Your channel is easily the most criminally underrated on the platform for this type of content...and I don't think it's even close. Love the effort put into these and hoping to see an explosion of popularity in the near future for you!
Thank you for saying that, Christopher, it's very much appreciated. Here is hoping the algorithm is listening... maybe Fluff errr Buttercake knows something about that.
Extremely informative, and downright impressive! Single player Battletoads is without a doubt 11/10 difficulty. Two player mode needs its own scale, honestly. Even getting past the third stage with two players and not rage quitting should have earned you a medal. One note, the warp point in the Turbo Tunnel is actually the second one in the game. The first is at the very beginning on the second screen you come to in the first level. This is extremely hard to reach, as you have to clear the first screen as quickly as possible, then dash to the top right of the second screen.
Thank you for the bonus info about the first warp, KOM! And yes, two player earns the "Impossible/10" difficult for being just that with certain versions of the game as Buttercake mentions in Klinger Winger... my goodness.
The poor thermometer... Even on let's burn, it never blew up! Congrats on a very hard-fought victory. I wish I could provide a helpful tip but this is one I'm not currently qualified on. Highly doubt we will ever see a true 11/10 difficulty again!
You're a legend, Professor! This game is the alpha and you earned this hard fought victory! Also respect to the "The Unknown Avenger" ;) I knew he'd come through, ride or die!
Great run! I remember renting this when I was little, and playing it non stop. Our NES was in a room next to the kitchen, I was on a roll and got to level 9, then my mom turned on the garbage disposal and the NES reset. I went apeshit, haven’t played it since.
Thank you Viper, yeah it hasn't gotten any easier. At least the last thirty years have just solidified its difficulty and validated our rage if nothing else.
"One of the most stressful moments of anyone's life" - well said. I played this game a lot at a friend's house and I remember a lot about the first two levels, then vague memories about Levels 4 and 5, and I'm pretty sure I never got through Karnath's Lair. BTW, Buttercake sounds a little like Mitch Hedberg.
Fun fact: Nintendo Power did an entire issue guide for this game, complete with a comic showcasing some of the more difficult parts. It also featured the unseen antagonist from future games, Silas Volkmire. (The namesake of Volkmire's inferno)
By far, the most difficult obstacle for me was the turbo tunnel. While not the most difficult stage in the game, I put the game down for about 29 years when I couldn’t beat it before the game had to go back when I rented it, and didn’t play it again until Rare Replay came out. When I completed all the challenges, one of which was surviving turbo tunnel for a minute straight, I decided maybe I did have what it takes to win the game… about four or so years after completing all the challenges. It took maybe a month, probably a little over that, or seriously playing the game daily before I beat it for the first time in 2020, then I got what I consider to be one of my best achievements in gaming the next year when I got my first 1CC. I decided to 1CC the game ones a year, and I was able to do it again in 2022, but after a while of failing to beat clinger winger, which is by far the most difficult area to me, I got burnt out and decided that 1CCing the game twice would be good enough. My best performance in one life saw me get to Robo Manus before dying for the first time, though I have beaten the Terra tubes and the rat race on a few occasions each without dying, and have gotten up to 12 extra lives from whacking the birds in the impact crater. Speaking of the rat race, I have named the third rat Ben Johnson, in homage to the disgrace Olympic sprinter of the same name, which basically means there is no way he is moving that fast without being on something.
Yeah getting beyond Turbo Tunnel felt like playing with house money at that point. I think as a kid when I got beyond it and discovered the game wasn't getting much easier and at times would even get harder, I said I'm done! Stocking lives is clutch, though, if you are attempting a one coin run, and serious props for pulling that off this one is THE difficult game of the NES.
@@VideoGames101 Oh, by the way, the Stamper brothers aren't the reason the game is so difficult. Mark Betteridge the main programmer is, which I found out thanks to Rare Replay. Several Rare staff talked about how skilled a gamer Mark was, and how he pretty much set the game to his skill level. I have also heard that Mark was the only person at Rare who could beat Battletoads by the time he was finished tweaking it, and some also believe that that's the reason the 2 player clinger winger bug was never fixed in time. It does make sense, because how could they know about that bug if only one person could make it through the game?
