Rendering 28600 Trees in Blender FREE RESOURCE

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  • Опубликовано: 18 янв 2021
  • 28600 is my current subscriber count and I use blender to make a forest scene using a bunch of alpha images of trees.
    Tree Textures with Alpha
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Комментарии • 126

  • @Markom3D
    @Markom3D  3 года назад +36

    Is this something that you would fine useful? Do you want more resources like this? Let me know

    • @gamedevstanislove
      @gamedevstanislove 3 года назад +2

      Absolutely useful!

    • @radioactiveag2531
      @radioactiveag2531 3 года назад +2

      Bought the 2k. Gave a 5 spot when I should have given you 50. This is some great work!

    • @Markom3D
      @Markom3D  3 года назад +4

      @@radioactiveag2531 brilliant thank you so much for your support. I think I will update the pack with more tree if it become more popular

    • @Markom3D
      @Markom3D  3 года назад +3

      @@gamedevstanislove brilliant

    • @rammuertoanimations4664
      @rammuertoanimations4664 3 года назад +1

      Useful?? USEFUL?? Bro, this saved me! THANK YOU! :D

  • @4KProductionsFilms
    @4KProductionsFilms 3 года назад +13

    Something I have to wrap my head around is using planes instead of PC crushing polygons for large scenes like this. Thanks for making it look so simple.

    • @Markom3D
      @Markom3D  3 года назад +2

      yeah it is a pretty simple method

  • @lemonpowder7863
    @lemonpowder7863 3 года назад +22

    Your killing it man! Will definitely use these in my next forest projects

    • @Markom3D
      @Markom3D  3 года назад +1

      nice, glad I am able to help

  • @notsure1969
    @notsure1969 3 года назад +5

    Thanks for the free resource, Marko. I know a lot of AAA game developers use this technique for landscape vistas that weren't meant to be seen up close.

    • @Markom3D
      @Markom3D  3 года назад +3

      yeah, it is just such a good trick

    • @notsure1969
      @notsure1969 3 года назад

      @@Markom3D Definitely.

  • @BoskeP
    @BoskeP 3 месяца назад

    You're absolutely amazing! Thank you so much!

  • @MikeGeorgia
    @MikeGeorgia 2 года назад

    Great video man! Thank you

  • @MoonLB
    @MoonLB 3 года назад +2

    Awesome! This is very useful! Thanks

    • @Markom3D
      @Markom3D  3 года назад

      Glad it was helpful!

  • @gamedevstanislove
    @gamedevstanislove 3 года назад +3

    The fastest forest creation! Cool! Thank you!

    • @Markom3D
      @Markom3D  3 года назад +2

      no worries mate

  • @Kpmotsekoa
    @Kpmotsekoa Год назад

    awesome

  • @belriose7585
    @belriose7585 3 года назад +2

    The content you bring is amazing.

    • @Markom3D
      @Markom3D  3 года назад +1

      thank you so much for that

  • @user-nq6zu5lw2o
    @user-nq6zu5lw2o Год назад

    This incredible!
    For far plans. 👍

  • @vickievik8464
    @vickievik8464 2 года назад

    Goood.....Thanks for sharing...Bro

  • @adilamiot3351
    @adilamiot3351 Год назад

    Géniale ! merci :-)

  • @HaydenHatTrick
    @HaydenHatTrick 3 года назад +3

    I feel like I've seen these trees somewhere before.
    I do like how you've used them, super neat.

    • @Markom3D
      @Markom3D  3 года назад +2

      I generated them then used a random seed to create the different types.

  • @KwasiMedia
    @KwasiMedia 3 года назад +1

    Quick tut/project. NIOCE!!

  • @marcrentz
    @marcrentz 3 года назад +3

    great trees. had to get the 2k version. love it man

    • @Markom3D
      @Markom3D  3 года назад +2

      Awesome, thank you. I think I might add more trees to it.

