YGO Player Looks at Magic Commander Format Cards and Tries to Figure Out If They're Good or Not

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  • Опубликовано: 2 ноя 2024

Комментарии • 641

  • @username4835
    @username4835 2 года назад +483

    I’m glad to hear the somewhat niche/complicated rulings like “fail to find” being brought up and explained simply for non-MtG players.

    • @archwing3441
      @archwing3441 2 года назад +43

      I actually find it weird that yugioh requires the card to be able to be resolved. With cards like pot of desire, it's very possible to not realize you don't meet the requirement to activate a card without realizing. What's the ruling on that in real life? It's easy for virtual yugioh since they just won't let you use the card.

    • @TheColdestplay
      @TheColdestplay 2 года назад +18

      ​@@archwing3441 decksize is public knowledge at any point , its basically like playing a 5 mana card when you only have 4 mana available. you just revert the gamestate

    • @archwing3441
      @archwing3441 2 года назад +38

      @@TheColdestplay I'm not talking about deck size, but content of the deck. Let's say I run an Elemental Hero deck. I play Pot of desire, banish the top 10 cards of my deck FACE DOWN. I then play E-Emergency to search for an Elemental Hero but realize I do not have any elemental heros AFTER looking through my deck. By the rules of Yugioh, I should not have been able to even play the card because it couldn't be resolved. That's why I think it's weird that yugioh requires cards to be able to be resolved to cast it because I don't know what is the tournament ruling of accidentally breaking it.

    • @realSeraphin
      @realSeraphin 2 года назад +17

      @@archwing3441 With Desires, alongside any time you banish face-down cards, you can look at your own face-down banished cards. And like the other guy said, if you were to activate some effect like that and you didn't have a target at the time of activation, you just call a judge over and revert the game state to what it was before the activation.

    • @ernestoramirez4012
      @ernestoramirez4012 2 года назад +19

      @@realSeraphin ohh it's interesting how you can look at your own face down banished cards in yugioh. In mtg you can't look at your own face down exiled cards (like with bomat courier)

  • @VVheeli
    @VVheeli 2 года назад +524

    Fun fact about that Asmor giant name card: the reason the last effect says target creature does damage to itself is because it is nearly impossible to fit her name on the card again. So they just got around that by using a different source.

    • @MomirViggwilv
      @MomirViggwilv 2 года назад +248

      Another fun fact about Asmoranomardicadaistinaculdacar: in the lore, she was the personal cook for The Lord of the Pit, a demon named... vincent. Vincent is actually a card, represented in the card Lord of the Pit, an alpha card with 7 toughness. The reason Asmoranomardicadaistinaculdacar only deals 6 damage is to represent that her famous cooking, while deadly to most, isn't enough to kill her boss.

    • @vDeadbolt
      @vDeadbolt 2 года назад +68

      Another fun fact, her name is an anagram of Dracula is a Romanian Sarcoma Addict

    • @JakesFavorites
      @JakesFavorites 2 года назад +6

      I thought it's because she poisons people with the food.

    • @algotkristoffersson15
      @algotkristoffersson15 2 года назад +1

      why not just this card deals damage to target creature

    • @algotkristoffersson15
      @algotkristoffersson15 2 года назад +3

      @Alyssa Ravenheart and why is that, technically it would make more sense, scince the way it is is confusing if you have multiple of the same card and one has been given or lost lifeline.

  • @windunursetyadi
    @windunursetyadi 2 года назад +515

    You should have non-Yugioh TCG players reading Yugioh cards

    • @cutecombo8496
      @cutecombo8496 2 года назад +13

      This

    • @cole4783
      @cole4783 2 года назад +63

      I refuse to do that much resding

    • @amiablereaper
      @amiablereaper 2 года назад +15

      Yeah I think that would be extremely interesting. Only problem is some cards will need quite a bit of explaining.

    • @danielestrada5511
      @danielestrada5511 2 года назад

      That would be great

    • @dorugoramon0518
      @dorugoramon0518 2 года назад +52

      @@cole4783 Not even yugioh players read their own cards.
      Source: Ive won multiple in games in master duel because my opponents were illiterate and could have beaten me otherwise.

  • @seanmurphy3430
    @seanmurphy3430 2 года назад +331

    I saw a game of Commander recently where someone cast Gamble with like 40 cards in hand and still somehow discarded the card they Gambled for. It didn't matter, because they had like 40 cards in hand and were in the middle of combo-ing off, but it's still hilariously unlikely.

    • @TheRedGauntlet
      @TheRedGauntlet 2 года назад +11

      One game i used Gamble to try to get the card i tutored to go to the graveyard and worked despite having a couple of cards in hand. Its insane how that card has some cosmic power XD.

    • @damonbreuklander2155
      @damonbreuklander2155 2 года назад +10

      I played a game where someone gambled for a land cause he missed some land drops, it got discarded. 😂

    • @spicyuh
      @spicyuh 2 года назад

      I've seen somebody chaos warp into the same card multiple times, so that doesn't even surprise me.

    • @novatala2070
      @novatala2070 2 года назад +10

      Everyone knows gamble is "search your library for a card then discard it"

    • @matthowe2703
      @matthowe2703 2 года назад

      there is now an artifact that can save the card that was discarded. it allows you to play it anyway

  • @randommaster06
    @randommaster06 2 года назад +150

    The manual dexterity cards are actually banned from tournament play because of logistical reasons. There was a card (Chaos Orb) that destroyed what it touched. Players would spread out their cards so that it was only possible to lose one card, but would quickly start encroaching into other people's play space. There's even a rule that says you can't spread your cards out when one of these is cast.
    There's actually a story of someone who tore up a Chaos Orb into tiny pieces before throwing it. It was allowed and the player was able to wipe gis opponent's board. They printed a joke card referencing the story called Chaos Confetti.

    • @magicmanscott40k
      @magicmanscott40k 2 года назад +2

      That's neat

    • @ReigoVassal
      @ReigoVassal 2 года назад +8

      Never knew Magic could be crazy TCG.
      That move must be worth it.

    • @randommaster06
      @randommaster06 2 года назад +37

      @@ReigoVassal Extra fun fact: The head judge at the aforementioned event said that the play was legal, but the player had to obtain another copy of Chaos Orb before the next game. It's a literal "Once per ever" effect.
      MtG has done some goofy things, but the devs try to keep it reigned in due to no limits on stuff you can have.

    • @Dockula
      @Dockula 2 года назад +2

      I just told my wife this story because she overheard me watching the video. Lol

    • @randommaster06
      @randommaster06 2 года назад

      @@Dockula I'm glad this little corner of TCG history was so entertaining.

  • @TheEmperorGulcasa
    @TheEmperorGulcasa 2 года назад +320

    Commander started very casual, with people playing just whatever and basically anything being kinda viable. As they started directly supporting it though, it's power level spiked a ton and it went from a slow durdly format to a much more powerful and competitive one. Since it's still not really a proper competitive format though, if your group isn't serious it can still be pretty relaxed.

    • @superbaas8822
      @superbaas8822 2 года назад +25

      Wizards see fun. Wizards need grind every bit of money out of that format.

