I've been learning blender over about the last 2-3 months, and almost EVERY "tutorial" is not a tutorial, but a demonstration that identifies keystrokes as the host progresses through a project. YOU, however, are a true tutor. You don't just demonstrate, you introduce, explain, demonstrate, and discuss. You do an excellent job. Thank you.
Thank you too. Appreciate the nice comment and I am glad the video was useful!
2 года назад+72
"Cyclic strip time" is for cyclic animations, like a walk cycle. You create one cycle and make it a strip. Now if you resize the strip, the single walk cycle will play slower or faster. But if you turn on "cyclic strip time", then resizing the strip will not change the speed, but rather how many times the cycle is repeated.
yeah in theory professional advice should be a good thing. i guess art schools is more for learning a lot of the theory stuff like when you want to create a human charakter you need to know a lot about anatomy. the number of drawn faces i saw with wrong proportions (most commonly ears / eyes are too high / low) is insane. reaaaally good art but ears drawn at the height of the temporomandibular joint... nah
everyone I know who went to art school does a normal job somewhere else, aside from 2 tattooers and one of them sucks. Everybody else I know who is a professional artists in any random medium didn't go to art school lol.
This is probably the most concise and informative NLA editor video I've come across. Thank you very much for taking the time to carefully compose this lesson.
Nice, concise, and thorough. Only one tiny thing missing: You can reorder tracks by hovering over a track, right clicking, and selecting a reordering action from the menu. (Up, Down, To Top or Top Bottom)
You asked about the “Cyclic Strip Time”. It’s my understanding that this is for things like flashing lights on and off. If you create a single curve that switches the emission on an object from “zero to 10” then you only set this once from say Frame 1 being zero and Frame 3 being 10, the when you select Cyclic Strip Time, then Blender creates a sine-wave that cycles up and down repeating every 3 frames until the end of the strip. It save you needing to create all those inserts across the entire strip. The first “blink” of the light is automatically repeated at equal intervals over the length of the strip. At least that’s how I understand it. It works like that in the door sheet so I think they are just adding the same functionality here in the NLA. I haven’t tried it myself, but it’s what I assume is being provided. Cheers
A little tip fo begginers: in situations where we have several ActionStrips stacked on top of each other that affect each other. If we click on, for example, the middle one and want to edit it (TAB), our character is no longer influenced by ActionStrips that are above the one we are currently editing. It is very inconvenient when, for example, one ActionStrip is responsible for placing our RootBone and the other for the movement of the hand, and when editing the movement of the hand, the character teleports to a different place because the ActionStrip with RootBone stops working. There are two solutions; One thing is to move the edited ActionStrip to the top in the NLA, for some reason editing the ActionStrip the ones below still work.. The second is to click on the star next to the name of the Track on which the ActionStrip you want to edit is located, and then edit it, then most of the effects remain, for some reason ... remember to uncheck the star after editing.
I’ve come back to CGDive whenever I need a refresher on the NLA and the knowledge and information in these videos have saved me many times. Very grateful. Keep up the fantastic work…
tbh i watched a paid blender animation course and still didn't understood the nla, but you explain it really well! looking forward to the next part! i finally know now what i did wrong when i tried to combine a simulation animation and a normal animation XD
Very nice to hear that the video helped you solve an actual problem you were having. The next one should be out soon. This one was probably the most difficult one.
3:10 Rotating 360 degrees on Y-axis with XYZ Euler was a chad move bro, LOL! Love your videos. Can't thank you enough for the amazing value you've added to my art!
you are way more simple and understandble to catch up with.. i am totally lost with p2live my goodnesss i am stress and after i found your channel I was enlighten and this boost my energy up to dive in animation again THANK YOU!!! REALLY !!!! YOU SUPERB!!!
Thank you for this video - this is the best explainer of the action / NLA workflow in blender that I have seen. Solved a half-day-long problem just by watching and understanding this video.
Thank you for such a detailed and well structured tutorial. I love that you sign-post the areas that caused you confusion at first, to save us from having the same troubles.
what do you mean by tweaking multiple tracks? by default the NLA lets you always tweak only the active strip, and if you tweak the bottom strip it will show only the bottom strip. Or do you refer to the track properties?
@@dancingshapes Select from each character (2 characters in scene) a nla-strip and press tabulator-key. Now you can animate both characters without going again and again into the edit modus of the strips. I hope it was understandable.
I thought I knew quite a lot about NLA but there were still some great nuggets in this video and super well presented that re-learning the stuff I already knew didn't feel boring.
