"I'm telling you, a vampire samurai and a raging dragon-man are beating the life out of each other right behind us!" "Oh that's just a regular Tuesday afternoon. Woah, check out that pod of whales! You don't see that everyday!"
Yeah I saw that and maybe it’s best to work in between combo beats? Like activate after a chunky counter launcher and then deactivate as a corner combo ender or after a safe mid screen knockdown?
look at the damage it did like, holy shit, Tyrant Rave almost never did that much damage. Nago had about a third of his HP left and the moment Sol dunks him it just got fucking deleted.
@@medicfdumbo Oh right, I just noticed that he removes the headband this time around. He's still only using a fraction of his power during HMC but he's technically going Full Gear now. Dragon Install still has the headband after all.
@@timcox-rivers9351 I mean, A.B.A. is barely a character until she installs. Then she's pretty damn good. Then she hyper installs and she's RIDICULOUS!!! Nago has some good normals it looks like. Some look a bit unsafe (although I think those might be specials, I can't tell yet) but his range is definitely a selling point of his. I wonder if his install is automatic once he gets full blood, or if he's manually doing it.
Don’t see any reason to give it any shit. Plenty of music in GG has heavy inspiration from other pieces of music. I think it just enhances this whole rock-inspired game even more.
@@disigmasama3329 well, you know how the internet is. Everyone is an expert AND a critic here. I prefer fighting games' OST to be without lyrics at all, but it's just a preference of mine. Plus, it ain't us who will take the decisions; our opinions aren't worth a dime. So, as long as it's a good quality product, it's better to try and enjoy it, right?
It's cause it's not a stream. You're seeing direct download screen capture of the gameplay with probably it's highest graphical settings on. Compare that to a screen capture being sent overseas live, squeezed through Western ISPs' throttles, most likely being streamed over WiFi, from Twitch's constantly failing servers.
IRL, when Sol dashed backward, Nago's kick managed to hit Sol's tummy so hard, causing him spinning midair. On split second, Nago landed another kick on Sol's leg, to keep his spin momentum before slashing his crotch real good.
Well, if we look at it critically, this game will be forever in beta until all the DLC characters + balance patches are released in Guilty Gear Strive XX Ultra Acetto Versati editon
The only problem I have with it is that his helmet thing literally comes from nowhere. It doesn't even do any sort of teleporting magic thing, it just happens. Other than that, yeah, it's fucking rad. Since I really doubt Johnny's going to be in the game at launch with 1 character left. I'm probably going to play as him at launch.
I appreciate that this match has shown off Nago's rage mechanic thing much more than the other ones. Still haven't seen that crazy moon slash outside the trailer though.
everytime weve seen heavy mob cemetary he killed his opponent. theres a chance that he just exits the install after he kills his opponent which is why we havent seen it.
That dust animation knockdown is some movie quality shit, the music and stage are fantastic and on top of that it's gonna have great netplay. It has all the tools to be a great fighting game. Hype!
If you look at 2:13 - 2:14, the red damage doesn't actually reach the end of the bar, despite ending the match. Is that a bug or is that how super works? Because it feels like they temporarily programmed to end the match whenever Heavy Mob Cemetery is used. That could mean Sol does have dragon install in his moveset when the game launches.
@@hockey1973 Looks like RC can cause a bounce, look at ruclips.net/video/IWOdAjdhPdU/видео.html at around 11:35. It seems like you would have barely any time to follow up in the corner, but hey maybe
@@idrissmerahi4040 Considering there's a good deal of chance they'll make a fighting game for every successful anime at that point... Just wait for it.
@@aleflippy1997 I imagine if anything, we'll get a Ninja Storm style arena fighter. But if Arc Sys make a Bleach 2d fighter, I'll drop pretty much any other FG
@@idrissmerahi4040 well cc2 is making a kimetsu no Yaiba game so nothing for bleach is coming soon. That series hasn't gotten a console game since ps3 it's crazy
Nagoriyuki looking sick. Definitely will try him in the upcoming beta. Thanks ArcSys for the various matches on the channel! Game looks pretty good so far
"Are you ready? The battle with the opponent right before you is about to start. However, there is nothing to fear... Have hope. As long as you move accordingly without hesitation, it will bring you favorable result. Believe in victory."
The guy with the map at 1:13 is like "I know there are two buff guys killing each other with fire and red electricity, but I gotta make it to the museum before 1pm".
