Evolution of Sins II Pt. 1 - Top New Features

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  • Опубликовано: 21 май 2024
  • Wishlist on Steam: store.steampowered.com/app/15...
    Ironclad Games and Stardock proudly present Sins of a Solar Empire II, the long anticipated sequel to Sins of a Solar Empire: Rebellion.
    This video is an overview of the main new and improved features in Sins of a Solar Empire II. Sins of a Solar Empire: Rebellion was the culmination of five years of development on top of the original Sins of a Solar Empire game and now, Sins of a Solar Empire II brings so many new and improved features over Sins Rebellion that we're going to need a whole series to show you it all.
    ---
    Website - www.sinsofasolarempire2.com
    Discord - / discord
    Facebook - / sinsofasolarempire
    X - / sinsofasolaremp
    Reddit - / sose
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Комментарии • 270

  • @UndrState
    @UndrState 29 дней назад +242

    I love that Stardock acknowledges their modders . Very cool .

    • @stardockgames
      @stardockgames  28 дней назад +46

      We love them

    • @IIIJG52
      @IIIJG52 23 дня назад +14

      Sins of the Prophets, Star Trek Armada 3 ? Damn all those hours i sunk into those.

  • @RedStar441
    @RedStar441 29 дней назад +169

    Stardock really did just take the old game and gave it direct upgrades. That's beyond fantastic.

    • @wolfschadow6399
      @wolfschadow6399 24 дня назад +15

      That is how you do a sequel right. You take the original game with its updates and build upon it. New minor factions, new subfactions, new ships, new buildings, new systems. Just tons of possibilities to improve an already great game.

    • @christophvogel1080
      @christophvogel1080 24 дня назад +7

      @@wolfschadow6399 Exactly. Lost count how many times during the videos I thought "Oh, that looks like an interesting improvement to the previous game." More differentiation of the sub-factions, individually tracking turrets... Looks like something, to sink at least a few hundred hours into.

    • @Thekentuckyrebel
      @Thekentuckyrebel 23 дня назад +2

      Now this got me really excited!

    • @Fire_Gaming64
      @Fire_Gaming64 21 день назад +6

      @@christophvogel1080 The turrets are going to be really interesting if Modders can get them to work with custom ship models, imagine a Star Destroyer unleashing all its main batteries at once

    • @giantnerd14
      @giantnerd14 17 дней назад +1

      It's all I ever wanted.

  • @connernickerson5509
    @connernickerson5509 19 дней назад +18

    No company is run quite like Stardock. The people there seem focused, clear headed and intent on what they KNOW their customers want, not a bunch of useless features and radical unwelcome changes. Given the current state of the game's industry, it is so refreshing to FINALLY be looking forward to something, the first time in at least 6 years for me.

  • @gerfand
    @gerfand 28 дней назад +63

    I like the fact they don't talk about graphics until they talk about everything that matters be gameplay or performance

  • @KittJT2
    @KittJT2 16 дней назад +14

    It really sounds like stardock has just made a "Here's something that you can mod for the next 20 years"
    This is fantastic.

  • @Konrione
    @Konrione 29 дней назад +69

    To be honest, looking at mess that Homeworld 3 is right now, this short video is just filling me with hope and confidence, certainly buying SoSE 2 once it's out, it's good to know Ironclad and Stardock are not simply banking on recognizable name but actually put some work and thought into proper sequel.
    Really looking forward to more updates!

    • @nonyabisness6306
      @nonyabisness6306 28 дней назад +3

      It's allready on Epic. they did one of thos exclusivity deals.

    • @stardockgames
      @stardockgames  28 дней назад +10

      We appreciate the support! We hope you look forward to the Summer update/ Steam release

    • @georgek2574
      @georgek2574 28 дней назад +9

      @@nonyabisness6306 if it allowed them to fund the game who cares that we needed to wait for it

    • @nonyabisness6306
      @nonyabisness6306 28 дней назад +3

      @@georgek2574 bro, the previous game was a huge success.
      they absolutly did not need the money, they just wanted it, no matter if that hurt fans or not. fuckem

    • @Konrione
      @Konrione 28 дней назад

      @@nonyabisness6306 so, you are mad because you will get good quality, polished product without a ton of bugs?
      I was bummed about it too at first, I hate epic as much as the other guy for their ... well a lot of things as of late, but let's be reasonable, the end product seems to have been worht the wait.
      ​ @stardockgames I am usually very sceptical about games, but for once I am hyped :D

  • @duncananderson6333
    @duncananderson6333 29 дней назад +100

    I just realized how badly I want an Expanse total conversion mod for this where everything orbits realistically, OPA/UNE/MCRN factions, with misc. independent stations/non-OPA belter worlds as minor factions

    • @Omnomface
      @Omnomface 27 дней назад +4

      Bet you it'll be done.