@@VideoGames101 I remember it was in an interview, and I’m sure it’s on YT somewhere, but I can’t remember if it was stand alone or part of a Nintendo History documentary. It was a former employee discussing they wanted to make something similar to TMNT like everyone else and it couldn’t have blood in it - that’s where the humorous deaths came from like being flattened. He then mentioned they wanted to make something harder than Wizards and Warriors because reviews said it was too easy with the 3 lives and unlimited continues from where you died. They also wanted to beat the rental market because people solve it over the weekend and never buy it. Here they gave people a taste of levels 1 and 2 with a surprise turbo tunnel. They could warp a bit, but still get stuck and couldn’t solve it,then bug the parents to buy it.
Well done sir! This game is no joke. Neither me or my brother could ever get past the turbo tunnels level as kids. It's sad when those are some of the easier levels in the game. I'm thinking this game was the start of the Dark Souls franchise. Lol
Hey well done, Professor, with probably the hardest game on the NES easily. Congratulations. You made it look fairly easy. It must have taken weeks of solid practice to get this game down to that level. I'm glad Gary stuck by you and despite having a bit of a rough start, I liked Buttercake. I hope he joins another class one day. You mentioned Kirby a few times with those weird enemies in the last stage. I wouldn't mind seeing you do Kirby's Adventures which was the largest NES game in size and the great-grandfather to the modern Kirby games of today. That could be a fun but I imagine fairly long class. Either way, well done and keep up the good work.
Thank you Gunner! Actually I was just thinking of Kirby the other day. It's a novel platformer and a lot of fun. Just haven't gotten around to it as it's one of the longer ones, but it's on my list, so thank you for mentioning it.
@@VideoGames101 You're welcome, Professor. I do look forward to that class. But I look forward to ALL your classes. Belated Happy Halloween to you and the TA's.
Here's an extra amazing fact: It's astounding that Rare is the company behind the amazing Donkey Kong Country series for the SNES when they churned out turds like Battletoads all over the NES.
In a Gamepro article, someone at Nintendo told them that Rare initially made DKC way too hard, and they had to tell them to tone down the difficulty because they wanted the game to appeal to young children as well as hardcore players.
I beat Battletoads when I was a kid. I definitely thought it was hard at the time, but I didnt know it would come to be known as arguably the most difficult NES game.
I finally beat this game on July 4th 2022, last year. I had been returning to it every few years since the mid 90s, that was almost 30 years of working on it since I first played it in 1993 at age 8.
In the Rat Race, it's difficult, but if you can time it JUST right, you can boot Scuzz as he's falling after you defuse the bomb. Do this, and it causes the stage to conclude right then and there,
I did not have this game as a kid so would just play it with my friend at his house. We never made it past the turbo tunnel, but at least our friendship did survive it.
This game would push me to the brink of madness, but the music was all bangers. Battletoads & Double Dragon was a far better game, and needed a sequel, in my opinion.
No the process for the mind numbingly difficult games like this is to play it once a day as I continue to get more and more familiar with it and I record it each time, then keep the best take and use it for the class. Some games take many more tries like this one, heh.
Gary forgot his final tip, it was hidden behind him: AVOID the centre of the screen after she's dead! The Queen's animation of flying away CAN cost you a life, and if that happens to be your final one.... YOu might just melt down inside at failing during the ENDING! Also fun fact, should you lose to the Queen and somehow have a continue remaining, you are given an AMAZING bit of mercy, in that the Dark Queen fight is considered to be stage 13, so you do NOT have to climb the Revolution again. It's called "The Armageddon"
That is true, thank you for mentioning that. And I remembered the "avoid the middle of the screen after you beat her" tip but in the excitement failed to mention it myself at the end of the battle. Yeah that would be the ultimate spirit killer, but as you said, if you have a continue on the board you get to pick back up there.
