I remember watching this gameplay live on the stream the other day. Looking forward to the spawn guides, I can already read spawns pretty well thanks to you and just reading the map and teammates on the map,but still look forward to this to extend that knowledge especially in a few game modes I don't play as often but am starting to play more now. So I guess I want to see spawn guides for uplink and hardpoint. Keep up the good work Ace, really enjoy the videos.
Someone most likely mentioned it already. But I remember reading there are also some spawnpoints that is not in play normally, but might open up if the "normal" ones are pushed too hard. Like if the games realize there is a spawntrap going on. You sometimes see it in Nuketown at least, where everyone is very agrresive and doesnt care that they flip the spawn and kill most of their team as long as they get some easy frags. If you still have some standing back in your area, or spawning there, but you also have a constant press in the enemy spawn, at some point the enemies start spawning in the middle, often at blue car at first, but also in the other side. And that is kind of nice. But when that is said. Even if the "bad spawns" are flukes, they are flukes that happen WAY TOO OFTEN! And that isn't your fault ofc. it sounds like they have done a lot to try and better the spawns, but somewhere they did something wrong too, but I have never played a game where is as often as in BO3 try to spawn in enemy line of sight, or they spawn right behind me with me in their sight. And yeah, its cool when I am the one getting free kill out of this, because that happens too, but I'd rather it never happend to anyone! I have almost 1200 hours of AW logged, and I remember playing with players that was always complaining about spawns, but it was bad spawns in the way that they just run right away with out thinking, and then get killed relatively fast. but just within the first week of BO3 I think I spawned in enemy sightlines more than I ever did combined in the 1200 hours of AW (And yeah I am over lvl100 master prestige, so I do play more than the average player, but still, they are a lot worse here, no matter how you look at it)
Uplink and hardpoint would be nice (I would assume ctf would also have similar spawns to uplink, due to the similar mechanics, so I guess that's three game modes). Should be great, another year of spawn guides.
Ace, this series is exactly what I am looking for! Keep up the good work, you may not be the biggest cod youtuber but you are getting mentions on Reddit consistently when people seek advice on getting better, so it should pay off in time.
Just like to say you're a great RUclipsr, really good at black ops 3. This is the CoD for to shine I honestly think you'll get 500k by the end of 2016! Keep up the good work dude, hope to see you in a lobby soon;)
Hi Ace, to make this series perfect, I think you should use the 'press options map' and illustrate together when you are explaining that the spawn flipped and where they might be spawning.
Safeguard! There seems to be a primary zone and a secondary zone for when the primary zone isn't safe. It'd be good to know these secondary spawns and any other odd random ones for when your team is in the enemy's spawn
There's a lot of things going on with spawns. For the most part the game will try to spawn you farthest from enemies with teammates/obj in mind. I am the anchor when I play with a team. it's so fun knowing and controlling where your team and the enemy will spawn. A lot of deductive reasoning. I look forward to your spawn videos
safeguard, hardpoint, demolition,and uplink domination and tdm are pretty simple to understand but all everyone needs to know is the general areas. If person A is at location W Then person B will spawn at X, Y, or Z locations Therefore person A will be aware of position of person B This knowledge gives person A or person B the ability to make the best decision at the time which can be adapted to any changes in situation. The best player is the one that can adapt the best in any game.
Man, you are one of the best cod youtubers i've seen. I totally love your videos and they help a lot, thanks man! I promise you'll be something big one day. It seems that you really do work and research for these vids. Definite subscribe and thumbs up! Guy from Finland
+TheXclusiveAce I'd like to see Hardpoint and maybe Kill Confirmed spawns as well as the Team Deathmatch and Domination spawns. I started watching your spawn guides back in Ghosts and I've found them to be a big help, keep up the good work Ace. :)
Please make a video on how to utilize the jumping mechanics in the game! You sure used it well in this gameplay. I didn't play AW, so I never really got used to the boost jumps and in BO3 I stay on the ground most of the time and die especially when I get into gunfights where the enemy jumps or wallruns over me. Thanks! I very much appreciate the effort you put in your videos!
