja3409 why not? It's another reason for whales to spend and if implemented well then it'll cut back on resource seller. Which is just more money in Lilith's pocket

  • @charon3444
    @charon3444 Год назад +7

    Reasonably i think you need to have 2-5 Farms/Main Account
    ->For an active low spender 5 should be sufficient to spend all you universal speeds on healing.
    Allways depends if the farms are in 500 flag alliances and if you go for max production or keep power low.
    Biggest problem with farms for me is bot accounts tho. i have seen some alliances with 70 farm bots...
    A different and more problematic problem for smaller kingdoms B seed and below is that at this point in time the top 300 is 50-80% farms and its not possible to reduce power beyond a certain level, i realy hope the dominions system can fix having such a large portion of kvk matchmaking power be set on farms but im not sure if it will be enough.
    One massive problem i see with domains is that it will lead to some lower KD seeds having farms of A seed kds in their camp basicly ruining their game completly for 3 months.
    IMO the best fix to Dominion systems is to just match with alliances and have people sign up for KVK like AM or AOO. Only signed up players can enter KVK, this would enable KDs to remove dead power (non combat farms/AFK players) while having farms that can/want to fill flags included in matchmaking power. Matchmaking with 300 players by power seems to have become a big problem for big and small kingdoms alike...

    • @realjohnlove
      @realjohnlove Год назад

      5? Lmao

    • @charon3444
      @charon3444 Год назад +1

      @@realjohnlove 6 Accounts(main +5) with good alliance territory, max production and 5 times sent out farms you get 8B food 8B wood 6B stone and 6B gold. And on top of that you get all your items i mean for low spender that will drain most of your speeds on healing especially if you are not vip16

    • @realjohnlove
      @realjohnlove Год назад +1

      @@charon3444 do you not have a girlfriend/wife, go out, have a job, have family, exercise? Like why devote that much time & effort for a game?

    • @charon3444
      @charon3444 Год назад +1

      @@realjohnlove wdym it takes 3 mins to send out 10 farms. Dont confuse farms for main accounts if you stay on the account longer than 30 second you are doing something wrong

    • @realjohnlove
      @realjohnlove Год назад +1

      @@charon3444 you have to build up & make that farm

  • @kaspernielsen9149
    @kaspernielsen9149 Год назад +1

    If it's more about the speed ups, then it will just again be the whale that buy the packs with speed ups that will win even harder

  • @realjohnlove
    @realjohnlove Год назад +2

    Its a war game. In real life, the side that runs out of resources generally loses or gets conquered. And in the real world, essentially countries have allies who help them fight wars & survive wars while the people churn & provide resources.
    Remove this limiter in the game creates this problem. Bloated accounts that can never stop fighting. Theres no limit. I just saw multiple 400mil power accounts in a KvK 2 & these accounts have 100mil farms. Why?
    Whats the point of playing against ppl with no limit?
    There needs to be a power level cap on some kingdoms.
    How can under 50 mil accounts compete against 100mil+ power accounts especially the ones with 400mil?
    Whats the point of even playing?

  • @Z4kichi
    @Z4kichi Год назад +1

    Real question would be actually,
    why player need to have 10+ farm account to "enojy" the game during kvk every 3 month ?
    Even with 10 farm account you can't really face big kingdom same as low spender.
    We spend thousand of hours farming for "having fun" during kvk ..
    Lilith need to do something for sure ..
    People make farm to keep playing this game, during kvk cause without any farm game too expensive and people leave rok ..

  • @woutgaming9685
    @woutgaming9685 Год назад +1

    My farming farms (5) are CH24 to let it not count for KvK matchmaking calculation.
    My fighting/filling farms (3) are CH25 and used for filling and they do count for kvk

  • @jacobgotwald1847
    @jacobgotwald1847 Год назад +1

    Not sure if you have seen this yet Chisgule, but I have seen a lot of underpowered powerhouses lately. What i mean is I have seen accounts that don't fully Max out their tech and research only 1 t5 troop type. This keeps their accounts low on power while remaining strong.

  • @Azd1r
    @Azd1r Год назад +1

    We've known this for a while, i recently did a restart account and 5 farms is not even enough, i do farm gems on my main though.
    Basically tells new players to make 5 or more or GTFO as they dont have enough rss

  • @lilxJosex704
    @lilxJosex704 Год назад +1

    I don't think having farms is the problem, Now having a Bot run the farms is a big problem.