    • @AT-il2ej
      @AT-il2ej 2 года назад +14

      @@superbaas8822 yugioh made dark armed dragon, a rare in the OCG, a secret rare.
      Let's at least set the ground rule that every card game is going to make as much money as possible off the game

    • @JoelBurger
      @JoelBurger 2 года назад +15

      @@AT-il2ej But Wizards is unique in that they take grassroot formats like Commander and drive them into the ground. There's a reason why more people are flocking to Pioneer at the moment, because Wizards isn't looking to make money off it yet.

    • @superbaas8822
      @superbaas8822 2 года назад +16

      @@AT-il2ej and Konami released a statement about 3 years after saying "they don't want to see a meta like that ever again, so they were going to be more aggressive with meta reprints to drive costs down."
      Then you have MTG collectors deep breathing "stonks" when wizards goes "We want your investment to feel valuable."

    • @UnuUO
      @UnuUO 2 года назад +12

      @@superbaas8822 if you’re referring to the reserved list then Mark Rosewater has stated that it was his worst mistake in the history of the game lol. I don’t think Commander is a money grab, it’s an incredible way to get into the game if you have friends who play and the precons are actually decent (casually at least).

  • @silentcalling
    @silentcalling 2 года назад +48

    "This card was a mistake, it's so good" as someone who has an Urza deck, fair.

    • @goldcreeper7376
      @goldcreeper7376 2 года назад +4

      I mean, Urza is too good for modern, in Legacy & Commander it's jesus christ tier

    • @Grieves0001
      @Grieves0001 2 года назад +1

      as someone who also has an Urza deck, yes fair. (I once cast my Urza before my 1st turn it was fun. gemstone caverns, leyline of anticipation and jeweled lotus in opening hand)

    • @OvenfreshDeth
      @OvenfreshDeth 2 года назад

      I second this

  • @Narrified
    @Narrified 2 года назад +43

    I have an Asmoranomardicadiastinaculdacar deck, and the trick is that the Underworld Cookbook is your real commander, with Asmor in the command zone as a way to get the Cookbook out easily.

    • @sertaki
      @sertaki 2 года назад +3

      It seems quite likely she sees the cookbook as her real boss as well. Who knows. Thing might be possessed by a demon.

    • @Ashebrethafe
      @Ashebrethafe 2 года назад +2

      @@sertaki According to the old flavor text they mentioned, she wrote the cookbook -- and I don't know if it's mentioned on the cards, but her boss was a Lord of the Pit, who'd eat her if she didn't provide enough other food (although it gave her a bunch of imps as assistants, as you can see in the art).
      Also, according to an old _Duelist_ magazine I have, the "dais" part of the name is two syllables, so the whole name has the same number of syllables (14) as "supercalifragilisticexpialidocious".

    • @ajh22895
      @ajh22895 2 года назад +1

      The only way I can see it building is Madness Vampires. Is that how it runs?

    • @Narrified
      @Narrified 2 года назад

      @@ajh22895 Artifacts Matter Reanimator.
      Discard with the Cookbook to generate Foods for stuff like Kuldotha Forgemaster to use as fodder, and then cast reanimation on stuff you discarded like Triplicate Titan. The main game plan is to have a never-ending supply of huge (mainly Artifact) Creatures with ETBs and Dies triggers that punish your opponents for removing them, because you'll just get them back right away.
      There still isn't enough support for Madness to really stand on its own legs in Commander, though the deck does discard enough that the good Madness cards have a spot.
      Something that I initially underrated was just how strong Asmor's creature removal could be to deal with threats while you set up to run away with the game.

    • @astuteanansi4935
      @astuteanansi4935 2 года назад

      It seems *way* too easy for an opponent to just exile the Cookbook and then you're left with nothing. And you don't have that many ways of reacting (other than I guess sacrificing the book at instant speed, but then they'll just nuke your graveyard instead).

  • @runningoncylinders3829
    @runningoncylinders3829 2 года назад +144

    Reacting to the dexterity card blew my mind.
    This is probably the least card-game thing I'd seen in a card game.
    Might as well ask you to play a game of Mario Party in which the winner deals 3 damage afterwards.

    • @raylanger8844
      @raylanger8844 2 года назад +19

      lmao look up chaos orb

    • @VVheeli
      @VVheeli 2 года назад +66

      You gotta look at the Un Sets.
      There is a ruling specifically that taking your pants off is considered spell speed 2. Because it matters.
      Un- is wild.

    • @CantusTropus
      @CantusTropus 2 года назад +53

      It was 1993, nobody knew what the heck they were doing. There were no rules for what a "card game thing" could or should be.

    • @TheEmperorGulcasa
      @TheEmperorGulcasa 2 года назад +28

      There were quite a lot of old mtg cards that had totally bizarre effects. He already went over Scheherezade before, but dexterity cards like that cropped up a few times also. As did the gambling ante cards. Then of course there's the joke sets (the UN- sets) that have purposely silly nonsense effects like hiding objects on the table or whatnot.

    • @AT-il2ej
      @AT-il2ej 2 года назад +9

      Shaharazad says sup

  • @ArcDragoon
    @ArcDragoon 2 года назад +120

    In MTG, unless the card says to reveal your deck, because the information of your deck is not shared information, you may fail to search, because your opponent cannot prove that you could not fulfill the conditions of the card search.

    • @satansamael666
      @satansamael666 2 года назад +12

      This also includes cards that require you to reveal or discard a card of a stated property from your hand as well.

    • @Frommerman
      @Frommerman 2 года назад +17

      There is exactly one card in the game which makes you reveal your deck to your opponent. It's called Guided Passage and it's not very good.

    • @calemr
      @calemr 2 года назад +11

      Used to be a trick in a specific deck build.
      Gifts ungiven: Find 4 cards with different names. Your opponent picks 2 to go to your graveyard, and you put the rest in your hand.
      If you say "I can only find Dread Return and Jin-Gitaxius" they can't say "Bullshit, of course your deck has more cards than those two.", They have to put them both in your graveyard.
      (Those cards, for those unaware, are a monster reborn that can be cast for free from the graveyard and then banished if you sacrifice 3 creatures, and a high cost creature that draws you 7 cards at end of turn and makes your opponent discard their hand at end of turn.)

    • @satansamael666
      @satansamael666 2 года назад +5

      @@calemr also not to mention that it’s still an entomb for 2 cards off color and costs only 4 in the worst case scenario.

    • @bobobo7730
      @bobobo7730 2 года назад

      @@Frommerman wait, effects like Extricate and Surgical Extraction don't count as deck reveal?

  • @ramblingnonsense8030
    @ramblingnonsense8030 2 года назад +44

    Tapping a card in magic is often a soft once per turn, since it usually doesn't untap until your next turn.
    That's why cards that let you untap (Paradox Engine), or especially untap lands (Wilderness Reclamation) or especially especially untap everything (Seedborn Muse) are very very good.
    They're in so many combo pieces because they get over the soft opt.