I got this one in Summer of 1995. Levels 11 and 12 are H-A-R-D because there are no checkpoints. If you die on those levels no matter where you are it's back to the beginning with you.
The final level does give you at least one checkpoint, but it always feels very far back. And yeah Clinger Winger is awful. Takes a lot of hand eye coordination and mastering the feel of the sweet spot for turning on the D-Pad.
This game us just pure evil. I don't think I ever made it beyond the snake stage. Definitely no further than the stage after. I had way more fun playing this game with a friend in a battle royale beating the holy hell out of each other!😆
Ha I didn't think of it from a PvP angle, just smacking each other with pipes. It does honestly sound more fun than actually trying to play farther into the game.
@@VideoGames101 I can help you out there. Versions of the Hack after 1.2 will not run on original hardware. It adds: A selection Screen, Billy, Jimmy, A Boss on Level 2, Roper, A better Robo Manus, A Snow man boss, Better Sargent, A Boss on the Karnath level, and Shadow Boss.
The third level was so hard. I think I actually harnessed all nine levels of hell into a super form from the pure level of rage this game caused me. This game should never be played with two-players.
"WARP WARNING - Immediately in the game you will come to an opportunity to skip the first two levels of the game! As soon as you land you will want to Smash Hit the Pysko-Pig on the left and then Smash Hit the one on the right. As the screen scrolls right, run up and to the right."
This is clearly a grad school class Professor, pretty sure Battletoads is a full semester 400 level course! Also I'm pretty sure Buttercake was my TA for data structures and algorithms and he was just as sauced out back then.
The warp in Level 4 is actually the 3rd warp zone in the game (1, 3, 4). Actually his name is Professor T. Bird. The "end" of the Snake level, that's a neat way to get through it, but there's actually the regular way to get to the end, requires only a few more jumps and dodges (on one more Snake). I just did it for the very first time a few months ago.......
Good call, Robert. And yeah, the warps can be huge in this game, though admittedly the whole game is a pick your poison in terms of virtually every level.
I know. I remember being offended when I finally managed to beat the third level as a kid and discovering there was more game and that it was still hard.
If Battletoads is an 11 that sets the scale on fire then games like Deadly Towers or Dr Jekyll and Mr Hyde are the ones that show up to pee on the ashes.
I always thought this game was perfect, Wonderful couple of levels then by Level 3 you get the opportunity to put a new game in the system and play something else.
Apparently, there's a 13th stage called "Armageddon" that you can access by losing all of your lives to the Dark Queen and using a continue. Since you have to lose to the final boss and continue, I believe the "stage" in question is actually the aforementioned final boss, which is disappointing. I believe there was a Battletoads fan site that had a save file that put you at the aforementioned "stage" but I have no idea if it's been lost to time or not.
What they should've done is, if you crash off your bike, you don't die, but you have to complete the next stretch of the level on foot. But that would've taken clever game design and programming chops.
Yeah we've done Ghosts N Goblins on here and I think maybe by virtue of it being a shorter game with less things to memorize it's more manageable than this one. I need to pick SS and SK back up again to possibly cover on here before too long, though.
This game made me so angry as a child. Tears in my eyes meltdown type anger. Watching TASs of this back in the day was extremely satisfying. (I knew it was Gary)
This game makes the cardinal sin of trying to be different types of games in one game when some people may not be attracted to the other types of gameplay and the development resources could've been used to improve the main gameplay.
That's a fair argument, scotshabalam. Yeah I guess we have Battletoads Vs Double Dragon for a more streamlined gameplay style, not to mention a MUCH easier experience!
There are Game Genie codes to start on any level, so it's not impossible to beat the game in 2p mode. But level 12 should be difficult enough with 2 players..... It's insane with 1!