From what people are saying, dust looks to be chargeable. In the other two matches, dust connects but doesn't launch, but Sol connects it here after what looks like a longer start up, leading to the launch. Pretty sick to have the option for both.
@@catface2104 or maybe they werent holding up+forward during the animation. Potentially. Happened to me all the time whenever i just “threw” dust out there. But, that would be very interesting!
That's an amazing change right there, it look so damn cool going to the follow-up. I saw the Giovanna match, and it looks pretty much like it is chargable. SO SICK!
@@njkool8859 The idea of the char is to not spam your specials and to hit with your sword normals to drink blood and stave off bloodthirst gauge from maxing out, you wanna keep it at just below lvl 3 cause that buffs his specials.
I hate that 1:33 seems like nago's blood thingy auto activates once its full thats pretty dumb. he lost that round cause he got stuck on an invountary animation.
Seems like a big part of his gameplay will be about figuring out how to properly manage it to avoid it happening when you don’t want it to. The player probably should have thrown out a special to decrease the gauge, and it seems like the specials that use the gauge will be his best spacing tools. IMO, that’s pretty dope! He’s technical, not just Unga mcBunga
Sol is looking so busted in this game. First it was Wild Throw doing 25% health by itself, then alot of his normals doing wall bounce or wall splat for a trillion dmg, and now at 2:10 he has a super fast horizontal overdrive that does a huge amount of damage as well. They just keep adding on the BS.
My heart sank when I saw Nago's health drop because not only is he taking Slayer's slot, but probably A.B.A's too. Oh well, its not like I play anyone other than Ky anyway.
Okay so number one priority for new nagoriyuki players is to learn if and how to use his command grab in a combo, because going into that bloodthirst is crippling.
Not entirely crippling, it seems. Looks like the sort of thing you might actually wanna go for if you’re in a good position. Or if your desperate to finish off an opponent and are willing to make the health trade for massive chip damage. I can imagine the trade off technicality will be really interesting to explore.
GIVE ME GAME NOW.
PLEASE!!!
You dont want to repeat the mistake of games too early to be released like cyberpunk.
there is an open beta on PS in a week or more with roleback
@@dextra_24703 17th for pre-orders, 19th for public.
@@sethravillaofnisan9998 17th preorders 18th public. Lasts until 21st
0:33 I like how the woman in the back keeps signalling her guy to look at the huge fight going on but he can't look away from his binoculars
Tourists... am I rite?
"I'm telling you, a vampire samurai and a raging dragon-man are beating the life out of each other right behind us!"
"Oh that's just a regular Tuesday afternoon. Woah, check out that pod of whales! You don't see that everyday!"
@@OptimusCrime1223 well, this is guilty gear, it probably is just a regular Tuesday for them to see buff men and women fight
He propably caught a woman changing clothes
on the other side millia is fighting giovanna. he can't look away.
My man Nagoriyuki came out in the First Round like "IS THIS YOUR POSTER BOY!?!?"
And then Sol replied with "Yes."
Nago just casually lies down in defeat I LOVE HIM SO MUCH NOW
he's a vampire, they're not even trying
Like Slayer.
Uncle Karma lmao I hadn’t seen that
@@InquisitorSledge And Rachel Alucrad.
Now I really want him to fight Slayer.
Hakumen 2.0 doing work
Yeah NAGO is pretty much HAKUMEN, but minus counter
Yasuke becomes Black Hakumen.
@@Zerokin kokumen
K O K U J I N
Not feeling the vulnerable parts going into & out of blood rage...but I guess they felt it was necessary
HOLY SHIT THE. BLOOD LOSS ON BLOOD RAGE IS WHOLE FKIN LOT
yeah but did u see the fucking chip damage? even if he doesnt touch you a 5 hit blockstring is gonna do like 20 percent dude
@@justcallmebase1650 Maybe a little over 20 percent if a player can scale his blockstrings just right.
Yeah I saw that and maybe it’s best to work in between combo beats? Like activate after a chunky counter launcher and then deactivate as a corner combo ender or after a safe mid screen knockdown?
It seems to drain HP too quick tho
damn this dude is a mix of Hakumen & Carmine
"Mankind knew that Nagoriyuki's Vampire meter would be broken. So instead of breaking the meta, it drains his HP." *GOOD or BAD*
Nagoriyuki: *Completely unfazed when defeated*
Slayer/Rachel/Nine: "Finally! A worthy opponent. Our battle will be legendary!!"
Shame none of those characters are in the game
Guy is probably connected to Slayer
Nagoya from the same realm that slayer is from.