Superb explanation. I came across this after sampling a couple of other similar videos and yours is much, much, much better. Not sure where you come from but your English is as good as your explanations. Many thanks.
Great explanation! It's a hard concept to understand - now I finally get it. I've literally watched hundreds of tutorials and I appreciate the time that it took to do this one. Well though out and executed.
All I'm gonna say is just thank you. You're right, NLA is a pain when you try to figure it out by yourself. As somebody who's also creating video tutorials I should say this is very well explained
Thank you for all the videos you made until now about animations and rigging. I had the sentiment that I was in a course, specially with the mind map of the other video, the content is a level of professional. A big thank to you.
I've been looking for the perfect actions/NLA tutorial for years, finally found it! This tutorial series explains everything in such a great way, thank you!
@CGDive That's... You... Ehhh :D You have no idea for how many years I've been waiting for this video. I'll drink to that today. And to You :). Cheers and Thanks!
ooh I know, I know, because the new action doesn't have any keyframes yet, so nothing is there to replace anything, hooray! you are such a good instructor
I always tried animating thing on Blender for games and it never made any sense to me, because all I wanted was to make separated individual clips for the characters like idling, walking, attacking, etc. This is the first time someone explained this in a sensible way. Thanks a lot, I'm really looking forward to the series.
Thanks, man! "Separated individual clips for the characters like idling, walking, attacking">>> this is the exact reason I started working on this series. Once you understand the basics of NLA that's fairly easy to do. I'll cover it in the next video or maybe in a short video after that. We'll see :)
Honestly, this is the best tutorial on NLA in Blender I've seen so far. I learned a lot which will help me to master my final bachelors thesis! Thank you so much for your effort
Thanx for the review. But, still... I have 10 years of experience in video editing and motion design, and to be honest, NLA editor is the most unpredictable, unintuitive and creepy stuff that I have ever met in my life. And it is still overwhelmed with bugs.
A very good, comprehensive and easy to folllow tutorial on the NLA Editor! Especially in pointing out on what can get confusing. Thank you for your effort and sharing your knowledge.
More than a month to finaly watch this video . It was sitting on my browser for all this time. Ita amazing.... so much info that I've got confused explained here... amazing!!!!
The most confusing thing for me is moving the strips... you move one high, there's a new layer created you have to delete. If they're boxed in, you can't move them, you have to mess up all your strips to make way for moving one of them.... moving strips feels like playing snake but the game plays in reverse after completion.
Excellent foundation points! I am positive a lot of artists will find it so helpful, specially with the second half of the video for the NLA properties.
27:32 - I don't think it's a bug. Playback scale only effects the end but not the beginning, so adjusting the frame start won't appear in Playback scale. I love this tutorial and your whole channel.
I think it WAS a bug, but in the fact that changing the end changed the scale. I'm using Blender 3.5 and neither changing the Frame Start nor Frame End changes the scale now. Making the strip twice as long just adds dead space at the end of the action, which still ends at the original frame.
The fact that you need a 40 minute tutorial to Un-Confuse the action editor just goes to show how confusing it is. I've been animating for 25 years, moved to Blender in the last 3 years and I find the action system the biggest impediment to animating in Blender so far.
Thanks, man! As for the "hms", I write a script for my videos these days. Then I also edit out some of the "hms" while editing the video. If I just hit record and talk there would be more "hms" than actual words :P
I've been learning blender over about the last 2-3 months, and almost EVERY "tutorial" is not a tutorial, but a demonstration that identifies keystrokes as the host progresses through a project. YOU, however, are a true tutor. You don't just demonstrate, you introduce, explain, demonstrate, and discuss. You do an excellent job. Thank you.
Thank you too. Appreciate the nice comment and I am glad the video was useful!
"Cyclic strip time" is for cyclic animations, like a walk cycle. You create one cycle and make it a strip. Now if you resize the strip, the single walk cycle will play slower or faster. But if you turn on "cyclic strip time", then resizing the strip will not change the speed, but rather how many times the cycle is repeated.
Have a look on this simple example for a better understanding of what Cyclic Strip Time does in NLA here : ruclips.net/video/khgEdfrapz8/видео.html
thanks
@@judedouch7838 it’s not about cyclic strip time but about animated strip time
Bullshit
Honestly who needs art school when you have online tutorials like these... Amazing tutorial!
