This game was only 3 hours long but it felt like 10. Thanks to every one that watched me suffer over on twitch! If you want to hang out in the future, come give a follow! www.twitch.tv/jarek4gamingdragon EDIT: Yes, I mentioned Portland in this video. No, this is not your cue to give me your stupid uneducated hot take about how "rioters are destroying my city" while you live thousands of miles away. Piss off.
Same with the Red Dawn remake, they changed China to North Korea to keep Chinese sales, but the “North Koreans” still used Chinese weapons, camouflage, uniforms, etc, etc.
@@bigboydancannon4325 No. The subreddit I frequent is r/muricafuckyeah and I wear MAGA hats daily too. (..shhh... and I have a white hooded robe! with face holes!)
@@bigboydancannon4325 What does Marxism or Communism have to do with the idea that China isn't ever invading America? Besides the point that you might be a bit too nationalist and/or fond of the Orange Man?
@Lucas Portasio I had a lot of fun too, maybe when we were younger we didn't have standards when it comes to video games, as long as it's fun it's a good game.
Then you play it in Spec Ops, and you're forced to accept the fact that we're the one who caused the suffering. Sometimes playing the bad thing and being given enough time to digest our actions as the player can go a long way
@@captainahab2711 For me the white phosphorus scene in Spec Ops never worked because the game doesn't give you a choice there. The game forces you to use it and then tries to make you feel bad because you killed civilians instead of military. Sorry, but why should I as the player feel bad for something I never had a choice over. If however the game gave me the option to use the white phosphorus or attempt to fight my way through the "enemy" the conventional way I would have felt bad if I decided to use it.
It may not change your opinion, but my interpretation of the white phosphorus scene in spec ops is that it, like much of the game, was supposed to be a dark mirror of that modern military style game. Just as in your typical ac-130 mission in CoD, you don't have a choice to not do it. The key difference here being that instead of the game telling you what a cool dude you are for raining death down on people who really can't do much to you from your eye-in-the-sky position, Spec Ops puts the genuinely horrific reality of such a thing in sharp clarity. When it criticizes you for doing it, it's as much a jab at the enjoyment we all got from playing those missions in CoD as it was for the specific instance in its own game. After all, we didn't have a problem with it in CoD when we didn't have to face the aftermath of our actions. Still though, the lack of choice is something that can still be criticized, but I think there's still something worthwhile in that scene.
@@ArtificerOfSolus I do get that they are pretty much criticizing similar missions in other games, and in that regard the scene does indeed work because it shows you the aftermath, however if the intention was to show you the consequences of your actions the targets could have all been military instead, the commentary and critique on the enjoyment of these types of levels would have worked just as well. Make it a enemy camp down in that trench with filled with soldiers that have some time to kill and trying to enjoy some time, currently not being involved in guarding the camp. The real issue for me however is that you are forced to kill the civilians, no choice given. Don't force me to kill every dot that moves in that scene. There are people out there that could tell on their first playthrough that not everything they where shooting at where military targets due to the way the civilians are packed together in a way that would be highly unusual for soldiers. Granted I didn't notice that, but it still would be nice to know that it was my own bad decision to shoot at that crowd.
Can confirm, the multiplayer was really fun. My best experience with it has to be the "truck incident". I was playing the game, alone at like 2 a.m. I was climbing onto a roof with my sniper, when all of the sudden a fucking garbage truck came flying at me out of nowhere. Scared the shit out of me and I had to make screenshots to make sure I´m not hallucinating.
I loved the MP too. Its still got a small player base on steam. I remember how matches usually devolved into a full on armor battle with everyone spawning tanks and heli's xD
@Fg 98There's always people like that, and I'm not really defending this game. Although personally I did had some fun, this game is basically what Jared said a bootleg cod that falls flat on it's face. But even trash can have some fun to it.
That's what EA did with Battlefield 4. Yes, it was obviously banned in China, but it was still a success. A company with ten times the networth compared to THQ had bigger balls.
@@TooMuchSascha But it's almost always the big companies who play it safe. If anything companies like EA and Activision would rather risk bad PR if they'll make profit anyway (Project $10, lootboxes, Pay2Win schemes etc) than funding big budget games for smaller/niche audiences and merely break even or lose money.
I'm not a person who prefers a game that is least famous like a "hipster" would prefer, but Resistance 3 was really something special. Probably because it was the series I got into when I first got my ps3.
@@acewolfgang276 Revolution's gunplay is actually pretty decent with one major caveat. You really need to go for precision damage. The KPA body armor soaks bullets, so you really need the headshot damage multiplier. It also suffers from Far Cry syndrome, where you can get a consistent loadout, and then stick with it for the rest of the game with minor tweaks, causing combat to become very repetitive.
@@DelcoAirsoft That I agree with. It's a shame we won't get anymore Homefronts, I feel like Homefront The Revolution was a step in the right direction. Not a lot of games where you fighting superior forces on home soil.
The single player campaign contains many bad habits of modern fps: heavily scripted; checkpoints; cutscene spam; dumb ai; rail sections and stupid story. The game was short but I was glad it was over. Surprisingly its successor was quite good though that one got tanked by the public.
I guess people did not like the story at all, with the plot being worse than the first one. Also, I was majorly against the resistance as it was portrayed, with there beinb no change in normal world even when you liberate outposts and like. The only redeeming aspect was graphics, good enough gameplay but also the great option of playing two levels of Timesplitters in a minigame format which was just awesome. Honestly, I enjoyed it more than Homefront:The Revolution.
I remember the over powered shotgun that came with the steelbox edition. It was hands down the best weapon in the game, could one shot at pretty much any range.
Honestly when I think about Homefront I remember back when I was playing Freedom Fighters because that's in my opinion a game that does the "america gets invaded by foreign power" justice and you can even see your character evolve as the story progresses showing the passage of time from day 1 which you even get to see from the start of the game unlike in Homefront where its after day 1 of the invasion.
