Koyal Alkor Some say harmonic series, and some say witchah! It might not pass in any sort of academic situation, but apparently it's good enough for This Place.
This is by far the best video about perspective distortion and dolly zoom. Every other video on this subject I've found only says "here's what perspective zoom looks like" but no one has been able to explain HOW or WHY perspective zoom does what it does. Excellent and easy to understand explanations, and great CG by the way. Thank you!
This video is wrong. He isn’t correct. His digital simulation is flawed because it doesn’t use a real lens. Real lenses are curved and bend light into them like a convex mirror. The reason why things change when you zoom is because you are using a flatter part of the lens which is the centre so there is less distortion.
This is an awesome video about Dolly Zoom, I feel like it describes the mechanics behind it more thoroughly than other videos on the subject! Specifically, the animations at around 8:00 are so good at showing the zoom itself and why it's happening, side by side.
I've always wanted to make a first-person game with a camera that only allowed parallel rays of light to come in (orthographic). The view is so trippy, but I could never come up with a good reason to use it, nor did I think that players would understand. And you just put it into this video like nothing. It's the turning of the head that's so neat! Gamers might also understand the old-style isometric views from games like SimCity 2000. That's the same as only allowing parallel rays of light to come in and sitting up above the world, looking down 30 degrees from the horizontal.
That's a neat idea. You could do something like what they did with Fez (and others) where it's all sort of "forced perspective" puzzles. I don't know how that would work first person. Maybe 3d 3rd mixed with 2d. Like you go into ortho mode where you go off into the distance because it looks like it's right there. Then go back to regular and "oh wow, I'm far away. Yay a shaboople coin!"
This Video must have been so much work explaining something pretty complicated as slowly as it needs to be with humour sprinkled here and there, I can't believe such a thing casually exists. Thank you. Wow.
My art teacher in 3rd grade literally spent a month trying to explain this to our class. I had to help mad kids during lunch on our perspective projects because alot of the concepts were flying over their heads. Your level of educating others is on a whole other level, my guy!
WOW...I am 34 now and when I was in the Kindergarten I asked myself (and my parents)...why are things further away smaller. they couldn't answert it of course...but now after all this years...you have answered it. Thanks! Subed!
I 100% understand all of this, bit this absolutely wasn't boring! Excellent animations and explanations and especially the thing where the proportions didn't change absolutely blew my mind!
I wonder how the night sky would look if we had the vision where the proportions didn't change. Or seeing very far from the top of a high mountain top.
@@steffeeH An absolute mess. Everything would look like it had the same distance to you and suddenly the moon would be one of the smallest things in the sky.
5:00 is like using CAD Software foe product design. Technical Drawings are normed to use a projection that only allows for "parallel light" to be shown. The view of the scene is exactly like a CAD Model you would work on. It takes some time to get used to, but it is super helpful to judge the size of a part accurately without having to assume its position relative to another part.
This video is infinitely better at explaining the effects of focal length than any of the articles that pops up on photography website every other month.
A couple year back I had a bidet that broke in my house and it flooded the house while I was away on a vacation. Many childhood possessions had to be thrown out and the house had to be torn down. I used to think that bidets were better because they saved paper. Now I think very differently.
Thank you for unscrambling my brain. I saw a post on instagram about this, understood the concept because I've tried it before (!), but then my brain melted at the logic of how this worked. This video explained it all perfectly!
You've earned my sub. I always try to explain this to people who argue that it's the lens that does the compression/expansion, when it's actually the position of the camera relative to the subject and background. Now I can just send this!
Incredible video. The use of CGI to demonstrate and compare the differences between telephoto, wide and camera positioning is amazing for an aspiring photographer who wants to know what lenses to use when. Wow.
@@gurbangulyberdymukhamedov9457 I think it was actually Vertigo that started to make it go mainstream. It's likely you're just younger than the group who saw that phase of the popularity rise.