Demolition and Hardpoint, I think in hardpoint when the objective is closer to one side of the map, the team that is winning the game holds that spawn. There have been times where I will try and hold down a spawn and get my teammates going here, but it doesn't work.
you repeatably do it....show GREAT videos & even though i am just coming on black ops 3 multi-player, iv'e seen a big change in my multi-player gameplay...i have to say it's becuz your videos i use as reference or practice modes you talk about..my gameplay has gotten better by watching you vid's.! THANKS X.A.
Probably hardpoint and demolition would be the most insightful. From my looking around kill confirmed and free for all share the exact same spawn patterns as TDM, except free for all has no teams to anchor and kill confirmed won't let you spawn on a tag. Likewise, safeguard, capture the flag and uplink all use the same spawn system as domination except the spawns don't flip because of flag capturing. That makes hardpoint and demolition the only remain choices by default. I suppose there is S&D, but you don't respawn in that game.
Hardpoint please. I'd like to hear more about the spawn anchor role as well. TD spawns are fairly easy to understand with the exeption of a few machanisms. I suppose Uplink or CTF would be my other options
Safeguard!! it seems spawn traps can be very common in safeguard so knowing the spawn points can help counter. especially on smaller maps like aquarium
@theXclusiveAce i hope you go back to the way you did it in Ghosts.. i really loved your spawns guide there where you tested us.. those spawnguides gave me alot more insight in how spawns behave then in the way you did it in AW. Your spawnguides in ghosts where such high quality, i was a bit dissapointed the way you went with the spawnguides in AW. I have the map awareness of a noob, but thx to those detailed spawnguides in ghosts where you gave examples and then tested us i was able to predict spawns for the 1st time in cod the spawn when i was running in the enemy spawn. since i know lots of ppl with the map awareness of a melon like myself, i am more likely to share those higher quality spawnguides to my fellow melons. My high IQ brains with the map awareness of a melon whre never able to predict the spawns in AW like we could in ghosts. And this has everything to do with how well the ghosts guides where.. I wanna run in the enemy spawn knowing what i am doing instead of getting shot in the back.
Ace, I would like to see Safeguard and Demolition. These are the highest played game modes in the game so it would be beneficial to all if you do these.
+TheCodfreakout Because this is from Theater, it messes up the unlocks that you go during the game in the replay. I unlocked seraph stuff, and in the theater it showed nomad unlocks.
ironically the very same day i watched this video is probably the day i experienced the worst spawns i have yet in this game. 4 times in a single hour i experienced truly bad spawns. i was going for bloodthirsties in domination so i would constantly flank behind the enemy controlled flag (and in every case i was the only one doing it, its not like my whole team was really limiting where they would spawn) and at least 4 times in an hour long span i would kill an enemy or my team would while i was flanking and they would literally spawn about 5-10 feet behind me, staring at my back. free kill for them that kept ending my streaks and frustrating the hell out of me
Will it be possible to split up the episode into the different game modes? (Even just clickable time markers in the description) Because I really only play TDM and sometimes dom and it would be better if we didn't have to watch a whole episode just to see the bits we're interested in. Cheers :D
I once called in a rolling thunder, then i died and respawned right under it and died instantly
That's extremely unfortunate.
I feel so sorry for you >.
Lol that sort of bad luck happens to me alot
+GameComedieNL i gotta admit i just laughed at this
Was it on the map combine?? XD it just happened to me last night
12:45 that kill though
what a play with the lighting strike at 6:50 👏🏽
I remember watching this gameplay live on the stream the other day.
Looking forward to the spawn guides, I can already read spawns pretty well thanks to you and just reading the map and teammates on the map,but still look forward to this to extend that knowledge especially in a few game modes I don't play as often but am starting to play more now. So I guess I want to see spawn guides for uplink and hardpoint.
Keep up the good work Ace, really enjoy the videos.
Someone most likely mentioned it already.
But I remember reading there are also some spawnpoints that is not in play normally, but might open up if the "normal" ones are pushed too hard.
Like if the games realize there is a spawntrap going on.