Dude...again, amazing commentary, comedy, and strats! (Well, my 15yo boy calls them strategies "strats" 😂) A relatively new follower here, but damn, again, amazing content. Please, please, please keep it up!
just beat it! No continues. I use the extra life code but I still had more than five lives so I'm calling that a legit win! yeah.. robb is much harder than the queen she killed me twice but once I got the hang of it... yay!!
Haha yeah Ninja Gaiden has a few short stretches which are stupid difficult, but for the most part it's a lot more playable than this one. They got harder with each game, too.
Hey@VideoGame 101 it's a RUclipsr who goes by the name The Mexican Runner beat this game without getting hit once or getting killed. He also blazed through this game in record time without any cheats or warps.
I missed Gary, but I appreciate you give them the day off. And that you try to keep things from getting monotonous. Maybe one day I'll stop being impressed by you.
Intro - 0:00
Battletoads Difficulty - 0:48
Battletoads Controls - 3:42
Battletoads Walkthrough - 4:08
Level 2 (Wookie Hole) - 6:00
Battletoads Cartoon - 8:18
Level 3 (Turbo Tunnel) - 9:30
Battletoads Warp 1 (Turbo Tunnel) - 12:35
Level 4 (Arctic Caverns) - 13:01
Stamper Brother Facts - 13:36
Battletoads Warp 2 (Arctic Caverns) - 16:15
Level 5 (Surf City) - 16:56
Level 6 (Karnath's Lair) - 19:28
Battletoads Warp 3 (Karnath's Lair) - 20:11
Level 7 (Volkmire's Inferno) - 24:27
Level 8 (Intruder Excluder) - 28:44
Robo-Manus - 31:09
Level 9 (Terra Tubes) - 32:36
Level 10 (Rat Race) - 37:52
General Slaughter - 40:35
Level 11 (Clinger-Winger) - 42:36
Clinger-Winger Bug - 43:04
Hypno-Orb - 44:10
Level 12 (The Revolution) - 45:10
Battletoads Prank Call - 46:05
Dark Queen - 52:49
Battletoads Ending - 54:24
Your channel is easily the most criminally underrated on the platform for this type of content...and I don't think it's even close. Love the effort put into these and hoping to see an explosion of popularity in the near future for you!
Thank you for saying that, Christopher, it's very much appreciated. Here is hoping the algorithm is listening... maybe Fluff errr Buttercake knows something about that.
Same
Right?!
Extremely informative, and downright impressive! Single player Battletoads is without a doubt 11/10 difficulty. Two player mode needs its own scale, honestly. Even getting past the third stage with two players and not rage quitting should have earned you a medal.
One note, the warp point in the Turbo Tunnel is actually the second one in the game. The first is at the very beginning on the second screen you come to in the first level. This is extremely hard to reach, as you have to clear the first screen as quickly as possible, then dash to the top right of the second screen.
Thank you for the bonus info about the first warp, KOM! And yes, two player earns the "Impossible/10" difficult for being just that with certain versions of the game as Buttercake mentions in Klinger Winger... my goodness.
The poor thermometer... Even on let's burn, it never blew up!
Congrats on a very hard-fought victory. I wish I could provide a helpful tip but this is one I'm not currently qualified on. Highly doubt we will ever see a true 11/10 difficulty again!
Yeah here's hoping we don't have to hit Round 10 on Let's Burn anytime soon (for multiple reasons)!
This truly is an Ultimate Play the Game. A lot of congratulations!!
Yeah that name, thanks BBJ!
You're a legend, Professor! This game is the alpha and you earned this hard fought victory! Also respect to the "The Unknown Avenger" ;) I knew he'd come through, ride or die!
He most certainly did, thank you DCF!
Great run! I remember renting this when I was little, and playing it non stop. Our NES was in a room next to the kitchen, I was on a roll and got to level 9, then my mom turned on the garbage disposal and the NES reset. I went apeshit, haven’t played it since.
Haha reminds me of when I was playing Super Mario World and my aunt came in at Christmas and physically turned it off, saying it was family time.