  • @lazytaka94
    @lazytaka94 Год назад +1

    I don't know how it is in imperiums, but here in low seed A, us field fighters aren't very valued, unless you kill 5-10m of your troops in flags, you're of no use....I'm a field fighter, last kvk only me and my friend on the field, I see that most players don't enjoy fielding, they'd rather go for the easy kills in flags/rallies. Even here in seed B, people told me how "proud" they are of their kills from garrison filling or rally filling, but none on the field....
    All guides I see on yt, are for field fighters, yet I have not seen actual field fighters yet..
    I do have the same opinion about the farms, it has gone crazy, even here, at pass 7, 3 days we had only farms filling rallies/passes/fortresses. No mains. Mains saved power for KL.

  • @kimkong4163
    @kimkong4163 Год назад +2

    Healing cost are conpared to the amount of time it needs to farm them are way to high ,and exept this one pastly update on ress tiles and farming speed .lower healing cost would be huge first step to make farms not so drasticly needed.

    • @Osiris-HT
      @Osiris-HT Год назад

      Sûre, healing RSS cost ans speed up. Training time troop it's too much

    • @beasthunter2621
      @beasthunter2621 Год назад

      Even the Training in this game is hard. In other games that are similar to this will let you train more troops in less time than Rok

  • @stormstriker2168
    @stormstriker2168 Год назад +2

    it's a problem expecially for newer kds but without farms fights would be way shorter and nobody wants that.

    • @Osiris-HT
      @Osiris-HT Год назад +1

      No more fight in dark altar. Grind for 2 month just for fight 4,5h in kingsland

  • @rahmadrizaldy7544
    @rahmadrizaldy7544 Год назад +2

    For me the biggest issue rn is farm bot and farm filling

  • @ruzgardusgor
    @ruzgardusgor 11 месяцев назад +1

    ATTILA+TAKEDA VS NEVSKY+JOAN
    There isn't even a video about it on the internet. Please make a video about this. 🙏🏻🙃

  • @fernandobitt
    @fernandobitt Год назад +1

    Lilith has a dilemma on her hands. If she changes the farm mechanism she can slowly kill Rok. If she doesn't do anything, the farm problem will increasingly impact the large kingdoms and the game's lag. She has to find a balanced way to solve this problem. It will not be easy.

    • @ThePolishViking
      @ThePolishViking Год назад

      It's not that hard. People having those farms mostly for 1 simple purpose. To have close to unlimited amount of resources to fight as long as speed ups allows you to fight. Addressing the main purpose of the farm will make them worthless especially if you have already limited number of players in domain. If they address it correctly those farms will have to transfer into 100% troop base account where they are dumping troops into a flags/forts because otherwise there won't be any use of them in the domain.
      I don't know why you think lowering the pressure of having X farm accounts to actually participate in end-game content would kill the game.

  • @BrianKuhTV
    @BrianKuhTV Год назад +4

    Good video. One addition: Lilith recently made it harder to advance crystal tech, so fewer players can get reduced T5 healing cost tech before significant fighting happens. The move has backfired on Lilith, as instead of spending more money on crystal tech, a lot of people simply stopped playing or spending.

  • @josenegoful
    @josenegoful Год назад +1

    How dare players have farm accounts to try and keep up in a game where fights are won by who has the deeper pockets. And terrible idea to make healing speedup heavy instead of rss. Will be like crystal tech, you either are stacked and well prepared, swipe, or just give up on the kvk.

  • @crisdrop1o830
    @crisdrop1o830 Год назад

    A king can Register up to 3 alliances per cvk and reduce the capacity to 100 in one, that is 300 players from one kingdom. This will solve all problems... Players will not be able to use many farms for reinfo, but use the base. In order to get a good kingdom, you will need to map the top 300 and their activity, which means that now the imperial kingdom will mean exactly active players. There won't be 5 imbalanced cvcs where, for example, 1365 can set 3-4 kingdoms with their number of farms and players, but can only have 300 people in the cvc. It also means that people will need to calculate their resources per cvc, which means that there is more strategy for their use. incorrect distribution in the kingdom will result in a loss in the royal zone

  • @none_o_ur_bidnis
    @none_o_ur_bidnis Год назад +2

    Make the rss cost and power given equivalent to their strength. T5 are only like 15% or so stronger than T4. So make the cost just 15% more. And have kingdoms choose how many alliances they want to participate in a kvk. Then strictly limit the amount of players registered to a kvk to the chosen number of alliance's worth of people.