Thanks man. Schools have some positives. But they are indeed overpriced and not very efficient.
yeah in theory professional advice should be a good thing. i guess art schools is more for learning a lot of the theory stuff like when you want to create a human charakter you need to know a lot about anatomy. the number of drawn faces i saw with wrong proportions (most commonly ears / eyes are too high / low) is insane. reaaaally good art but ears drawn at the height of the temporomandibular joint... nah
true
Yes!! Props! So good!
everyone I know who went to art school does a normal job somewhere else, aside from 2 tattooers and one of them sucks. Everybody else I know who is a professional artists in any random medium didn't go to art school lol.
Thank you for making this great tutorial. A lot of courses skip this because they say its too complicated but this explains it so well and simply.
Glad it was helpful and thanks for the contribution :)
This is probably the most concise and informative NLA editor video I've come across. Thank you very much for taking the time to carefully compose this lesson.
Glad it was helpful!
I really appreciate your work...you are only one who talks about Blender Animation tools in detail......
Keep going brother👍👍👍👍
Thanks man!
@@CGDive That Tutorial was awesome. i really fell in love with blender animations and that cleared up a lot ofr me
@@d3x84 Nice :)
First class tutorial. The most thorough I have seen
Nice, concise, and thorough. Only one tiny thing missing: You can reorder tracks by hovering over a track, right clicking, and selecting a reordering action from the menu. (Up, Down, To Top or Top Bottom)
You asked about the “Cyclic Strip Time”. It’s my understanding that this is for things like flashing lights on and off. If you create a single curve that switches the emission on an object from “zero to 10” then you only set this once from say Frame 1 being zero and Frame 3 being 10, the when you select Cyclic Strip Time, then Blender creates a sine-wave that cycles up and down repeating every 3 frames until the end of the strip. It save you needing to create all those inserts across the entire strip. The first “blink” of the light is automatically repeated at equal intervals over the length of the strip. At least that’s how I understand it. It works like that in the door sheet so I think they are just adding the same functionality here in the NLA. I haven’t tried it myself, but it’s what I assume is being provided. Cheers
A little tip fo begginers: in situations where we have several ActionStrips stacked on top of each other that affect each other.
If we click on, for example, the middle one and want to edit it (TAB), our character is no longer influenced by ActionStrips that are above the one we are currently editing. It is very inconvenient when, for example, one ActionStrip is responsible for placing our RootBone and the other for the movement of the hand, and when editing the movement of the hand, the character teleports to a different place because the ActionStrip with RootBone stops working.
There are two solutions;
One thing is to move the edited ActionStrip to the top in the NLA, for some reason editing the ActionStrip the ones below still work..
The second is to click on the star next to the name of the Track on which the ActionStrip you want to edit is located, and then edit it, then most of the effects remain, for some reason ...
remember to uncheck the star after editing.
Finally, I understand NLA & action, thank you
Very cool! Thanks for watching!
This is by far the best information I've found so far on NLA in Blender.
Blender Foundation needs to put your tutorials to some official learning course. Very quality materials, man! Thanks for your work!
haha, thanks! :)
I’ve come back to CGDive whenever I need a refresher on the NLA and the knowledge and information in these videos have saved me many times. Very grateful. Keep up the fantastic work…
Thanks for the positive feedback! Really appreciate it!
Even in August '22 still the best video on NLA. Subscribed.
20:58 it doesn’t override it because it has no keyframes and the layers blend from bottom to top
I've never seen nla or even any other feature of blender well explained like this! Good job! Keep it up!
The best video for this complicated topic.Thank you very much
tbh i watched a paid blender animation course and still didn't understood the nla, but you explain it really well! looking forward to the next part! i finally know now what i did wrong when i tried to combine a simulation animation and a normal animation XD
Very nice to hear that the video helped you solve an actual problem you were having. The next one should be out soon. This one was probably the most difficult one.
3:10 Rotating 360 degrees on Y-axis with XYZ Euler was a chad move bro, LOL!
Love your videos. Can't thank you enough for the amazing value you've added to my art!
haha, thanks! I am super happy you find it useful.
This feels like an eye-opening experience. Suddenly the mess I had in the NLA and Action Editor makes sense.
Awesome!
you are way more simple and understandble to catch up with.. i am totally lost with p2live my goodnesss i am stress and after i found your channel I was enlighten and this boost my energy up to dive in animation again THANK YOU!!! REALLY !!!! YOU SUPERB!!!
Hey, thanks for the kind words!
Very comprehensive and answered some questions I didn't know I had.
Thank you for this video - this is the best explainer of the action / NLA workflow in blender that I have seen. Solved a half-day-long problem just by watching and understanding this video.