I bought Homefront when it originally came out, I really liked the aesthetic of the story and I always loved playing the multiplayer. I unfortunately do agree with most of the points though.
::Sees the ravaged city skyline in the distance:: "Humanity asked for this." ::See the burnt out husk of a Burgerville:: "NOOOO!!! My Tillamook Cheeseburgers and Walla-Walla sweet onion rings!!!"
I've been aware of the game's shortcomings for a long time, but I still really enjoyed the game when I played it. Multi-player was a lot of fun to me as well. Didn't like that you had to have a MP pass to progress last rank 8. If you own the game, multi-player should never be pay-walled. Also. Really love the Spec-Ops: The Line comparisons. One of my all time favorites.
Dude I loved this game when it first came out. It wasn’t great but it was a nice mash up of cod and battlefield. Honestly that was it’s downfall but I still enjoyed it.
Played this on PS3 when it was released. Didn’t think it was horrendous, thought the story was an interesting concept, but poorly executed. I remember trading it in shortly after. There was so many second hand copies available soon after release which sort of says it all. Never checked out the sequel, only hear bad things about that.
Ah yes, the story of a country with 25M inhabitants conquering one with 310M out of nowhere in a hypothetical 2013. This almost makes Red Dawn look believable by comparison.
The multi player is what made it a fun game to play. The mechanics on the base capture mode made it really fun. For example, it is a best of three for base captures. If you lost the first round, the game starts into the second round without interruptions. Also if give the feel of following a retreating enemy into the second round. Because the new set of bases are closer to the losing teams players it allows that team to have a chance to rally.
I really enjoyed the multiplayer for this game. It genuinely WAS some weird middle ground between CoD and Battlefield, and honestly it really worked. I'd even say it actually did both their jobs kinda better, in some cases... It felt really balanced yet rewarding to rack up points to get special weapons or spawn vehicles, without it turning battles into a landslide the way killstreaks often would. And since you spawn your own vehicles you don't have to wait for a helicopter or something to spawn only for your teammate to take it. Plus it was simultaneously very close quarters combat, meaning you were always in the action, but also very spacious and wide open so you never felt funneled or claustrophobic. It's a shame the title didn't take off. I think they were really onto something.
Same man. The MP was great. That’s the problem with analyzing games ten years later that can also be judged on their multiplayer as well - obviously, he couldn’t try Homefronts MP
Hey Jarek, I know you have so many games to play, but can you play "They're Alive!" The game was released in 2009 or 08, but the game literally Slavic They live - the game. The game is a massive homage to it, and you will love it.
The problems with this game setting: US being invaded by foreigners for practically no reason. Same with Red Dawn (the original and the remake), the plot is so badly written that you don't even know why the hell they invaded and why should they. The only games that I know that got it almost right was COD Ghosts and BF BC2, Latin America federation invading the US or a International coalition would be plausible given the circumstances, and it's not like it was a unilateral war, the US did invade those countries in the game too, would be awesome if we had both perspectives of the war which actually weren't kind for either side in the game but... You all know how COD and BF are, even so... they are way better than Homefront in every aspect.
Any game that uses a Latin America super power spawns from Red Dawn the original. Which was the fact the USSR was able to take over Latin America, along with most of Europe and Asia. Due to Food Shortages in Latin America they decide to go to war with the US. It’s not the best concept ever but it’s better than those two games combined. It takes real world fears aka the Domino Effect and shows the what if of it.
@@brycezen1896 @Bryce zen the original Red Dawn movie also didn't makes a lot of sense because the invasions just lack the motivation and a cohesive plot, because you know... Famine? How? Would be ok if somehow the famine was provoked by the US in a war or something like that, but ok, I'm asking too much of a cold war propaganda piece, but I agree with you, the ambiance of Red Dawn was way better made, from the middle to the end of the movie you really get that fell of a guerrilla war against a ocupation force in America way better than the Homefront series and COD ghosts or BF BC2, but I rather take a cohesive war/invasion plot.
If Greater Korea had managed to conquer Japan and Southeast Asia, then we should have enemies of other nationalities as well. Instead all of your enemies are Korean. Imagine those Japanese, Vietnamese, and even Filipinos getting payback to invade the USA.
The only experience I've had with the series, is the book that was released. The book was good, figured the games might be as well, but never got around to playing them.
The campaign was alright, but my god i wish you could experience the multiplayer as it was. There was a great balance, the maps were actually very well designed and never felt boring, and the battlepoint system made every match rewarding. The vehicles were quite amazing because the were powerful but not overpowered, and were well earned by not being so easy to earn.
Wasn't Homefront: The Revolution better? Or did that somehow go below the already low set bar? Because I remember playing it and it felt better, a bit Crysis like in my opinion. Think they even explained that we couldn't use Korean weapons due to a biometric lock or something.
I think the KPA even had their own fictional weapons, yeah its a dumb explanation, but at least it’s something. And imo, The Revolution was WAY better, if you can get past the bugs.
I've found Homefront's Story to be very farfetched, like North Korea becoming a superpower out of nowhere, taking over South Korea so easily and UN ignoring NK's actions on Asia.
It's an alt reality where apparently South Korea wanted to unify with the North and from what I could gather, from within they're still a Republic but with the North's militaristic, nationalistic and authoritarian views, specially within conquered territory.
@@kevinespada3421 That's alright, just wanted to point out how the game tried to convey it's own version of history. There are readables, newspapers and documents in the game that go more in depth about some aspects but it's definitively quite stretched.
Speaking of the intro on rails, I think CoD 4 MW did it right, the scene where you get kidnapped by the terrorists and drive through the city to you execution, seeing all the medd that's going on around you, hearing that speech of the terrorist leader is just well done imo!
