Create direct cinematic lighting for your 3D Product Renders | Blender 3.5

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  • Опубликовано: 9 янв 2025

Комментарии • 8

  • @EFBald
    @EFBald Год назад +1

    Looking forward to the Lighting Module in the course.

  • @brandingdesignpro
    @brandingdesignpro Год назад +1

    This cinematic lighting tutorial was straightforward and easy to follow. It's incredible how just 1 light can do the trick with a reflector. I did editorial photography for a few years and shot primary with one-light starting out. From beauty to fashion, 1 light and reflector did the job. This is a great tutorial also because it shows no crazy lighting setup is needed for a captivating render.
    Bought your course, and I've already learned some tips/hacks to the workflow relating to UV unwrapping from the business card tutorial. Excited to learn what else you share in the other product tutorials. I need help with the shader node editor. Been wanting to learn how to stack different textures on top of each other and more about normal map texturing.

    • @Interactiv
      @Interactiv  Год назад

      Thanks for the positive feedback and support. Happy that you have found the course helpful so far. The following two volumes will go more into layering textures. Also, there are some tutorials on my channel that you can check out that also cover this topic. Once again, thanks for being a part of this community.

  • @Naev_Studio
    @Naev_Studio Год назад +1

    I was waiting for this, I'm kind of stuck with lighting thank you 😊

  • @irshadsait3814
    @irshadsait3814 Год назад +1

    Thank you for enlightening us.

  • @maxim.library
    @maxim.library Год назад

    this file is not your website 😕