Elden Ring - Malenia with Sekiro Deflection (Elden Ring Reforged mod)

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  • Опубликовано: 14 июл 2022
  • Elden Ring Reforged (mod ver 0.4.2)
    www.nexusmods.com/eldenring/m...
  • ИгрыИгры

Комментарии • 1,1 тыс.

  • @johncra8982
    @johncra8982 Год назад +5187

    Miyazaki has mentioned in interviews how they weren't really able to apply the lessons they learned from Sekiro to Elden Ring because both games were developed in tandem. I'm looking forward to see how they apply those lessons in a future sequel.

  • @99Hatman
    @99Hatman Год назад +2985

    This illustrates why sekiro is my favorite from software game so far, instead of running around scared while something much more powerful throws attacks at you, you’re actually going toe to toe with your enemies in a duel. Great mod, great execution once again :)

    • @raheemjessop
      @raheemjessop Год назад +35

      Facts!!!

    • @user-yk5ql9gz9b
      @user-yk5ql9gz9b Год назад +214

      you said it perfectly. Every fight in sekiro feels like a duel.

    • @prime1773
      @prime1773 Год назад +97

      A lot of the bosses would have felt great in Sekiro fight mechanics than in Elden Ring.

    • @herobuzz832
      @herobuzz832 Год назад +108

      You are sooo correct! Elden ring makes u always feel like a puppy about to take on a tiger or something, always needing support but in Sekiro, u are in an actual FIGHT.

    • @aadaaadasda9979
      @aadaaadasda9979 Год назад +9

      But muh bloodborne.

  • @tomdoherty1170
    @tomdoherty1170 Год назад +2348

    Seeing how smoothly this works has 100% convinced me Malenia was meant to be Sekiro DLC in some shape or form.

    • @rexsybimatrimawahyu3292
      @rexsybimatrimawahyu3292 Год назад +508

      Probably from rumored canceled dlc of Lady Tomoe

    • @hentaiweeb69
      @hentaiweeb69 Год назад +369

      Her moveset is pretty much a mix of the purple ministry guys and ashina isshin

    • @Moonblade64
      @Moonblade64 Год назад +101

      Well seeing as her master taught her moves that would that wouldn't purge a curse completely but cleanse herself and how she never known defeat
      She could have easily been another inheirtor of Asura

    • @leadfaun
      @leadfaun Год назад +25

      @@hentaiweeb69 …in terms of aesthetics, maybe? Her having a kick doesn't mean she was designed for Sekiro.

    • @Majestic7274
      @Majestic7274 Год назад +197

      @@leadfaun there are tons of enemies in sekiro that have kick attacks. The lone shadow swordsmen has one that can be mikiri countered

  • @erickr199
    @erickr199 Год назад +2768

    It would be cool that the original game had an ash of war only for katanas that allowed you to parry at the cost of stamina but as long as you perfect deflect, the enemies were not able to break your posture, just like sekiro

    • @yaboy837
      @yaboy837 Год назад +177

      THIS, SAY IT LOUDER FOR THOSE IN THE BACK 💯

    • @NobleVagabond2552
      @NobleVagabond2552 Год назад +303

      I made a comment about this. A special katana placed right before this fight called “Kusabimaru”. Sekiro’s sword which translates to “to tie with that which is precious” or “sword of binding”. Literally the sword would connect the two games and be the coolest easter egg reference ever

    • @norntneithernt3919
      @norntneithernt3919 Год назад +120

      Tbh it would be too strong... Which means it fits just well lol.

    • @lawaow8420
      @lawaow8420 Год назад +13

      We can still hope for it in the dlc

    • @potatoman7594
      @potatoman7594 Год назад +113

      @@norntneithernt3919 where do people get this from?? how would a reaction time based ash of war be “too strong?” one mistake is death.

  • @utkarshrastogi8791
    @utkarshrastogi8791 Год назад +1006

    This is really cool but it shows me how good Sekiro's sound design is. The cling cling clang is unmatched! Hope one day someone will possibly implement Mikiri counter into Sekiro style combat in Elden Ring.

    • @nevezetesazonossag
      @nevezetesazonossag Год назад +91

      it also shows how good sekiro's combat design is

    • @Uriseph
      @Uriseph Год назад +77

      Not only that, but this mod doesn’t have the cool “parry” animations that sekiro has. Here, you can barely even tell he’s blocking her attacks. Only the sound effect and that white flash give it away.

    • @judgementcl
      @judgementcl Год назад +52

      @@Uriseph Yeah mostly because when Sekiro actually parries someone he moves in the direction they were going and actually redirecting their force. Looks really sick!

    • @nacorcarmonablanco4414
      @nacorcarmonablanco4414 Год назад +2

      @@Yozaviel lol, no, its not better and is not updated currently

    • @thegk-verse4216
      @thegk-verse4216 Год назад +4

      Good thing it's not the capital clang

  • @elijahcafazzo-joyette8226
    @elijahcafazzo-joyette8226 Год назад +557

    Even if unintended, you can see exactly what would be a perilous attack - her charging thrust could be countered with a mikiri, her spinning slash could’ve been be jumped over, its a shame parrying wasn’t a more robust system in Elden Ring. While I like the idea of bosses that require multiple Dark Souls style parries to go down, there should’ve been a more fluid counterpart, ie Sekiro’s system.

    • @alexepic3255
      @alexepic3255 Год назад +27

      I would say this counterpart is breaking poise, however, while this system is kind of consistent with enemies and mini-bosses (except mf runebears), bosses need inconsistent ludicrous damage poise...