    • @Bluecho4
      @Bluecho4 2 года назад +5

      The other way Magic creates soft once-per-turns is by way of its Mana mechanic. Which is why anything that can create loads or infinite mana is so powerful.

    • @ramblingnonsense8030
      @ramblingnonsense8030 2 года назад

      @@Bluecho4 true! I forgot to mention mana. Or rather, I only thought about stuff that taps for mana; phyrexian altar can go infinite if you have infinite tokens without tapping.

  • @TotalTimoTime
    @TotalTimoTime 2 года назад +41

    Gamble would definitely be banned in YuGiOh. Imagine playing a Danger! but instead of summoning a lvl3 snake it just searches any card in your deck. At worst it would be 3 more copies of foolish burial, at best it‘s left arm offering for anything. In a GY deck, the discard might even be a positive.
    Overall gamble could never be a legal yugioh card. Just too insane.

    • @OJuggernautO
      @OJuggernautO 2 года назад +3

      I could see it being a thing if it was immediately limited to 1, and had an additional cost of “Pay all your LP’s until you only have 1LP remaining”, or some other ridiculous cost like that, lol.

    • @lenkagamine4145
      @lenkagamine4145 2 года назад +1

      @@OJuggernautO Would match the name.

    • @Brawler_1337
      @Brawler_1337 2 года назад +1

      A Yugioh version of Gamble would have to have restrictions on what it can search. Not having a resource system is a big deal.
      That said, I played Dark Worlds back in the day, and they would’ve killed for a card like Gamble.

  • @Okada_Caelun
    @Okada_Caelun 2 года назад +26

    I remember hearing about one MTG "combo" to kill yourself on turn 1. It involved playing a card that says
    "Name a card from your deck, send cards to the graveyard until you find a card with that name"
    So you name a card that isn't in your deck, and immediately deck-out. Whereas in YuGiOh, it sounds like the card would fail to resolve and not activate.

    • @PandoraSystem
      @PandoraSystem 2 года назад +9

      "Demonic Consultation, naming Maelstrom Wanderer, oh wow look at that none of these are Maelstrom Wanderer, guess I exile my entire library"
      (You can actually use that to win instead of lose with Laboratory Maniac)

    • @brendaneichler5244
      @brendaneichler5244 2 года назад +4

      @@PandoraSystem The correct card to false Demonic Consultation for is Shinanigans

    • @Frostgiantbutsmall
      @Frostgiantbutsmall 2 года назад +2

      That's also used in a combo to win the game! You have a creature on the field that says that if you don't have cards in your library, you win the game instead of losing.

    • @Necroci
      @Necroci 2 года назад +10

      @@brendaneichler5244 As of Neon Kamigawa being released, the objectively correct card to name when winning with the Thoracle/Consultation combo is You Are Already Dead.

    • @zackestin1368
      @zackestin1368 2 года назад +2

      Name “you are already dead”

  • @atevalve
    @atevalve 2 года назад +45

    It's funny seeing the first "Commander format" cards being these cards I face in Legacy and Modern all the time.

    • @krullachief669
      @krullachief669 2 года назад +1

      I mean, sometimes good cards are just good and are just typically of a format.

    • @jjsanchez627
      @jjsanchez627 2 года назад

      But it's kind of his own fault he could of ask pumpkin to list commander that are either stupid strong and idiotically bad.

    • @atevalve
      @atevalve 2 года назад +1

      I mean yeah, it's just when you say "Commander card" in this context I think of cards that are only played in Commander or are unplayable in Commander not cards that are just plain good or plain bad. So it felt funny, that's all

    • @nekrataali
      @nekrataali 2 года назад +1

      Yeah wish they would have focused on cards that are format staples played almost exclusively in EDH. Hermit Druid, Concordant Crossroads, Commandeer, Bribery, Deadeye Navigator, Nature's Lore, Three Visits, Arcane Denial, Lightning Greaves, Skithiryx the Blight Dragon, Isamaru Hound of Konda, Pyrokinesis etc. etc. would be interesting to hear about because of how much they're affected by the rules and strategies of EDH.

    • @Dracomandriuthus
      @Dracomandriuthus 2 года назад

      @@nekrataali Cyc Rift too

  • @skykur
    @skykur 2 года назад +42

    Love all the flavor around the card Hex. It cost 6 mana, has 6 words in its flavor text, and Hex is also the prefix for hexagon (6 sided object).
    Mmmmm yummy.

    • @chebi97
      @chebi97 2 года назад +13

      Hex isn't just related to hexagon, it means six in Latin (or apparently ancient Greek, had to look it up). Hexadecimal codes are in 16 bit. Hexa- six, decimal- 10

    • @DonMarzzoni
      @DonMarzzoni 2 года назад +3

      Hexagon is the bestagon!

    • @tajicbladeofthelegion5474
      @tajicbladeofthelegion5474 2 года назад +1

      Makes it even more annoying that the text isn't "Destroy up to six target creatures", then that could be six too!

  • @TheMaz878
    @TheMaz878 2 года назад +18

    I was really hoping gitrog would be in the video. Favorite commander of all time

  • @anthonycannet1305
    @anthonycannet1305 2 года назад +10

    The gitrog monster also pairs really well with something like Underrealm Lich, which says “whenever you would draw a card, instead look at the top 3 cards, put one in your hand and the rest in the grave”
    This does 2 big things for Gitrog: 1) you get to see 3 cards and force a land into the grave if you find one in the top three, maybe even 2 lands at a time
    2) it replaces the draw effect, which affects the ruling on drawing a card while your deck is empty. Specifically if you DRAW a card while there are no cards in your deck, you lose the game. The Lich says INSTEAD of drawing a card, look at the top 3. So whenever you would draw a card, you don’t, which means you never lose to that rule.

    • @mikemoyer8162
      @mikemoyer8162 2 года назад

      Gitrog is one of my favorite commamders, that being said he's completely wrong about being able to keep cycling through your deck by discarding lands at the end step. There's only one discard step; so move to discard, discard a land, draw one and then its over, you've passed the discard step until the end of your next turn. It's cool you get an extra card, but the cleanup doesn't restart once you've drawn another card.
      (Edited for poor wording first try, lol)

    • @anthonycannet1305
      @anthonycannet1305 2 года назад

      @@mikemoyer8162 actually he’s right. Rule:
      514.3a At this point, the game checks to see if any state-based actions would be performed and/or any triggered abilities are waiting to be put onto the stack (including those that trigger “at the beginning of the next cleanup step”). If so, those state-based actions are performed, then those triggered abilities are put on the stack, then the active player gets priority. Players may cast spells and activate abilities. Once the stack is empty and all players pass in succession, another cleanup step begins.
      Specifically the clean up step only ends if no triggered abilities were put on he stack, if there were triggers on the stack, the clean up step restarts when the stack is clear. By discarding down to hand size at the start of the clean up step you trigger gitrog’s “land into grave” effect causing you to draw a card. A trigger was put on the stack and therefore a new cleanup step begins after the trigger resolves. You drew a card while at 7 so you now have 8 cards in hand at the start of the cleanup step, forcing you to again discard down to hand size. If you discard another land, gitrog triggers causing you to start another cleanup step after drawing and so on until you don’t discard a land.
      This is the main Gitrog loop and I’m a little surprised you didn’t know that with Gitrog being your favorite commander… the structure of the cleanup step basically gives you a built-in discard outlet to constantly trigger Gitrog over and over again until you run out of lands to discard or just choose to stop

  • @supersam5802
    @supersam5802 2 года назад +20

    Next up we need a cedh review, maybe stuff like going over combos and seeing if you get how broken they are like breakfast hulk, yagmoths will piles, world gorger loops, stuff like chulane

    • @PlayMadness
      @PlayMadness 2 года назад +2

      I need to see him react to Godo/Helm.