So yes, he's got the right to do the slouch on the ground but not really down thing they do.
Izanami from CF does the same thing
Elizabeth: Oh my.
I love how sol plays neutral at the end, looks at his bar, and goes "oh screw this" then proceeds to super
look at the damage it did like, holy shit, Tyrant Rave almost never did that much damage. Nago had about a third of his HP left and the moment Sol dunks him it just got fucking deleted.
@@the8anarchist Everything does a lot of damage... like pokes removing 20%
The Sol player whiff punished with his super at the end. Good reactions.
This shit is so pretty. Cant wait to play Nagoriyuki and Sol.
Insert gushing over visuals comment
Honestly wish dbfz stages were this clean. Usually they five me info overload
I THINK NAGO HAS THE SAME KNOCKED DOWN POSE AS SLAYER HOLY FUCK THATS GREAT
well they are both vampires lol
It's an ArcSys running gag at this point that vampires are just gonna lie down and chill when defeated.
The lore wise op char like velvet attendants, vampires, immortal beings got them arcsys "THE" defeat pose
@@KuroNoTenno Rachel Alucard, Slayer and now Nago. I think you're onto something here...
@@megablueflash1816 Elizabeth and Margaret from Persona 4 Arena, who are basically eldritch beings, do this too.
Show me how Sol uninstall his Dragon Install.
He first has to press ctrl+alt+delete to open the task manager
@@lsuchiha1652 Sol deleted dragon_32
Assuming their moveset doesn't change in the future, I think Sol just got lazier lore-wise so he only does a quick-morph now.
airhead Lore wise it’s been shown that he’s losing control over the dragon form so he only brings it out in the real bad situations now
@@medicfdumbo Oh right, I just noticed that he removes the headband this time around. He's still only using a fraction of his power during HMC but he's technically going Full Gear now. Dragon Install still has the headband after all.
1:36 best part of this video was learning that nagoriyuki’s full theme has a rap section holy shit
I know of a certain Pink Haired Reaper who would love this
On a side note i'm so so fucking hype for the ost of this game
@@lionelk.y7233 I feel like said Pink Haired Reaper would love to play this with an Immortal Chicken.
@@grandpanoogie2665 Nice can't wait till they invite Detective Axl,Shaaark, and a -octopus- normal girl
Lol the frequencies of the "rap" bit are basically covered by all the sound effects
im surprised you can even hear the music clearly. its just noise to me.
C O U N T E R
*13 B E A T*
My favorite part of the game.
It's the new FATAL until we get Susanoo again
We haven't seen Leo gameplay yet, and Nago just screams *UNGA MCBUNGA* whenever those heavy slashes hit.
we saw alot of leo from the exhibition matches a while back
Yeah I think they already showed Leo
Yeah except Leo doesn't do 80% damage to himself with his own mechanics. he's more risky then A.B.A.
@@timcox-rivers9351 I mean, A.B.A. is barely a character until she installs. Then she's pretty damn good. Then she hyper installs and she's RIDICULOUS!!!
Nago has some good normals it looks like. Some look a bit unsafe (although I think those might be specials, I can't tell yet) but his range is definitely a selling point of his. I wonder if his install is automatic once he gets full blood, or if he's manually doing it.
youtube search strive tomo exhibition, you'll see high level leo gameplay
Can definitely hear the Come Together inspiration in Nago's theme even more now
I was wondering why the song sounded so familiar lol. Definitely some Beatles influence there
XD yeah, there was some people flinging shit at it because it sounded like Come Together
Don’t see any reason to give it any shit. Plenty of music in GG has heavy inspiration from other pieces of music. I think it just enhances this whole rock-inspired game even more.
@@disigmasama3329 well, you know how the internet is. Everyone is an expert AND a critic here. I prefer fighting games' OST to be without lyrics at all, but it's just a preference of mine.
Plus, it ain't us who will take the decisions; our opinions aren't worth a dime. So, as long as it's a good quality product, it's better to try and enjoy it, right?
Why is no one talking about how fast Sol's 6H is? Like damn that's a 'footsies for dummies' move
You say this like sol was never a gorilla
Bro since Rev 2 it's been that way, especially cause of its return on counter hit.
Im it's because he's been like that since Rev 2
@@edrickjackson1092 Now is faster, you can combo into it from a 5p
he needs it since there no frc / yrc anymore
Besides the couple seconds we saw from his trailer, this is the first time we've seen Nago with full blood gauge gameplay lol
😂
0:17 Can we talk abou how much damage Nago is taking right there from his ability?
i didnt notice, geez the drain is so fast
A.B.A confirmed not gonna be in the game :C
But did you see the chip damage tho? LMAO
@@slurpfung906 That's deeply saddening honestly.