  • @kirillnadtochiy5039
    @kirillnadtochiy5039 11 месяцев назад

    wow that was pretty cool

  • @Synapticsnap
    @Synapticsnap 3 года назад +3

    Used your link and bought some alpha Trees, just because I can :)

    • @Markom3D
      @Markom3D  3 года назад +1

      I appreciate the support so much. Thank you

  • @mandar3567
    @mandar3567 3 года назад +1

    It looks really cool man! And its really easy too. Thanks👍🏻

    • @Markom3D
      @Markom3D  3 года назад +2

      thank you so much

    • @keithcarmen565
      @keithcarmen565 3 года назад

      There are various high-quality 3D plants models kkviz.com/ Continually updated

  • @uzairbukhari99
    @uzairbukhari99 3 года назад +2

    Man you are a genius! This can help is rendering speeds so much

    • @Markom3D
      @Markom3D  3 года назад +1

      Glad I could help!

    • @keithcarmen565
      @keithcarmen565 3 года назад

      There are various high-quality 3D plants models kkviz.com/ Continually updated

  • @OBryanAguiar
    @OBryanAguiar 3 года назад +3

    Really good for background and fast scenes. I'm tempted to try to animate a flying thing over the forest.

    • @Markom3D
      @Markom3D  3 года назад +2

      That is coming up on how to do that.

  • @rodrigomar.val.4975
    @rodrigomar.val.4975 Год назад

    Gracias!

  • @epelfeld
    @epelfeld 3 года назад +1

    Super chanel, I am glad I found it!

    • @Markom3D
      @Markom3D  3 года назад

      Happy to hear that! welcome aboard

  • @Raging92
    @Raging92 3 года назад +1

    So dumb i am to not had thought to this before ! Thanks it's very useful

    • @Markom3D
      @Markom3D  3 года назад +2

      lol, happy to help think out of the box

  • @jasonmcdade8837
    @jasonmcdade8837 3 года назад +1

    This is a big help to me since my computer seven years old Siri many thanks!

    • @Markom3D
      @Markom3D  3 года назад +1

      no worries mate, you are more than welcome

  • @robertonegrin9001
    @robertonegrin9001 3 года назад +1

    Thanks Markom.

    • @Markom3D
      @Markom3D  3 года назад +1

      no worries mate

  • @missing_unexplained
    @missing_unexplained 3 года назад +1

    Awesome 👍👍🔥🔥😎

  • @samyadeep906
    @samyadeep906 3 года назад +1

    So this kicks Alpha Trees (paid) out of the park 🤣🤣🤣. Thanks for the resources

    • @Markom3D
      @Markom3D  3 года назад +2

      oh nah, Alpha Trees is WAYYYYYyyyy better. you can do so much with it.

    • @samyadeep906
      @samyadeep906 3 года назад

      @@Markom3D I'm gonna stick with Markom Trees for the moment 😛

  • @brandonjacksoon
    @brandonjacksoon 3 года назад +2

    Really useful! Thank you! Liked ;)

    • @Markom3D
      @Markom3D  3 года назад +1

      Glad to hear that!

    • @keithcarmen565
      @keithcarmen565 3 года назад

      There are various high-quality 3D plants models kkviz.com/ Continually updated

  • @ashdalat.
    @ashdalat. 3 года назад +2

    now, we make the earth great again.

  • @kaleabspica8437
    @kaleabspica8437 3 года назад +1

    subscribed

    • @Markom3D
      @Markom3D  3 года назад +1

      thank you so much mate, I really appreciate it

  • @mahabbat1960
    @mahabbat1960 3 года назад +2

    You so real cool man)) thank you)
    Like from first seconds)
    As always thank you)

    • @Markom3D
      @Markom3D  3 года назад +2

      cheers mate. I am trying to change it up a little bit now

    • @mahabbat1960
      @mahabbat1960 3 года назад

      @@Markom3D you'll do it great, i'am sure)

  • @CGEpicepic
    @CGEpicepic 3 года назад +1

    Its real cool thanks for the pack. Plz make a sci-fi hard surface lowpoly like tutorials

    • @Markom3D
      @Markom3D  3 года назад +1

      yeah, I am thinking about how to do this one.