    • @supersam5802
      @supersam5802 2 года назад

      @@PlayMadness I love that deck, actually have it and urza stacks sleeved right now

    • @fatpad00
      @fatpad00 2 года назад +1

      Just skip to manaless dredge. Come to think of it, a YGO player may pick up on that easier than others

  • @OsvaldoChannel1
    @OsvaldoChannel1 2 года назад +5

    About that last comment on Gitrog:
    Not having "once per turn" clauses, or other clauses like not having to pay mana for effects or "only as a sorcery" on effects is not very common these days, because a ton of old effects are busted exactly because they don't require mana or can be activated multiple times or can be activated whenever you want. A lot of recent cards have these clauses, and rightfully so, designers have learned what is too good after 20+ years

  • @Kaseki_Kussaku
    @Kaseki_Kussaku 2 года назад +3

    Commander is my absolute favorite MTG format, its such a blast building themed decks around your commander or goofy strategies from the vast amount of cards available. Just recently finished building a new vehicle/mech themed deck from the newest set, can't wait to play it!

  • @IzzRei
    @IzzRei 2 года назад +8

    About the 'once per turn' rarely being in magic; magic's mana system is the main way the game limits itself while Yugiohs native limiting system was the normal summon at once per turn. Yugioh outgrew its limiting system and thus needed to start tacking on "once per turn" on things.

    • @Grieves0001
      @Grieves0001 2 года назад

      then u go infinite mana ......................................................

  • @thescribe509
    @thescribe509 2 года назад +11

    YGO player looking at legal commander cards: "Wait, this is broken. This isn't banned?"
    Commander players looking at banned Yu-Gi-Oh cards: "Yeah, we have something like that in the format, except ours is better and also still a bad option."

  • @codymurphy7347
    @codymurphy7347 2 года назад +3

    I have a few cards I personally use that I'd like you to check out! One is even a commander in my deck right now!
    >Ayli, Eternal Pilgrim
    >Scheming Symmetry
    >Loxodon Lifechanter
    >Gravewaker
    >Ghostly Possession
    >Razaketh, the Foulblooded

  • @murpl1462
    @murpl1462 2 года назад +38

    This series is so fun to watch as someone who plays like 5 different tcgs.
    P.S. can you do legends of runeterra?

  • @thomasallen3570
    @thomasallen3570 2 года назад +16

    About that comment of Urza; "it was a mistake, its too good." No, I think its JUST right for the practical GOD OF ARTIFACTS! He had a whole block named after him, so him being printed was too long in the making!

    • @krullachief669
      @krullachief669 2 года назад +9

      Oh it is absolutely as powerful as Urza would be pre Spark Awakening. Same with Yawgmoth's card or any of the other Oldwalker pre Spark Awakening they've printed. But from a "I am facing an opponent who is playing this card" angle, it is absolutely a mistake.
      If there is one thing that MTG does well, it's gotta be printing cards about the old lore and making them as fucking fabulous as they deserve to be. Such as the Legendary Sorceries.

    • @nekrataali
      @nekrataali 2 года назад +3

      @@krullachief669 Since R&D seems to be doing nothing but memeing for the past few years, I want them to print a pre-Mending Urza planeswalker. His +1 would probably just be something like "Take four extra turns. Target player skips their next five turns."

    • @krullachief669
      @krullachief669 2 года назад +1

      @@nekrataali He'd have a minus 4 that'd say "You win the match" and start with 4 loyalty.

  • @BillyVonVlady
    @BillyVonVlady 2 года назад +7

    Check out the video "Failed to find" from Rhystic Studies, He explains really well that issue.

  • @anthonycannet1305
    @anthonycannet1305 2 года назад +1

    A better example for the “fail to find” rule is actually Asmoranomardicadaistinaculdacar, because it searches for a card named The Underworld Cookbook.
    If you then search your deck and don’t find that specific card anywhere in the deck, you “failed to find” a card that fits the criteria. Then similarly, your opponent can’t prove that you don’t have a card to search for without knowing the cards in your deck at that time so you can choose to not find a card. The niche uses of this rule are if you A) have a card in the deck you’d rather leave in the deck or B) are able to search for a variable number of cards, like “up to 2”, and choose to get fewer than the amount you could have gotten

  • @danieltaber4924
    @danieltaber4924 2 года назад +2

    One of the fun details about Asmornomardicadaistinaculducar is that she wrote the underworld cookbook while in service to a dread lord of the pit.... who was named Vincent.

  • @manuelito1233
    @manuelito1233 2 года назад +12

    "It's weird to have once per turns in magic"
    O man, things are about to change for sure. A lot of once per turn effects coming up in magic standard i foresee

    • @diabeticmonkey
      @diabeticmonkey 2 года назад +2

      And isn’t it a shame? We don’t want that in EDH!

    • @BloodyAltima
      @BloodyAltima 2 года назад +3

      @@diabeticmonkey Eh, I've gotten really solid mileage out of Welcoming Vampire, honestly more consistent mileage than I ever got out of Mentor of the Meek. Lower ceilings, way higher floors.

    • @starduststriker8792
      @starduststriker8792 2 года назад +1

      also tap effects are basically soft 1/turns

  • @MechaTheSpider
    @MechaTheSpider 2 года назад +1

    Absolutely love this series, excited to see more; having an outsider card gamer looking into mtg is just wonderfully refreshing

  • @Pathoslogical
    @Pathoslogical 2 года назад

    Great video and good chemistry between the hosts. Should have a part two!

  • @cassandracastro2759
    @cassandracastro2759 2 года назад +2

    Not to mention that Altar of Dementia posibilitates 1TKO's with some combos.
    Asmora has some nice combos with Brash Taunter, if you have a reliable way to get tons of food tokens fast, Asmora+Brash will be your win condition. This is my current favorite deck.

  • @dovhalpern
    @dovhalpern 2 года назад

    @ DuelLogs: I can’t wait till you get into magic properly, Excited for your content that will come from it

  • @321beef7
    @321beef7 2 года назад +6

    Really like this type of video, would like one on Legends of Runeterra

    • @ReigoVassal
      @ReigoVassal 2 года назад +1

      That game is great. It look shallow but it's actually very deep.
      There's a card that looks good but actually bad and vice versa.

    • @VernulaUtUmbra
      @VernulaUtUmbra 2 года назад

      Eh, there really isn't a whole lot to look at in LoR; it's basically stats vs stats with a few interesting cards sprinkled in.
      Even Vengeance, the premier single target kill spell, is basically a bad card that's run because there isn't any other way to deal with a single giant unit.

