Honestly after being in the endgame of rise of kingdoms. I understand all the mechanics and watching other content creators talking about it i dont feel like i learned something new. But with you i always do! 🎉
This man's been on top of the pioneering content for some time, I wish more people took notice and actually learned. The game would be so much more enjoyable if people actually showed interest in learning it.
@zkx2417 it used to be that way, back in the era of RoC and early RoK, everyone wanted to learn. Most creators were out to teach, some went further than others of course. But the community wanted to learn things and be better. Most players these days are too lazy and entitled to spend any if their precious time learning even the basics, let alone the nuances between skill damage and smite damage 🤦
You are the most underrated rise of kingdom content creator ,although that you are the best ,only few who make that kind of good content like you ,shadski and wick gaming who is already quit,other content creators just do lazy content by just opening the camera and read commander skills and that's all they do and they for some reason I don't understand got tons of views ,anyway brother I hope the best for you and other content creators like you who do their best and give the best efforts to be acknowledged more and have what they deserve, because you really deserve a higher rank
Just became my fav channel..jumped into a live stream yesterday asking questions unrelated to the stream, and you took the time to answer my quest, along with a few of the members. Thank you again for that !
@@RobertoDeEvan68 Nevsky/Arthur….. more group utility with Nevsky’s defense reduction and tankier. Huo/Arthur should do a little more dps as an individual march. I don’t see the value of running Arthur/Joan
@@Busdriver3092 I had nev and Joan expertise and 500 gold head left in my bag, I can swap my 5511 El cid to Arthur and expertise him right away, Or should I swap my Nevsky to Huo and slowly expertise Arthur? Because many RUclipsrs recommend Huo with Arthur
The severely wounded is always a percentage of differential of troop total attacks, and troop total defense (troop x attack or troop x defense). Which attack and defense are always the same from begining to the end of the fight, so it is simplified as troop differences. Another factor is your total damage modifier (your damage boost - enemy damage mitigation). It is multiplied with the severely wound percentage, which is why Attila, when he has 100% all damage increase from his 4th skill, can multiply the severely wounded % by 2. Explain why he can does more severely wounded in a rally than any white damage commanders. Total number of troop in a city is fixed, a low white damage commander with always full rally like CM always does less severely wounded, despite he will take more turn (lower white damage) to kill off the city. But Attila with his multiplier on damage makes the severely wounded % also multiply, so it takes less turn to kill the city, but also higher severely wounded.
@@L4zyC47 I don’t know about that. There is a sev wound multiplier for sure…. But why would the sev wound % of the side with more troops also go up as the troop differential gets bigger? Is this something you got from Lilith? Or how did you reach this conclusion?
Tested about that very long time ago. The way you test it is much more time consumption, but here is how. Take 2 marches with identical stats, hit each other exactly one turn, record the severely wounded. Then refresh one march to the same original troop number, hit one turn, and then record the severely wounded. Then you repeat with additional condition, such as + 5% attack. + 5% defense. And then you repeat the test with Attila , take note when he get his 100% buff, 50% damage buff. Arrange the data then you will comes to the conclusion. And for why they have higher increases severely wounded, i think it just comes with logic of higher total attack vs lower total defense. But the conclusion is: if two identical killing each other, severely wounded rate is about 10% (severely wounded troop/total troop decrease) But as damage buff kicks in, you do double the damage (100% of Attila) and also get 2x% severely wounded on that double damage, so one turn of +100% buff can results as high as 4 times severely wounded compare to a normal turn.
I'm Leaning towards Nevsky/Arthur for first Cav. In kvk4. First march Ww/LC. Archer will likely be Shajar/new archer. While catching up on gear and armements Nevskys tankiness will be beneficial. His Debuff also will be nice. Passing on Huo as I don't need 3 commanders with slows.
@@Ffhhfhggv guan is out right now but no way I’m swapping him. If there’s one commander that can get a museum that brings him back, it’d be Guan. He’s too important in Chinese history and he’s still the only commander to have the AOE silence. If another AOE silence commander comes out, then he’d be the first one I swap.
I think combo on Arthur doesn’t work the same way as on LC. The rage engine is way different. First active skill happens on turn 10 on average, Arthur needs another combo commander to be broken. I will use him as skill damage for the time being I was going for thrasher on delta but now I’ll take another hunter
@ I’d be shocked. If it works that way he’d be by far the best commander in the game. His expertise would proc twice as often as LC, do 50% more damage and every 10 seconds has the chance to do a combo attack that’s 300% stronger than LC’s combo attack.
Honestly after being in the endgame of rise of kingdoms. I understand all the mechanics and watching other content creators talking about it i dont feel like i learned something new. But with you i always do! 🎉
@@zkx2417 making me blush! Thank you
This man's been on top of the pioneering content for some time, I wish more people took notice and actually learned. The game would be so much more enjoyable if people actually showed interest in learning it.