Very well done Professor, simply marvelous. Brought back great memories from 30 years ago. As hard a game, I still love it. Thank you.
Thank you Viper, yeah it hasn't gotten any easier. At least the last thirty years have just solidified its difficulty and validated our rage if nothing else.
"One of the most stressful moments of anyone's life" - well said. I played this game a lot at a friend's house and I remember a lot about the first two levels, then vague memories about Levels 4 and 5, and I'm pretty sure I never got through Karnath's Lair. BTW, Buttercake sounds a little like Mitch Hedberg.
Excellent ears on Buttercake as I definitely heard it, too.
Fun fact: Nintendo Power did an entire issue guide for this game, complete with a comic showcasing some of the more difficult parts. It also featured the unseen antagonist from future games, Silas Volkmire. (The namesake of Volkmire's inferno)
yep, and the comic showed three guys playing a vr version of Battletoads
Nice, yeah I like it when those game magazines acknowledged how difficult certain games were like that.
haha awesome playthrough Professor. And I loved Buttercake
It's "good" to have someone who can fill in for Fluff now and again if need be.
By far, the most difficult obstacle for me was the turbo tunnel. While not the most difficult stage in the game, I put the game down for about 29 years when I couldn’t beat it before the game had to go back when I rented it, and didn’t play it again until Rare Replay came out. When I completed all the challenges, one of which was surviving turbo tunnel for a minute straight, I decided maybe I did have what it takes to win the game… about four or so years after completing all the challenges. It took maybe a month, probably a little over that, or seriously playing the game daily before I beat it for the first time in 2020, then I got what I consider to be one of my best achievements in gaming the next year when I got my first 1CC. I decided to 1CC the game ones a year, and I was able to do it again in 2022, but after a while of failing to beat clinger winger, which is by far the most difficult area to me, I got burnt out and decided that 1CCing the game twice would be good enough. My best performance in one life saw me get to Robo Manus before dying for the first time, though I have beaten the Terra tubes and the rat race on a few occasions each without dying, and have gotten up to 12 extra lives from whacking the birds in the impact crater. Speaking of the rat race, I have named the third rat Ben Johnson, in homage to the disgrace Olympic sprinter of the same name, which basically means there is no way he is moving that fast without being on something.
Yeah getting beyond Turbo Tunnel felt like playing with house money at that point. I think as a kid when I got beyond it and discovered the game wasn't getting much easier and at times would even get harder, I said I'm done! Stocking lives is clutch, though, if you are attempting a one coin run, and serious props for pulling that off this one is THE difficult game of the NES.
@@VideoGames101 Oh, by the way, the Stamper brothers aren't the reason the game is so difficult. Mark Betteridge the main programmer is, which I found out thanks to Rare Replay. Several Rare staff talked about how skilled a gamer Mark was, and how he pretty much set the game to his skill level. I have also heard that Mark was the only person at Rare who could beat Battletoads by the time he was finished tweaking it, and some also believe that that's the reason the 2 player clinger winger bug was never fixed in time. It does make sense, because how could they know about that bug if only one person could make it through the game?
I have been waiting YEARS for this moment!!!!!! Let’s rock n roll, Professor!!!!
Heck yeah Brando.
35:33 the reviewers hurt them. When Rare released Wizards and Warriors, reviewers said it was too easy. This was the Rare response.
That's an interesting theory.
@@VideoGames101 I remember it was in an interview, and I’m sure it’s on YT somewhere, but I can’t remember if it was stand alone or part of a Nintendo History documentary. It was a former employee discussing they wanted to make something similar to TMNT like everyone else and it couldn’t have blood in it - that’s where the humorous deaths came from like being flattened. He then mentioned they wanted to make something harder than Wizards and Warriors because reviews said it was too easy with the 3 lives and unlimited continues from where you died. They also wanted to beat the rental market because people solve it over the weekend and never buy it. Here they gave people a taste of levels 1 and 2 with a surprise turbo tunnel. They could warp a bit, but still get stuck and couldn’t solve it,then bug the parents to buy it.