You sometimes see it in Nuketown at least, where everyone is very agrresive and doesnt care that they flip the spawn and kill most of their team as long as they get some easy frags. If you still have some standing back in your area, or spawning there, but you also have a constant press in the enemy spawn, at some point the enemies start spawning in the middle, often at blue car at first, but also in the other side. And that is kind of nice.
But when that is said. Even if the "bad spawns" are flukes, they are flukes that happen WAY TOO OFTEN! And that isn't your fault ofc. it sounds like they have done a lot to try and better the spawns, but somewhere they did something wrong too, but I have never played a game where is as often as in BO3 try to spawn in enemy line of sight, or they spawn right behind me with me in their sight. And yeah, its cool when I am the one getting free kill out of this, because that happens too, but I'd rather it never happend to anyone!
I have almost 1200 hours of AW logged, and I remember playing with players that was always complaining about spawns, but it was bad spawns in the way that they just run right away with out thinking, and then get killed relatively fast. but just within the first week of BO3 I think I spawned in enemy sightlines more than I ever did combined in the 1200 hours of AW (And yeah I am over lvl100 master prestige, so I do play more than the average player, but still, they are a lot worse here, no matter how you look at it)
domination, safeguard, free for all, team deathmatch and hardpoint!
great vid as always :)
Ace just a massive thank you I've been watching your videos over the past few weeks and I have improved massively from your tips. Great channel
Uplink and hardpoint would be nice (I would assume ctf would also have similar spawns to uplink, due to the similar mechanics, so I guess that's three game modes). Should be great, another year of spawn guides.
Also I would assume kill confirmed would have similar spawns to tdm, so I guess there's no need to ask for that.
Love this series, Ace! Please do a Black Ops 4 Spawn Guide series!
Thanks for the high quality and informative video over one of the most important aspects of this game for players to improve. Keep up the good work.
Ace, this series is exactly what I am looking for! Keep up the good work, you may not be the biggest cod youtuber but you are getting mentions on Reddit consistently when people seek advice on getting better, so it should pay off in time.
Love the series. Great to see it back. Hard point!!!!!!!
I'd say Stronghold and K/C for the other two modes. Looking forward to seeing this series!
Great help Ace, looking forward to the series. I am good with those two game modes plus Kill Confirmed.
Just like to say you're a great RUclipsr, really good at black ops 3. This is the CoD for to shine I honestly think you'll get 500k by the end of 2016! Keep up the good work dude, hope to see you in a lobby soon;)
Uplink and Hardpoint would be great! Love your videos, keep up the good work!
Awesome gameplay Ace. Looking fwd to the series
Finally! The series I've been waiting for!
Hi Ace, to make this series perfect, I think you should use the 'press options map' and illustrate together when you are explaining that the spawn flipped and where they might be spawning.
Hard point is the only other mode Im interested in seeing, great explanation
-Domination
-FFA
-Hardpoint
Thx Ace
Safeguard! There seems to be a primary zone and a secondary zone for when the primary zone isn't safe. It'd be good to know these secondary spawns and any other odd random ones for when your team is in the enemy's spawn
Your honestly the best youtube
I would really like to see Capture the Flag covered. I think the respawn delay in it offers some unique twists to the spawn system.
Hey man nice vid!!! I have a good understanding now. Pretty keen to watch the rest of this series. Keep up the awesome work!!!!!!
Great video ace been waiting for this series Safeguard hard point
12:25 you unlocked gear for prophet but your ability is kinetic armor ?
Yay! Spawn Guides is back!
There's a lot of things going on with spawns. For the most part the game will try to spawn you farthest from enemies with teammates/obj in mind. I am the anchor when I play with a team. it's so fun knowing and controlling where your team and the enemy will spawn. A lot of deductive reasoning. I look forward to your spawn videos
safeguard, hardpoint, demolition,and uplink
domination and tdm are pretty simple to understand but all everyone needs to know is the general areas.
If person A is at location W
Then person B will spawn at X, Y, or Z locations
Therefore person A will be aware of position of person B
This knowledge gives person A or person B the ability to make the best decision at the time which can be adapted to any changes in situation.
The best player is the one that can adapt the best in any game.