Not sure if you read comments from a video this old, but I'm glad I was recommended this video. The visuals are spot on, and the explanations leave no room for assumption and only require a very basic (If any) background knowledge on the subject. Well done!
Daniel Steel well! When you adapt, you may be able! Because as they come closer, if they’re moving at a constant speed, they will appear to move faster! It’s due to the same thing he was talking about with the fractions! While they’re further away, big changes in distance don’t seem that drastic; for example: if a car moves 50 meters when it’s 500 away, it will move a tenth of the distance it is from you. If it moves 2 meters when it’s 1 meter away, it will move 200% of the distance and move out of view! Get what I mean?
Daniel Steel when you see a car on the distance it can drive a lot and the difference you'd see would be small, but when it gets closer it would look hell faster. or like when you're in a car looking through the window, things that are close seem to move a lot faster than things far away.
This is hands down the best explanation of perspective and its implications that I've seen. It just covers all the bases perfectly. This needs to be shown in schools. I should save this for my future children.
Usually 3d softwares have an FOV option somewhere in their camera, so if you change that and then move the camera to re align the scene it should work.
I always find stuff like this interesting because outside of just vision, these concepts carry over to things that would seem almost random but fit too well together to be a coinsidence. For example, I always had thoughts about this kind of stuff when I was younger (but no solution or total understanding, obviously I was too young and I'm certainly not some type of prodigy), because this concept or mechanic of vision for both cameras but also our own eyes, is the same principle used in sports for goalies when it comes to defending the goal. Soccer, hockey, floorball etc, one of the most basic and fundamental things you learn as a goalie was, rather than hugging the goal, learn the game well enough that you can read the offense and step up to them. It's like how he explained that you can block your vision with just your hand up close but not far away. Same principle, because there's a limited amount of shooting angles (very alike a cone, soccer having a slight bend on it due to curving), moving up towards the attacker will block more angles. Just like the hand is blocking the entry point where light would enter and exit, you the goalie can be seen as a hand and the player or ball/puck etc, would be the eye. The closer you are, because their shooting angles are a cone, you would automatically limit their shooting options. Obviously now that I'm older and school taught me that, no, light isn't something out of a fantasy novel and does have physical rulesets that are similar to other material. Yes, now it makes more sense that the two are very comparable or alike, they're just different types of matter. But it's still fun that everyone can find ties like this to actual scentific explanations or material, without realising it themselves. I just think it's so cool how people may be so much smarter than they realise. To any other sports player (or any other hobby that may have something similar) this entire concept might just seem super obvious when it doesn't to someone else, because it's something you practice around so much that you view it more like a game mechanic without even realising it's not a ruleset of the sport, it's a physical law. It's just fun to think that there are probably a ton of people who are way smarter than they realise and have way more knowledge about science than they think they do. It's just finding a way to understand it.
This is the best explanatory video about dolly zoom ever. In fact, this might be the best explanatory video about anything ever. Seriously, i don't even know what this channel is about and i'm already subscribed because of this video
Man, I've watched most of your videos and I gotta say you have a talent for this. Great research and amazing narration and visuals. Nailing it every time!
You would see huge stars and other objects but keep in mind that changing direction ever so slightly will appear like things rotate crazy fast (faster than light) and you would get dizzy pretty damn fast, looking at the same object for some time would be basically impossible as even the smallest vibration from even air particles would make it go away
this is one of those videos that leaves you going 'ahhhh' in understanding at everything he says. Well done my dude, and congrats on producing not completely confusing 3d images
RUclips's recommendation algorithms are at it again! I originally wasn't going to finish the video, but I really liked and appreciated the way you talked and explained everything. I hope you have been keeping at these videos!
Your sub count is criminally low. An example of a mediocre channel trying to do a similar thing would ve life noggin. Less quality, less entertainment, less educating,yet... more subscribers.
I'm glad i found this video, this is what I'm doing everytime we film in school and i don't really know what that kind of zoom is called. It just looks cool.