    • @keithcarmen565
      @keithcarmen565 3 года назад

      There are various high-quality 3D plants models kkviz.com/ Continually updated

  • @neail5466
    @neail5466 3 года назад +1

    Hey man, I was laughing when you started but as a less intensive render it's really a great option, I didn't thought it will come out👏that good.
    And one will not need those files specifically, if they have a moderate image editing skills, I have used this method for creating grass cover with hand drawn grass but it looks cooler with trees (* if someone is using hand drawn images make sure not to use highlights those may look awkward)
    Really a great way to make tree cover for distant scenes.
    ****** One can make the trees to follow the camera with driver

    • @Markom3D
      @Markom3D  3 года назад +1

      yeah, I know there used to be an option in the particle settings for billboarding the camera, but I didnt see it this time

    • @neail5466
      @neail5466 3 года назад

      @@Markom3D Hi, you have to constrain camera and use object rotation in particle settings, I am adding a sample file here, let me know if it's helpful. **don't forget to apply scale and rotation before assigning constraints and particle, otherwise, there will be glitches ........link. .... drive.google.com/file/d/1Os-NCiLtDF0AkZP4hDP5Qc6NGPT3yC1s/view?usp=sharing

    • @neail5466
      @neail5466 3 года назад

      If you think this trick is worthy then please make another video with this feature added, that will help many people.

  • @seannarae
    @seannarae 7 месяцев назад

    Hola, and thanks again for being my Blender Buddy.
    I realize this is an older video, but I've been searching for a basic fundamentals tutorial on how to prepare the alpha images. I have created a variety of VERY heavy cholla cactus' (cactii) that are great for foreground hero shots, but i need to also populate the mid to background with. The fine details of which you'll never see and deserve to be single-quad cards. Animation is taking place in Unreal, and i want to deliver these cactus cards correctly.
    Long story short: suggestions on basic foundational tutorials on how to create these cards-based imposters in Blender?
    Grazi!

  • @polynormal4038
    @polynormal4038 Год назад

    Cool vid :D Any tips on photographing and prepping a tree for use?

  • @MusicalGeniusBar
    @MusicalGeniusBar 3 года назад +1

    Great to use in games

    • @Markom3D
      @Markom3D  3 года назад

      all the way

    • @MusicalGeniusBar
      @MusicalGeniusBar 3 года назад +1

      Can u make a river with weight painting between the trees

    • @Markom3D
      @Markom3D  3 года назад +1

      @@MusicalGeniusBar you sure can

    • @MusicalGeniusBar
      @MusicalGeniusBar 3 года назад

      @@Markom3D can you pls make a short video on how to do that

  • @wrillywonka1320
    @wrillywonka1320 Год назад

    Dude had totally thought this could work n u executed it perfectly. I have a question though. When i put a sky in the back with a horizon, the ground never meets the horizon. How would you deal with that?

  • @ahmedjalil5921
    @ahmedjalil5921 3 года назад +2

    Its now 38,600

    • @Markom3D
      @Markom3D  2 года назад +1

      ah geez, very true, well spotted

  • @alonee_fx
    @alonee_fx 7 месяцев назад

    Thank you 😍..... Same process for Hair particle?

  • @cutebrain
    @cutebrain 3 года назад +4

    This looks amazing. But how can I render in potato pc

    • @Markom3D
      @Markom3D  3 года назад +2

      I wouldnt do 26k trees... but this method is much better then render 26k solid tress.

  • @legitgarbage8852
    @legitgarbage8852 3 года назад +1

    I am new and I have a question
    If my hdri is really different like night sky or redsky will the lighting look good or the trees will look out of place ?
    Maybe I should try and find out for myself.

    • @keithcarmen565
      @keithcarmen565 3 года назад

      There are various high-quality 3D plants models kkviz.com/ Continually updated

  • @dudleybarker2273
    @dudleybarker2273 Год назад

    question; when i backlight my scene and the image planes overlap, that area goes black and no light can pass through - the images are not on the same (XY) plane, nor does it affect the rest of the image - light passes through perfectly when they're not overlapping... [cycles in v3.4] - any guesses?