  • @joeylehman9649
    @joeylehman9649 2 года назад +1

    I love this content and would love to see more!

  • @goblinbrewdaddys
    @goblinbrewdaddys 2 года назад +1

    Please do more of these I loved it as someone who plays both games

  • @blaketheparonite91
    @blaketheparonite91 2 года назад

    I love these magic videos with pumpkin. Please keep doing them!!!

  • @OneProngedFork
    @OneProngedFork 2 года назад +2

    "When Amoranth enters the battlefield" Dude i'm on the ground dying of laughter! :)

  • @fangedcow12345
    @fangedcow12345 2 года назад

    Haha this is the funnest part of the channel - love it! More please

  • @wnightshade
    @wnightshade 2 года назад

    I play Commander a lot, and have NEVER played YGO. Tis video was extremely fun! When Urza showed up, I knew what was coming and it made me giggle out loud. Excellent video!

  • @danielrazo450
    @danielrazo450 2 года назад +3

    Remember when Yugi and Kaiba got kidnapped by Noah in that filler season, and they went to a virtual world where everybody chose a monster as their master card? Thats practically commander.

  • @Lil0toto
    @Lil0toto 2 года назад +2

    Yeah, the "resolving as much as you can" thing is a no go in YGO. Things like Frightfur Patchwork that have to search both a Polymerization and an Edge Imp cannot be activated at all if you, say, no longer have a Polymerization in your deck, even if there is an Edge Imp still in your deck. I know that pain, I've opened 3 poly before and my search spell is dead....

  • @MrOrdosan
    @MrOrdosan 2 года назад +3

    we gonna need to listen to remmy's "asmoranomardicadaistinaculdacar" again

  • @BloodfelX
    @BloodfelX 2 года назад +3

    I like to try and translate these cards (as a YGO player and not a Magic player - Mana in particular I'm not sure how I would accurately translate) into YGO cards, but some of these cards seem weird to begin with - so... well, I tried to make equivalents based on discussion in the video. Others will have to be the judge on how well/awfully I did at that.
    Altar of Dementia
    Continuous Trap
    You can activate this card the same turn that it is Set. Tribute 1 monster (that you control) and target a player: That player sends a card(s) from the top of their deck to the grave for every 800 ATK the tributed monster had on the field.
    Falling Star (With admittedly less of a joke style effect but still just awful)
    Normal Spell
    Roll a die, depending on the result apply the appropriate effects:
    1: Send this card to the grave.
    2: Destroy 3 monsters you control in Monster Zones that share a column with card or in adjacent column (or as many as possible if fewer).
    3: Destroy 2 monsters you control in Monster Zones that share a column with card or in adjacent column (or as many as possible if fewer).
    4: Destroy (if any) 1 monster in your Main Monster Zone and 1 monster an Extra Monster Zone that are in the same column as this card or an adjacent column.
    5: Destroy (if any) 1 monster in your opponent's Main Monster Zone and 1 monster an Extra Monster Zone that are in the same column as this card or an adjacent column.
    6: Destroy up to 3 monsters your opponent controls in Monster Zones that are in the same column as this card or an adjacent column.
    Urza, Lord High Artificer
    Level: 4 | WATER | Spellcaster | ATK/500 | DEF/2000
    When this card is Summoned, Special Summon a Construct Token (DIVINE/Divine Beast/Level 1/ATK 0/DEF 0) with the following effect: "This card gains 800 ATK/DEF for each face-up Spell/Trap card that you control." (Quick Effect:) Place a counter on a face-up Spell/Trap card that you control that does not have any counters on it, negate the effects of that card and add 1 WATER monster from your deck to your hand. (Quick Effect:) Reveal 5 cards from your hand or that are face-down on your field: Shuffle your deck, then banish the top card of your deck. Until the end of this turn you can activate the effects of that card (as an effect of this card), ignoring any activation requirements or costs.
    Asmoranomardicadaistinaculdacar
    Level: 1 | FIRE | Spellcaster | ATK/1800 | DEF/1800
    Cannot be Normal Summoned or Set. If you have discarded a card(s) from your hand this turn, you can reveal 1 other card in your hand or that is face-down on your field, except a non-FIRE or DARK monster: Special Summon this card from your hand. When this card is Summoned you can add 1 "The Underworld Cookbook" from your deck to your hand. (Quick Effect:) Remove 2 food counters from anywhere on your field: Target 1 monster on the field, it loses 3000 DEF and gains the following effect: "If this face-up monster has 0 DEF: Destroy it."
    The Underworld Cookbook
    Continuous Trap
    You can activate this card the same turn it is Set. Discard 1 card: place 1 food counter on a face-up card that you control. (You can remove a food counter from a card you control at any time to gain 1500 Life Points, even if this card leaves the field.) Remove a food counter from anywhere on your field and send this card to the grave: Target 1 monster in your grave and add it to your hand.
    And some nice simple cards to end off:
    Gamble
    Normal Spell
    Add 1 card from your deck to your hand, discard 1 card from your hand (chosen at random).
    Gifts Ungiven
    Quick-Play Spell
    Discard 1 card and reveal 4 cards with different names from your deck, your opponent selects 2 of those cards: Add the selected cards to your hand and send the remaining cards to your grave.
    Hex
    Normal Spell
    Discard 2 cards, target exactly 6 monsters on the field and destroy them.

    • @marpj6138
      @marpj6138 2 года назад +3

      Pretty good translation. Urza is the weird one, I would probably make the mana ability be a way to special summon cards
      Alsonfor gifts ungiven you have it backwards. The opponent choose the cards that will go to the graveyard and the rest gonto your hand (also why its busted since in magic you would search for 2 cards that you want in the grave, failing to find the other 2 so your opponent dont have a choice)

    • @aidan8473
      @aidan8473 2 года назад +1

      I too would give up on Narset. I guess you could set up counters and when a creature deals damage it removes counters equal to 1000 attack

    • @BloodfelX
      @BloodfelX 2 года назад

      @@aidan8473 Heh, I'm glad someone noted it. I did reach a point where I realised I had probably been thinking about and typing out these mock effects for about the length the length of the actual video - then a "Planeswalker" with a -2 and 5 pops up and as someone who is only familiar with Yu-Gi-Oh my brain just went "Nope."
      Honestly if I learned a bit more about the costs and such I could probably make it a Link Monster (maybe?) with its secondary effect being along the lines of:
      "Excavate the top 4 cards of your deck, then you can reveal a non-Monster and non-Field Spell card from the excavated cards and add them to your hand: Place any remaining cards at the bottom of your deck (in a randomly chosen order)."

  • @purgeutopia8696
    @purgeutopia8696 2 года назад +4

    Ahhhhh, Commander. My forte.
    Also the worst thing to get combo'd by with a Narset is a Teferi's Puzzle Box.