Definitely get a Hardpoint spawn and possibly Anchor guide going!
I enjoy all of your informative videos. Keep it up Ace.
Just watching the outro every single time to hear that awesome song *-*:D
Yes!!!!spawn guide i was waiting for ..Nice work..happy new year ace
I liked that uplink trick at 1:19 creative!
Hardpoint and Uplink!
Also see if you can find evidence of these revenge spawns that a lot of people mention.
Nice vid as always! Hardpoint and Uplink would be awesome.
Thank you I waited for this video so long
Man, you are one of the best cod youtubers i've seen. I totally love your videos and they help a lot, thanks man! I promise you'll be something big one day. It seems that you really do work and research for these vids. Definite subscribe and thumbs up!
Guy from Finland
Great series! Kill confirmed may be difficult to predict the spawns.
Yessss I've been waiting for thisssss
+TheXclusiveAce I'd like to see Hardpoint and maybe Kill Confirmed spawns as well as the Team Deathmatch and Domination spawns.
I started watching your spawn guides back in Ghosts and I've found them to be a big help, keep up the good work Ace. :)
great vid man keep the good work up Ace. Big fan of yours.
hard point for sure and maybe safeguard if the spawns arent really easy to figure out
Happy New Years Ace! Happy to see your channel grow so fast, you deserve it. I'm eager to watch more of your videos in 2016!
Free For All & Ground War (pick any specific game mode in Ground War you wish)
Please make a video on how to utilize the jumping mechanics in the game! You sure used it well in this gameplay. I didn't play AW, so I never really got used to the boost jumps and in BO3 I stay on the ground most of the time and die especially when I get into gunfights where the enemy jumps or wallruns over me. Thanks! I very much appreciate the effort you put in your videos!
TDM Domination and Hardpoint :) Keep up the great vids! Greetings from Germany
you should definitely cover hardpoint, since spawns are extremely important there, and either uplink or ctf (or both ofcourse).
i dont know if some are the same but free-for-all, search and destroy, hardpoint, safeguard are a few id like
Happy New year guy. Be safe and have fun. thank you so much for the vids... the help BIG TIME!!!
Demolition and Hardpoint, I think in hardpoint when the objective is closer to one side of the map, the team that is winning the game holds that spawn. There have been times where I will try and hold down a spawn and get my teammates going here, but it doesn't work.
you repeatably do it....show GREAT videos & even though i am just coming on black ops 3 multi-player, iv'e seen a big change in my multi-player gameplay...i have to say it's becuz your videos i use as reference or practice modes you talk about..my gameplay has gotten better by watching you vid's.! THANKS X.A.
I think free for all is probably one of the best as its so important when going for that nuked out medal
Hardpoint and demolition are my two most played gamemodes
Definitely include hardpoint, and maybe uplink as well
Search and Destroy spawn points would be really helpful!
Probably hardpoint and demolition would be the most insightful. From my looking around kill confirmed and free for all share the exact same spawn patterns as TDM, except free for all has no teams to anchor and kill confirmed won't let you spawn on a tag. Likewise, safeguard, capture the flag and uplink all use the same spawn system as domination except the spawns don't flip because of flag capturing. That makes hardpoint and demolition the only remain choices by default. I suppose there is S&D, but you don't respawn in that game.
Tdm Dom hard point (if hard point has the same spawns as tdm then safeguard) and uplink
yes I agree
+JasonBeKillin Kill confirmed, unless it is the same as TDM (which tbh it probably is)
+Ad J yeah I was thinking it would be
Love the videos. Id love to see: dom, hp, kc, and demolition. Thanks for the videos. Cheers.
Hardpoint please. I'd like to hear more about the spawn anchor role as well. TD spawns are fairly easy to understand with the exeption of a few machanisms. I suppose Uplink or CTF would be my other options
Safeguard!! it seems spawn traps can be very common in safeguard so knowing the spawn points can help counter. especially on smaller maps like aquarium
other two -
demolition
hard point
third choice is FFA. just curious of how many spawn points
Thank you. You have helped me a lot
TDM
Hardpoint
Domination
you can block the spawns with the hardened sentry, so that the enemy always spawns in thr same place
Can you do an awareness tip? I tend to clam up and get confused on people coming to me. i usually get shot on my back.