This was definitely a game where I was more in love with the idea than the actual product. I actually enjoyed playing the game but finished the story in half a day 😅 and the multi-player was actually pretty fun but the guns definitely felt so unreal and a bit boring. So many missed opportunities. Just wanted to shoot NK soldiers from the roof of a Burger King with my Daewoo carbine 😅 is that too hard to ask for
There are collectible newspapers in this game. Every time i would go looking for them, npcs would yell at me for taking too long. Why would the devs put collectibles in a game if they didn't want you to collect them.
The multiplayer was what was popular, bigger team death matches and a huge ground war maps for the time, like i say for the time it was the best multiplayer, till the servers turned off lol
I've completed the campaign two times: first when I, uh, borrowed the game from my internet friend after it got released, and then when I bought a copy of it on Steam years later. It was decent, even somewhat enjoyable, at least this time the enemy wasn't my country. Also, white phosphorus mortar rounds in the mission. Which game was released first Spec Ops or Homefront?
The only good thing in this game was the multiplayer. The battlepoints system was a cool and neat way to add killstreaks without it being as demanding you keep up a streak.
I remember the multiplayer for Homefront was the sole reason I and my friends got it and it was decently fun and kept me happy before BF3 came out. Probably put like 200 hours into the multiplayer on 360? The customization system was decent, pretty similar to black ops. I remember the gunplay was pretty good on multiplayer and was really different from single player, especially in the recoil department, all the mechanics were nerfed in the single player. Ironically this and Spec Ops: The Line both have a white phosphorus scene but the only moral dilemma in Homefront is whether or not you shoot the soldiers you drop WP on or let them burn lol...at least Homefront tried?
homefront multiplayer was the most fun action and interesting maps in multiplayer history. The fact that some maps were in subdivisions like in the US made it that much better. Very good maps too. Plus the on-the-fly weapon purchasing was epic, I loved the drone and robots
Yea if they still had the multiplayer up on Xbox I'd play the crap out of. They had a great point/kill streak system. With cool point/kill streaks. Helicopters were the best handling out of any game. And EMP grenades would send a Helio spinning out of control. And you kept your point streak till it got destroyed instead of one min like COD and you actually had to earn it unlike battlefield
Best modern military multiplayer I've ever played, wish other games could imitate the experience. The gamemode was very similar to Frontlines: Fuel of War, and I think every military shooter should have it as their base gamemode. Waaay better than "conquest".
Another thing I've always found weird about games like this is how the US is ALWAYS overtaken somehow... I mean, I understood MW2 and it's invasion scenes, those showed a HUGE battle going on in coastal cities, massive amounts of soldiers dying to try and take ONE building from American forces that were dug in like a nest. That is how an invasion goes against a nation with that much power who had a "sudden" attack done against them, not this "oh, we got beat" kind of situation they always show. I mean look at the original red dawn! the fact that it had fear in the eyes of the kids and the soldiers they fought, no side enjoyed the invasion. Hell, the worst offense to this is that America even has a plan against invasion, and that boils down to "soooo many warcrimes" done to invading forces, give THAT a shot, showcase America using gas, fire based weapons, biochemical, anything, and make THEM seem as bad as the invading force. Turn it into a "we're trying to SURVIVE" situation instead of an action movie "the good guys win!" kind of deal.
I played multiplayer and it was the games saving grace. Really enjoyed the mix of CoD and Battlefield. I remember they had this point system where during the match you’d earn points and use those for UAVs or even spawn into a tank or helicopter. Fun memories
This game was such a major letdown. I remember it being advertised as Red Dawn the game and I remember a gaming article saying how you were supposed to have limited ammo supply. Then the first mission happens and you have 150 rounds of pistol ammo. Such a terrible game.
Hey, Jarek. Loved your take on Homefront games and as just a caution regarding the second one, it is the only game that I know that made Jon from Many A True Nerd curse aloud apart from RE6!
I loved how the only humvee in the last mission had “armor peircing ammo” and flares. Also yeah, I had to really think to remember conor’s name. Also, technically it has two shotguns, however the acr under barrel may also be an 870.
I wonder how 2 tractor-trailers would fuel an entire division's worth of military vehicles further than a day....? Ah, nostalgic bad single-player story writing.
I think the whole beat about how Homefront _tried_ to be profound while ending up feeling forced can also be applied to the Modern Warfare trilogy. Modern Warfare 1, 2 and 3 all have story beats that try to be profound, while only two of them succeeded. In CoD 4, you have Shock and Awe. Starts off as an ordinary mission, then comes the announcement that nuclear weapons have been discovered in the area, your team has to _haul ass_ out of there. Then an allied chopper goes down and, instead of leaving them behind, you turn around and rescue the pilot, only for it to be for naught as a nuclear bomb goes off and you spend the last futile seconds of your character's life looking around at nothing but pure destruction. In Modern Warfare 2, you have No Russian - A terrorist attack carried out by the bad guy with the express purpose of swinging national support in favor of going to war with the United States, as revenge for the death of Victor and Imran Zakhaev in the previous game. The game giving you free reign to _shamelessly_ mow down civilians shows that not only does Makarov mean business, it also gives insight into the lengths some will go for their cause, regardless of whether or not they're on the moral high ground. In Modern Warfare 3, you... Don't get any of that. The game's attempt at being profound is setting off a biochemical attack while some jackass and his family are on vacation, and later retelling the events of CoD 4 and MW2's profound moment(s) through the eyes of the player character while being held at gunpoint. It doesn't _mean_ anything, and it just feels like it was shoehorned in to one-up MW2.
Homefront The Revolution deserves a special shoutout because the developers tirelessly worked to fix the bug ridden mess at launch. It works fine now on my PS4 where the only issues I have are clipping issues, frame drops and a two second freeze after liberating an outpost. Other than that, I find it a decent Far Cry clone set in an urban environment. And the level design and puzzles are actually well thought out too.