    • @elvis_leong
      @elvis_leong 2 года назад

      I still await the day the unban leovold so j can live my degen dream of playing a strictly better nekusar

  • @fritothedemon6647
    @fritothedemon6647 2 года назад +1

    Now THIS was the episode I didn't know I was waiting for

  • @MunchKING
    @MunchKING 2 года назад

    10:50 The problem is Red and Black don't have much Food support too. So it's better outside of Commander where you can work in Green.
    18:00 In the old Decipher Star Wars: CCG, if you couldn't find what you were looking for with a tutor effect, your opponent got to look through your library equivalent to make sure you didn't actually have one.

  • @sagacious03
    @sagacious03 2 года назад

    Neat analysis video! Thanks for uploading!

  • @GeneralNickles
    @GeneralNickles 2 года назад +2

    The once per turn thing is so serious in Yu-Gi-Oh that I legit played mermails for 2 solid years before I realize neither of Abyssmegalo's effects are once per turn.
    You can double attack with all 3 copies if you can find tribute fodder.
    And all 3 copies can search abyss spells in the same turn if you can find discard fodder.
    For 2 years I just assumed both the search and the double attack were once per turn.

  • @crocworks
    @crocworks 2 года назад +6

    Hoping that Fire Emblem Cipher gets a spot in this series.

    • @arachnofiend2859
      @arachnofiend2859 2 года назад

      Does Cipher have an English-speaking community? I was under the impression that game never escaped Japan.

    • @relaetsecyr
      @relaetsecyr 2 года назад

      @@arachnofiend2859 it does but it's locked to simulators so no meet ups. I actually got some and played with a friend but it's hard to play since you gotta refer online to look at the effects in English.

  • @ajh22895
    @ajh22895 2 года назад +1

    That Gitrog ruling is also how Brallin can shred with Curiosity

  • @justinjacobs1501
    @justinjacobs1501 2 года назад +2

    Teasing me with my boy Norin... He's one of my favorite commanders.

  • @robincray116
    @robincray116 2 года назад +1

    For Yugioh players who want to see how powerful sacrifice outlet can get in MTG, look up Korvold the Fae Cursed King. It get stronger and lets you draw a card every single time you sacrifice something.

  • @magicalgirl1296
    @magicalgirl1296 2 года назад +2

    I cannot believe that long name card is real, I thought it was a joke.

  • @Aellef
    @Aellef 2 года назад

    I love this series. Please never stop

  • @dirtydeeds4free553
    @dirtydeeds4free553 2 года назад

    These are the only vids of yours I watch. And I fuckin love em

  • @lolimmune
    @lolimmune 2 года назад +1

    I flicking love this series

  • @flameofmage1099
    @flameofmage1099 2 года назад +2

    These videos teach me what a good magic card really is.

  • @Aithan83
    @Aithan83 2 года назад

    I spent half the video thinking I knew this voice and couldn't figure out why. Then I saw your other channels haha

  • @Brawler_1337
    @Brawler_1337 2 года назад +2

    I totally understand you thinking that Magic cards have once per turn clauses. I was the same way when I started out. Back in 2008-09, I had some limited experience with Yugioh, but no experience with Magic. The set I started Magic with was Alara Reborn, and in it was a card called Qasali Pridemage. At the time, I thought nothing of it, since I presumed its ability to sacrifice itself to destroy an artifact or enchantment was once per turn during your main phase like everything in Yugioh is. A few years later, a college friend was looking through my Magic collection to help me build a deck since I was getting back into the game, and he pulls out some copies of Qasali Pridemage and tells me that they’re really good. Yeah, turns out the ability is spell speed 2, on top of the card also having an efficient body for its cost and a relevant trigger. And here’s the kicker: it’s a common.

  • @thrillhouse4151
    @thrillhouse4151 2 года назад

    Love this series, I wanna see even more!

  • @N7Crow
    @N7Crow 2 года назад +1

    That description of how Gamble would work in Yugioh was 👌👌👌

  • @evernewb2073
    @evernewb2073 2 года назад

    the craziest games of Magic I've ever played were all in a homebrewed ruleset, I stopped working on it when I moved and decided to quit the hobby that was eating my life instead of find new people to play with...still miss it though.
    short version is that I was trying to make a tabletop strategy game out of MTG and came up with rules for unit movement/attackrange/influencerange based on power/toughness, type, and any abilities it had with terrain also giving bonuses/penalties based on element/type/abilities, sometimes both at once from the same trait. since your plansewalker was a unit on the field too this meant that it often made sense to give them abilities...shifting equipment around was something I had a lot of trouble balancing and ended up having to make a logistics ruleset for transferable items.
    controlling terrain generated mana income (you had a bank and a natural income, as health got lower bank shrank but income increased) placing lands altered the terrain type of a 7-hex-clump and/or expanded the field of play, combinations of land types created advanced types with more income value and more powerful/different/numerous effects you could even drop them down unattached but you needed a way to summon remotely to actually occupy that (was still trying to figure out if that was game breaking or really interesting, if both sides had some way to interact with detached terrain then it was all sorts of fun but if not then it was just busted, needed to figure out what the deckbuilding opportunity cost was for using it and doing _anything_ at long range was crazy valuable in this so nobody I tried playing it with tried making anything that didn't do some of that)
    you almost always ended up with a running fight on constantly shifting terrain with all sorts of extra shenanigans you could get up to even compared to MTG, _but_ all those shenanigans required you to get units able to act in the same area and controll field conditions for the moment you needed, this made combos and other nonsense into tactical/strategic goals rather than "I win" buttons and usually required tricking the opponent into doing something specific to the terrain on their turn for you to really abuse a thing.
    what else...oh! decking out was no longer a loss condition, even a complete loss of operable resources could still result in a draw if you could successfully get the heck out of there (retreat off the field) or even (technically) a win if playing with objectives, though a resource-empty plainswalker was not dangerous enough to get through even minor defenses, just respectable baseline mobility and probably stacked with a bunch of mobility bonuses.

  • @GeekandGlory
    @GeekandGlory 2 года назад

    As a current magic player and formor ygo player I love watching these videos.

  • @DiabloTommaso
    @DiabloTommaso 2 года назад +14

    "Casual" format ahahahaha

  • @Rodiandrea
    @Rodiandrea 2 года назад

    Can't wait sto see this kind of video with Runeterra / LoR cards!

  • @MloveHb
    @MloveHb 2 года назад

    This is fun, I’d love to see more

  • @Lightning_Lance
    @Lightning_Lance 2 года назад +1

    There are cards in magic that require you to name cards to have an effect against them (usually to shut them down in advance or the opponent has to discard the card if they're holding it), so I guess Asmoranomardicadaistinaculdacar is a fun card to play against people to make them say its name.

  • @andrewgreenwood9068
    @andrewgreenwood9068 2 года назад +1

    I think it would be interesting to see your thoughts on some of the lore of magic. It gets pretty insane

  • @abcdefgh5808
    @abcdefgh5808 2 года назад +3

    I think it is funny when the card game rules are so complicated that even the creators don't understand them. I am talking avout that magic card that can cycle through your entire deck of lands and the Yugioh card where you have to pay 2000 if you fail the search.