    • @opgroundzero2.0
      @opgroundzero2.0 Год назад +23

      I'm very sure this boss is a recycled Sekiro boss

    • @jpbullard2226
      @jpbullard2226 Год назад +41

      Something else I noticed is Malenia’s kick is very similar to a kick move that the lone shadows in sekiro have

    • @alexepic3255
      @alexepic3255 Год назад +2

      @@jpbullard2226 oh yes, that swipe attack is cool

    • @LowIntSpecimen
      @LowIntSpecimen Год назад +42

      @@opgroundzero2.0 She's 100% a scrapped Tomoe fight. They didn't even try to hide it with waterfowl.

  • @promc2890
    @promc2890 Год назад +37

    This 100X better than running around waiting for her to attack

  • @nuada1470
    @nuada1470 Год назад +252

    It's so cathartic seeing Malenia be humbled like this.

    • @eliasfigarzon9813
      @eliasfigarzon9813 Год назад +57

      Malenia in elden ring is an unstoppable lion, but in sekiro she is just another average guardian of ashina castle lmao.

    • @mushroomcannibal3683
      @mushroomcannibal3683 Год назад +17

      @@eliasfigarzon9813 isshin would annihilate malenia

    • @eliasfigarzon9813
      @eliasfigarzon9813 Год назад +5

      @@mushroomcannibal3683 that is true.

    • @danielantony1882
      @danielantony1882 Год назад

      @@eliasfigarzon9813 Huh?

    • @TheLazerSword
      @TheLazerSword Год назад +1

      @@eliasfigarzon9813 Speed up her attacks, make her use her special moves more frequently and you got an Isshin contender. In her base form she seems pretty tame for a sekiro boss, but tweak her a bit and you won't have a good time 😘

  • @ricemessiah8500
    @ricemessiah8500 Год назад +125

    she is so parry-able and also has a thrust attack you can mikiri counter there’s no way she wasn’t meant to be a sekiro boss

    • @DevilWolf000
      @DevilWolf000 2 месяца назад +3

      All humanoid characters with melee weapons work like that even in ER. Played through the entire game with Reforged mod only deflecting.
      She is inspired by Sekiro's bosses but wasnt meant to be for it.

    • @subject_of_ymir
      @subject_of_ymir 2 месяца назад +3

      ​@@DevilWolf000 She was meant to be Genichiro's master Tomoe but in some kind of Sekiro DLC that never happened.

  • @jinkim96
    @jinkim96 Год назад +65

    If you could mikiri her thrust attacks, this would've been 100% a sekiro boss lol

  • @kirklandday
    @kirklandday Год назад +1099

    I think it's a lil disappointing this isn't possible in the vanilla game. I would've played the game this way if it was possible, looks super cool especially with Ongbal to show it off! Crazy how it seemingly works without issue.

    • @Jm-ie1qg
      @Jm-ie1qg Год назад +23

      I agree but it would be broken

    • @skully1550
      @skully1550 Год назад +114

      @@Jm-ie1qg bro,bloodhound step exist did u think this would be too out of place lol

    • @TGWhitta
      @TGWhitta Год назад +23

      If only they made Sekiro 2

    • @xXBenutzer235Xx
      @xXBenutzer235Xx Год назад +79

      @@skully1550 Yes. This is way more broken. He literally just blocks he whole waterfowl dance with barely any stamina cost. With this you could probably block yourself through the whole game

    • @JohnDoe-hf5pv
      @JohnDoe-hf5pv Год назад +11

      yeah its sad that they didnt add ongbal to the game. now he can only exist as a mod

  • @kwedl
    @kwedl Год назад +386

    This mod looks incredible, but it also kinda shows how easy a lot of bosses in Elden Ring or the Souls series would be if you had a Sekiro deflect.
    But here it really looks like Malenia has a moveset that would fit right into Lady Tomoe.

    • @Epiousios18
      @Epiousios18 Год назад +157

      " it also kinda shows how easy a lot of bosses in Elden Ring or the Souls series would be if you had a Sekiro deflect."
      Haha, she would still destroy the vast majority of players even with deflect. She would only be "easier" for people who have played a lot of Sekiro.

    • @kwedl
      @kwedl Год назад +54

      @@Epiousios18 Well obviously, but being able to actually parry any attack without any downtime or cooldown between parries would be a lot easier than the usual parry mechanic or even dodging.
      And the vast majority only really has problems with these kinds of games because they lack the patience and think a game sucks or is unfair because they can't beat something first try.

    • @liaogregor4047
      @liaogregor4047 Год назад +19

      @@kwedl which you can imagine what sekiro's difficultly is, if you haven't play it yet. The thing is you need to focus on whole attack pattern and time on counter attack, unlike souls you did have lots more choice to beat a boss, but it's awkward because clearly we can see you can't do much things about malenia other then specific skills and weapons since her design isn't a thing for souls like

    • @user-yk5ql9gz9b
      @user-yk5ql9gz9b Год назад +48

      @@liaogregor4047 I think that sekiro’s combat variety is so underrated. When a boss attacks you in that game you have so many options on how you react. And with prosthetic tools and true weapon arts it creates a deceiving amount of variety.

    • @the_Red_Star
      @the_Red_Star Год назад +72

      the window for a perfect deflect in this mod is 6 frames, only 1/10 of a second. it's stricter than sekiro: as usual, ongbal is the reason it looks easy.
      the mod also has "imperfect" deflects for attacks blocked 12 frames after the perfect deflect frames, but much like guarding in sekiro, those will destroy your stamina and let elemental & status damage slip past. still better than the garbage vanilla blocks, though.

  • @AbysswalkerD
    @AbysswalkerD Год назад +35

    You know now that I think of it, Malenia really feels more like a Sekiro boss.
    The reflection from Sekiro seems tailor made for her Waterfoul dance.