@@CuriosityVlogging well i hope the game makes it worth while to keep having a passion for it and try to learn. It wasnt the case for the longest time
@zkx2417 it used to be that way, back in the era of RoC and early RoK, everyone wanted to learn. Most creators were out to teach, some went further than others of course. But the community wanted to learn things and be better. Most players these days are too lazy and entitled to spend any if their precious time learning even the basics, let alone the nuances between skill damage and smite damage 🤦
Finally the upload on Arthur we’ve really been waiting for
😮 best explanation ever 🎉 subed
You are the most underrated rise of kingdom content creator ,although that you are the best ,only few who make that kind of good content like you ,shadski and wick gaming who is already quit,other content creators just do lazy content by just opening the camera and read commander skills and that's all they do and they for some reason I don't understand got tons of views ,anyway brother I hope the best for you and other content creators like you who do their best and give the best efforts to be acknowledged more and have what they deserve, because you really deserve a higher rank
@@ahmednour9637 appreciate it man 🙏
Just became my fav channel..jumped into a live stream yesterday asking questions unrelated to the stream, and you took the time to answer my quest, along with a few of the members. Thank you again for that !
@@Critt42 thank up 🙏
Extremely helpful video Mr.Busdriver
Finally, I’ve been waiting
Just waited for your thoughts)
what if the expertise skill of Arthur when he is the secondary only works on him? will he be a good secondary commander?
What about Arthur/Joan and Nevsky/Arthur?
@@RobertoDeEvan68 Nevsky/Arthur….. more group utility with Nevsky’s defense reduction and tankier. Huo/Arthur should do a little more dps as an individual march.
I don’t see the value of running Arthur/Joan
@Busdriver3092 so, should I swap Nevsky to Huo when swap event appear?
@ I don’t think so.
@@Busdriver3092 I had nev and Joan expertise and 500 gold head left in my bag, I can swap my 5511 El cid to Arthur and expertise him right away,
Or should I swap my Nevsky to Huo and slowly expertise Arthur?
Because many RUclipsrs recommend Huo with Arthur
@ what else do you have? Or is that all the commanders?
The severely wounded is always a percentage of differential of troop total attacks, and troop total defense (troop x attack or troop x defense). Which attack and defense are always the same from begining to the end of the fight, so it is simplified as troop differences.
Another factor is your total damage modifier (your damage boost - enemy damage mitigation). It is multiplied with the severely wound percentage, which is why Attila, when he has 100% all damage increase from his 4th skill, can multiply the severely wounded % by 2. Explain why he can does more severely wounded in a rally than any white damage commanders. Total number of troop in a city is fixed, a low white damage commander with always full rally like CM always does less severely wounded, despite he will take more turn (lower white damage) to kill off the city. But Attila with his multiplier on damage makes the severely wounded % also multiply, so it takes less turn to kill the city, but also higher severely wounded.
@@L4zyC47 I don’t know about that. There is a sev wound multiplier for sure…. But why would the sev wound % of the side with more troops also go up as the troop differential gets bigger? Is this something you got from Lilith? Or how did you reach this conclusion?
Tested about that very long time ago.
The way you test it is much more time consumption, but here is how.
Take 2 marches with identical stats, hit each other exactly one turn, record the severely wounded. Then refresh one march to the same original troop number, hit one turn, and then record the severely wounded.
Then you repeat with additional condition, such as + 5% attack. + 5% defense. And then you repeat the test with Attila , take note when he get his 100% buff, 50% damage buff.
Arrange the data then you will comes to the conclusion.
And for why they have higher increases severely wounded, i think it just comes with logic of higher total attack vs lower total defense.
But the conclusion is: if two identical killing each other, severely wounded rate is about 10% (severely wounded troop/total troop decrease)
But as damage buff kicks in, you do double the damage (100% of Attila) and also get 2x% severely wounded on that double damage, so one turn of +100% buff can results as high as 4 times severely wounded compare to a normal turn.
I'm Leaning towards Nevsky/Arthur for first Cav. In kvk4. First march Ww/LC. Archer will likely be Shajar/new archer. While catching up on gear and armements Nevskys tankiness will be beneficial. His Debuff also will be nice. Passing on Huo as I don't need 3 commanders with slows.
@@Freeze4545 that would be my second pairing. The concern is that Arthur might be a little squishy.
@@Busdriver3092so u think Joan Arthur, even with the juicy cav health equip, isn’t enough tank?
@ I think it should be fine…. But have to see it in person to really know
I love how as soon as I bench guan he becomes almost essential in this meta
@@Ffhhfhggv guan is out right now but no way I’m swapping him. If there’s one commander that can get a museum that brings him back, it’d be Guan.
He’s too important in Chinese history and he’s still the only commander to have the AOE silence. If another AOE silence commander comes out, then he’d be the first one I swap.
Arthur+Nevsky sounds good 😂
the goat
I think combo on Arthur doesn’t work the same way as on LC. The rage engine is way different. First active skill happens on turn 10 on average, Arthur needs another combo commander to be broken. I will use him as skill damage for the time being
I was going for thrasher on delta but now I’ll take another hunter
this cooldown is for multiple times triggering. 50% one can trigger every second
@@testedbyme4803 Really? Was this confirmed?
@Busdriver3092 no but most people i saw think like that
@ I’d be shocked. If it works that way he’d be by far the best commander in the game. His expertise would proc twice as often as LC, do 50% more damage and every 10 seconds has the chance to do a combo attack that’s 300% stronger than LC’s combo attack.
@@Busdriver3092if you find out if it’s true. Can you let us know :) thank you. Sounds too good to be true.
@ I think we’ll all find out shortly after Jan. 10 when we can unlock and test him
no skill damage reduction, no anti swarm
You forgot Williams which has Very high instant proc damage, it might be good with combo but it has 5 sec cooldown :(
@@yuriys5642 I didn’t. 5 sec cooldown makes it still useful but not reliable enough to be the reason why you run him with Arthur.