    • @owenwells7692
      @owenwells7692 2 года назад +2

      The thing about the Yugioh one though is that the only reason it's complicated is that the way yugioh rulings are worded often creates idiotic situations. My personal beef is the supreme stupidity that is 'missing the timing', any rule that hinges entirely on whether a card says 'If' or 'when' in its effect text should be booted off a cliff. By comparison Magic simply allows effects in a chain to resolve in the order they were activated, without locking a card into a specific activation window unless the effect itself specifically says otherwise.

    • @machdude3366
      @machdude3366 2 года назад +2

      The thing about magic vs yugioh rulings is in the design. Yugioh is specific meaning that everything is designed from the cards. Yugioh mechanics often force you to name the card or a specific archetype (not type or attribute) in order to work. This makes every archetype needlessly complex because you are learning new rules every time a new deck is made. On the other hand, magic is designed from the abstract up. Every mechanic, keyword or effect is made in reference to the base rules with few exceptions. As a result, it's easier to understand for incoming players as most new cards don't bring new rules with them. Cards like Archades are easy to understand despite their blanket effects because they reference rules everyone knows.

    • @StevenTLawson
      @StevenTLawson 2 года назад

      @@owenwells7692 I've asked people who play YGO about missing the timing before and not a single one has ever explained it in a way that didn't sound like it was made up by some crybaby who threw a fit that they were losing so for some reason some coddling judge made up a rule so they could win and now everyone was stuck with it.
      Because I sure as shit have not found that in any of the rule books or printed on the cards.

  • @vxicepickxv
    @vxicepickxv 2 года назад +9

    Falling Star is actually banned in Commander.

    • @AT-il2ej
      @AT-il2ej 2 года назад +1

      Yeah I'm surprised they didn't cover how cards that require dexterity are banned

    • @radioatlast
      @radioatlast 2 года назад +3

      @@alicetheaxolotl they say that at 5:30? did i watch a different video than you guys?

  • @joshuamedina6807
    @joshuamedina6807 2 года назад

    Funniest thing about cards like falling stars and chaos orb and such is some players were such malady they activated the card tore it to a bunch of tiny pieces and just tossed it like confetti on the opponents board to wipe it some even carried a tiny handheld fan to blow them towards their opponents more effectively almost as good as the minotaur with Denim walk causing some players wearing jeans to remove their pants to remove it's ability to attack them directly

  • @victorvaldez8869
    @victorvaldez8869 2 года назад +1

    I'd like to see how he'd react to the "Donkey" & "Chicken" cycles of the "Un" sets. It's basically fodder for the subReddit "They Knew." I'm sure you can imagine, "I cast Oaken Form & Giant Growth on my 'Free Range Chicken' & attack, all you have to block is 'Cheap Ass' or die." - "I guess I'll block." "That's right my Hard, Giant ROOSTER completely destroyed your tight little DONKEY."

  • @jimbeam7636
    @jimbeam7636 2 года назад +1

    MTG REMY has a song about Asmoranomardicadaistinaculdacar. Its great.

  • @th3giv3r
    @th3giv3r 2 года назад

    Dude I would watch this s*** daily. Please keep them coming

  • @snowy-g9p
    @snowy-g9p 2 года назад

    for context on armoranomardicadaistinaculdacar she was on the flavor test (basically cute sayings or bits of lore on the bottom of cards) that referenced her, she got brought back for kinda a meme.

  • @tamadesthi156
    @tamadesthi156 2 года назад

    For Asmoranomardicadaistinaculdacar exists a catchy song to remember the name, it is von MTG Remy here on youtube

  • @Efire76
    @Efire76 2 года назад

    I’m a mtg player and never played yugioh but I do enjoy watching yugioh videos, so these videos are AMAZING

  • @SimonDouville1
    @SimonDouville1 2 года назад

    i don't know why I enjoy these video so much. i could look at them even if I know close to nothing about YGO.

  • @scrap257
    @scrap257 2 года назад

    God commander is such a fun format. I have never had a bad game of commander and everyone always has a blast (unless someone is running a control deck/heavy removal deck). And it is super beginner friendly since the majority of people who play it just make wacky decks all the time and want to try new stuff out, pair that with the fact that there are plenty of good budget decks and you’ve got one of the most welcoming formats in Magic! And Speaking of good budget decks: My Yisan elf-tribal deck is still going strong 5 years after I built it!

    • @bobowon5450
      @bobowon5450 2 года назад

      Only bad game of commander I've had is when the shop owner decided to join and on like turn 4 he had an infinite mana combo and a card that caused us to mill for every mana spent....

  • @That1powergamer
    @That1powergamer 2 года назад

    Alter would be fun in a deck with allot of morbid effect spells Morbid is a type of effect where cards have a specific effect but the effect is Boosted when a creature dies. example Tragic slip is a a 1 black mana instant that usually only gives a measly -1/-1 but if morbid kicks in it becomes a -13/-13 so yeah it can get crazy fast if your not carfull.

  • @JusticeJanitor
    @JusticeJanitor 2 года назад +2

    I have Narset in a Niv-Mizzet Parun commander deck with a bunch of wheel effects. It's pretty great.

    • @skykur
      @skykur 2 года назад +1

      im sure all your friends love having you in the playgroup XD

  • @aliesterus1.023
    @aliesterus1.023 Год назад

    17:25
    "You can't do that in Yu-Gi-Oh"
    You used to be able to actually, MBT even brought up old cards with failure conditions.
    I even know that back in the day, that some decks running Toon Table of Contents didn't even run a fourth search target, because you could just activate the third regardless of whether or not there's a target.

  • @kentloucks5301
    @kentloucks5301 2 года назад

    I absolutely love theses videos I would love more

  • @BrinkOfInfamy
    @BrinkOfInfamy Год назад

    I love that whole “Gamble couldn’t be made” then dark world got Dark Corridor as a hard opt

  • @coolkidavid
    @coolkidavid 2 года назад

    please do more of these!

  • @benjaminloyd6056
    @benjaminloyd6056 2 года назад

    Thank you Pumpkin-Swift!

  • @megamagicmonkey
    @megamagicmonkey 2 года назад +1

    Considering Hex:
    If you had the first card, Altar of Dementia, you can trigger the altar's ability as many times as you need, reducing the creatures you have. If there are not 6 creatures on the board when Hex finally fires, then it evaporates. It's very powerful, but conditional and easy to ruin.

    • @metalhat3534
      @metalhat3534 2 года назад

      Actually no, that does not work, let's consider following scenario:
      Opponent has 7 Saproling Tokens (creatures) on the board and Altar of Dementia
      You cast hex, naming 6 of 7 tokens as targets
      Opponent sacrifices one of his targeted tokens
      Hex resolves destroying the other 5 since it only fissles if there are none of it's targets legal anymore
      There is a fun thing with boom where you target your own fetchland and any of opponents lands, hold priority activate fetchland and stone rain your opponent. That's where I learned about that rule

    • @brendaneichler5244
      @brendaneichler5244 2 года назад

      It's only if *all* the targets are no longer legal does it fail to resolve. A fun example of this is if you bounce Mangara of Corondor in response to his ability. Since the target doesn't become illegal, it does as much as possible and exiles the target anyway

    • @megamagicmonkey
      @megamagicmonkey 2 года назад

      @@brendaneichler5244 interesting! I thought targets were not declared until it showed up on the stack, but it seems you are correct! That’s very interesting!