  • @brickch.6502
    @brickch.6502 Год назад +215

    This, my fellow tarnished, is how a Tomoe boss fight could have been. Still can't get over the fact we have never gotten a sekiro DLC... :'
    Also, on another note, the guard counters could have been much better if they were like in this mod. No cheap damage, just stamina consuming. It wouldn't even make shields useless, since parrying would still be applied on a different item. The damage nullification would work only with physical attacks, but it'd still be a great addition if you ask me... Idk, regardless of all the great things this game has done it still has so many perks that'd be better or even just adjusted and it'd make the whole combat even better... :')

    • @brickch.6502
      @brickch.6502 Год назад +5

      @J.C. Denton yea I think of it more as an expansion than a proper DLC... :')

    • @brickch.6502
      @brickch.6502 Год назад +2

      @J.C. Denton sadly I play on console. If I'll ever get a pc with the right setup I'll mod the crab out of this game. Love the Resurrection mod, especially how it feels so lore friendly and not too much of an overkill :')

    • @LordSevla
      @LordSevla Год назад +5

      Activision didn't though it would be profitable to green light a DLC but Miyazaki was expecting to develop one, in the end money talks.
      Microsoft now owns Activision so they could pay for it, kinda late but it can go well with some Sekiro remaster+new content. Let's hope Microsoft cares about it.

    • @darthduck6667
      @darthduck6667 Год назад +2

      I don't think tomoe would be this easy ofcourse fromsoft have to adjust Malenia's attacks for elden ring but still I can't see her being this easy

    • @benjaminthibieroz4155
      @benjaminthibieroz4155 Год назад +1

      yep. Two legendary swordwomen who both came from a huge tree and use a waterflow dance... makes you wonder

  • @pipusmaximus189
    @pipusmaximus189 Год назад +208

    Yeah, I mean we pretty much knew this already, but this video has me convinced 100% : the moveset for Malenia was definitely intended for a Sekiro boss, while it's still disappointing that this isn't possible in the base game, I'm glad this mod exists, because it will make fighting Malenia actually fun now, instead of it being a chore on every playthrough I do, no matter which non-OP, non-broken build I try.

    • @killcam4924
      @killcam4924 Год назад +3

      Tbf you don’t have to kill malenia on every play through she’s an optional boss

    • @mordraug
      @mordraug Год назад +6

      Yeah, although this is way too OP from how it seems, since you do not have posture and Malenia cannot block/deflect herself. You are literally unkillable with a lot of stamina points (I guess that if you just block you will take damage, but still it feels much easier than normally mainly because of practically infinite stamina). I think Elden Ring in general is too "liberal" with stamina, it should have more stamina consumption for most actions (or rather % based but lower with more stamina), this would make the general stamina more logical(or rather less OP), since now with high stamina every action takes literally no stamina and what is taken is easily replenished pretty much instantly. Still, this is an amazing mod. Sekiro has the best combat in Souls, kinda wish they implemented it more in their next games.

    • @ar_n0730
      @ar_n0730 Год назад +1

      exactly, I think she was meant to be Tomoe in sekiro but due to the unknown virus of unspecified origin we just didn't get that dlc for sekiro

    • @t0x1city14
      @t0x1city14 Год назад +3

      sorry, but only casuals who spent too little time on malenia think so, she is incredibly slow for a sekiro boss

    • @66maybe66
      @66maybe66 Год назад +26

      Malenia is absolutely a repurposed Tomoe. Waterfowl Dance looks a *lot* like Spiral Cloud Passage, which is supposed to be Tomoe's signature technique. Her floaty one-handed fighting style is similar to the Okami women at Fountainhead Palace where Tomoe came from. She deflects out of your combos. Her hyperarmor kicks match the aesthetic of unarmed attacks throughout Sekiro, with the pronounced white smear like all the Senpou combat arts. The attack where she leaps to your right has a second of hang time like it should have a perilous attack alert. The lifesteal mechanic is probably FromSoft's way of evoking the back-and-forth feel of Sekiro's posture system.

  • @BigWangLemon
    @BigWangLemon Год назад +179

    It’s a shame we can’t fully port over Sekiro’s deflection system. This just doesn’t feel as snappy :/ but I will say that I would adore the opportunity to play with mod, especially since I went so hard in Sekiro. One of my all time favorite games. Great video as always, Almighty Ongbal.
    Edit: the block counter being available on parries is something I’d never considered before. Perhaps Sekiro’s sequel (if it comes to be announced) could have a similar mechanic. I would not be against this, if it was implemented similarly to how it is in this mod.

    • @coltbusick6644
      @coltbusick6644 Год назад +18

      The block counter is already in Sekiro. There is a deflect talent you can get for Skill Points that slightly increases the damage dealt by your hit after a deflect. It also has a slightly different animation.
      A more dramatic animation, or the option for a riskier and stronger counter attack would be really cool for a Sekiro Sequel.

    • @BigWangLemon
      @BigWangLemon Год назад +1

      @@coltbusick6644 ah, yes. This had completely slipped my mind. Good call.

    • @splinterskulll
      @splinterskulll Год назад +5

      @@BigWangLemon also if you’ve played the sekiro Resurrection mod it introduces a counterattack mechanic where wolf does a special swing after deflecting specific attacks (also can chain into ichimonji for a special type of counterattack). I think that would be a perfect representation of what you’re talking about.

    • @splinterskulll
      @splinterskulll Год назад +2

      Ongbal has a video with it in there as well

    • @BigWangLemon
      @BigWangLemon Год назад +1

      @@splinterskulll very interesting! I’m on PS4 so I have not had the pleasure of experiencing what you describe, though I will be poking my nose through Almighty Ongbal’s channel to witness this. Thank you for pointing this out!

  • @malek0093
    @malek0093 Год назад +32

    Seeing Waterfowl Dance perfectly deflected with a sword is healing the trauma I got from dying to Malenia 50 times in a row in my first playthrough.