    • @HazardMaks
      @HazardMaks 27 дней назад +1

      Amazing idea!

  • @joshbarnard
    @joshbarnard 29 дней назад +60

    Really love the garrison command! The ai controlled ships that appeared around planets in sins1 that would protect planets and launch raids really made things feel more dynamic and like running an empire!
    Making this a tech loyalist ability is a really cool idea and will probably make them my favourite faction! :D

    • @theDemolisher13
      @theDemolisher13 29 дней назад +4

      I honestly loved the AI ships I would always call them the state police since they mainly petrol my (the state's) lands. I just wish it had been expanded so they could passively colonize worlds if they manage to clear out a frontier world.

    • @joshbarnard
      @joshbarnard 28 дней назад +1

      @@theDemolisher13 I'm hoping they can expand this in the future, maybe give us the ability to create autonomous worlds with their own mini fleets. Vassals?
      The garrison command alone makes this a buy for me though.

    • @theDemolisher13
      @theDemolisher13 28 дней назад

      @@joshbarnard A few years I had made a whole idea system to expand upon this system to help make the world feel more alive. If you want here you go: docs.google.com/drawings/d/1hgh8fLc00Gl71LPw4MHvflhR6B7iWmE4UIHRInxsHqc/edit?usp=sharing
      But I've always been a fan of the idea you are just one aspect of your empire and your empire still does things on it's own without your input. So you're really trying to influence your empire while trying to work with the world around you.
      Maybe if they make the modding system easy enough/powerful we could make such ideas come to life.

    • @theDemolisher13
      @theDemolisher13 28 дней назад

      @@joshbarnard Huh I'm guessing my other comment got auto deleted for having a link in it yet it was a link to a google supported application that seams self defeating there youtube.

    • @theDemolisher13
      @theDemolisher13 28 дней назад +1

      @@joshbarnard This comment was originally deleted so I'll repost it with some slight edits. A few years I had made a whole idea system to expand upon this system to help make the world feel more alive. If you want here you go: (RUclips Redacted)
      But I've always been a fan of the idea you are just one aspect of your empire and your empire still does things on it's own without your input. So you're really trying to influence your empire while trying to work with the world around you. Maybe if they make the modding system easy enough/powerful we could make such ideas come to life.

  • @GleepVonReticuli
    @GleepVonReticuli 22 дня назад +4

    That's very impressive. I can't wait.

  • @FlayedaliveorDead
    @FlayedaliveorDead 29 дней назад +35

    We've been waiting SO long for this and the wait is almost over.

  • @Johnson09641
    @Johnson09641 28 дней назад +19

    being able to manage planet and ship upgrades from one screen is an awesome idea

  • @giantnerd14
    @giantnerd14 17 дней назад +4

    Love the minor factions update. Always good to have options and benefits beyond just killing everything in sight.

  • @Sorain1
    @Sorain1 19 дней назад +4

    I'm glad to see the focus on a new engine that can scale with hardware improvements, at least in terms of straight up ram/processor power. It's been the one thing truly holding the scale of SoaSE 1 back over the years, not a matter of 'can my rig run it?' but a case of 'this is what it can use'. I am also hugely thankful that the rotating gravity well is a gameplay option instead of being forced on all matches of the game. If it ends up being a pain, I can just turn it off and very few programs developed today have features that large in terms of development effort as optional. Baking in ease of modding, especially combined with scaleable hardware use as part of the engine itself is going to give this game legs longer than the first, and it already towered over much of the competition.
    So I look forward to the results of the work your doing folks at Stardock and Ironclad.

  • @bubyCZ
    @bubyCZ 28 дней назад +9

    I was eyeing Sins 2... but now, I am really intrigued. Would really love more of this mechanical overview.