I didn't think you'd be able to explain why the dolly zoom creates the effect that it does, but you actually did. I am so puzzled for being able to understand what you said. Guess you're a good teacher.
I am so glad that yt recommended me this video. Last time I learnwd about dolly zooming was about 6 years ago when I was in high school and dreamt of being a director. Thanks for bringing a reminder what I wanted to do. Now I am gonna practise dolly:)
Amazing visuals, perfect use of comedy, clean script, great pacing.... true perfection!!
And awesome sound effects! 07:28
Koyal Alkor
Some say harmonic series, and some say witchah!
It might not pass in any sort of academic situation, but apparently it's good enough for This Place.
@@KoyalAlkor 5:30 😂
Whatwhat3434 agreed
And it saves toilet paper!
the quality of this video went far beyond expectations
Your mashup of Tame Impala + Death Grips is awesome
What are YOU doing here??
@@deRoOs2003 Hes a normal human too. He watches and comments Videos too.
@@deRoOs2003 is that a motherfvckin bojack refference?
@@mynameis6575 hahah maybe
This is by far the best video about perspective distortion and dolly zoom. Every other video on this subject I've found only says "here's what perspective zoom looks like" but no one has been able to explain HOW or WHY perspective zoom does what it does. Excellent and easy to understand explanations, and great CG by the way. Thank you!
Mr Gouda yeah but he pronounces gif wring
ruclips.net/video/Y2gTSjoEExc/видео.html
Yes
This video is wrong. He isn’t correct. His digital simulation is flawed because it doesn’t use a real lens. Real lenses are curved and bend light into them like a convex mirror. The reason why things change when you zoom is because you are using a flatter part of the lens which is the centre so there is less distortion.
"And the road goes achhhhhhh" had me dying
Same! XD
8:30 dolly *zooooooOooooommm*
Are you ok? Good thing you didnt die.
You're taking the Quality>Quantity in another freaking level. Hope will see you upload before July 2018.
nope
And here we are 7 days from the dead line. ☹️
haha false
:(
Rip
"Watchaww!!" is now the new mathematical term for logorithmic functions
Marcus Phillips it's equilateral hyperbole to be precise 1/x (brutally translated from my language)
A hyperbola, to be even more precise. A hyperbole is a figure of speech. :)
whoops, said i brutally translated from my motherlanguage.
laziness doesn t pay, i had to look up the correct term.
Do you mean an equilateral watchaww?
Fox Ridge on my next exam, if any huperbola pops up i'll write that and see the teacher reaction.
a failed exam could be worth it
This is an awesome video about Dolly Zoom, I feel like it describes the mechanics behind it more thoroughly than other videos on the subject! Specifically, the animations at around 8:00 are so good at showing the zoom itself and why it's happening, side by side.
I love your professional, yet casual style of videos! voice sound effects are the best!
0:13 *SAAVEGES*
I've always wanted to make a first-person game with a camera that only allowed parallel rays of light to come in (orthographic). The view is so trippy, but I could never come up with a good reason to use it, nor did I think that players would understand. And you just put it into this video like nothing. It's the turning of the head that's so neat!
Gamers might also understand the old-style isometric views from games like SimCity 2000. That's the same as only allowing parallel rays of light to come in and sitting up above the world, looking down 30 degrees from the horizontal.
That's a neat idea. You could do something like what they did with Fez (and others) where it's all sort of "forced perspective" puzzles. I don't know how that would work first person. Maybe 3d 3rd mixed with 2d. Like you go into ortho mode where you go off into the distance because it looks like it's right there. Then go back to regular and "oh wow, I'm far away. Yay a shaboople coin!"
do it
also make it Non-Euclidean just for giggles
Random Guy
And four dimensional.
There'd be so much extra space to play with!
This would be really cool in VR
This Video must have been so much work explaining something pretty complicated as slowly as it needs to be with humour sprinkled here and there, I can't believe such a thing casually exists.
Thank you. Wow.
CG is time consuming as heck.