Dam that is definitely some Abba type gameplay which makes me sad cuz she probably wont be in the game.
For some reason, the name 'Heavy Mob Cemetary' just sounds so cool to me. Not sure why
Japanese developers with no concept of how the English language works come up with the coolest names for shit
@@DogratDavis lol facts
It sounds like the name of a rock album
@@ThatWolfArrow yeah, i was thinking maybe it was a reference to a something, which is plenty in GG
I imagine they threw the what they thought were the coolest combinations of English words and we got Heavy Mob Cemetary
This gameplay looks more fluid than the other dev stream
It's cause it's not a stream. You're seeing direct download screen capture of the gameplay with probably it's highest graphical settings on.
Compare that to a screen capture being sent overseas live, squeezed through Western ISPs' throttles, most likely being streamed over WiFi, from Twitch's constantly failing servers.
And then crunched to dust by bitrate (doubled if you're watching the archived VOD on RUclips).
1:02 Godamn those L E G S
I KICK
Light Punch, THICC KICK
XD
HE KICC
HE SUCC
but most importantly
GAME LOOKS SICC
IRL, when Sol dashed backward, Nago's kick managed to hit Sol's tummy so hard, causing him spinning midair. On split second, Nago landed another kick on Sol's leg, to keep his spin momentum before slashing his crotch real good.
Heavy Mob Cemetery is GOD FINGERRRRR!!!!
Get HYPED for the BETA.
HYPE TRAIIIIIIN
ITS ROLLBACK BAYBEE
Well, if we look at it critically, this game will be forever in beta until all the DLC characters + balance patches are released in Guilty Gear Strive XX Ultra Acetto Versati editon
Another beta? Just release it tf
Pause on 1:36. Look at Nago, just chillin on the ground, the same as Slayer. Them vampires don't care if they lose. LOL XD
“... Round Two, then.”
Vampires don't lose, then just get bored, haha.
nagoriyuki one of the coolest character designs ive seen in years.
The only problem I have with it is that his helmet thing literally comes from nowhere. It doesn't even do any sort of teleporting magic thing, it just happens.
Other than that, yeah, it's fucking rad. Since I really doubt Johnny's going to be in the game at launch with 1 character left. I'm probably going to play as him at launch.
I appreciate that this match has shown off Nago's rage mechanic thing much more than the other ones. Still haven't seen that crazy moon slash outside the trailer though.
Really dope but, still hoping sols dragon install makes it in
everytime weve seen heavy mob cemetary he killed his opponent. theres a chance that he just exits the install after he kills his opponent which is why we havent seen it.
@@justcallmebase1650 yeah and everytime he exits the DI form immediately, whereas in xrd, his victory animation shows him reverting to human form
Game minimum requirements: Huge speakers!
Guilty Gear: Everything is FUCKED, the world is FUCKED cause we made nuclear dinosaurs
Text Below Duel 2: hey, listen to me. You can fuckin do this
That dust animation knockdown is some movie quality shit, the music and stage are fantastic and on top of that it's gonna have great netplay. It has all the tools to be a great fighting game. Hype!
Still not easy enough for mainstream audience. This game will be a failure
@@gijane2cantwaittoseeyou203 Is this game still a failure?
@@Christian_Crab Yes. Lower sales than expected. It has not become mainstream
0:54 What is Nagoriyuki doing with the sword? Tapping it? The SFX was awesome.
Reference to old samurai stuff. They spin the blade and tap it to quickly clean off the blood.
Damn nice catch, the attention to detail is astounding
1:21 to 1:23 Nago's godly vampire wake up animation.
Love how everyone ignores the two guys fighting next to them
The more I watch nagoriyuki, the more I wanna play him. This character just looks badass
0:18
Blood gauge: Ight fam I'm full.
Nago: I guess I'll die now.
Nago’s theme goes insanely hard
I can't wait to play Nagoriyuki. This game looks fire.
If you look at 2:13 - 2:14, the red damage doesn't actually reach the end of the bar, despite ending the match. Is that a bug or is that how super works? Because it feels like they temporarily programmed to end the match whenever Heavy Mob Cemetery is used. That could mean Sol does have dragon install in his moveset when the game launches.