Well done sir! This game is no joke. Neither me or my brother could ever get past the turbo tunnels level as kids. It's sad when those are some of the easier levels in the game. I'm thinking this game was the start of the Dark Souls franchise. Lol
Ha I buy that. From Software creators sat down with this game in their youth and said... I think we can do harder... or at least try.
Hey well done, Professor, with probably the hardest game on the NES easily. Congratulations. You made it look fairly easy. It must have taken weeks of solid practice to get this game down to that level. I'm glad Gary stuck by you and despite having a bit of a rough start, I liked Buttercake. I hope he joins another class one day. You mentioned Kirby a few times with those weird enemies in the last stage. I wouldn't mind seeing you do Kirby's Adventures which was the largest NES game in size and the great-grandfather to the modern Kirby games of today. That could be a fun but I imagine fairly long class. Either way, well done and keep up the good work.
Thank you Gunner! Actually I was just thinking of Kirby the other day. It's a novel platformer and a lot of fun. Just haven't gotten around to it as it's one of the longer ones, but it's on my list, so thank you for mentioning it.
@@VideoGames101 You're welcome, Professor. I do look forward to that class. But I look forward to ALL your classes. Belated Happy Halloween to you and the TA's.
Here's an extra amazing fact: It's astounding that Rare is the company behind the amazing Donkey Kong Country series for the SNES when they churned out turds like Battletoads all over the NES.
Yes they made a lot of great games, this was well before their golden era of the SNES and N64 to me.
In a Gamepro article, someone at Nintendo told them that Rare initially made DKC way too hard, and they had to tell them to tone down the difficulty because they wanted the game to appeal to young children as well as hardcore players.
I beat Battletoads when I was a kid. I definitely thought it was hard at the time, but I didnt know it would come to be known as arguably the most difficult NES game.
Yeah pound for pound. It certainly has company up there as others have mentioned, but you can easily make the argument.
I finally beat this game on July 4th 2022, last year. I had been returning to it every few years since the mid 90s, that was almost 30 years of working on it since I first played it in 1993 at age 8.
Nice, ha yeah for sanity's sake that's probably the way to do it. Revisit it every few years.
In the Rat Race, it's difficult, but if you can time it JUST right, you can boot Scuzz as he's falling after you defuse the bomb. Do this, and it causes the stage to conclude right then and there,
I honestly never heard that one. So even the first bomb, after defusing it if you time it right you can end the level before it gets REALLY hard?
Yep,@@VideoGames101
I did not have this game as a kid so would just play it with my friend at his house. We never made it past the turbo tunnel, but at least our friendship did survive it.
Misery loves company!
Lol. The very phallic thermometer
He must've played this one, too!
That Rare story is absolutely wild
It's a very cool way to get your "in" in the game industry.
32 years later and still will not touch this one. My PTSD is kicking in over the Turbo Tunnels
Huge spike in difficulty after that second stage. No quarters given by Rare in this one.
This game would push me to the brink of madness, but the music was all bangers.
Battletoads & Double Dragon was a far better game, and needed a sequel, in my opinion.
Yeah the extreme challenge of this one has kept it out of my regular rotation of NES games I like to revisit.
Amazing run professor Brigands! Have you recorded it on first take? First nearly perfect Ghost and Goblins run and now Battletoads. You are on fire!
No the process for the mind numbingly difficult games like this is to play it once a day as I continue to get more and more familiar with it and I record it each time, then keep the best take and use it for the class. Some games take many more tries like this one, heh.
Gary forgot his final tip, it was hidden behind him: AVOID the centre of the screen after she's dead! The Queen's animation of flying away CAN cost you a life, and if that happens to be your final one.... YOu might just melt down inside at failing during the ENDING!