    • @charon3444
      @charon3444 Год назад

      T5 cost less to heal if you completly whale through crystal tech

    • @none_o_ur_bidnis
      @none_o_ur_bidnis Год назад +2

      @@charon3444 slightly. And most players aren't really helped by that.

    • @OLY1093
      @OLY1093 Год назад

      40% lmao​@@none_o_ur_bidnis

    • @none_o_ur_bidnis
      @none_o_ur_bidnis Год назад +1

      @@OLY1093 huh?

  • @JettGaming_
    @JettGaming_ Год назад +3

    They should limit the registered number of players that can enter LK map and get rid of domain system

    • @dvs876
      @dvs876 Год назад

      that's problematic because there's no way to know what players would do with such a power, you expect fairness but that's not always the case, it's not only a handful of big whales funding this game, the small players buying bundles here and there and sometimes not being as active as a "fighter" are also profitable to some extent...

  • @darquesse1402
    @darquesse1402 Год назад +1

    everybody buys and sells rss in big kingdoms, and from what i've seen these rss sellers has like 15-20 farms minimum AND they are always out of rss because rss cost for T5 in this game is insane, and now they are nerfing farm accounts so less fights will happen in imperiums most likely which how does it makes sense they litterally nerfing gameplay. What they should do is lower the cost to heal and increase the time required to heal easy fix

  • @JS-.-
    @JS-.- Год назад +1

    A friend of mine pays a Vietnamese dude $30 a month for food wood and gold. The guy has 10-15 farms to keep up with his rss needs. And because I follow rules I only have 1 farm and can’t keep up. I think they should allow you to have cities that are dedicated farms and the highest troops you can have are t1 lol.

    • @ppbp4muhammadizzim.945
      @ppbp4muhammadizzim.945 Год назад

      Lol you can bring more than 1 character to your kingdom in 1 account. Migrating them from another and gathering them in 1 kingdom

  • @야로-m8m
    @야로-m8m Год назад +1

    Then reduce the costs of healing troops Lilith, nobody loves to login to their farms

  • @realjohnlove
    @realjohnlove Год назад +2

    I don’t use farms. I did recently create an alt for fun. If my accounts run out of resource’s in war. I just stop playing. To me: farms are a form of cheating the game function.
    I do think 1-2 farms should be allowed, but hearing ppl in the comments saying they have 5-20 farms. These things take time. Unless you’re a RoK content creator getting paid, how do you have time to actually live your life outside of the game. Have relationships, have kids, go to work, have fun outside the game, etc.
    Ppl put a lot of money & time into these games but I do think the farm issue is less on Lilith & more on individual players. To a certain extent you’ve got to have limits. Managing speedups, managing resources, farming on your 1-3 accounts to prepare for war, troop training.

  • @risenbody
    @risenbody Год назад

    When I started, I had 12 alts all low power, 3 - 5m power just for resources, and now I just use 1 alt barely use the other accounts anymore.
    Reason: My second alt makes enough for my main due to research levels and equipment, which ultimately creates a smooth gaming experience.

  • @Jokersxsx
    @Jokersxsx Год назад +1

    It’s not a problem if people treat it as a farm. I have 4 at 10m power. Nothing but farming. No events no fighting. Nothing

  • @leozim8840
    @leozim8840 Год назад

    From my point of view, having more governors and farms in each kingdom allows people that don't have flexibility in their job/study to play. All the passes opens at weird times, and in low seed KD's fights don't last longer than 6-8h. If Lilith keep trying to spread out governors instead of making KDs more crowded, the game will slowly dies, because only people that have flexible jobs will be able to play the game. You literally farm for months, and outside of an imperium KD, if you don't miss your job, you will fight 10h total in the kvk

  • @NayaWrap
    @NayaWrap Год назад +2

    Says a guy who has never spent money for res

  • @ReinardFox
    @ReinardFox Год назад

    You can still go back to home kingdoms and transfer rrs, but farm cannot enter lost kingdoms to play or drop power / fill flags / rally.

  • @SamS-l9d
    @SamS-l9d Год назад +1

    I've always thought Call of Dragons is better in this aspect because you'll be fine with just one account.