  • @EvametryE
    @EvametryE 29 дней назад +9

    I've waited 100 years for this.... and now it so close to release and looking more promising than ever....ill definitly be playing AND modding this game

    • @stardockgames
      @stardockgames  28 дней назад

      Happy to have you with us! Looking forward to seeing what mods you use or make!

  • @007michwolf
    @007michwolf 22 дня назад +4

    Woot take my money! Really hyped this has been one of my favorite games for years! Very happy with the direction you guys took this in.

    • @deanlawson6880
      @deanlawson6880 17 дней назад

      Definitely Mine Too!! Can't wait to try out Sins-2!! Awesome!!

  • @Equiliari
    @Equiliari 22 дня назад +5

    I really like the "solid" "mechanical" like user interface. It takes me back to the original Sins days, and not to mention StarCraft.
    Give your GUI designer(s?) an epic high five from me!

  • @red5standingby419
    @red5standingby419 22 дня назад +5

    Looking very promising. Honestly not even mad that this released as a timed exclusive on Epic. Probably gave it time to be refined before the proper release on Steam.

  • @TheOneAndOnlyMart
    @TheOneAndOnlyMart 22 дня назад +4

    I was in love with the original game and transitioned to stellaris when it came out. I never saw this game coming but the details of ship tactics and strategy added here customization added here resurrects the idea of fast 4x games for me. I can't wait!

  • @mrbigglezworth42
    @mrbigglezworth42 26 дней назад +3

    My favorite part of Sins was paying the pirates to attack my friends and act like I had nothing to do with it.

  • @vermanshane
    @vermanshane 14 дней назад +3

    It really doesn't happen very often these days, but this is definitely a "shut up and take my money" kinda game. Looking forward to it, and I do appreciate the level of detail explaining the new stuff.

  • @isimiel3405
    @isimiel3405 29 дней назад +15

    i really REALLY like the Vasari Jumping in

    • @stardockgames
      @stardockgames  28 дней назад +4

      It's the small details that really bring it together

    • @rekrn12345
      @rekrn12345 27 дней назад

      Vasari was always my favorite. Was hoping for new races though

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o 4 часа назад

      ​@@rekrn12345that titan that jumps around eating fleets is my favourite thing in any strategy game.

  • @dylanburford2608
    @dylanburford2608 29 дней назад +24

    I'm excited for this.

  • @therampage5555
    @therampage5555 28 дней назад +6

    One of the best RTS games ever, can’t wait for 2

  • @LacunaSerenity10
    @LacunaSerenity10 22 дня назад +2

    I played an early tester that had one playable race and the performance blew me away. I am beyond thrilled for SINS2 to come out. I have maybe 1500hrs in Rebellion and is one of my favorite games of all time. It all looks so amazing!

  • @theetiologist9539
    @theetiologist9539 16 дней назад +3

    Rotating orbital structures is absolutely fantastic, and I love the planet movement. The worst part of Sins 1 was the overly static nature of the planets.

    • @stardockgames
      @stardockgames  16 дней назад +2

      It adds a new layer of strategic gameplay, and is entirely optional for those who don't prefer it in game setup

  • @EnigmaticBroffalo
    @EnigmaticBroffalo 23 дня назад +3

    I have been playing this game for years since release! The late nights I sunk here, now we are finally getting an official 2? I am so damn hyped! The new changes make it seem so much more alive and interesting!

  • @andrewgaiennie2002
    @andrewgaiennie2002 9 дней назад +1

    I love the focus on improving the experience, and making the factions more unique and engaging without devolving to HW3 button spam

  • @TheEcho2362
    @TheEcho2362 29 дней назад +9

    Very excited to get my hands on this one!

  • @FrederikoCMR
    @FrederikoCMR 28 дней назад +6

    Would be nice if you could take control of a single unit in 3rd or 1st person just like Call to Arms does! I would love this feature, since the physics are in place it seems doable.

    • @willm.9687
      @willm.9687 22 дня назад

      I could see a Rebel Galaxy-styled approach since the combat is simple in terms of controlling a ship and picking targets.

  • @R4ZORLIGHT
    @R4ZORLIGHT 29 дней назад +6

    So many great additions + good modding support.
    What a bright future this game will have.

  • @NakamuraRTS
    @NakamuraRTS 29 дней назад +9

    Can't wait for the full launch!