MAN, this is epic AF
1:09 I can already envision the hate mail
Nagoriuyuki is everything I didn't know I needed in a new main. Definitely love his play style
I just REALLY wish you could combo off of wild throw (Sol's command grab at 1:07). All the fun of that move is the combo sauce AFTER you land it. . .
You can probably RC in the corner for followup, not sure about midscreen
@@FomiteGaming no ground bounce though. . .
@@hockey1973 Looks like RC can cause a bounce, look at ruclips.net/video/IWOdAjdhPdU/видео.html at around 11:35. It seems like you would have barely any time to follow up in the corner, but hey maybe
0:26 That's some Bleach stuff
I'd throw my wallet at an Arc Sys Bleach game
@@idrissmerahi4040 Considering there's a good deal of chance they'll make a fighting game for every successful anime at that point... Just wait for it.
@@aleflippy1997 I imagine if anything, we'll get a Ninja Storm style arena fighter. But if Arc Sys make a Bleach 2d fighter, I'll drop pretty much any other FG
@@idrissmerahi4040 well cc2 is making a kimetsu no Yaiba game so nothing for bleach is coming soon. That series hasn't gotten a console game since ps3 it's crazy
@@RasenRendanX fr. With the anime coming back though, I hope someone (pref Arc Sys) capitalises on the revival
"That's a nice healthbar I have there, be a shame if I did anything to it."
I love the addition of the PUNISH notification. It really helps beginners know what they've just done.
Nagoriyuki looking sick. Definitely will try him in the upcoming beta. Thanks ArcSys for the various matches on the channel! Game looks pretty good so far
2:19 that knock down pose.. lol
Vampires bro
Vampires don't give a shit, they are immortal
@@CamMcCoy87 oh nagoriyuki a vampire? I just know that.
0:51, well that was a sweet little confirm into 50% dmg.
Just witnessed an entire anime movie in 2:27 seconds. Soo hype
"Are you ready? The battle with the opponent right before you is about to start.
However, there is nothing to fear... Have hope.
As long as you move accordingly without hesitation, it will bring you favorable result.
Believe in victory."
The visual way the game communicates gameplay to you is revolutionary! I love it!
Has anyone else noticed Nagoriyuki's recovery animation?
man comes up arms crossed and everything.
Its a reference to his vampiric nature.
@@ThatFedoraGuyyy Yeah, I just love ArcSys' attention to detail
That K>K>Slash combo from Nagoriyuki is freaking hype. And it can anti air as a starter???? God give this to me!
That ground impact after the dust launch is sick 1:20
1:37 Yo yall hearing the lyrics for this?!
0:17 wait you can link into the blood frenzy? and even safely remask? that's actually really big for nagoriyuki...
Wow, Nago's full theme, I wish they'd release it.
If it's in the beta it'll be easily ripped. )b
@@Ikarus568 True, guess it's a matter of time then.
The guy with the map at 1:13 is like "I know there are two buff guys killing each other with fire and red electricity, but I gotta make it to the museum before 1pm".
陛下に全てを捧げて陛下だけのモノになりますぅぅ
最後の"言え"が強めなのにはしびれた
Arc systems, question.
Can you make the vocals optional in the game. Meaning the ost during the fights
no
@@kei7540 yes
Yo are those new lyrics @ 1:37 !? I NEED this version of the song ASAP!
That Dragon Install super looks sick!
Dragon... PATCH! XD
the stage transition on dusts 🥰👌
I love Nago's kick, It's just so funny. Also It seems like he has two different defeat poses depending on if his mask is on or not
YES AND THEY MADE DUST GO BACK TO THE WAY IT WAS. NO LONGER HAVE TO COUNTERHIT FOR THE FOLLOWUP! ARC SYS KEEP GOING, GO ON!
From what people are saying, dust looks to be chargeable. In the other two matches, dust connects but doesn't launch, but Sol connects it here after what looks like a longer start up, leading to the launch. Pretty sick to have the option for both.
@@catface2104 or maybe they werent holding up+forward during the animation. Potentially. Happened to me all the time whenever i just “threw” dust out there. But, that would be very interesting!
That's an amazing change right there, it look so damn cool going to the follow-up. I saw the Giovanna match, and it looks pretty much like it is chargable. SO SICK!
0:19 was probably the first recorded desesperation far slash
Nagoriyuki is an easy day 1 main
This character is cool as hell
最後かっこよすぎる
I love that Nago is just a Samurai Shodown character in GG.
Zankuro!!