Kudos
My art teacher in 3rd grade literally spent a month trying to explain this to our class. I had to help mad kids during lunch on our perspective projects because alot of the concepts were flying over their heads. Your level of educating others is on a whole other level, my guy!
clicked on this by chance, and boy am I glad I did. very informative!
WOW...I am 34 now and when I was in the Kindergarten I asked myself (and my parents)...why are things further away smaller. they couldn't answert it of course...but now after all this years...you have answered it. Thanks! Subed!
I 100% understand all of this, bit this absolutely wasn't boring! Excellent animations and explanations and especially the thing where the proportions didn't change absolutely blew my mind!
Lol yeah I understand this since birth! But now I learned what it is called.
I wonder how the night sky would look if we had the vision where the proportions didn't change. Or seeing very far from the top of a high mountain top.
@@steffeeH An absolute mess. Everything would look like it had the same distance to you and suddenly the moon would be one of the smallest things in the sky.
when youtube finally realizes it's a video worth recommending
5:00 is like using CAD Software foe product design. Technical Drawings are normed to use a projection that only allows for "parallel light" to be shown. The view of the scene is exactly like a CAD Model you would work on. It takes some time to get used to, but it is super helpful to judge the size of a part accurately without having to assume its position relative to another part.
very well explained, thank you for this video
Hello Mr. Verified guy. I agree with you.
I came wondering what the dolly zoom is and I left wondering HOW DID YOU ANIMATE ALL OF THIS
A hugely underappreciated channel
I'm so glad that you put Father Ted in there. Completely underrated show. Wonderful video as always!
This video is infinitely better at explaining the effects of focal length than any of the articles that pops up on photography website every other month.
Holy crap, he's back
HE'S ALIVE
Use a bidet!
Seems me and a bunch of others just found this video within the last couple days and are blown away by how great it is. :)
A couple year back I had a bidet that broke in my house and it flooded the house while I was away on a vacation. Many childhood possessions had to be thrown out and the house had to be torn down.
I used to think that bidets were better because they saved paper.
Now I think very differently.
Thank you for unscrambling my brain.
I saw a post on instagram about this, understood the concept because I've tried it before (!), but then my brain melted at the logic of how this worked. This video explained it all perfectly!
I have been educated, and I left understanding something that I had no understanding before
You've earned my sub. I always try to explain this to people who argue that it's the lens that does the compression/expansion, when it's actually the position of the camera relative to the subject and background. Now I can just send this!
Random Recommendation that is actually informative.
Incredible video. The use of CGI to demonstrate and compare the differences between telephoto, wide and camera positioning is amazing for an aspiring photographer who wants to know what lenses to use when. Wow.
Awesome animations!
My favourite dolly zoom is from Jaws
I think that is when it started to get mainstream
Yes. Before I really knew what it was I always called it "the jaws zoom." People usually knew what I meant.
@@gurbangulyberdymukhamedov9457 I think it was actually Vertigo that started to make it go mainstream. It's likely you're just younger than the group who saw that phase of the popularity rise.
Not sure if you read comments from a video this old, but I'm glad I was recommended this video. The visuals are spot on, and the explanations leave no room for assumption and only require a very basic (If any) background knowledge on the subject. Well done!
that blink sound at 4:37
jesus christ
Clicked because I was bored, not expecting much, but I got one the most engaging, informative, an fun videos I've seen in a while. Excellently done.
5:30 You'd never know when to cross the street.
Daniel Steel well! When you adapt, you may be able! Because as they come closer, if they’re moving at a constant speed, they will appear to move faster! It’s due to the same thing he was talking about with the fractions! While they’re further away, big changes in distance don’t seem that drastic; for example: if a car moves 50 meters when it’s 500 away, it will move a tenth of the distance it is from you. If it moves 2 meters when it’s 1 meter away, it will move 200% of the distance and move out of view! Get what I mean?
No, I don't get what you mean.