  • @Fulano5321
    @Fulano5321 21 день назад +3

    Glad to see the empire tree seems fixed. The way it was constantly jumping around in the first game it made it almost unusable without pausing the game so I don't have tons of accidental clicks.

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o 4 часа назад +1

      It was only ever useful to alert me to enemy fleets appearing in my systems, if a big block of a different colour appeared I'd zoom out and look around.

    • @Fulano5321
      @Fulano5321 4 часа назад

      @@user-zp4ge3yp2o Exactly!

  • @kotzebrecher
    @kotzebrecher 29 дней назад +4

    Heh, guess I have to install Sins 1 again to play it a bit cause I am very excited Sins 2 getting closer and closer now - I was already excited when I learned that it is coming a couple months ago, now it is almost here!

  • @mosbyNO
    @mosbyNO 23 дня назад +4

    I am so glad I got this game instead of homeworld 3....

  • @alexandregoudreau7070
    @alexandregoudreau7070 25 дней назад +2

    stardock I've realized that you've been huge part of my gaming career just now. I love you. :D

  • @Runehorn
    @Runehorn 29 дней назад +7

    TAKE MY MONEY!

  • @WDGaming010
    @WDGaming010 29 дней назад +4

    I can't wait to get my hands on this game. So looking forward to it.

  • @TheDrgnfyre
    @TheDrgnfyre 15 дней назад +1

    very good Infomercial!! :)
    Seriously, addresses all of the issues I had with the first game (Not many, but things like management of larger fleets, and lack of 64bit/multicore support).
    I'm definitely keeping my eye out on this one.

  • @Devastator0
    @Devastator0 28 дней назад +14

    I legit cannot wait for the Star Trek Armada 3 team to make a new mod for Sins 2, you just know that it's legit going to be amazing. The guys who worked on that mod really made it a love letter to Star Trek TNG era fans, they're bloody magicians.

    • @jasonkarsten7372
      @jasonkarsten7372 25 дней назад

      I hope 🙏 do you know if they're still around?

    • @andrewbirkett698
      @andrewbirkett698 24 дня назад +3

      Many of us in the same boat. I still play Armada 3 regularly. It’s the only game I’ve even had I never get bored of.

  • @darthmelkor91
    @darthmelkor91 27 дней назад +1

    Not only am I looking forward to the game, I'm looking forward to this series as well! great video to kick this off!

  • @duggmaj
    @duggmaj 27 дней назад +2

    It looks amazing! Love the QoL improvements!

  • @avatarwarmech
    @avatarwarmech 29 дней назад +4

    I never heard this song in the beginning of the game before oh man I can't wait for the release to hear the full new soundtrack 0:04

  • @Hewioms
    @Hewioms 28 дней назад +3

    I can't wait for the new star trek armada 3 mod
    😁😁

  • @octobeastX
    @octobeastX 28 дней назад +3

    god the depth of stellaris and the combat of sins would be my ultimate 4x dream game.

  • @Lukes501First
    @Lukes501First 28 дней назад +4

    My only criticism is why do we still dont a solar system mechanic, instead of one star with dozens of planets orbiting it

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o 4 часа назад

      There were maps with multiple stars in the original

  • @BTML498
    @BTML498 27 дней назад +2

    Okay A: this video was great, everything in it was great, and I'm really proud of being a long-time Sins fan. You guys are absolutely doing the franchise right!
    And B: small thing, but could you cover the planet types in Sins 2? That is to say, will Sins 2 have an equal amount of planet types as Rebellion? Will it include the ones from the Forbidden Worlds DLC, or possibly any other new additions?

    • @stardockgames
      @stardockgames  27 дней назад +3

      there will be more including some new ones that aren't in sins 1

  • @Zagoreni02A
    @Zagoreni02A 23 дня назад +2

    It's a bloody time for SOSE II to be released, how many years was since the original game was released, 16 years. You guys took yourself a quite a long time. Releasing DLC's but no sequel. Thankfully its out now. I just hope we wont need another 16 years for SOSE III.