    • @dorianpompa8409
      @dorianpompa8409 7 месяцев назад +1

      poor artorias, manus transported bro to lands between

  • @SereTheDoggoUwU
    @SereTheDoggoUwU Год назад +48

    I really wish they added deflects into the game, it would have added so much more depth to the combat and actually made blocking with a weapon viable, like if you time a weapon block right as an attack hits you it doesn’t deal stamina damage and does a little stance damage. That could have easily existed in this game. Their could even be different recoil animations for every weapon class.

    • @TheLexere
      @TheLexere Год назад +3

      blocking with a weapon is viable, but only with heavier ones, check giant crusher stats if you don't believe me

    • @enman009
      @enman009 Год назад +8

      Colossal weapons are already excellent for blocking with a great alternative: counter attacks. Sekiro's counter is excellent, but we already have an alternative. But the problem is that outside collosal, you take a decent amount of damage.

    • @AntonisVaik
      @AntonisVaik Год назад +5

      It would probably break the game and having to balance around both deflecting and rolling would be impossible. The reason why sekiro works is because the attacks you must deflect in a boss you can't dodge (most of the time at least)

    • @barkerbarks2537
      @barkerbarks2537 Год назад +5

      @@AntonisVaik well...elden ring is already pretty broken...

    • @thesnatcher3616
      @thesnatcher3616 Год назад +1

      @@barkerbarks2537 Exactly. We don't need more broken builds.

  • @PavelPlayss
    @PavelPlayss Год назад +45

    It is always a pleasure watching your videos! I started playing sekiro because of you, 2 years ago.
    Thanks for always entertaining your followers man, great content as always.
    Much Love Mr Ongbal ❤️🌷

  • @airbornezombie7655
    @airbornezombie7655 Год назад +30

    This actually makes the fight look fun

    • @anonymous01201
      @anonymous01201 Год назад +2

      It already is fun, you just need to get good at it and then it’s really, really fun

    • @azure4622
      @azure4622 Год назад +2

      @@anonymous01201 the fight is *fine*
      But her broken poise and water fowl is anything but fun

    • @anonymous01201
      @anonymous01201 Год назад +2

      @@azure4622 Once you learn waterfowl, yes it is really fun. But when you are learning it, it definitely isn’t because of how unintuitive it is.

    • @yahia5476
      @yahia5476 Год назад +2

      @@anonymous01201 Malenia objectively breaks some rules in Elden ring's gameplay lmao, she is the only boss in the entire series that I'll call unfair

    • @anonymous01201
      @anonymous01201 Год назад +2

      @@yahia5476 No she doesn’t. If you’re referring to that video (you know what I’m talking about if you’re making this point) then know that it means nothing. It’s not objective at all. All his conclusions are 100% opinion-based.

  • @stonew9974
    @stonew9974 Год назад +16

    Never thought I’d see the waterfowl dance DEFLECTED. Truly a work of art

  • @PierceArner
    @PierceArner Год назад +22

    It's neat that mods get to give you a way to show some of the _Sekiro_ skills you have in a different context!

  • @elhuitzilopochtlispartano5115
    @elhuitzilopochtlispartano5115 Год назад +1

    Very enjoyable, like every single gameplay from you. Thanks! 😊

  • @R1CAR
    @R1CAR Год назад +1

    Sekiro deflections are so satisfying!!!! Thanks for bringing awesome videos ONGBAL!!!! :D

  • @ohhhyeah3794
    @ohhhyeah3794 Год назад +7

    The waterfowl parry is so satisfying

    • @Mj0Skyver
      @Mj0Skyver Год назад +2

      It's like parrying the combat arts One Mind from Sekiro only the AoE from the multiple slashes is much longer. I assume that was the asset that led to creating the Waterfowl Dance.

    • @ohhhyeah3794
      @ohhhyeah3794 Год назад +1

      @@Mj0Skyver I think it's more like the Spiral cloud passage combat arts

  • @Nyowl
    @Nyowl Год назад +26

    I was waiting for this. Glad you tried this MOD. I knew you'd nail it. Though I'd still prefer swordsmanship MOD over this when it comes to deflect. The other looks more polished imo.

    • @_ONGBAL
      @_ONGBAL  Год назад +31

      Of course I also tried the Swordsmanship mod too, but unfortunately consecutive deflects are not possible in the Swordsmanship mod, and above all, parry focused play was not possible due to Malenia's HP drain 😩

    • @Nyowl
      @Nyowl Год назад +6

      @@_ONGBAL yup, figures. The developer of that MOD hasnt updated it since june. Though an online friend of mine claimed its possible to use both MODs simultaneously though I doubt it can nullify Malenia’s lifesteal if you’ll use swordsmanship deflect in a reforge modded Elden ring.

    • @nacorcarmonablanco4414
      @nacorcarmonablanco4414 Год назад +1

      lol, no, it is not more polished at all. Looks cooler but thats all, you can not chain consecutive deflects on it

  • @Reseptics
    @Reseptics Год назад

    glad to see you took my suggestion. great work as always man!

  • @team4star1
    @team4star1 Год назад +15

    As a diehard sekiro fan I can say this works well. Some differences that I feel like would work in the fight would be during malenias second phase, rot would build up during her waterfowl even when you’re deflecting (depending on perfect timing it would build up much less), mikiri counter would be epic during the lunge, I personally would count her leg attacks as sweeps which can’t be deflected (which is a bit much), but overall I can see the dance is there. By the dance I mean the feeling I get when playing sekiro, and the ebb and flow of the fight. This showcases that amazingly well, and personally I think malenia would be really difficult if you didn’t have kuros charm, miss-timed deflections would heal her.

    • @shiba3996
      @shiba3996 Год назад +1

      Well, your first suggestion is already in the mod. If you don't get a perfect deflect, you still take a lot of the status/non-physical damage. The other suggestions would be impossible to implement with current modding tools though I'd imagine.