Daniel Steel when you see a car on the distance it can drive a lot and the difference you'd see would be small, but when it gets closer it would look hell faster.
or like when you're in a car looking through the window, things that are close seem to move a lot faster than things far away.
Daniel Steel ah rats
Thanks Issac!
yup. You're totally right.
The video itself is really informative, but just your personality in these videos is very entertaining and is what makes it much more enjoyably.
this video was amazing you are amazing
This is one of the best videos on youtube I've ever seen. No exaggeration.
I’d recommend linking your patreon in the description as well.
This guy defines quality all over again. I'm mesmerized bu his skills. This is better than any documentary/lesson or whatever
Great explanation, thank you! Also, bonus points for the "whuh-chaw!"
This is hands down the best explanation of perspective and its implications that I've seen. It just covers all the bases perfectly. This needs to be shown in schools. I should save this for my future children.
Interesting.
The amount of effort put in to this... Magnificent, sir!
Brilliant Father Ted reference...!
Such good. I'm always pleased to see another This Place video. Hope to see more of these!
Very well explained :D
great analysis! thanks
4:41 - 5:37
I could watch a whole episode just on how to create that effect in whatever software you used.
Usually 3d softwares have an FOV option somewhere in their camera, so if you change that and then move the camera to re align the scene it should work.
One of the best videos out there. Funny, informative, clear. Very well done.
Everyone, click on the adverts around the video to give him money and rewatch the video loads and like and stuff... i think that should help idk
what do you think, i'm made of free time?
idk about you but i am for sure
@@fanaticgamingboy he should get a real job for money... adblock all the way for me
I always find stuff like this interesting because outside of just vision, these concepts carry over to things that would seem almost random but fit too well together to be a coinsidence.
For example, I always had thoughts about this kind of stuff when I was younger (but no solution or total understanding, obviously I was too young and I'm certainly not some type of prodigy), because this concept or mechanic of vision for both cameras but also our own eyes, is the same principle used in sports for goalies when it comes to defending the goal.
Soccer, hockey, floorball etc, one of the most basic and fundamental things you learn as a goalie was, rather than hugging the goal, learn the game well enough that you can read the offense and step up to them. It's like how he explained that you can block your vision with just your hand up close but not far away. Same principle, because there's a limited amount of shooting angles (very alike a cone, soccer having a slight bend on it due to curving), moving up towards the attacker will block more angles. Just like the hand is blocking the entry point where light would enter and exit, you the goalie can be seen as a hand and the player or ball/puck etc, would be the eye. The closer you are, because their shooting angles are a cone, you would automatically limit their shooting options.
Obviously now that I'm older and school taught me that, no, light isn't something out of a fantasy novel and does have physical rulesets that are similar to other material. Yes, now it makes more sense that the two are very comparable or alike, they're just different types of matter. But it's still fun that everyone can find ties like this to actual scentific explanations or material, without realising it themselves. I just think it's so cool how people may be so much smarter than they realise. To any other sports player (or any other hobby that may have something similar) this entire concept might just seem super obvious when it doesn't to someone else, because it's something you practice around so much that you view it more like a game mechanic without even realising it's not a ruleset of the sport, it's a physical law.
It's just fun to think that there are probably a ton of people who are way smarter than they realise and have way more knowledge about science than they think they do. It's just finding a way to understand it.
4:36 well that's creepy and hilarious at the same time
This is the best explanatory video about dolly zoom ever. In fact, this might be the best explanatory video about anything ever.
Seriously, i don't even know what this channel is about and i'm already subscribed because of this video
I would be interested to see simulations of other projections, like that one where farther objects are larger
This video is perfect, script, visuals, explanation etc.. it couldn't be more clear, and it's insanely interesting but BOI DOES IT MAKE ME ANXIOUS
Fun thing to do is to move your phone when he does the dolly zoom, it makes more sense when you do that.
I got to say that this was the most complicated and wandering explanation to the dolly zoom I've ever seen.
I miss you
Severances tv show had been have been using this skill . Marvelous. Showing change of conscious.