  • @Ronnan93
    @Ronnan93 28 дней назад +3

    So excited for this

  • @SiNKiLLeR_
    @SiNKiLLeR_ 29 дней назад +3

    Definitely keen for this

  • @marcelsf23br
    @marcelsf23br 29 дней назад +3

    This is going to be great! Can’t wait for the Steam release

  • @razorback8300
    @razorback8300 28 дней назад +2

    this looks super interesting. never played any of the prior games but im definetly going to check this one out once it comes into steam

  • @wou129
    @wou129 23 дня назад +2

    cant wait till release

  • @youtubeisafascistdictators4829
    @youtubeisafascistdictators4829 26 дней назад +1

    Played the game for years and years, but it did start to show age for me. I hope you will continue to work on Sins 2 with new DLC content and maybe add more RPG elements to the game as in more Ship customization, Crew skills, addable ship modules and so on. Looking forward to the release. About time we had a sequel.

  • @einbrecht6600
    @einbrecht6600 23 дня назад +1

    SOASER is still my most played tactical game. Looking forward to sins 2. Been monitoring it since it went live on Epic Games Store. Glad to see how far its come, and that its now releasing on steam.

  • @gmradio2436
    @gmradio2436 19 дней назад +3

    A few questions about moving phase lanes.
    What happens to ships in a lane if it breaks?
    Do the ships get destroyed? Keep on course? Can the lane even break with ships in it?
    How does culture spread interact with moving phase lanes?
    How do super weapons work with the orbits? Can I shoot from or ar the orbital bodies?
    Can the AI understand orbital bodies? Will call it be able to plan ahead to exploit or counter the mechanic? Can it path through phase lanes that will be made in several minutes?

    • @stardockgames
      @stardockgames  15 дней назад +2

      Hello! To answer your questions in order:
      A phase lane can shift while ships are in transit through it. When this happens, all the ships in the lane or charging to jump into it continue on as normal with no adverse effects. (It's like getting into an elevator when the doors are about to close.)
      Culture still propagates via phase lanes so if a planet gets cut off from a shift, the culture slowly degrades over time from any gravity wells that are cut off.
      Super weapons vary more than in the original game and now use an AU range (astronomical unit). You can fire at any enemy planet within that range. I would note that this applies to the TEC Novalith cannon and the TEC Rebel titan (who's ultimate is a novalith).
      Yes, it does understand the new orbital mechanics and will exploit them at higher difficulty levels (it won't exploit them on lower levels).
      Hope that helps!

    • @gmradio2436
      @gmradio2436 15 дней назад +2

      @@stardockgames Thank you for the answers. This clears some mechanics up.

  • @MrNiveko7
    @MrNiveko7 26 дней назад +1

    As someone who has only recently found out that this game is technically already out on Epic for people to test it out, seeing this video just makes me happy.
    Had been an avid player in the past, had bought the base game as a physical copy upon release and then eventually the Rebellion package + dlcs on steam (sadly lost the physical copy during a relocation.)
    And now seeing that missiles can be blocked and that, in general, ships can shoot unintended targets when they are in the way... feels like a dream come true. So many more tactical opportunities.
    I do wonder though if Vasari missiles function differently? In truth it has been a while since I played but iirc, Vasari had been heavily missile focused in general and looooove their phase missiles. Wonder if they get a chance to phase through unintended targets to still hit what they are actually aiming at.
    Then again... Advent Supremacy anyway. For the Unity! May our Radiance battleships cleanse them with holy light!

  • @Mike-vn8sn
    @Mike-vn8sn 24 дня назад +1

    I can't wait for this game to come out! I loved Sins Rebellion and played it extensively. I also loved playing Star Wars Interregnum. I hope that the modding community comes to this game

  • @HeGotsaSnipa2
    @HeGotsaSnipa2 27 дней назад +2

    I've waited 15 years. I'm so psyched.

  • @belisarian6429
    @belisarian6429 20 дней назад +1

    I wonder if mysterious enemy that is chasing Vassari will eventually arrive, some end game apocalyptic invasion could be awesome.

  • @dchan19362
    @dchan19362 23 дня назад +3

    yay!!! of all new features, finally 64 bit!!!! can't wait till I replay the dominion war in this new game and engine!

  • @Nomammosway
    @Nomammosway 16 дней назад +1

    Thank you Stardock!

  • @Thekentuckyrebel
    @Thekentuckyrebel 23 дня назад +2

    MULTI CORE DRIFTING!
    So I can look forward to another decade of SINS!?!?!?