  • @soulinker3895
    @soulinker3895 Год назад +11

    With the patch 1.0.0 files restored on console, players have uncovered that Malenia actually blocks attacks with her weapon and a different ( or probably the first version of) Waterfowl dance where she stands on one leg and slices three times while hopping. It's pretty insane seeing FromSoft bosses in different games.

  • @Joex0f
    @Joex0f Год назад +4

    Love this. Looks like im going back to elden ring 😂 thanks again, incredible work God Ongbal 👏🏻👏🏻👏🏻

  • @bubalolo
    @bubalolo Год назад +1

    YEEES, been waiting for this!!

  • @cxaviera9607
    @cxaviera9607 Год назад +2

    Bro, I can't stop saying 'how' (in complete and utter awe) throughout the entirety of this battle! 😮💯👏🏼👏🏼

  • @eriks_trip
    @eriks_trip Год назад +3

    This is amazing. Watching you play so aggressively against this boss is cathartic as hell. No more running from waterfowl: just deflect it!

  • @danielgoncalves2928
    @danielgoncalves2928 Год назад +8

    The deflect from Swordsmanship mod feels better tbh, since you actually have to time it perfectly to not be damaged and the animation is cooler

    • @glockenspiel604
      @glockenspiel604 Год назад

      The only problem is the inability to consecutive deflect in swordmanship, really just waiting for the mod author to re appear and drop the update to it that he made a video on 2 months ago that adds consecutive deflects.

  • @dblczx6819
    @dblczx6819 Год назад

    You looked right at home, Ongbal...
    Must've felt really satisfying. Kudos to you for such consistent displays of dominance over the hardest boss in the game, if not the series.

  • @Rose-mc3xj
    @Rose-mc3xj Год назад +53

    Classic Ongbal, honestly seems like elden ring should've had deflect from the beginning, especially seeing how fluidly you were able to implement it into your fighting style.

    • @user-yk5ql9gz9b
      @user-yk5ql9gz9b Год назад +12

      All of the bosses in elden ring feel like sekiro bosses. I feel like they were made for the wrong game.

    • @abrahamrangel2326
      @abrahamrangel2326 Год назад +6

      Not really deflects but they should at least make a perfect block mechanic, if you block and you get hit on the first frames of the animation of rising up your shield or weapon you would receive 0 damage and you wouldnt lose any stamina either, this mechanic would apply to anything you can block with and i think it would improve a lot guard counters specially if you block using a two handed weapon

    • @skinless5136
      @skinless5136 Год назад +1

      @@user-yk5ql9gz9b really? They feel like blood borne bosses, not sekiro imo

    • @anormalyoutubecommenter8321
      @anormalyoutubecommenter8321 Год назад +6

      @@user-yk5ql9gz9b Not really. Elden Ring bosses just have very complicated movesets but theyre still very dodgeable with proper positionings and timings . Ultimately, theyre not really as ferocious as Sekiro bosses. The only ER boss I can say that would fit very well in Sekiro would be Malenia but even then, bosses like Isshin or Owl Father is way more aggresive and faster than her.

    • @TheLazerSword
      @TheLazerSword Год назад +3

      @@user-yk5ql9gz9b Most of sekiro bosses are very aggressive and fast, and their attacks really make you be toe to toe with em. Elden Ring bosses for the most part like your dark souls bosses, not counting Malenia ofc. She is the only one to have the sekiro boss potential, altho Owl and Isshin are still more agressive than her
      Imo ER bosses perfectly fit the game, yes even Malenia. Tweaking their attacks a bit here and there will make them feel more in line with sekiro u see

  • @jacktheripper3581
    @jacktheripper3581 Год назад +5

    아시나의 늑대는 현실에 존재하며 그는 옹발이라는 이름으로 유튜브를 하고 있다...
    이런 모드가 있는 줄 처음 알았네요. 세키로 하는 느낌을 엘든 링에서 살리다니

  • @xxxCrackerJack501xxx
    @xxxCrackerJack501xxx Год назад +10

    God this is beautiful, Malenia would have been a *fantastic* Sekiro boss (regardless of how implausible it is I choose to believe she was made from some unfinished remnant of Tomoe, imagine those wings but with like sakura petals and lightening instead it'd be wonderful!), I _really_ enjoy Elden Ring but I wish the combat would have been more fluid/dynamic like this mod

  • @lawaow8420
    @lawaow8420 Год назад +1

    This mod is so cool! I’d love to see more if you like how it plays.

  • @FruitsBootG
    @FruitsBootG Год назад +1

    Ahh, I knew the modding community wouldn't disappoint. I was hoping for this exact mechanic to be implemented since a long time ago. I'm glad someone has got it working well

  • @omarzalloum3321
    @omarzalloum3321 Год назад +5

    It doesn't matter how many times I've seen you killing Malenia it's always impressive.

  • @Cookieluks
    @Cookieluks Год назад +8

    So tbh I played all FS games, my fav are ER and DS3 but the deflection mechanic in sekiro is to me the best kind of combat gameplay I ever played

  • @fantiu1
    @fantiu1 Год назад +2

    This honestly should be part of FROM's future games, the sekiro parry style just feels so good and fun to play, hope to see more of other bosses with this mod

  • @GracePeriod
    @GracePeriod Год назад

    This is so cool :D I was thinking about it literally since I first fought her

  • @radioactivemorshu9493
    @radioactivemorshu9493 Год назад +14

    I like the deflect with the waterfowl and the triple slash at 0:34 and 0:38, so satisfying

  • @Pantaker
    @Pantaker Год назад +4

    Malenia but actually fun

  • @dhtprnl
    @dhtprnl Год назад +2

    물새난격을 세키로식 패링... 귀한 영상이네요...