Also fun fact, should you lose to the Queen and somehow have a continue remaining, you are given an AMAZING bit of mercy, in that the Dark Queen fight is considered to be stage 13, so you do NOT have to climb the Revolution again. It's called "The Armageddon"
That is true, thank you for mentioning that. And I remembered the "avoid the middle of the screen after you beat her" tip but in the excitement failed to mention it myself at the end of the battle. Yeah that would be the ultimate spirit killer, but as you said, if you have a continue on the board you get to pick back up there.
Was that the hint Gary is accidentally covering? Could you show us a shot without him in it? Just wondering.@@VideoGames101
This is fcking insanity. No wonder I couldn’t beat this game as a 8 year old kid
I like Buttercake.
Ha I'll keep his number on file if Fluff ever calls out again.
I got this one in Summer of 1995. Levels 11 and 12 are H-A-R-D because there are no checkpoints. If you die on those levels no matter where you are it's back to the beginning with you.
The final level does give you at least one checkpoint, but it always feels very far back. And yeah Clinger Winger is awful. Takes a lot of hand eye coordination and mastering the feel of the sweet spot for turning on the D-Pad.
@@VideoGames101 Hopefully you can get around to playing Commando on the NES. That's another very difficult game.
This game us just pure evil. I don't think I ever made it beyond the snake stage. Definitely no further than the stage after. I had way more fun playing this game with a friend in a battle royale beating the holy hell out of each other!😆
Ha I didn't think of it from a PvP angle, just smacking each other with pipes. It does honestly sound more fun than actually trying to play farther into the game.
Battletoads is a torture device disguised as a beat em up
Haha well put.
In Volkmire, missiles actually can’t hit you if you stick to the bottom as they go up, it’s when they come down that you have to worry about them.
Excellent tip, Darknight!
I beat a Rom Hack of this game that allows for playing as Billy and Jimmy, but adds several bosses.
Ha I need to check that out, more bosses and Billy and Jimmy are all things I can get behind.
@@VideoGames101 I can help you out there. Versions of the Hack after 1.2 will not run on original hardware.
It adds: A selection Screen, Billy, Jimmy, A Boss on Level 2, Roper, A better Robo Manus, A Snow man boss, Better Sargent, A Boss on the Karnath level, and Shadow Boss.
The third level was so hard. I think I actually harnessed all nine levels of hell into a super form from the pure level of rage this game caused me. This game should never be played with two-players.
Haha love a Dante reference, and agreed on the two players.
"WARP WARNING - Immediately in the game you will come to an opportunity to skip the first two levels of the game! As soon as you land you will want to Smash Hit the Pysko-Pig on the left and then Smash Hit the one on the right. As the screen scrolls right, run up and to the right."
This is clearly a grad school class Professor, pretty sure Battletoads is a full semester 400 level course! Also I'm pretty sure Buttercake was my TA for data structures and algorithms and he was just as sauced out back then.
Well at least he had some previous credentials other than "Fluff knows him".
The warp in Level 4 is actually the 3rd warp zone in the game (1, 3, 4). Actually his name is Professor T. Bird. The "end" of the Snake level, that's a neat way to get through it, but there's actually the regular way to get to the end, requires only a few more jumps and dodges (on one more Snake). I just did it for the very first time a few months ago.......
Good call, Robert. And yeah, the warps can be huge in this game, though admittedly the whole game is a pick your poison in terms of virtually every level.
I was 12 when this came out. Even if u did beat stage 3. U had no lives or continues left to make it any farther.
I know. I remember being offended when I finally managed to beat the third level as a kid and discovering there was more game and that it was still hard.
If Battletoads is an 11 that sets the scale on fire then games like Deadly Towers or Dr Jekyll and Mr Hyde are the ones that show up to pee on the ashes.
Haha I like this take.
I always thought this game was perfect, Wonderful couple of levels then by Level 3 you get the opportunity to put a new game in the system and play something else.
Haha well said.
Apparently, there's a 13th stage called "Armageddon" that you can access by losing all of your lives to the Dark Queen and using a continue.