  • @GG21188
    @GG21188 29 дней назад +5

    never clicked so fast on a video

  • @Nitryl44
    @Nitryl44 15 дней назад +1

    I spend 1000 hours on Sins 1, and i intend to do the same with this beauty !

  • @TotallyNotShiny_Stone
    @TotallyNotShiny_Stone 25 дней назад +1

    We can block missiles now!? Now being big actually mean something!
    It just the same game but with LOTS of improvements. And that all I wanted!
    And about the Orbit system. The Vasari's Phase Gate Network is gonna be sooooo essential! (Perhaps OP)

  • @ChristopherRobinRyder
    @ChristopherRobinRyder 14 дней назад +1

    Can't wait to get my hands on this game!

  • @PaaLenTier
    @PaaLenTier 29 дней назад +5

    can’t wait for this gaaame!

  • @Devildoginvu
    @Devildoginvu 23 дня назад +1

    This looks amazing I can’t wait

  • @HamannGeorg
    @HamannGeorg 22 дня назад +1

    I have been waiting for this a long time. Though Rebellion is already an Old Game, I still like to play it. While I only on rare occasion I by Games in Early Access, or Since the terrible launch of Sword of the Stars 2 never again preorderd a game I bought SOSE 2 as soon as it came out on Epic Games Store because I trust the Developer for being passionate about their game. As of now I already like what I see and I think it will be a great game. Maybe some time when the important things are done a campaign story dlc would be nice, as I love the Universe and how different the factions feel.

  • @nbaumg
    @nbaumg 28 дней назад +1

    im so hyped!

  • @dominikandreasemmerich9559
    @dominikandreasemmerich9559 29 дней назад +2

    I love you all @Stardock! =)))))))))))))))
    Thank you very much!

  • @eriantoestrada5721
    @eriantoestrada5721 29 дней назад +5

    Amazing! 😍😍💕💕👍👍

  • @MrPerson61
    @MrPerson61 29 дней назад +2

    This seems to be coming along fantastically, as a player since Trinity, I'm definitely buying on Steam launch day! And I hardly ever buy games on launch anymore.

    • @stardockgames
      @stardockgames  28 дней назад

      We appreciate your support! Keep your eyes open for more details and be sure to wishlist

  • @Duneadaim
    @Duneadaim 29 дней назад +45

    Suck it IGN. Game is INCREDIBLE.

    • @DavidWMiller
      @DavidWMiller 29 дней назад +5

      Hardly IGN's fault Stardock has the game listed as released before it's finished.

    • @Duneadaim
      @Duneadaim 29 дней назад +3

      @@DavidWMiller are you disabusing my statement that the game is incredible in its current state? IGNs decision to not put Stapleton on the review seems misguided to me. He is the resident strategy game reviewer.

    • @DavidWMiller
      @DavidWMiller 29 дней назад +7

      @@Duneadaim The review is quite accurate of the game in it's current state and lays out the issues just fine. It's unfinished, obviously so, which is why people who have been playing it for the last year were so surprised by the review. Everyone knows it wasn't ready, and even the summer release announcement was a surprise.
      In its current state, it's rough. Simple as that. I don't know what shenanigans Stardock has going on with their Epic deal, but it's their own fault for getting their pre-release game reviewed as released.

    • @Duneadaim
      @Duneadaim 29 дней назад +5

      @DavidWMiller I disagree with you- it is ready, it isn't rough. 2 years ago it was a great game. Right now, it's an incredible game.

    • @DavidWMiller
      @DavidWMiller 29 дней назад +1

      ​@@Duneadaim Then you have poor judgement. Which of the cons in the review do you not agree with? They're all objectively true observations.
      All you're doing is saying you don't care about the currents faults. Which is fine, I'm happy for you, but disingenuous as hell to act like "it's ready". One of the races isn't even added yet, like, what? It's not ready and if you spend any time on the forums it's clear the devs themselves share this opinion.
      People have speculated that they killed the early access label to get out of the Epic exclusivity and move up the Steam release, and this seems likely because otherwise, releasing it as is doesn't seem like what anybody wanted.