  • @morrigan2833
    @morrigan2833 Год назад +1

    Can we just take a minute here at 01:50 and realize the person we are watching has 847,861 T4 siege units on a 71m account.
    CHISGULE why you hurting your kingdom like this😢

  • @mrmikes4553
    @mrmikes4553 Год назад +1

    I totally dis agree with you. Everyone should be able to play. The 103 year old grandma. The 57 year-old with cancer all the way down to the 8 year old kid that has to stay home because his single mon has to flip hambugers for $7.00 per hour and has to pay the baby sitter 5.00 per hour. WHO GAVE YOU THE RIGHT TO TELL THE 103 YEAR OLD GRANDMA HOW TO SPEND HER MONEY AND TELL HER WHAT TO DO WITH HER TIME. This game is for free to play player also. So stop crying and play the game your way and let me play the game my way with the $500 a month that I spend on the game.

    • @Chisgule
      @Chisgule  Год назад

      What are you even talking about? How did you even arrive at this interpretation of what I said?

  • @라스베가스러키맘
    @라스베가스러키맘 Год назад +1

    Chisgule, you are a problem viewing everything in P2W perspective.. just because you are busy making $$ from rok to manage farms, doesn't mean nobody should. Lilith should focus on fixing bots/illegal means of farming, farming is a legitimate way to get ahead by putting efforts not money.

    • @Chisgule
      @Chisgule  Год назад

      I’m not saying there shouldn’t be a way to get incremental value for your main account, I’m saying needing 10 farms per player is a lot

  • @PeeRod
    @PeeRod Год назад +3

    Speedups is a huge problem also. NO SPEEDUPS LEFT THEN NO FIGHTING.
    I think this is a bit of QQ from P2W ro be honest

    • @1071AutomatikRoK
      @1071AutomatikRoK Год назад

      Exactly!
      I have 10 farm accounts, I earn about 20B rrs for each kvk, but I can't spend that many resources because I only have enough speed-ups to spend 10b rrs, the problem is not the raw materials, but the speed-ups!

    • @Lugh-gv6jx
      @Lugh-gv6jx Год назад

      Come on, you know Chisgule is not free to play haha

    • @1071AutomatikRoK
      @1071AutomatikRoK Год назад

      @@Lugh-gv6jx That's why chisgule complains about the lack of resources to spend all p2w lrzysoeis As a f2p player with 10 farms, I complain about the lack of acceleration, I have too many raw materials

  • @derekz5243
    @derekz5243 Год назад +1

    They could triple the size of rss nodes and it still wouldn’t be enough for fighting mains

  • @kchris5326
    @kchris5326 Год назад

    Simple fix. Have all accounts register as fighting or farm. You can only change designation once per year. Then only allow the registered fighting accounts in kvk

  • @1365invictus
    @1365invictus Год назад +1

    I had 10b each rss going into last kvk and I got 90 million kills. 10b each rss wasn't enough. Hard to get that amount of rss every 3mos without that amount of farms.

  • @Jabari1978
    @Jabari1978 Год назад

    In our kingdom which is just entering to KvK3 we have 1300+ people in our kingdom discord server. So I think early kingdoms definitively have more players. Winning KvK1 and KvK2 made lot of people wanting to migrate

  • @cakeshoe
    @cakeshoe 11 месяцев назад

    Maybe for the higher level kingdoms, they should set it up like the real world operates: first world countries became wealthy because the 3rd world countries were their breadbaskets for resources.
    So, in RoK, they should have farming kingdoms that SHIP resources from one Kingdom to another - and in the real world, there are storms, pirates, etc. so your resources might not get through if you don’t monitor and take care of those shipments!
    Once a shipment makes it - you’re rich!

  • @MINKY75
    @MINKY75 Год назад +1

    Great video addresing one of many problems this game has. I have 1 farm myself. Reason? Same as others - to have rss for kvk. Because I simply dont have enough and I want be fighting and having fun. I am playing this game for almost 4 years and I have been ignoring farm thing. So my farm just got to lvl 25. I still need some rss to grow it, so less rss for my main. But I must say I hate it. I must force myself to do things on farm. I want to by fully focust on my main and enjoing events and fights there. Lilith do something about this. Lower price of healing or give bigger rss nodes. We will appreciate it.

  • @fyntasticalbeast708
    @fyntasticalbeast708 Год назад

    Why don’t they just increase the node size for age of kingdom? I hate having to “farm” rss.. most people I know would be happier with less farms.. logical conclusions are either reduced healing cost or bigger rss nodes for mains as the kingdom age progresses?

  • @marcusgaming7114
    @marcusgaming7114 Год назад

    365 does the same. They use tons of farms filling forts until kingsland. You can’t get sucked into using your mains to try burning all their forts. The key is to destroy a couple forts while they are being built. I don’t think it would have become meta if people didn’t need so many farms to have rss to fight.