Awesome!
Thank you for such a detailed and well structured tutorial. I love that you sign-post the areas that caused you confusion at first, to save us from having the same troubles.
The best explanation for this topic. Very detailed an direct. Thanks a lot
The NLA is like a piece of ancient alien technology, and you're Indiana Jones patiently explaining his understanding of it
ahahahahaha
Best explanation about NLA editor I've seen so far!
Thanks! There is one more vid, by the way :)
Your tutorials are always so easy to understand.
That’s awesome to hear!
You can tweak multiple Tracks in a single time (select multiple and then press tab), and it works fine. I use it a lot for animations. :)
Cool tip. Thanks!!
what do you mean by tweaking multiple tracks? by default the NLA lets you always tweak only the active strip, and if you tweak the bottom strip it will show only the bottom strip. Or do you refer to the track properties?
@@dancingshapes Select from each character (2 characters in scene) a nla-strip and press tabulator-key. Now you can animate both characters without going again and again into the edit modus of the strips. I hope it was understandable.
@@MeerkatLaru Aaah ok, I thought you meant multiple strips of the same character
great tutorial mate!
Thanks as always ;)
I thought I knew quite a lot about NLA but there were still some great nuggets in this video and super well presented that re-learning the stuff I already knew didn't feel boring.
Superb explanation. I came across this after sampling a couple of other similar videos and yours is much, much, much better. Not sure where you come from but your English is as good as your explanations. Many thanks.
This is an excellent overview. Exactly what I needed.
Thank you very much! One of the most helpful and structured tutorials on the matter.
I was waiting for this, Thanks.
One more coming soon :)
@@CGDive I am waiting for that one too.
Great explanation! It's a hard concept to understand - now I finally get it. I've literally watched hundreds of tutorials and I appreciate the time that it took to do this one. Well though out and executed.
All I'm gonna say is just thank you. You're right, NLA is a pain when you try to figure it out by yourself. As somebody who's also creating video tutorials I should say this is very well explained
Thank you!
This was amazing, been using blender since 1.79b and always saw NLA but was awfully confusing, thanks so much
THANK YOU AGAIN!
I love how you explain probable problems and its cause.
I understand Actions and NLA much better now!
Nice! '
Thank you for all the videos you made until now about animations and rigging. I had the sentiment that I was in a course, specially with the mind map of the other video, the content is a level of professional. A big thank to you.
Hi and thanks! The rigify videos are a course. The new blender for games series is also a course. Enjoy!
You are great blender teacher. Thank you for sharing valuable knowledge
I've been looking for the perfect actions/NLA tutorial for years, finally found it! This tutorial series explains everything in such a great way, thank you!
THIS IS A GREAT TUTORIAL. I'M LEARNING SO MUCH
Awesome tutorial! It really helped me to understand the NLA editor.
Superb! I've been confused about this for a very long time. Thanks for the concise video. You're a very good teacher.
This and your previous video have been SO helpful, thanks a ton man.
Glad you liked them!
Wonderful tutorial and well explained. Thank you. Now this three panels are much easy to work.
just found your channel, second video, and you're amazing, thank you really
Excellent explanation! Thank you.
Thank you for demystifying the NLA and action editors, and continually making high quality Blender tutorials!
My pleasure! Thanks for your support!
this video is just amazing! from all NLA fundamentals and easy to understand, yay!
Dude, you’re my hero
@CGDive That's... You... Ehhh :D You have no idea for how many years I've been waiting for this video. I'll drink to that today. And to You :). Cheers and Thanks!
Nice. Watch part 2 as well :)
ooh I know, I know, because the new action doesn't have any keyframes yet, so nothing is there to replace anything, hooray! you are such a good instructor
Excellent haha
Thanks man, you are a real lifesaver. Great video, great explanation, easy to understand 👍
really good nla tutorial...i have seen so much nla tutorials...most of them made me more confuse than before...great job!! +subscribed
I always tried animating thing on Blender for games and it never made any sense to me, because all I wanted was to make separated individual clips for the characters like idling, walking, attacking, etc. This is the first time someone explained this in a sensible way. Thanks a lot, I'm really looking forward to the series.
Thanks, man!
"Separated individual clips for the characters like idling, walking, attacking">>> this is the exact reason I started working on this series. Once you understand the basics of NLA that's fairly easy to do. I'll cover it in the next video or maybe in a short video after that. We'll see :)
honestly helped me for my animation exports
In depth and valuable information, thanks
Bro! Brilliantly simple breakdown of a complex topic. You truly made this easy to not fully understand. Amazing job!!!
