NOMAD SCULPT - Comic Matcaps

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  • Опубликовано: 4 фев 2025

Комментарии • 35

  • @themadnessofspace5306
    @themadnessofspace5306 Год назад +8

    One way to actually simulate the lighting for each plane/object within the sculpt is to keep the groups separate and assign a local matcap per selected shape, roll the matcap to where the light works, and work your way down - assigning the same matcap to each object and rolling it to where it matches the drawing and simulates a light source. That way the light is more controllable but you'll just have to rely on the curves in post to get the back outline.

    • @SouthernGFX
      @SouthernGFX  Год назад +3

      Great comment. Pinned!!!! It works best with a black background you you don’t rely on that selected black out line. I would be cool to get a post process button that outlines without linking to selections.

    • @themadnessofspace5306
      @themadnessofspace5306 Год назад +1

      @@SouthernGFX Agreed. I love the black outline personally, it has a very Christian Alzmann feel to it.

  • @johndeggendorf7826
    @johndeggendorf7826 Год назад +6

    ✊Outstanding stuff as usual…Nomad for comic book creation? Sure, why not. Versatile tools, indeed. 🤔 Thanks again, Glen! 🙏🍷🎩🎩🎩

  •  8 месяцев назад +1

    I think is a very creative thought to use the normal map for comic style. Very interesting. Thanks

  • @hybridroid
    @hybridroid Год назад +5

    THANK YOU ! Nomad never ceases to amaze me. The dev is a beast

  • @bullshark1152
    @bullshark1152 Год назад +2

    Thanks again Glen. 😁👍🤜

  • @nulsh331
    @nulsh331 Год назад +1

    Another great tutorial! Cheers!

  • @jamesbullo
    @jamesbullo Год назад +2

    That is so freaking smart! Love it, thanks!

  • @ryanhall8815
    @ryanhall8815 Год назад +2

    Awesome! Thank you so much 👏🏾🙏🏾

  • @FemikStudios
    @FemikStudios Год назад +2

    Awesome. Thank you ❤

  • @matslarsson5988
    @matslarsson5988 Год назад +3

    Very very inspiring, thanks!

  • @GameArtNinja
    @GameArtNinja Год назад +2

    Great! Thank you!

  • @bulenthasan
    @bulenthasan Год назад +2

    you are AWESOME! This is exactly what I was looking for !

    • @SouthernGFX
      @SouthernGFX  Год назад

      That is very kind of you to say!

  • @oleww50
    @oleww50 Год назад +1

    This is amazing, thanks for sharing!

  • @DsComicColours
    @DsComicColours Год назад

    Amazing! Glad to see some 2000AD love, too!

  • @kyliedesire7425
    @kyliedesire7425 Год назад +1

    I dont get it, why with all these 4 lights sources we can add plus white floor and wall, we cannot achieve realistic shadows with all the gradients or just black?
    Awesome video!!!
    From Paris EU with love.
    Kylie Desire

  • @Benzinlisovalye
    @Benzinlisovalye Год назад +2

    Thats cool
    Can you also make a video explaining the drawing using references?

  • @artmellow3D
    @artmellow3D Год назад +2

    Very cool 🎉

  • @untitled795
    @untitled795 Год назад +2

    Craaaazy

  • @TeachmeGin
    @TeachmeGin Год назад

    I wonder how well it would look on a male or female model

  • @QuestofaRisingLotuz
    @QuestofaRisingLotuz 7 месяцев назад

    greetings Southern, Is this possible on gravity sketch

  • @JustKeepScroll-9
    @JustKeepScroll-9 Год назад

    I have a little question ❓
    I am going to start nomad...
    But my question is....
    Can we sculpt with measurement in nomad sculpt ??
    Plz reply 🙏