  • @Rokplayer1234
    @Rokplayer1234 Год назад

    Playing with just main accounts means players will loose more main troops before KL starts, for someone thats like 75m power or less they are not gonna be able to contribute much to reinforcing in the first zone

  • @thesleepingwell
    @thesleepingwell Год назад +1

    I barely find time to run one farm account…lol 😅 but seriously this is insane…. How does one find the time?

  • @crisdrop1o830
    @crisdrop1o830 Год назад

    What is the problem for Lilith to hold an event for a 300 people square meter? then there will be no kingdoms like 1093 1365 ... and there will be more active kingdoms with 1-2 active alliances that can fight each other. Where it will not be possible to win with the number of players. Or register alliances on the KVK, for example, a maximum of 3 alliances that can be on the KVK map, and therefore only a maximum of 450 players and a limited number of forts

  • @mikek1970
    @mikek1970 Год назад

    Lilith does not benefit from fewer farms. ESPECIALLY when it comes to PvP and troop healing. The money comes from all those farms trying to heal, and grow. Even the Domain system doesn't address this as it allows 350-450 farms on a three-alliance kingdom. People will still pay to recover those troops, to heal the ones that don't die. The core resources that are farmable on the map isn't the issue. It's the speed-ups and bundles that assist with that healing. Reduce the cost to heal troops (time and resources) and the need for farms diminishes.
    Right now, it is a money race in every new kingdom. Who can get T5 first, and how many farms are they managing to support that in KvK 1. You have a really good point for the older kingdoms, but the reality is that the Domain system incentivizes spending real cash since the big kingdoms don't have access to all their farms.

  • @-Apocalypse-
    @-Apocalypse- Год назад +1

    'Make it more about speedups' lol Chisgule talking for all the whales

  • @CynthiaErnat
    @CynthiaErnat Год назад

    How does one delete characters in an account? I have characters that I do not use. They were created to look at other kingdoms either for thought of migration or just to watch how the kingdom was run. I also have 3 mains that are all now in one kingdom. with the advent of KvK, I could no longer play in 3 different kingdoms so all my characters have been consolidated into one kingdom. So if there is a way to delete characters I do not use on an account that would be helpful.

  • @HussainJaffar94BH
    @HussainJaffar94BH Год назад

    1-ideas top 1000 player power in kingdom can play free area in lost king dome. And less 1000+ can only maintain in zone 4 cont teleport to 5,6,7,8 Gate
    2-game pike only how complete full build power and academic power to play lost kingdom
    3-game make vote kingdom to agree or disagree to join lost kingdom so minimum player to leave game so long.And have 3 days to teleports to lost kingdom or bands for current KVK now and can join next time.

  • @NoName-qn4fv
    @NoName-qn4fv Год назад +1

    simply quit the game! why play something where they only limit you in everything,from rss,AP to speedups. this lilith has so greedy that its disgusting.they say that this is a war game,yes but 10% and 90% farming.why not help players and return 50% of rss,AP and speedups after kvk. put richer rewards in events. instead of helping they do the opposite

  • @Ds4tw
    @Ds4tw Год назад

    The problem with limiting farms is there would be a lot less “active players”.I wonder what the math would be for active players if everyone had only 1/2 accounts.
    10x less than they project now? Yikes.

  • @alexanderkoch1147
    @alexanderkoch1147 Год назад

    Well, the farm filling of flags etc aside, the rss situation is so not working, sorry, that this account of farms is not surprising. You need 3-4b rss of each for a small KVK in small C seed kingdoms... how else do you get all that? Your expenditure means you get tokens en masse as a side effect, but someone spending 1k USD per KVK for chests alone is stuck if a 3y old account, you cannot field fight well with it. The rss for fighting is arguably so high that this situation was created?

  • @kaylynn8
    @kaylynn8 Год назад +2

    1093 has 4 alliances.