Dan, this disturbs me a little. My parents hacked all my consoles because they didn't want t buy games and because of it I couldn't play online games so homefronts campaign was extremely fun for me. Weird to see that most people didn't like it though I definitely see why sometimes.
One really weird thing I remember about this game is that it compensates for you playing with a mouse and keyboard on PC by making the enemies target and shoot you faster than on consoles. On consoles, they'll wait a few seconds before hitting you. On PC, they hit you almost immediately.
This game was only 3 hours long but it felt like 10. Thanks to every one that watched me suffer over on twitch! If you want to hang out in the future, come give a follow! www.twitch.tv/jarek4gamingdragon
EDIT: Yes, I mentioned Portland in this video. No, this is not your cue to give me your stupid uneducated hot take about how "rioters are destroying my city" while you live thousands of miles away. Piss off.
Oh dam
Try 35mm
Think you could do Beyond enemy lines?
the second one is even worse....
@@matthewfitzgerald7061 second one has better single player, but far worse "multiplayer" first homefront's multiplayer is really it's only good spot
Oh yeah it’s this game, I remember that the original enemy was supposed to be China. If you replace North Korea it makes a lot more sense.
Same with the Red Dawn remake, they changed China to North Korea to keep Chinese sales, but the “North Koreans” still used Chinese weapons, camouflage, uniforms, etc, etc.
China is neither capable of nor interested in taking any American territory.
Thus, I think it would only make more sense from the paranoid, warlike and fearmongering version of American viewpoint.
@@bigboydancannon4325 No. The subreddit I frequent is r/muricafuckyeah and I wear MAGA hats daily too.
(..shhh... and I have a white hooded robe! with face holes!)
@@bigboydancannon4325 What does Marxism or Communism have to do with the idea that China isn't ever invading America?
Besides the point that you might be a bit too nationalist and/or fond of the Orange Man?
Me: Hey mom can we get Call of Duty?
Mom: We have Call of Duty at home.
The Call of Duty at home:
lmaoooooo
madcat789 this is open world so far cry
@@El_Sueno591 No it's not. The level design is exactly the same as COD. The second one is open world not this one
Nick B oh that you was talking about the 2 one
At home...
Front
“Homefront is one of the most generic shooters I’ve ever played. Don’t play it.”
Me: “Too late.”
@Lucas Portasio i enjoyed it at the time
Come on, why didn't you time travel 9 years into the past and tell me this?! Jk, I had fun with Homefront.
@Lucas Portasio the multiplayer was also amazing the only last gen 64 player battles
@Lucas Portasio I had a lot of fun too, maybe when we were younger we didn't have standards when it comes to video games, as long as it's fun it's a good game.
Yeah.
My personal problem with homefront is the white phosphorus scene, it just doesn't commit to its tone and doesn't try to have a profound message
Then you play it in Spec Ops, and you're forced to accept the fact that we're the one who caused the suffering.
Sometimes playing the bad thing and being given enough time to digest our actions as the player can go a long way
@@captainahab2711 glad someone agrees
@@captainahab2711 For me the white phosphorus scene in Spec Ops never worked because the game doesn't give you a choice there. The game forces you to use it and then tries to make you feel bad because you killed civilians instead of military. Sorry, but why should I as the player feel bad for something I never had a choice over. If however the game gave me the option to use the white phosphorus or attempt to fight my way through the "enemy" the conventional way I would have felt bad if I decided to use it.
It may not change your opinion, but my interpretation of the white phosphorus scene in spec ops is that it, like much of the game, was supposed to be a dark mirror of that modern military style game. Just as in your typical ac-130 mission in CoD, you don't have a choice to not do it. The key difference here being that instead of the game telling you what a cool dude you are for raining death down on people who really can't do much to you from your eye-in-the-sky position, Spec Ops puts the genuinely horrific reality of such a thing in sharp clarity. When it criticizes you for doing it, it's as much a jab at the enjoyment we all got from playing those missions in CoD as it was for the specific instance in its own game. After all, we didn't have a problem with it in CoD when we didn't have to face the aftermath of our actions. Still though, the lack of choice is something that can still be criticized, but I think there's still something worthwhile in that scene.
@@ArtificerOfSolus I do get that they are pretty much criticizing similar missions in other games, and in that regard the scene does indeed work because it shows you the aftermath, however if the intention was to show you the consequences of your actions the targets could have all been military instead, the commentary and critique on the enjoyment of these types of levels would have worked just as well. Make it a enemy camp down in that trench with filled with soldiers that have some time to kill and trying to enjoy some time, currently not being involved in guarding the camp.
The real issue for me however is that you are forced to kill the civilians, no choice given. Don't force me to kill every dot that moves in that scene. There are people out there that could tell on their first playthrough that not everything they where shooting at where military targets due to the way the civilians are packed together in a way that would be highly unusual for soldiers. Granted I didn't notice that, but it still would be nice to know that it was my own bad decision to shoot at that crowd.
Can confirm, the multiplayer was really fun. My best experience with it has to be the "truck incident". I was playing the game, alone at like 2 a.m. I was climbing onto a roof with my sniper, when all of the sudden a fucking garbage truck came flying at me out of nowhere. Scared the shit out of me and I had to make screenshots to make sure I´m not hallucinating.
Yeah MP was good. For me this was one of those games I rented for a weekend, back when renting games from a physical store was a thing.
I loved the MP too. Its still got a small player base on steam. I remember how matches usually devolved into a full on armor battle with everyone spawning tanks and heli's xD
@@MrAdamske Ppeople still play it on steam? I just need 3 multiplayer achievments and I´d have the game at 100%
So what you're saying is that if you get to kick the baby, the game would be perfect.
Yes
@@Jarekthegamingdragon okay getting darker...