  • @mslabo102s2
    @mslabo102s2 2 года назад

    First time I saw Commander format I immediately thought of Deck Master from Cyber World Arc of Yu-Gi-Oh anime. The concept felt so cool.

  • @emberalus2229
    @emberalus2229 2 года назад

    Altar of Dementia is arguably better than any of the other sacrifice a creature outlets with no limits because it also wins you the game if you have infinite creatures or ways to return creatures which is very common. It's also 1 mana less than Ashnod's Altar and Phyrexian altar, 2 mana is a pretty nice sweet spot for a card that acts as a win con like this. You can also fuel your own graveyard with it.

  • @ryangainey94
    @ryangainey94 2 года назад

    My comment about Gamble -- You forget to mention it becomes even better once you realize there are things you would WANT to discard or cheat from the grave in reanimator style decks

  • @dreddbolt
    @dreddbolt 2 года назад

    The cool thing about Hex and Asmoranomardicadaistinaculdacar is they have fun work-arounds...
    ...
    ...you play Hex in a build which supports your own creatures dying, but you don't just play Hex, you run other removal alongside it, because even black mana mages need a variety of methods to rip and tear. Also, regeneration and indestructibility are a thing, along with graveyard recursion.
    The main drawback (in my opinion) is someone can remove one of the targets, causing the spell to go poof before it does any harm, and then the salty caster is mad and down 6 mana...
    ...
    ...as for Asmoranomardicadaistinaculdacar, it's way more of a personalized approach, but there are hipsters out there (myself included) who'll build bad commanders and make them good.
    A black mana commander with a red mana ability, extending the allowed colors to both red and black (Rakdos), who also falls under this category, is the vampire Kazarov, Sengir Pureblood.
    Since the commander costs a total of 7 (5-black-black) and the commander's activated ability costs 4 (3-red), the deck is built around other effects which work with the commander's triggered ability (whenever an opponent's creature takes damage, put a +1/+1 counter on Kazarov, Sengir Pureblood)...
    ...
    ...the deck has become surprisingly mean over time.

    • @AoE_Freak
      @AoE_Freak 2 года назад

      For hex, you'd need to remove all 6 of it's targets in response in order for it to fizzle, not just 1.

  • @That-saint
    @That-saint 2 года назад

    Absolutely love this

  • @jamesevans6332
    @jamesevans6332 2 года назад +1

    Something that I don't think was mentioned was that the reason Urza's card is so absurdly good is because he was essentially the main character of the original Magic storyline from the 90s, and in the lore, is widely considered to be one of the single most powerful people to ever exist in Magic's multiverse. He was a planeswalker, a kind of interdimensional wizard, and he existed during the days in which planeswalkers were basically gods before they got nerfed for the modern day storyline, however something to note is that Lord High Artificer is meant to represent Urza's power level BEFORE his planeswalker spark ignited and that it's kind of gamewarping already.
    They've mentioned before that Urza and his lifelong enemy Yawgmoth (a former human eugenicist who became a hell machine god and went to war against Urza) could never ever receive cards representing themselves at full power because the cards would either turn out to be a disappointment if they were underpowered in any way, or completely overpowered and game-warping if they went all out with depicting their power levels in the story's canon in card form, so to see the two of them finally represented on a card, depicted before their rise to power, and both of their cards being actually really good was certainly a revelation.
    On top of these, there is very well a chance we could see an actual Urza planeswalker card in the future, as there's going to be a set released in about 9 months called _The Brothers War_ that focuses on the ancient war where Urza fought his brother Mishra, who the residents of Yawgmoth's realm managed to corrupt and turn in a cyborg flesh dude, with the war ending with Urza basically nuking Mishra and igniting his own latent planeswalker spark

  • @caseylangstaff
    @caseylangstaff 2 года назад +1

    Seeing Gamble reminds me of a turn 2 win i pulled off bc i Gambled for an Echo of Eons and was able to discard it off the random discard. Gamble would be the best ROTA in Yugioh if it was printed there ngl

  • @draconis17
    @draconis17 2 года назад +3

    Wait, can we go back to that Norin the Wary they showed for a moment at 11:00? I've never seen it before
    "When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn"
    Literally what are you supposed to do with that card lmao

    • @zedavia
      @zedavia 2 года назад +1

      Abuse effects that trigger from a creature entering the battlefield under your control. Stuff like impact tremors or purphoros

    • @elvis_leong
      @elvis_leong 2 года назад

      Purphoros beats ASS with norin, that shit single handedly brought my life total in the one game I've played from 40 to like single digit.

    • @DarkestFiction
      @DarkestFiction 2 года назад

      Purphorous, Impact Tremors, or more importantly in Modern, RW Soul Sisters. Essentially you get to flicker him with any number of Soul's Attenant/Soul Warden and gain life, and you also get Genesis Chamber to get even *more* life from those triggers.

  • @Patrick_The_Pure
    @Patrick_The_Pure 2 года назад +2

    One of my favorite cards is still "Academy Rector". Back in the days i thought it had a nice gimmick to it, nowadays i see there is a reason it has a price tag to it, it's broken beyond belief.

    • @Hawk_of_Battle
      @Hawk_of_Battle 2 года назад

      That card is the centerpiece of my abzan enchantress deck. So many ways to get enchantments into the yard, so many ways to tutor up specific pieces or return it if ends up milled, and then you drop it, kill it and suddenly half your deck hits the field all at once and triggers all the constellation effects, discarding everyone else's hands, -1,-1-ing all their creatures, drawing even more cards and all those enchantments are now also creatures too! Good times.

  • @certaingloom3797
    @certaingloom3797 2 года назад

    Vedalken Humiliator in Commander gives off being a modern Yugioh card vibe.

  • @josephcoffey7013
    @josephcoffey7013 2 года назад

    What's really fun in MtG is taking control of an opponent's turn and forcing them to fail to find.

  • @cool_scatter
    @cool_scatter 2 года назад +4

    As a Magic player, time this guy explains “oh in Yugioh this is different” I become so thankful I play a game whose rules and cards make sense.

    • @RinaShinomiyaVal
      @RinaShinomiyaVal 2 года назад

      Could say the same for MTG as a YGO player

    • @cool_scatter
      @cool_scatter 2 года назад

      @@RinaShinomiyaVal No, not really. MTG is known for clear templating. A lot of it has to do with WotC being a native English speaking company while YGO's cards are translated from Japanese. I'm sure YGO makes more sense than MTG in Japanese, but in English it's no contest.
      Which, to be fair, is arbitrary because I happen to be a native English speaker.

    • @RinaShinomiyaVal
      @RinaShinomiyaVal 2 года назад

      @@cool_scatter still makes sense in English. So no. The templating of PSCT and lack of jargon makes it easy