@theXclusiveAce i hope you go back to the way you did it in Ghosts.. i really loved your spawns guide there where you tested us.. those spawnguides gave me alot more insight in how spawns behave then in the way you did it in AW.
Your spawnguides in ghosts where such high quality, i was a bit dissapointed the way you went with the spawnguides in AW.
I have the map awareness of a noob, but thx to those detailed spawnguides in ghosts where you gave examples and then tested us i was able to predict spawns for the 1st time in cod the spawn when i was running in the enemy spawn.
since i know lots of ppl with the map awareness of a melon like myself, i am more likely to share those higher quality spawnguides to my fellow melons.
My high IQ brains with the map awareness of a melon whre never able to predict the spawns in AW like we could in ghosts.
And this has everything to do with how well the ghosts guides where..
I wanna run in the enemy spawn knowing what i am doing instead of getting shot in the back.
Subbing for this series. Great idea. p.s. tdm and SnD
12:28 prophet gear unlocked playing as battery? 0.o
Kill confirmed and hard point or uplink
BTW love your vids ace and a happy new year.
At 12.29 you got an achievement for the prophet gear even though you were using battery.
i assume that kill confirmed being a tdm variant uses the same spawn logic right?
I would like to see Kill Confirmed. Btw keep up the good work!
Demolition, hardpoint, safeguard
Ace can you do a video on the hit detection in bo3 and how it's affected by lag?
Ace, I would like to see Safeguard and Demolition. These are the highest played game modes in the game so it would be beneficial to all if you do these.
Can you do the search and destroy spawns?
hardpoint and either ctf or uplink plz
12:29 unlock a prophet gear while playing with battery's kinetic armor
Is safe to assume that the spawns in Kill Confirmed will be the same as TDM?
11:25 unlocks challenge "get 125 kill w/ Prophet" while playing as Battery xd
12:25 *
+TheCodfreakout Because this is from Theater, it messes up the unlocks that you go during the game in the replay. I unlocked seraph stuff, and in the theater it showed nomad unlocks.
TDM/KC I would like to know al of the secondary Spawns like u explained for redwood. thnx a lot keep up the good work Ace
Hardpoint, Domination, Free for All and Safeguard
Maybe the safeguard spawns might be interesting. I'd like to know if they're connected to the robot at all.
By adding more spawn points really helps keep the spawn trapping teams from exploiting spawn logic
you should do safeguard as it is a new game mode, also search and destroy and maybe hardpoint. keep the good work btw :)
Got to be TDM bud keep up the great work always enjoy your videos and learning tips off them 😜
Ace I've found a few spots on metro for maps exposed if u do it next
Would Hard Point be hard to do knowing it has rotations ?
As spawns are huge, especially in competitive, would it be possible for you to do hardpoint uplink and/or CTF?
Great video subbed hopefully this series helps Me
ironically the very same day i watched this video is probably the day i experienced the worst spawns i have yet in this game. 4 times in a single hour i experienced truly bad spawns. i was going for bloodthirsties in domination so i would constantly flank behind the enemy controlled flag (and in every case i was the only one doing it, its not like my whole team was really limiting where they would spawn) and at least 4 times in an hour long span i would kill an enemy or my team would while i was flanking and they would literally spawn about 5-10 feet behind me, staring at my back. free kill for them that kept ending my streaks and frustrating the hell out of me
Hard point, safeguard and Demo. I'm assuming FFA is similar to TDM. If not then FFA
Do hardpoint and ctf or uplink
Demolition and hardpoint I think would be interesting
You should also cover safeguard and domination
TDM/KC (as they are the same), Domination, and safeguard
Will it be possible to split up the episode into the different game modes? (Even just clickable time markers in the description) Because I really only play TDM and sometimes dom and it would be better if we didn't have to watch a whole episode just to see the bits we're interested in. Cheers :D
HARDPOINT AND CTF?
Did you run rapid fire on the man-o-war in this gameplay?