I know the game has guts and all, but isn't that a bit too much damage from a throw? 1:05
Maybe it's a command throw, the camera even changed a bit
Best part is how Nago stands from the Ground Nosferatu stajla
Are we just gonna ignore 1:15?
@@starbreaker6441 I'm talking about how he's comboing mid transition
1:06 Didn't this grab bounced the thrown enemy from the ground before?
It used to, yeah. But the bounce will not return in Strive. Nerfed in favor of damage and oki for Sol.
1:35 he stole Slayer's pose?
wth Nagoriyuki HP drain is so quick? and mad stagger when full bar?
Is part of he's design, when the bar is full he starts to lose life.
@@mfrebel7831 I'm just surprised how fast it was going down
woah i didnt notice that.
HP goes down *wayyy* too fast for a move that you cant control. That's too much imo.
@@njkool8859 I mean you do control it by managing your blood meter.
@@njkool8859 The idea of the char is to not spam your specials and to hit with your sword normals to drink blood and stave off bloodthirst gauge from maxing out, you wanna keep it at just below lvl 3 cause that buffs his specials.
The two best characters fighting eachother with the best song in the background.
I hate that 1:33 seems like nago's blood thingy auto activates once its full thats pretty dumb. he lost that round cause he got stuck on an invountary animation.
Seems like a big part of his gameplay will be about figuring out how to properly manage it to avoid it happening when you don’t want it to.
The player probably should have thrown out a special to decrease the gauge, and it seems like the specials that use the gauge will be his best spacing tools.
IMO, that’s pretty dope! He’s technical, not just Unga mcBunga
They should not have spammed specials, without landing his command grab. doing so will let you freely combo without raising your blood gauge.
You can spend the blood meter with certain moves I think
すげえ助かる。ブラッドゲージの仕様がようやく明るみに出たわ
GO1のはゲージ管理完璧過ぎてな
What am I missing that let that throw at 1:06 do so much damn damage?
They changed his Command Throw. He gets the damage upfront as a trade off of not being able to combo out of it anymore.
1:08
That wild throw animation 🔥
And, that damage too, lmao
1:30
Nagoriyuki: I'm gonna transfo...
Sol: Nope.
名残雪暴走時にこんな体力が減り続けるんだったら、焦ってまともにプレイできなさそうだな...
Beautiful animation :) Cant wait to play
Sol is looking so busted in this game. First it was Wild Throw doing 25% health by itself, then alot of his normals doing wall bounce or wall splat for a trillion dmg, and now at 2:10 he has a super fast horizontal overdrive that does a huge amount of damage as well. They just keep adding on the BS.
I really like the glass-cannon approach to Nago's playstyle
My heart sank when I saw Nago's health drop because not only is he taking Slayer's slot, but probably A.B.A's too. Oh well, its not like I play anyone other than Ky anyway.
I don't know if anyone else noticed but they showed off a few more parts of What do you Fight For. I'm pumped :)
1:38 RIP any chances of slayer coming back in strive
1:37 the hell is that playing in the background? That supposed to be the same song?
Don't know if this was pointed out before but NAGO HAS A SMUG GROUND POSE TOO. HE HAS JOINED THE SLAYER, RACHEL, ELIZABETH, AND MARGARET CLUB.
Okay so number one priority for new nagoriyuki players is to learn if and how to use his command grab in a combo, because going into that bloodthirst is crippling.
fax
That, or just land S or HS moves since they also have the bloodsucking effect
And just not spamming specials ans getting their bloodthirst up for no reason.
Not entirely crippling, it seems. Looks like the sort of thing you might actually wanna go for if you’re in a good position. Or if your desperate to finish off an opponent and are willing to make the health trade for massive chip damage.
I can imagine the trade off technicality will be really interesting to explore.
@@14megasxlr Rapid Health depletion and no specials seems to high of a cost.
Sol: yorokobe shounen, new video is out
Gosh do I love lyrical music in my fighting games
SOL IN SMASH?
Would be cool and great marketing for both series.
(Let's get to 100 smash fighters!)
名残雪が一気に間合い詰めて重い一発を次々と叩き込む姿が恐ろしい。BGMがパワフルなのが理解できた。でも試合はソルが締める辺り(最後は新技?)、パワーバランスは良さげで安心。
People didn't realize that other than his defeat pose, this guy got a bite throw as well 00:40
2:09
Holy shit Nagoruyuki's moveset and aesthetic looks awesome!
バックで流れてる曲がカッコ良すぎる