  • @jwills8822
    @jwills8822 Год назад

    I get a lot of black artifacts in my test (with my alpha trees) despite having Transmission and Transparent turned up to 100. My crop is too large so there's a lot of alpha in my trees. I will crop them closely and try again. I'm raising this because I've seen this technique a few times but when I try it, I often have black artifact issues which others do not seem to have. I also seem to have color and lighting issues, my trees look great in a tree project, but imported as planes they are seem duller, darker. Is there something obvious I've missed? Are there steps in creating an alpha image for import as plane that are also important WRT size, color, quality, lighting?

  • @epelfeld
    @epelfeld 3 года назад

    If the planes are intersecting there are some not good looking regions. Is there a way to resolve this?

  • @ics_de
    @ics_de 3 года назад +2

    Why use particles instead of hair? In the long run, hair gives u more control on where to place trees and stuff

    • @Markom3D
      @Markom3D  3 года назад +1

      tell you the truth, didnt really think about it. I just use particles and it worked.

    • @keithcarmen565
      @keithcarmen565 3 года назад

      There are various high-quality 3D plants models kkviz.com/ Continually updated

    • @ics_de
      @ics_de 3 года назад

      @@keithcarmen565 sus link

  • @mrhollywood1173
    @mrhollywood1173 3 года назад +1

    Like the VID ........... what are you smoking ........... lol

    • @Markom3D
      @Markom3D  3 года назад +1

      This is pure Marko

  • @IrwanChaniago
    @IrwanChaniago 3 года назад +1

    do these trees of yours calculate or consider angles of camera and sunlight direction difference?

    • @Markom3D
      @Markom3D  3 года назад +1

      no, I didnt enable bill boarding on this one. I have another video coming out next week with more about this.

  • @scarcify4420
    @scarcify4420 3 года назад +2

    Hey markom

  • @filmyentity
    @filmyentity 2 года назад

    Will this work if the environment is night scene basically if the the hdri is night

  • @seragyugi2007
    @seragyugi2007 3 года назад +1

    the transparenct sample would take more more time than the polygon 3d i thought

    • @seragyugi2007
      @seragyugi2007 3 года назад +1

      in redshift render there is node call spirit node its amazing node in this situation

    • @Markom3D
      @Markom3D  3 года назад +3

      There is no point in having high poly trees stupid far away. the scene as 28k poly, where if I made the solid tree, it would be in the millions

    • @seragyugi2007
      @seragyugi2007 3 года назад

      @@Markom3D yes in the background this will be very good

  • @geelau5506
    @geelau5506 3 года назад +1

    Please advise how to install your trees pack to Alpha Tree??

    • @Markom3D
      @Markom3D  3 года назад +2

      these trees dont go into alpha tree as it is a different set of textures

  • @abedabdelrahman4510
    @abedabdelrahman4510 3 года назад +3

    when my pc lag to this ... i feel like am the poorest person alife !!!!!! i mean its only freakin PNG it should work fine grrrrrrr

    • @Markom3D
      @Markom3D  3 года назад +1

      Its that alpha part that slows things down

  • @LulaBorges
    @LulaBorges 2 года назад

    but... How the trees can "look" to camera in particles?

  • @dokn221
    @dokn221 3 года назад +1

    how about proxy like vray??

    • @Markom3D
      @Markom3D  3 года назад +1

      I know you can uses proxys, but I there is no realy point to proxying a plane.

  • @neuvatn
    @neuvatn 3 года назад

    scatter add-on is no longer on gumroad. so you might as well remove the link to it. blendermarket link is enough.

  • @calamitist
    @calamitist 3 года назад +1

    im i the only one not finding import/ image as plane?

    • @TheDeveer
      @TheDeveer 3 года назад +2

      enable the addon in the preferences>addons>images as planes my friend!

    • @calamitist
      @calamitist 3 года назад +1

      @@TheDeveer now that makes sense thanks alot

    • @Markom3D
      @Markom3D  3 года назад +2

      sorry about that one. I swear it was enabled by default

  • @MrDratik
    @MrDratik Год назад

    Oh no, my GTX 960 died

  • @alifadhil5377
    @alifadhil5377 3 года назад +1

    you could make this tutorial much better but seems you are in hurry > by the way the last second of the video was funny ":D

    • @Markom3D
      @Markom3D  3 года назад +1

      Most of my viewers are the get in get out type, this is why it goes so fast.