Don't kick the goddamn baby
*Cue the only scene I remember from God Bless America*
@@Jarekthegamingdragon 69 comments. Perfectly balanced, as all things should be.
I remember playing this back on the 360, it's not that bad and it's sorta decent. But it did fell flat.
i had fun on multiplayer with it but was on 360 as well.
Same, the multiplayer was a blast and it really upsets me that it was shut down so early
Yeah I had a good amount of fun on it on 360. Also, Frontlines: Fuel of War
I've actually got it the 360 still got it last winter. If you still have it I can try and boot it back up.
@Fg 98There's always people like that, and I'm not really defending this game. Although personally I did had some fun, this game is basically what Jared said a bootleg cod that falls flat on it's face. But even trash can have some fun to it.
"The cliche of a baby screaming louder than anything: louder than gunfire, louder than people yelling...louder than GOD."
[Hacks into the TriOptimum Corporate Network]
A baby’s laughter actually is perfectly tuned to a frequency that humans are naturally tuned too. So people would probably hear it
"Guys, if you want the villains to be China, then make the villains China!"
Yatzhee Croshaw.
That's what EA did with Battlefield 4. Yes, it was obviously banned in China, but it was still a success. A company with ten times the networth compared to THQ had bigger balls.
@@jay-zdenton6094 let that sink in. And worse, _EA Games_ did it.
@@jay-zdenton6094 To be fair when you have more money you can take bigger losses
@@TooMuchSascha But it's almost always the big companies who play it safe. If anything companies like EA and Activision would rather risk bad PR if they'll make profit anyway (Project $10, lootboxes, Pay2Win schemes etc) than funding big budget games for smaller/niche audiences and merely break even or lose money.
@@jay-zdenton6094 BF4 is not initially banned
The ban was put in after the China Rising DLC was released
First scene. Kid sees mom and pop shot, then loudly cries.
Press E to jump in mass grave
SHUT THAT KID UP
@@CaveyMoth *Cameron Mitchells Head Pops In* WOULD YOU CLOSE THOSE FUCKING DOORS!
9:50 Apparently, North Korea uses tiger tanks in 2026...
Glad to see someone else noticed that
OMG! XD
Ah man, I thought I was the first to point that out.
Yeah i can see a theme...2011 had alot of games with "3" in them....
Saints Row The Third wasn't mentioned 😭
Lenny Ynnel its not a first person shooter
Yeah Uncharted 3 and Battlefield 3 are the ones I played the most.
I'm not a person who prefers a game that is least famous like a "hipster" would prefer, but Resistance 3 was really something special. Probably because it was the series I got into when I first got my ps3.
@@bimmer8602 You didn't need a disclaimer for that. Resistance 3's one of my top five fps from 7th gen.
Despite all the bad I still love this game. Still not sure what exactly happened with the bug (?) that let you unlock everything in multiplayer.
became lvl 100 in 2 days,by not playing at all
Yes,I forgot about that.
@@storr5313 he got you
I liked it a lot for a three hour game. Don't think i'd ever play it again though.
They seriously could have put daewoo pistols and rifles in this game and they didnt. What a missed opportunity.
Yeah. Maybe even some Japanese firearms that get used by the Korean backed police officers.
Seriously. Far Cry 2 had a Daewoo shotgun iirc. It was as reliable as the car.
I know Daewoo are Korean, but North Korea has its own copy paste firearms. Daewoo’s South Korean.
Bro, Daewoo is South Korean
@@mlody969 When Korea invades America are you telling me they didnt unite Korea before hand?????
Home front: the revolution has a lot more. Interactivity to it, I think you’ll enjoy it far more. It’s less call of duty and more far cry esque
Right, gameplay is good enough. Everything else not.
@@raimobin45 although the gunplay still isn't that good
@@acewolfgang276 Revolution's gunplay is actually pretty decent with one major caveat. You really need to go for precision damage. The KPA body armor soaks bullets, so you really need the headshot damage multiplier. It also suffers from Far Cry syndrome, where you can get a consistent loadout, and then stick with it for the rest of the game with minor tweaks, causing combat to become very repetitive.
@@DelcoAirsoft That I agree with. It's a shame we won't get anymore Homefronts, I feel like Homefront The Revolution was a step in the right direction. Not a lot of games where you fighting superior forces on home soil.
@@acewolfgang276 Yeah. Do hope we can get a game with the theme of fighting on home soil.
The single player campaign contains many bad habits of modern fps: heavily scripted; checkpoints; cutscene spam; dumb ai; rail sections and stupid story. The game was short but I was glad it was over. Surprisingly its successor was quite good though that one got tanked by the public.
cause it was too hard for most of the public i loved the hard 2 and 3 shot death in homefront the revolution
Fall The Fox same it kicked my ass in a couple of outposts or w.e they’re called but it was fun nonetheless
I guess people did not like the story at all, with the plot being worse than the first one. Also, I was majorly against the resistance as it was portrayed, with there beinb no change in normal world even when you liberate outposts and like. The only redeeming aspect was graphics, good enough gameplay but also the great option of playing two levels of Timesplitters in a minigame format which was just awesome.
Honestly, I enjoyed it more than Homefront:The Revolution.
@@fallthefox699 that's definitely not why. It was because of the performance issues from the launch
I think the revolution tanked because it was a buggy piece of shit when it came out...
I remember the over powered shotgun that came with the steelbox edition.
It was hands down the best weapon in the game, could one shot at pretty much any range.
The shotgun in Homefront 2 is similarly overpowered, you can one-shot dudes from across the street and stuff with it
Sounds fun, I need to buy Homefront 2.
I have it in my Steam library, got all the dlc on sale too, but I've always had trouble getting into it, maybe it'll grow on me one day
The multiplayer was actually more like star wars battlefront
you did objectives to get score to spawn in higher tier things, like tanks and stuff
Honestly when I think about Homefront I remember back when I was playing Freedom Fighters because that's in my opinion a game that does the "america gets invaded by foreign power" justice and you can even see your character evolve as the story progresses showing the passage of time from day 1 which you even get to see from the start of the game unlike in Homefront where its after day 1 of the invasion.