Since you have to lose to the final boss and continue, I believe the "stage" in question is actually the aforementioned final boss, which is disappointing.
I believe there was a Battletoads fan site that had a save file that put you at the aforementioned "stage" but I have no idea if it's been lost to time or not.
Interesting, MZ, yeah I just checked out some of the sprites for it.
@VideoGames101 Wait, are you implying that it's _an actual stage?_ Or is it just the boss fight as I originally thought?
What they should've done is, if you crash off your bike, you don't die, but you have to complete the next stretch of the level on foot. But that would've taken clever game design and programming chops.
I like that idea considerably more than how they did it here.
I'd say either Silver Surfer, Ghosts N Goblins, or Solomon's Key is the hardest NES game, but Battletoads is still top 5.
Yeah we've done Ghosts N Goblins on here and I think maybe by virtue of it being a shorter game with less things to memorize it's more manageable than this one. I need to pick SS and SK back up again to possibly cover on here before too long, though.
"Alright AI stop." Boy if I had a dime for every time I said that to my phone…
Heh yep... I don't think we'll be bringing it back.
i wonder how Fluff reacted to Fuzz taking over?, and a dog of all things too.
Ha probably doesn't care so long as he doesn't have to have anything to do with this game.
This game made me so angry as a child. Tears in my eyes meltdown type anger. Watching TASs of this back in the day was extremely satisfying. (I knew it was Gary)
He's a good dude, and his boss beaters are even better!
26:00 - The Genesis version isn't much easier.
Ha yeah I hear you, it's still Battletoads.
This game makes the cardinal sin of trying to be different types of games in one game when some people may not be attracted to the other types of gameplay and the development resources could've been used to improve the main gameplay.
That's a fair argument, scotshabalam. Yeah I guess we have Battletoads Vs Double Dragon for a more streamlined gameplay style, not to mention a MUCH easier experience!
There are Game Genie codes to start on any level, so it's not impossible to beat the game in 2p mode. But level 12 should be difficult enough with 2 players..... It's insane with 1!
That's a fair point, yep if you skip ahead via the Game Genie (and if there was any game to use Game Genie on, btw!).
@@VideoGames101 Oh, do you mean you're using an emulator? Wow you've done a ton of games, I'll be busy after my work days! Thanks!
You should have hired my cats and I to replace Blaze. They'll get on screen for whipped cream. (Which they really shouldn't as my one cat blocked up.)
Ha I should've! Yeah anything is better than that robot.
Dude...again, amazing commentary, comedy, and strats! (Well, my 15yo boy calls them strategies "strats" 😂)
A relatively new follower here, but damn, again, amazing content. Please, please, please keep it up!
Thank you very much, these kinds of comments keep us going so I appreciate it!
just beat it! No continues. I use the extra life code but I still had more than five lives so I'm calling that a legit win!
yeah.. robb is much harder than the queen she killed me twice but once I got the hang of it...
yay!!
That's a huge retrogaming accomplishment so a huge congrats!
Buttercake forgot to mention that there was a Battletoad arcade game...
Ha yeah... we haven't had him back since.
This should be a 500 level class. It's grad school.
It's true, we just about lost our 101 status with this class.
Hell I thought my Ninja Garden 1,2and 3 games were a pain in the ass but this game is actually older and plain stupid.
Haha yeah Ninja Gaiden has a few short stretches which are stupid difficult, but for the most part it's a lot more playable than this one. They got harder with each game, too.
Hey@VideoGame 101 it's a RUclipsr who goes by the name The Mexican Runner beat this game without getting hit once or getting killed. He also blazed through this game in record time without any cheats or warps.
You're not a fan of Mitch Hedberg by any chance are you?
Heh I am, in fact.
I missed Gary, but I appreciate you give them the day off. And that you try to keep things from getting monotonous. Maybe one day I'll stop being impressed by you.
Too kind, Dom, thank you kindly.
Gary 🥹
He's the best!
FTG. That’s all I can say. FTG
Ha that's all you have to say.