V-Ray | Realistic FLUFFY CARPETS made easy

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  • Опубликовано: 7 янв 2025

Комментарии •

  • @SerhatK.
    @SerhatK. Год назад +3

    I pressed the like button before watching the video.

  • @Brashenn
    @Brashenn Год назад +1

    It's funny and creepy how every time I'd be experimenting with a certain aspect of the software you come out with a tutorial on it. Bravo sir.

  • @robinsoncrusoe8855
    @robinsoncrusoe8855 Год назад +4

    That distance map is awesome! Your videos always never disappoint.

  • @kaansel
    @kaansel Год назад +2

    Was waiting for a new video... Thanks for making this kind of excellent content.

  • @mikegentile13
    @mikegentile13 Год назад

    awesome again! we need to apply this to some of our assets. thanks again!

  • @chistoprosto5859
    @chistoprosto5859 Год назад

    I always get excited when you post a new video! Very useful stuff, thank you!

  • @3DRnD
    @3DRnD Год назад

    Thanks jonas, always looking forward for your videeos. Never disappointed

  • @GiuseppeBrischetto-mj3ni
    @GiuseppeBrischetto-mj3ni 7 месяцев назад

    jonas wow thank you so much. Now I know how to exclude my pavement from the grass!!!!! 🤗🤗🤗

  • @knl654
    @knl654 Год назад

    this was really informative video, thanks for taking some time to create this free video, thanhk you so much.

  • @akoghadermarzi3779
    @akoghadermarzi3779 Год назад

    All your tutorials are excellent🤩

  • @roberthvala6459
    @roberthvala6459 Год назад

    Quality as always - Patreon next!

  • @nicolabarbano9464
    @nicolabarbano9464 Год назад

    Awesome as always! And very nice "distance" trick!Thank you! ;)

  • @ZAKarchitects
    @ZAKarchitects Год назад +1

    Really amazing thank you for the most effective way of explaining vray fur ❤

  • @gabrielfranca6851
    @gabrielfranca6851 Год назад +1

    Thanks Bro It Worked

  • @io_ManOfSteel_oi
    @io_ManOfSteel_oi Год назад

    *hey RUclips, thank you for recommending this channel.*
    *and Jonas, keep up the good work dude. You're AWESOME* ❤❤

  • @nasi3228
    @nasi3228 Год назад

    Thank you Noel!!!

  • @hamed_ahmd
    @hamed_ahmd 11 месяцев назад

    Great and so much helpful!

  • @gkndogan
    @gkndogan 7 месяцев назад

    You are the best!

  • @FS4U-CH
    @FS4U-CH Год назад

    great tutorial as always. cheers.

  • @JonasNoell
    @JonasNoell  Год назад +3

    ✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂
    patreon.com/JonasNoell

    • @程相磊
      @程相磊 Год назад

      There is no hair modifier in corona, how can we use it

  • @L3nny666
    @L3nny666 Год назад +1

    hey, just a few days ago i rewatched the tutorial for textile fabric shaders in which you say that you will be doing a V-Ray Fur tutorial and since this is already 2 years old, I was wondering when/if it will come...and here it is. telekinesis!

  • @cgimadesimple
    @cgimadesimple Год назад

    super cool 😊

  • @piergiacomomacri492
    @piergiacomomacri492 Год назад

    Thank you Jonas

  • @sergechristian663
    @sergechristian663 Год назад

    Wunderbar ...

  • @abdullahubeyd3060
    @abdullahubeyd3060 Год назад

    thanks

  • @maximshukanov3267
    @maximshukanov3267 Год назад +1

    I tried this tool recently and I was also rendering fluffy carpet. The single image was great, however the animation with it was a real problem due to the horrible flickering of this carpet. I've solved this issue with setting Brute Force as a primary GI engine and a Light Cache as a secondary. Still have no idea how to render it with Irradiance Map or Light Cache as primary engines.

    • @JonasNoell
      @JonasNoell  Год назад +1

      If the only thing that is animated is the camera, then you can bake the Irradiance Map and LightCache and you will have 0% chance of GI flickering :-) Unfortunately Chaos plans to abandon IrradianceMap soon, so not sure how long this option still exists :-)

    • @maximshukanov3267
      @maximshukanov3267 Год назад

      @@JonasNoell Unfortunately not only camera was animated in the scene, that's also the issue))

    • @nawrasryhan
      @nawrasryhan Год назад +1

      @@maximshukanov3267 if you don't want to go with full BF+LC ( the recommended settings by Chaos) then you have 2 options :
      1-To use Irradiance map animation preset to calculate the IR map to desk and use frame interpolation to blend the cached GI to avoid flickering
      2-To use VRayMTL and uncheck "Use Irradiance map " under Options to force VRay to use Brute Force calculation for this material only .

    • @JonasNoell
      @JonasNoell  Год назад +1

      @nawrasryhan Oh interesting I didn’t know about the second one

  • @roygeorge9847
    @roygeorge9847 Год назад

    Thank you for the tutorial but i have one question and thats really crusial for all of us ..is there any option to change the shape of the hair from circle shape to square shape

    • @JonasNoell
      @JonasNoell  Год назад +1

      Nope, not for the VRayFur. You could use other workflows such as scattering oder Enmesh if you require this though...

  • @izharmarajo5080
    @izharmarajo5080 Год назад

    hi, what cpu u use if i may know? cuz its taking a long time for me to render vray next hair

    • @JonasNoell
      @JonasNoell  Год назад

      Threadripper 3990x, but if it takes too long there are many causes possible. Maybe your lighting setup is also not optimized

  • @stanislavmalyshkin6542
    @stanislavmalyshkin6542 10 месяцев назад

    Do same for grass🙂

  • @StudioReplica_Arch
    @StudioReplica_Arch Год назад

    Hey Jonas, can you include your PC specs in the video details

    • @JonasNoell
      @JonasNoell  Год назад +1

      Threadripper 3990x, 64GB, 3060TI

  • @stephenhibberd4309
    @stephenhibberd4309 Год назад

    Transfering this to Maya but couldnt get the VRay Distance Tex to work, once the object is in the distTexset it didnt seem to work.

    • @JonasNoell
      @JonasNoell  Год назад +1

      I'm not entirely sure how the distanceTex works in Maya, I would assume it works the same but if it doesn't I can not really comment on this, sorry. Check out the Chaos Forums

  • @程相磊
    @程相磊 Год назад

    There is no hair modifier in corona, how can we use it

    • @JonasNoell
      @JonasNoell  Год назад

      Not entirely sure about Corona, sry

  • @尤兆腾
    @尤兆腾 Год назад

    Can you share the name of the background music?

  • @coacollective691
    @coacollective691 Год назад

    I use it to make grass also

    • @JonasNoell
      @JonasNoell  Год назад +1

      Also works, but if you have huge areas of grass there are probably better options than fur. In those cases its much better to use geometry scattering

  • @StudioReplica_Arch
    @StudioReplica_Arch Год назад

    I always get into the dilemma of downloading a carpet or creating one

  • @朱士通
    @朱士通 Год назад

    thanks