  • @Koppo90
    @Koppo90 Год назад +2

    Finally you open your eyes, f2p crying for years that fighting is a pain in the *** cause of the rss problem. But hey now all the spenders so like 1% of the playerbase start complaining so something might change

  • @andrijapavlovic7689
    @andrijapavlovic7689 Год назад +1

    Why would farms made by peoples effort be a problem? Make a video about how many top kingdoms use pilots and have people online 24/7 that way…but it’s those players who fill lilith’s pocket $$$ , so it’s fine…

  • @TJMiton
    @TJMiton Год назад

    lets not pretend that the majority of the farms arent rss sellers too.
    the biggest thing about farms isnt filling structures, its the rss.
    i run 14 farms, mostly ch25, and i do not come close to gathering enough rss to fight all kvk.
    as much as i hate to say it, the clear obvious first step is to make rss actually worth buying by making bumper harvest actually have a good amount of rss in it.
    whales are already buying rss from sellers in literally all KDs with any kind of fighting mentality so it doesnt actually change anything from a p2w vs f2p perspective.
    to make bumper harvest worth buying, it would need to give 1b of each rss per gold chest.
    at that amount it's a bit more than rss sellers, but it comes with gems and i guarantee people would move to buying it isntead of sellers due to being easier and safer.
    lilith would make a bunch of money and people could actually stock up rss for kvk legitimately.

  • @tomn6027
    @tomn6027 Год назад

    It kind of get's to the point where you would want to consider open-field Deaths as part of the game while fighting other coalitions/kingdoms, obviously at a lower rate than rallying/defending structures. It might create the issue that not enough people want to open-field or that there won't be 3 day long open-field battles going on, but if Lilith can balance it properly it will reduce the RSS issue and might also work on keeping people's power in check.

    • @Hi-li9ju
      @Hi-li9ju Год назад +1

      Worst suggestion ever for a f2p its horrible. Also as a new play you have so little troops and are supposed to kill a many in kvk. Taking deads for open field fight would be the end of rok. E.g. I have 2 f2p accounts both in kvk 1 were close to 300k troops inf and you run 1 inf March. So you can't even fill flags kvk 1 and only a little in kvk 2. This would kill the game for all new f2p

  • @beasthunter2621
    @beasthunter2621 Год назад

    Even though this is the issue here, The healing cost should be lower if they want us to maintain one or two instead of 10-12. Training in this game is very crap, the other games similar to this I've played will allow you to train more troops in less time than rok

  • @MrNevada
    @MrNevada Год назад +2

    The problem is not that the first domain is partially filled with farms. The problem is that Domains 2 and 3 consist entirely of farms and inactive players. And these domains 2 and 3 will become someone’s allies and opponents. It will break many KvKs. For players there are 2 ways out of it: People will simply start creating new farms and will stop at level 24. And they will fill them with troops in the same way.. Others will not want to create new farms and will quit the game. Another option for developers: repeal these stupid rules. For example, do not count all characters with town hall level 25 as active..

  • @littleghost2413
    @littleghost2413 Год назад

    This is so ridiculous, why do you need 3-4 farms like I’m doing fine with just 1 and I’m not that active on it but those numbers are insane

  • @GameC3nt
    @GameC3nt 11 месяцев назад +1

    i will never buy rss from lilith i will choose to retire n the game we don't care

  • @Ds4tw
    @Ds4tw Год назад

    The problem is how much resources it takes to play a top level kvk. Without buying bundles for rss which is absurd as it is. there’s no other way to do it.

  • @MyToymaker
    @MyToymaker Год назад

    Ive been playing for 4 years and the resources from farm accounts are necessary to play KVK. The cost of healing from resources allows kingdoms to play till the end of KVK. In my opinion the timespan it takes for a KVK is too long. The timeframes between the opening of the pass should be shorter. Unfortunately people need farm accounts F2P and P2W. We need resources to feed the main. Lilith should focus on shortening the amount of days for KVK and lessen the cost for healing and use of speed ups.
    Regarding the issues of using farms at the pass that has been a strategy used to win and save troops. I’ve spent thousands of dollars on my account and this game is really becoming just a P2W game and does not give enough back to the players. Personally I have 14 accounts just so that I can play. Until Lilith developers fix the healing cost issue the thousands of farm accounts are necessary.

  • @emissaryofpeace2315
    @emissaryofpeace2315 Год назад +2

    This video has more Lilith than chisgule in it TBH :/

  • @I_am_Blind
    @I_am_Blind Год назад

    Why don’t they just have 1 domain per kingdom, wouldn’t that prevent dead kvks?

  • @crisdrop1o830
    @crisdrop1o830 Год назад +1

    Yes) But whales will again buy resources on the side.... And only f2p and average players who won't buy resources will get harm. Someone told 1093 that they have a lot of average active players and they can't win them)) One more step to kill the game with a story and only whale vs. whale will be played)) 10 on 10 players in the Kvk map