Seriously, you are the best, you are making my dream true, Development of game!. keep going like this!.
i am not understating when i say - i love you ! huge thanks to this beautiful tutorial ! i love your rigging and UE stuff too ..
♡ :)
Honestly, this is the best tutorial on NLA in Blender I've seen so far. I learned a lot which will help me to master my final bachelors thesis! Thank you so much for your effort
bachelors thesis... feels good to know I am "teaching" people who are much smarter than me haha
Glad the videos are useful!
Fantastic explanation. Clear and concise, even though the NLA Editor is rather complex.
Thank you very much.
The "Frame Start" in Action Clip acts diferrent and somewhat strange as the "Frame End". It doesn't shorten the clip.
This video is exactly what I needed. Thanks a lot !!!
Thank you very much for your time! Really good video I didn't see ather video explaining like this.
Thank you for this incredibly helpful tutorial. The amount of work you must have to do to make these so accessible and comprehensive is mind-boggling.
Thanks, Andrew!
the best tuturial for NLA
Thanks, I appreciate that!
Very thorough explanation. Thnx!
it is illegal to know this much in one video! Love from PK
haha, thanks!
Very clear tutorial. Thanks! Learned a lot!
Glad to hear that 😁
Thanx for the review. But, still... I have 10 years of experience in video editing and motion design, and to be honest, NLA editor is the most unpredictable, unintuitive and creepy stuff that I have ever met in my life. And it is still overwhelmed with bugs.
A very good, comprehensive and easy to folllow tutorial on the NLA Editor! Especially in pointing out on what can get confusing. Thank you for your effort and sharing your knowledge.
More than a month to finaly watch this video . It was sitting on my browser for all this time.
Ita amazing.... so much info that I've got confused explained here... amazing!!!!
I know how it is. I have a long list of cool videos to watch :)
Glad it was useful, mate!
wow freaking amazing so much detail
You are a good teacher ! Thank you very much !
What a brilliant explanation. Clear and concise. Now I understand. Thank you so much for sharing your knowledge and experience. THANK YOU! Dg
Thanks again! :)
wow...thx for explaining it so well
The most confusing thing for me is moving the strips... you move one high, there's a new layer created you have to delete. If they're boxed in, you can't move them, you have to mess up all your strips to make way for moving one of them.... moving strips feels like playing snake but the game plays in reverse after completion.
Dude, you are amazing.
This was exactle what i was looking for, thanks.
Damn, that is perfect ! thanks a lot for the explanation!
Excellent foundation points! I am positive a lot of artists will find it so helpful, specially with the second half of the video for the NLA properties.
Thanks man. Means a lot coming from you!
Thank you so much for this, some things in the Dope sheet and the NLA editor are so cryptic
Awesome tutorial! Thank you!
Very well explained. Thank you very much for this beautiful video :)
27:32 - I don't think it's a bug. Playback scale only effects the end but not the beginning, so adjusting the frame start won't appear in Playback scale.
I love this tutorial and your whole channel.
I think it WAS a bug, but in the fact that changing the end changed the scale. I'm using Blender 3.5 and neither changing the Frame Start nor Frame End changes the scale now. Making the strip twice as long just adds dead space at the end of the action, which still ends at the original frame.
This was very useful, many thanks. Great job explaining it!
I really appreciate all of the work you've put in.!
👍👍👍
The fact that you need a 40 minute tutorial to Un-Confuse the action editor just goes to show how confusing it is. I've been animating for 25 years, moved to Blender in the last 3 years and I find the action system the biggest impediment to animating in Blender so far.
Yeah. I think there is some effort to make it more intuitive. Fingers crossed.
This is so useful! The amount of work you put into this is amazing. Very clear and easy to follow. Many thanks!
This is a very thorough video. Well done and with a good voice over. I can't get over the fact that you hardly seem to 'hm' at all. Impressive!
Thanks, man!
As for the "hms", I write a script for my videos these days. Then I also edit out some of the "hms" while editing the video.
If I just hit record and talk there would be more "hms" than actual words :P
this video is gold
I followed this first one, good job!
This is absolutely useful content.
Thank you so much.
Glad it was helpful!
Fantastic Job! Now I understand it!
Great video! you explain things very well, this is a great contribution to the game dev community, thanks for helping us out!
Glad you enjoyed it!
Brilliant. I wouldn't have dared to wish for a tutorial this thorough. Covers my pains in great detail ;) Instant sub.
Thanks, man! :)