I bought Homefront when it originally came out, I really liked the aesthetic of the story and I always loved playing the multiplayer. I unfortunately do agree with most of the points though.
::Sees the ravaged city skyline in the distance:: "Humanity asked for this."
::See the burnt out husk of a Burgerville:: "NOOOO!!! My Tillamook Cheeseburgers and Walla-Walla sweet onion rings!!!"
Washington gang
Bruh when you mentioned battlefield 3 and rage I got nostalgic for some reason
Cause both of those were freaking awesome.
@@KillerOrca and don't forget battlefield 2 and battlefield 1924 the classic games
@@godisforever7263 Those didn't come out the same year as Homefront though so. Those were earlier.
@@KillerOrca yep ik I am gonna download those games again and play again with myself
@@godisforever7263 its actually 1942, not 1924
I've been aware of the game's shortcomings for a long time, but I still really enjoyed the game when I played it. Multi-player was a lot of fun to me as well. Didn't like that you had to have a MP pass to progress last rank 8. If you own the game, multi-player should never be pay-walled. Also. Really love the Spec-Ops: The Line comparisons. One of my all time favorites.
I heard north koreans were originally chinese, which would explain the prologue.
I loved the demo multiplayer for this when I was a kid
Yeah I think I unlocked everything allowed before the beta ended back in the day.
Jumbo Sherman the good old days of loving poorly made shooters as a kid
Craig... is that you?
Yeah same all I played was the beta
Dude I loved this game when it first came out. It wasn’t great but it was a nice mash up of cod and battlefield. Honestly that was it’s downfall but I still enjoyed it.
The multiplayer seemed cool
No, I think that helped. I think the problem was its lack of content compared to CoD & Battlefield. That team needed more time & budget.
Played this on PS3 when it was released. Didn’t think it was horrendous, thought the story was an interesting concept, but poorly executed. I remember trading it in shortly after. There was so many second hand copies available soon after release which sort of says it all.
Never checked out the sequel, only hear bad things about that.
the sequel is ok in my opinion, not terrible but really not a title that you have to play. got in on sale for a few bucks and don't regret buying it
Sequel is pretty good
9:50 I want to know what lore explanation they have for North Koreans having a WWII Tiger Tank chilling at the Hoover Dam
"Iam from Portland Oregon". Thats the perfect setting for the game.
Homefront would be a lot more realistic of a game if american citizens were fighting their own government.
I used to play the multiplayer a lot when I was younger, and man was it awesome. Glad I got to play it when the game was still alive
Ah yes, the story of a country with 25M inhabitants conquering one with 310M out of nowhere in a hypothetical 2013. This almost makes Red Dawn look believable by comparison.
9:12 I somehow doubt that only 2 tanker trucks could hold enough fuel for at least 7 helis and dozens of humvees and TANKS.
It's 3 actually, but yeah even as a kid I always wondered how they were able to fill up that arsenal. The tanks alone would suck em dry.
The whole campaign felt like a fool's errand. Help some trucks get from point A to B... Might as well play Big Rigs.
The multi player is what made it a fun game to play. The mechanics on the base capture mode made it really fun. For example, it is a best of three for base captures. If you lost the first round, the game starts into the second round without interruptions. Also if give the feel of following a retreating enemy into the second round. Because the new set of bases are closer to the losing teams players it allows that team to have a chance to rally.
Shout out to burgerville!
I loved this game when playing on console it's so much fun. I even liked the campaign.
I actually enjoyed this game back when I had it
Love your videos! As another person from Portland, I’m glad you brought up BV and made me miss it lol.
I really enjoyed the legendary game OST in the background. Nice choice for music!
Yeah, "Legendary" had an awesome rock soundtrack that just pumped you up when you were fighting mythical monsters and Black Order soldiers.
I really enjoyed the multiplayer for this game. It genuinely WAS some weird middle ground between CoD and Battlefield, and honestly it really worked. I'd even say it actually did both their jobs kinda better, in some cases...
It felt really balanced yet rewarding to rack up points to get special weapons or spawn vehicles, without it turning battles into a landslide the way killstreaks often would. And since you spawn your own vehicles you don't have to wait for a helicopter or something to spawn only for your teammate to take it.
Plus it was simultaneously very close quarters combat, meaning you were always in the action, but also very spacious and wide open so you never felt funneled or claustrophobic. It's a shame the title didn't take off. I think they were really onto something.
Same man. The MP was great. That’s the problem with analyzing games ten years later that can also be judged on their multiplayer as well - obviously, he couldn’t try Homefronts MP
Hey Jarek, I know you have so many games to play, but can you play "They're Alive!" The game was released in 2009 or 08, but the game literally Slavic They live - the game.
The game is a massive homage to it, and you will love it.
I had no idea you were in Oregon! Great video as always btw Jarek 😉
Hey, at least it's not Call of Juarez The Cartel and F3AR- *HEUGH*
I was literally looking for an analysis of this game from you just last night lmao, glad you finally did it!
Love these analysis videos!! keep up the great videos x
Glad you like them!
I still remember homefront being one of the games ever
well, at least we have a game that has similar concept in the story, it called Freedom Fighters and it's fun to play
They had a bug when it first came out that if your game crashed while loading a multiplayer you last all of your progress, back to level 1
Check out the game Darkwatch. It is amazing. A hidden gem from 2005
This is my first video watching you and your intro gave me goosebumps. You don't know how long it's been since I've heard that beautiful sound.
The problems with this game setting: US being invaded by foreigners for practically no reason.