  • @notgabriel8624
    @notgabriel8624 Год назад

    Watching you just stare down waterfowl and then perfect block it made my day

  • @solarizexhc
    @solarizexhc Год назад +12

    my theory is that tomoe was originally going to be a boss in sekiro, maybe in a dlc, but they scrapped it and brought her over to elden ring in the form of malenia. her waterfowl dance move resembles spiral cloud passage so much, and her fight just seems like it would fit with sekiro's combat more considering how quick and aggressive she is, she almost feels like she just doesn't belong in this game. waterfowl dance just looks like it wants to be deflected, imagine the utter spectacle of the scene with sekiro perfectly deflecting every slash along with all the sparks and sounds that make sekiro's deflect mechanic so satisfying. instead we get... sprint away, dodge, sprint some more, dodge, and dodge, or whatever the sequence was

  • @rayvincyful1
    @rayvincyful1 Год назад +3

    1:20 MIKIRI THAT!!

  • @-kaayyya-
    @-kaayyya- Год назад

    This feels so good

  • @deleted7854
    @deleted7854 Год назад

    Dude this is sooo cool

  • @user-np3sf1br3z
    @user-np3sf1br3z Год назад +3

    칼 한 자루로 가능한 모든 공격을 튕겨내고 적의 목에 칼날을 찔러 넣어 침묵시킨다. 완벽히 클래식 옹발 입니다 ㅋㅋ 도검제일주의의 판타지를 가장 잘 구현한게 세키로인거 같네요 역시 닼소나 엘든링은 중세서양의 판타지를 구현한 느낌이라 둘이 섞이기에는 쉽지 않아보이네요 ㅋㅋ 세키로랑 다르게 피빕도 있다보니..

  • @giovannibarel5536
    @giovannibarel5536 Год назад +3

    Sekiro players: now it's time for us to shine

  • @lowresolutionbunnyfeng3919
    @lowresolutionbunnyfeng3919 Год назад +2

    Even though everyone begs for another game with Sekiro combat, they fail to see how little variety there would be with builds. Sekiro was great for a one off, or a small series, but that’s it.

  • @LordYikers
    @LordYikers Год назад +1

    I half expected you to mikiri counter her when she was about to do her thrust attack lol

  • @jonnysimpson093
    @jonnysimpson093 Год назад +5

    Imagine if elden ring was actually this good

  • @KhangNguyen-um4rg
    @KhangNguyen-um4rg Год назад +13

    Just wondering, how lenient is the parry window for this mod? Iirc Sekiro’s parry window was 30 frames

    • @_ONGBAL
      @_ONGBAL  Год назад +15

      According to the mod description,
      'Perfect deflects last for 3 frames (30 FPS).'

  • @andre4662
    @andre4662 Год назад

    it's amazing how you control this fight

  • @shirayuzu
    @shirayuzu Год назад

    Now that was a great clash of blades. Really hope to she what they've got from Sekiro into future DLCs

  • @carlovergts02
    @carlovergts02 Год назад +7

    I wonder what’s better, this or the Swordsmanship mod? It seems you can multideflect nicely with this mod, so I’m guessing reforged is superior.

  • @kokotomenance344
    @kokotomenance344 Год назад +3

    This is so awesome. I only really wish that Malenia’s kick was unblockable, but otherwise this is amazing

  • @jomornes1770
    @jomornes1770 Год назад +1

    this is immensely satisfying, malenia always felt like a sekiro boss you should go katana to katana with

  • @DarkLord-yc7rj
    @DarkLord-yc7rj Год назад

    let the content speak for itself

  • @mikailyazid8946
    @mikailyazid8946 Год назад +3

    Bro literally bring malenia to his domain (sekiro) 💀

  • @josetomascamposrobledano4618
    @josetomascamposrobledano4618 Год назад +19

    I’m literally having a nerdgasm!
    Sure this gameplay is kinda “simplistic” since there is no Mikiri/jump counter, but having the fundamental of “dancing with the boss” that the parry has is more than enough for me!

    • @TheLazerSword
      @TheLazerSword Год назад +1

      I wouldn't say this game is simplistic in any way possible. It has got way more options than sekiro. Sekiro just got a very tight and consistent combat system, which feels snappy and fun. Elden Ring is meant to be taken a bit more slowly and more methodically, like a traditional RPG game

    • @Timquan.
      @Timquan. Год назад +4

      @@TheLazerSword At the end of the day it all devolves into dodge rolling no matter what the "build" is.

  • @thephoenixxy
    @thephoenixxy Год назад

    Oh THIS is something I need!

  • @BreadUltraLoaf
    @BreadUltraLoaf Год назад

    Ongbal, you're the coolest!

  • @swagalisgoodra2121
    @swagalisgoodra2121 Год назад +6

    malenia is a very mixed boss for me. Shes the most fun because I fight her like im playing sekiro and deflect + misericorde repost, but she can get very frustrating with the health regen, ng+ level health bar, and two phases.

  • @thatguywiththeguitar7203
    @thatguywiththeguitar7203 Год назад +17

    The major problem with malenia that makes her an undercooked boss isn't her waterfowl dance but how much she runs away and for how long you have to run before an opening, the deflection mods legit solve this problem in a really nice way which again just confirms that she was a Sekiro boss...

    • @mihal1570
      @mihal1570 Год назад +6

      And yet there are people doing Malenia at lvl 1 naked with a club no hit.
      I get the hate if she was a mandatory boss, but shes an optiobal boss designed to be an insane challenge, and does that well. The better you get at her fight, the more you will realise that even tho shes really the hardest boss in the game, if it wasnt for Watefowl shed also the single most balanced as well. And with Waterfowl...it could use some tuning. But the fight is still amazing with it.