Vertigo zoom, as this was really pioneered by Hitschcock.
Man, I've watched most of your videos and I gotta say you have a talent for this. Great research and amazing narration and visuals. Nailing it every time!
THE WANKER FINALLY POSTS SOMETHING
Cool video by the way
Mikhail Asimov
Ya disgusting brit
Great username
This is the kind of content that earns a like and subscription from a man who does not ordinarily think about either. Good work.
4:50 imagine seeing the moon with that kind of vision
@@Geth270 exactly
Always wanted to understand the "dolly zoom" effect. But never thought it would be SO well explained! Awesome!
This place please come home
Holy moly these animations are incredible at conveying the effect. You are amazing!
3:39 r/UnexpecedTed
r/ihavereddit
Wait...
Let's be honest, we all expected that clip
It never quite clicked for me why the dolly zoom effect actually worked, at least not until today. Thanks for this excellent explanation :D
Wrong. My hand is as big as the entire universe when I cover my eyes.
Great explanation and illustrations with simple graphics. Well done!
I made it all the way to 5:38, I feel like Albert Einstein and I have the same IQ
Underrated channel.
what would the sky at night look like if things in the distance wouldnt look smaller?
You would see huge stars and other objects but keep in mind that changing direction ever so slightly will appear like things rotate crazy fast (faster than light) and you would get dizzy pretty damn fast, looking at the same object for some time would be basically impossible as even the smallest vibration from even air particles would make it go away
Masterfully explained. I finally get the how and why dolly zoom. And I have heard several explanations before.
Black Mesa!!
delivering the future
I've missed ThisPlace so much and holy geez was it worth the wait. You really are my absolute favourite youtuber. Go you
Who gets 155k subs in only 22 videos and then stops making videos? This place
You just saved a whole generation of kids thousands of dollars on wasting time in a video production class. Keep up the good work.
0:43 when an npc talks to you in oblivion
this is one of those videos that leaves you going 'ahhhh' in understanding at everything he says. Well done my dude, and congrats on producing not completely confusing 3d images
"Historically I have released a video every 2 weeks to 4 months."
Hahaaa
I'll change it to 2 weeks to 12 months
@@ThisPlaceChannel looking forward to the next video. Was afraid the channel was dead. Love your stuff
the animator in this is INCREDIBLE, this video somehow made complete sense whilst still being super interesting
Dude why dont you go back to making videos on movies???
they are so entertaining
RUclips's recommendation algorithms are at it again! I originally wasn't going to finish the video, but I really liked and appreciated the way you talked and explained everything. I hope you have been keeping at these videos!
dead channel or......?
Maybe? 2 Months later, still nothing.
this is the best video of this topic i've seen on youtube so far.
Your sub count is criminally low.
An example of a mediocre channel trying to do a similar thing would ve life noggin.
Less quality, less entertainment, less educating,yet... more subscribers.
I'm glad i found this video, this is what I'm doing everytime we film in school and i don't really know what that kind of zoom is called. It just looks cool.
This helped me to better understand the reason why photographing the black hole was such a big project.
Excellent and easy to understand explanations, and great CG by the way. Thank you!
Amazing video, congrats
'it goes wchaaa' is my new favourite way to describe hyperbolic graphs
I didn't think you'd be able to explain why the dolly zoom creates the effect that it does, but you actually did. I am so puzzled for being able to understand what you said. Guess you're a good teacher.
I am so glad that yt recommended me this video. Last time I learnwd about dolly zooming was about 6 years ago when I was in high school and dreamt of being a director. Thanks for bringing a reminder what I wanted to do. Now I am gonna practise dolly:)
Ahh this is the first time I’ve been recommended one of your videos in like 2 years! Great video
This is genuinely one of the most interesting videos I've seen in a long time. Well deserved like on this one :)
yeah as an amateur photographer I can definitely appreciate this video. I've missed this place. happy holidays :')
This is the most amazing video I saw on focus length and dolly zoom. Respect and subscribed!