Same with Red Dawn (the original and the remake), the plot is so badly written that you don't even know why the hell they invaded and why should they. The only games that I know that got it almost right was COD Ghosts and BF BC2, Latin America federation invading the US or a International coalition would be plausible given the circumstances, and it's not like it was a unilateral war, the US did invade those countries in the game too, would be awesome if we had both perspectives of the war which actually weren't kind for either side in the game but... You all know how COD and BF are, even so... they are way better than Homefront in every aspect.
Any game that uses a Latin America super power spawns from Red Dawn the original. Which was the fact the USSR was able to take over Latin America, along with most of Europe and Asia. Due to Food Shortages in Latin America they decide to go to war with the US. It’s not the best concept ever but it’s better than those two games combined. It takes real world fears aka the Domino Effect and shows the what if of it.
@@brycezen1896 @Bryce zen the original Red Dawn movie also didn't makes a lot of sense because the invasions just lack the motivation and a cohesive plot, because you know... Famine? How? Would be ok if somehow the famine was provoked by the US in a war or something like that, but ok, I'm asking too much of a cold war propaganda piece, but I agree with you, the ambiance of Red Dawn was way better made, from the middle to the end of the movie you really get that fell of a guerrilla war against a ocupation force in America way better than the Homefront series and COD ghosts or BF BC2, but I rather take a cohesive war/invasion plot.
It could work if it was an isekai a la Shield Hero or the new Jumanji movies
If Greater Korea had managed to conquer Japan and Southeast Asia, then we should have enemies of other nationalities as well. Instead all of your enemies are Korean.
Imagine those Japanese, Vietnamese, and even Filipinos getting payback to invade the USA.
The only experience I've had with the series, is the book that was released. The book was good, figured the games might be as well, but never got around to playing them.
The campaign was alright, but my god i wish you could experience the multiplayer as it was. There was a great balance, the maps were actually very well designed and never felt boring, and the battlepoint system made every match rewarding. The vehicles were quite amazing because the were powerful but not overpowered, and were well earned by not being so easy to earn.
Wasn't Homefront: The Revolution better? Or did that somehow go below the already low set bar? Because I remember playing it and it felt better, a bit Crysis like in my opinion. Think they even explained that we couldn't use Korean weapons due to a biometric lock or something.
I think the KPA even had their own fictional weapons, yeah its a dumb explanation, but at least it’s something. And imo, The Revolution was WAY better, if you can get past the bugs.
@@brawler5760 yeah I snagged it on sale recently and beat it
Never played the game but I remember back in high school I had a friend who said he really enjoyed the multiplayer. He played it a lot.
*Jarek:* _How bad is Homefront?_
*Fox News Reporter:* _Its so bad that people are burning the Disc of _*_Homefront_*_ in their Home Front!_
I've found Homefront's Story to be very farfetched, like North Korea becoming a superpower out of nowhere, taking over South Korea so easily and UN ignoring NK's actions on Asia.
It's an alt reality where apparently South Korea wanted to unify with the North and from what I could gather, from within they're still a Republic but with the North's militaristic, nationalistic and authoritarian views, specially within conquered territory.
@@LaRavachole True. But I was looking at it in a realistic view.
@@kevinespada3421 That's alright, just wanted to point out how the game tried to convey it's own version of history. There are readables, newspapers and documents in the game that go more in depth about some aspects but it's definitively quite stretched.
@@LaRavachole It could make more sense if it was China taking over the U.S and North Korea was backing up Chinese Army.
Homefront: The Revolution was WAY better!
Man, been watching your stuff for a while. Didn’t realize you were in Portland until now. Cool to see local you tubers lol.
Guess it's time to play revolution...
Thanks for the video, Jarek!!
Speaking of the intro on rails, I think CoD 4 MW did it right, the scene where you get kidnapped by the terrorists and drive through the city to you execution, seeing all the medd that's going on around you, hearing that speech of the terrorist leader is just well done imo!
Children of men inspiration 👌
"Pull my finger."
:(
@@typhonviserys8288 ):
I actually kinda enjoyed homefront when it first came out
This was definitely a game where I was more in love with the idea than the actual product. I actually enjoyed playing the game but finished the story in half a day 😅 and the multi-player was actually pretty fun but the guns definitely felt so unreal and a bit boring. So many missed opportunities. Just wanted to shoot NK soldiers from the roof of a Burger King with my Daewoo carbine 😅 is that too hard to ask for
Homefromt was probably one of my favorite games growing up.
There are collectible newspapers in this game. Every time i would go looking for them, npcs would yell at me for taking too long. Why would the devs put collectibles in a game if they didn't want you to collect them.
I only played homefront because at the time I was obsessed with Red dawn and apparently the game was a spin-off on that movie
The multiplayer was what was popular, bigger team death matches and a huge ground war maps for the time, like i say for the time it was the best multiplayer, till the servers turned off lol
Man, the multiplayer for this game was fun as hell.
Not gonna lie, I still enjoyed this game, probably because I was a kid when I played it for the first time.
I live in Portland Oregon I can confirm we many small businesses which is great cuz there's alot unique stuff
I've completed the campaign two times: first when I, uh, borrowed the game from my internet friend after it got released, and then when I bought a copy of it on Steam years later. It was decent, even somewhat enjoyable, at least this time the enemy wasn't my country. Also, white phosphorus mortar rounds in the mission. Which game was released first Spec Ops or Homefront?
*i remember finishing this game in 6hrs on my first day with it back in the days*
I like how the bad guys were initially meant to be Chinese, so much so they left the Chinese QBZ03 rifle in game
The only good thing in this game was the multiplayer. The battlepoints system was a cool and neat way to add killstreaks without it being as demanding you keep up a streak.
I remember the multiplayer for Homefront was the sole reason I and my friends got it and it was decently fun and kept me happy before BF3 came out. Probably put like 200 hours into the multiplayer on 360? The customization system was decent, pretty similar to black ops. I remember the gunplay was pretty good on multiplayer and was really different from single player, especially in the recoil department, all the mechanics were nerfed in the single player.