    • @user-yk5ql9gz9b
      @user-yk5ql9gz9b Год назад +3

      Yeah, my thoughts exactly. It’s boring having to just run away while she does that move. Without it I think the fights pretty good but if this game had a deflect that fight would be incredible. They took sekiro enemies and put it in a game without a deflect. Why.

    • @thatguywiththeguitar7203
      @thatguywiththeguitar7203 Год назад

      @@mihal1570 I probably should have mentioned this, but just because she is under cooked it doesn't mean that she is impossible to defeat, in fact I've done that exact same thing for about 300 players making about 22 million runes. Its not that she is undefeatable or too hard, she is poorly designed in context to the mechanics of the game.
      If I put Genichiro as a Dark Souls 3 boss I don't doubt for a second that people will defeat him, naked, with a club, while using bananas as input... But that wouldn't make him a good boss, because of the mechanics of the game. A good final boss (optional or not) is one that challenges you to use all the mechanics that you have learned so far, to their maximum.

    • @Poetry_84
      @Poetry_84 Год назад +2

      @@thatguywiththeguitar7203 I disagree. I think a true test should be reserved for the final boss. That's why Isshin is the greatest final boss imo, followed by Cinder. A player shouldn't be able to miss out on this test by having it be in a secret optional area and it would be rundant to have both, e.g. if you had to fight Issin for main game ending but an optional boss was the Way of Tomeo version of Genichero. It would just be more of the same. An endgame optional boss should throw you for a loop, you know, kind of like how Sekiro did, with Demon of Hatred (which makes your complaint ironic, as you're making this comment in a section of a game that did the very thing you are complaining about).

  • @zeroflowne
    @zeroflowne Год назад

    This is incredible

  • @is-2412
    @is-2412 Год назад +2

    I NEED THIS,WE NEED THIS,EVERYBODY NEEDS THIS!!!!!!!!!!

  • @joe-4587
    @joe-4587 Год назад +4

    she would literally be perfect for a sekiro boss, not only that, an amazing and fun boss too

  • @actualreplyguy
    @actualreplyguy Год назад +17

    Amazing. I think it also matters that Malenia doesn’t self-heal on a successful block/parry - which is a completely BS mechanic in the original game.

  • @spencergage95
    @spencergage95 Год назад +1

    Nice to see this battle as it was meant to be fought.

  • @videogameguy-xh5nl
    @videogameguy-xh5nl Год назад +1

    This guy keeps getting more content by mods, but we enjoy it including me

  • @user-hv7kz3ky9v
    @user-hv7kz3ky9v Год назад +3

    물새난격 때 우산 돌리는 상상을 얼마나 했는지..

  • @KatameOni
    @KatameOni Год назад +5

    Malenia was absolutely a scrapped Sekiro boss, likely Lady Tomoe given how close Water Fowl is to Spiral Cloud Passage. That’s honestly why the fight is so difficult for most people, it wasn’t built around Elden Ring. You even have a highly telegraphed thrust attack, you can practically hear the perilous attack alert sound.

  • @TechNinjaSigma
    @TechNinjaSigma Год назад +2

    YOOO, Malenia you boutta learn today!

  • @OMNIEDITZZZ
    @OMNIEDITZZZ Год назад

    Ongbal boutta have a field day with this 🤣🖤I can’t wait

  • @harrybellingham98
    @harrybellingham98 Год назад +4

    someone needs to add the stagger meter and modify the stagger numbers as it seems to happen too quickly. otherwise exciting

    • @okpoiiika_b_kopblte_ctaca7084
      @okpoiiika_b_kopblte_ctaca7084 Год назад

      Yeah, like posture in Sekiro

    • @sneakydestroyer7804
      @sneakydestroyer7804 Год назад +1

      I agree. I also feel like they made deflecting way too strong and it needs to be toned down a lot. This mod isn't very balanced imo.

  • @jerskrued3697
    @jerskrued3697 Год назад +53

    This mod is sick and although there are many that would say it's sad that this isn't in the original game I believe that fromsoft did the right decision to exclude the ability to deflect as it makes the game 10x easier to play and it wouldn't be a souls game but a sort of weird mix between the souls and sekiro, just isn't the right gamemodel to implement such style of play. This does look really impressive and cool tho ngl.

    • @nacorcarmonablanco4414
      @nacorcarmonablanco4414 Год назад +6

      Have you tryed the mod? It has a difficulty mode called Shura that is hell on hearth. Give it a try, you will change your opinion about how "easier" the mod makes the vanilla game.

    • @xviii5780
      @xviii5780 Год назад +4

      They already gave us Mimic tear, Tiche, Comet Azur, bleed etc. Elden Ring difficulty can already range from extremely tough to brain-dead easy depending on how you play.

    • @jerskrued3697
      @jerskrued3697 Год назад +1

      @@xviii5780 The difference here is that those features were new and the developers couldn't really predict just overpowered they would actually be. Another thing is that the player can decide the pace of the game himslef and decide which level they want to fight each boss, with deflect as shown in the video here you get the ability to fight bosses at practically any level or atleast a significantly lower level than what you would if you played the game today.

    • @xviii5780
      @xviii5780 Год назад +1

      ​@@jerskrued3697 They didn't nerf any of the overpowered things afterwards (aside from SoNaF and Mimic tear, but they only went from absurd to op), and that means everything works as intended. Deflect shown in the video is better than roll in some specific cases (fast light attacks, usually humanoid bosses), and worse in general, as it has much stricter timing than roll and the punish you get if you miss a deflect and your guard breaks is massive. Also the mod has many difficulty tweaks and is generally even harder than vanilla game, but more fair.