Ironically this and Spec Ops: The Line both have a white phosphorus scene but the only moral dilemma in Homefront is whether or not you shoot the soldiers you drop WP on or let them burn lol...at least Homefront tried?
homefront multiplayer was the most fun action and interesting maps in multiplayer history. The fact that some maps were in subdivisions like in the US made it that much better. Very good maps too. Plus the on-the-fly weapon purchasing was epic, I loved the drone and robots
Yea if they still had the multiplayer up on Xbox I'd play the crap out of. They had a great point/kill streak system. With cool point/kill streaks. Helicopters were the best handling out of any game. And EMP grenades would send a Helio spinning out of control. And you kept your point streak till it got destroyed instead of one min like COD and you actually had to earn it unlike battlefield
Best modern military multiplayer I've ever played, wish other games could imitate the experience. The gamemode was very similar to Frontlines: Fuel of War, and I think every military shooter should have it as their base gamemode. Waaay better than "conquest".
Another thing I've always found weird about games like this is how the US is ALWAYS overtaken somehow... I mean, I understood MW2 and it's invasion scenes, those showed a HUGE battle going on in coastal cities, massive amounts of soldiers dying to try and take ONE building from American forces that were dug in like a nest. That is how an invasion goes against a nation with that much power who had a "sudden" attack done against them, not this "oh, we got beat" kind of situation they always show. I mean look at the original red dawn! the fact that it had fear in the eyes of the kids and the soldiers they fought, no side enjoyed the invasion. Hell, the worst offense to this is that America even has a plan against invasion, and that boils down to "soooo many warcrimes" done to invading forces, give THAT a shot, showcase America using gas, fire based weapons, biochemical, anything, and make THEM seem as bad as the invading force. Turn it into a "we're trying to SURVIVE" situation instead of an action movie "the good guys win!" kind of deal.
I really enjoyed this game and have tons of hours on multiplayer. Xbox360
I just noticed that at 9:50 the "korean" tank in the image is a german Tiger tank from WW2
Funnily enough I loved the multiplayer for this game. Maybe it's because I was young. But I still have fond memories
I played multiplayer and it was the games saving grace. Really enjoyed the mix of CoD and Battlefield. I remember they had this point system where during the match you’d earn points and use those for UAVs or even spawn into a tank or helicopter. Fun memories
A zero punctuation reference nice👌
i loved this game, i really understand the judgement tho
XDeviant is literally Homefront 2 with a big twist, it’s the future and you fight for absolutely no reason
Only 2 things I like in this game: 1. Lake Tahoe (with oil tankers?) 2. Time Has Come Today
This game was such a major letdown. I remember it being advertised as Red Dawn the game and I remember a gaming article saying how you were supposed to have limited ammo supply. Then the first mission happens and you have 150 rounds of pistol ammo. Such a terrible game.
Hey, Jarek.
Loved your take on Homefront games and as just a caution regarding the second one, it is the only game that I know that made Jon from Many A True Nerd curse aloud apart from RE6!
I remember playing the hell out of Homefront on ONLIVE back in the day. And if that isn’t the most 2011 sentence of all time, I don’t know what is.
I loved how the only humvee in the last mission had “armor peircing ammo” and flares. Also yeah, I had to really think to remember conor’s name. Also, technically it has two shotguns, however the acr under barrel may also be an 870.
I wonder how 2 tractor-trailers would fuel an entire division's worth of military vehicles further than a day....? Ah, nostalgic bad single-player story writing.
I think the whole beat about how Homefront _tried_ to be profound while ending up feeling forced can also be applied to the Modern Warfare trilogy. Modern Warfare 1, 2 and 3 all have story beats that try to be profound, while only two of them succeeded.
In CoD 4, you have Shock and Awe. Starts off as an ordinary mission, then comes the announcement that nuclear weapons have been discovered in the area, your team has to _haul ass_ out of there. Then an allied chopper goes down and, instead of leaving them behind, you turn around and rescue the pilot, only for it to be for naught as a nuclear bomb goes off and you spend the last futile seconds of your character's life looking around at nothing but pure destruction.
In Modern Warfare 2, you have No Russian - A terrorist attack carried out by the bad guy with the express purpose of swinging national support in favor of going to war with the United States, as revenge for the death of Victor and Imran Zakhaev in the previous game. The game giving you free reign to _shamelessly_ mow down civilians shows that not only does Makarov mean business, it also gives insight into the lengths some will go for their cause, regardless of whether or not they're on the moral high ground.
In Modern Warfare 3, you... Don't get any of that. The game's attempt at being profound is setting off a biochemical attack while some jackass and his family are on vacation, and later retelling the events of CoD 4 and MW2's profound moment(s) through the eyes of the player character while being held at gunpoint. It doesn't _mean_ anything, and it just feels like it was shoehorned in to one-up MW2.
A lot of threes in 2011, wondering how that timeline with Half Life 3 in 2011 is going like.
Homefront The Revolution deserves a special shoutout because the developers tirelessly worked to fix the bug ridden mess at launch. It works fine now on my PS4 where the only issues I have are clipping issues, frame drops and a two second freeze after liberating an outpost. Other than that, I find it a decent Far Cry clone set in an urban environment.
And the level design and puzzles are actually well thought out too.
Dan, this disturbs me a little. My parents hacked all my consoles because they didn't want t buy games and because of it I couldn't play online games so homefronts campaign was extremely fun for me. Weird to see that most people didn't like it though I definitely see why sometimes.
One really weird thing I remember about this game is that it compensates for you playing with a mouse and keyboard on PC by making the enemies target and shoot you faster than on consoles.
On consoles, they'll wait a few seconds before hitting you. On PC, they hit you almost immediately.