    • @Kn1ghtborne
      @Kn1ghtborne Год назад

      @@jerskrued3697 if you don't want an OP summon don't use them or don't upgrade them or find one that doest finish the fight for you. My summon is strictly to pull aggro (no shabriri's woe) but they can't solo a boss unless I set them up to do it. There's a sweet spot to the difficulty

  • @dragskcinnay3184
    @dragskcinnay3184 Год назад

    A Sekiro mod for Elden Ring ? Heck yes. I was waiting for it. I was sure someone would do that someday.

  • @AaAa-iy7px
    @AaAa-iy7px Год назад +1

    ongbal is getting crazier and crazier with this boss and mods

  • @LuisFelipe-pq9lr
    @LuisFelipe-pq9lr Год назад +3

    After playing Sekiro for around 20hrs and have fought Malenia in Elden Ring, I came to the conclusion she would be a better boss if she was in Sekiro and Elden Ring would be a better game if it had Sekiro defense and Bloodborne aggressiveness, the bosses are fast and VERY aggressive, having Sekiro parry and/or Bloodborne evasion the combat would be more fluid and interesting

  • @waficlabban8658
    @waficlabban8658 Год назад +7

    So, Malenia is basically an easy sekiro boss put in a souls like game

  • @tusk1142
    @tusk1142 10 месяцев назад

    this makes so much sense

  • @KLK01
    @KLK01 Год назад

    Man that makes this fight a walk in the park.

  • @escupilidog3037
    @escupilidog3037 Год назад +11

    The fight as it should be

    • @leadfaun
      @leadfaun Год назад +1

      Ongbal makes any boss fight look good. Malenia isn't suddenly a good boss just because you can deflect now. Someone can accomplish similar with just a greatshield.

    • @hakimonn
      @hakimonn Год назад +2

      @@leadfaun Except she gets healed everytime you block.

    • @BaldorfBreakdowns
      @BaldorfBreakdowns Год назад +1

      Easy?

    • @leadfaun
      @leadfaun Год назад

      @@hakimonn she gets healed on every deflect. So it's the same.

    • @hakimonn
      @hakimonn Год назад

      @@leadfaun Not the same amount.

  • @NobleVagabond2552
    @NobleVagabond2552 Год назад +7

    Imagine if before you entered the arena there was a special katana called “Kusabimaru” with a weapon art that allowed you to deflect just like this, if even just for this fight.
    Not only would this be an awesome reference without knowing this but -> The meaning of Sekiro’s sword name is “to tie with that which is precious” or “sword of binding”…. Literally connecting the two games together in the coolest possible way

    • @sarfun
      @sarfun Год назад

      Very cool idea I’d love that too, but unfortunately most of elden ring’s player base is carried by summons and broken builds so they wouldn’t know how to use it lol

  • @juandiegoa.5503
    @juandiegoa.5503 Год назад

    Damn that was amazing

  • @carloseduardoparenti1224
    @carloseduardoparenti1224 Год назад

    AWESOME
    Thank you

  • @violety.j.8651
    @violety.j.8651 Год назад +4

    sekiro deflection but it doesn't look like a parry, more like a blocking to me😅

    • @glockenspiel604
      @glockenspiel604 Год назад +1

      Swordmanship changes up the animations with its sekiro deflect, but it doesn't have consecutive deflects yet since the mod author for it has gone quiet after showing footage of him getting it working.

  • @nick6743
    @nick6743 Год назад +10

    Sekiro combat is godly. Elden Ring doesn't even come close to being as fluid or having sounds that are as crisp. The sword clash noise is next level. I even feel like Sekiro has more side quests than ER lol.

  • @lordofcinder8884
    @lordofcinder8884 Год назад +2

    This looks super fun
    Really wish it was in the game

  • @Erowid13
    @Erowid13 Год назад

    That is so dang cool.

  • @nevezetesazonossag
    @nevezetesazonossag Год назад +4

    disgusting that a boss like this made it into a game where you can't deflect
    dark souls tells you to roll
    sekiro tells you that rolling is shit bc enemies track now, gives you the ability to deflect
    elden ring tells you to roll, and then throws a sekiro boss at you, without giving you deflect

    • @claustrophobicmole867
      @claustrophobicmole867 Год назад +1

      Then sekiro throws a dark soul boss as the demon of hatred and tells you to dodge

    • @yab3146
      @yab3146 Год назад

      @@claustrophobicmole867 worst boss in the entire game right there, who thought demon of hatred was a good idea in sekiro lol

    • @nevezetesazonossag
      @nevezetesazonossag Год назад

      the point is even there you can dodge. you CAN dodge. in sekiro you CAN'T deflect.

    • @claustrophobicmole867
      @claustrophobicmole867 Год назад

      @@yab3146 me tbh its the best boss from sekiro, the lore the cinematic experience mid combat the ost the absolute chaos and total experience of the boss fight was brilliant and magnificient, they took the idea of a japanese folklore demon and brought it to life for you to enjoy the battle, it is hard and a rewarding battle but i do wish the demon wasnt like a dark souls boss who just lets the player hit them without defending, i kinda disliked that about dark souls bosses and demon of hatred they should defend your attacks

    • @yab3146
      @yab3146 Год назад

      @@claustrophobicmole867 demon of hatred would've been top tier in any souls game(with slight adjustments of course), but the fact that he is incompatible with the core mechanics ( blocking and deflecting) makes me hate his fight immensely, even if other aspects of his fight may be good. Having an absolutely enormous health bar also doesn't help.

  • @aldrienaline9991
    @aldrienaline9991 Год назад +4

    Wow, the Malenia fight actually looks fun instead of extremely tedious. The execution is very on point, as usual

  • @Dimitri0204
    @Dimitri0204 Год назад +2

    Finally you can truly show her your skill en make her know true defeat
    Don't hesitate
    Ongbal ⚔

  • @HovyRedgrave
    @HovyRedgrave Год назад

    You make everything look so easy 😅