  • @povisykt
    @povisykt 29 дней назад +4

    I love you guys

  • @user-hc5nh8kv7g
    @user-hc5nh8kv7g 28 дней назад +2

    great vid man i just bought this game lmao i cant believe the state of gaming rn in general but this game looks great cant wait

  • @jacksheldon8566
    @jacksheldon8566 26 дней назад +3

    Lore question:
    Wasn't the vasari fleeing from an unknown threat?
    Will that threat be a end game crisis?

    • @christophvogel1080
      @christophvogel1080 22 дня назад

      That's something I'd like to see too. Or, at least, get any sort of indication, as to what got them on the run.

  • @blowtup
    @blowtup 26 дней назад +1

    Sins was my first pc game and what converted me to pure pc gaming. Have over 800 hrs and half of that being total conversion mods.

  • @Marqui91
    @Marqui91 26 дней назад +1

    Hey stardock? Thanks. Your games and programs are great.

  • @BartoszBielecki
    @BartoszBielecki 22 дня назад +1

    It's you, BATTLEMODE!

    • @battlemode
      @battlemode 21 день назад

      HOW ARE YOU GENTLEMEN?

  • @onim2592
    @onim2592 28 дней назад +1

    жду моих любимых advent в детстве даже озвучку делал на них)))

    • @stardockgames
      @stardockgames  28 дней назад

      They will arrive with the summer update/ steam release. Here's a preview: www.sinsofasolarempire2.com/article/527710/sins-ii-dev-journal-12---advent-rising

  • @Nofappingh0es
    @Nofappingh0es 23 дня назад +2

    This looks so good and the engine is what excites me the most. But what really bums me out, is that i see no Advent on release. Which feels like on release 1/3 of the game is missing. Probably going to be in an update or dlc though. I saw advent at the end. But it is weird that we've seen zero gameplay of the faction yet

    • @stardockgames
      @stardockgames  22 дня назад +4

      Hello, Advent will be arriving with the Summer Update/ Steam Release. Here's a preview www.sinsofasolarempire2.com/article/527710/sins-ii-dev-journal-12---advent-rising

    • @Nofappingh0es
      @Nofappingh0es 22 дня назад +3

      @@stardockgames I should've never doubted you guys. xD

  • @rpscorp9457
    @rpscorp9457 20 дней назад +2

    First game was pretty good

  • @swagysnoop5248
    @swagysnoop5248 23 дня назад +2

    i just hope there is more QOL/Automation with some things

  • @bluegizmo1983
    @bluegizmo1983 28 дней назад +1

    Please work on getting controller support added to Sins 2! I loved the first game, and I know this game would absolutely play best with a keyboard and mouse also, but I'd love to be able to play this on my ROG Ally while on the go!

  • @AgreeableSmile
    @AgreeableSmile 28 дней назад +2

    Will it include steam workshop for mod support or will I have to go through third party providers to get mods in the future?

    • @stardockgames
      @stardockgames  28 дней назад +4

      To be platform netural and ensure a positive modding experience we are actually integrating mod.io support into the game

  • @drussarn
    @drussarn 23 дня назад +1

    was playing sins1 the other day and with 4 empires running max fleet it was running slow! glad sins 2 will handle large empires. it was the best part of the game but the bit it struggled with the most

  • @GeekyGizmo007
    @GeekyGizmo007 27 дней назад +2

    This looks delicious

  • @lapislazuli370
    @lapislazuli370 26 дней назад +1

    I can't wait to play, I play somewhere on a map with 300 or more planets and slow and steady empire building, and in each gravity well I place starbases that generate income and strengthen defenses.
    And with the new game engine in such scenes the fps will not drop to 5-10

  • @blackburn1489
    @blackburn1489 28 дней назад +5

    1:57 Sad, laser bolts coming through the asteroid

    • @stardockgames
      @stardockgames  28 дней назад +2

      Thanks for the catch! Will be corrected

  • @ajaxzealand1530
    @ajaxzealand1530 26 дней назад

    Yes!

  • @gianniaerts7352
    @gianniaerts7352 9 дней назад

    I’m really curious to see a planet up close, they look so detailed! Can you see the colony expand on it? If it is bombed do you see the explosions? The environmental impact? So many questions! Also seeing like 30 planets orbit so close together seems a bit silly xD I feel the star should be bigger then, but I am no astrophysicist … did you maybe consult one in designing the systems? ^^

  • @Inductus
    @Inductus 19 дней назад +1

    Wait ... The speaker isn't the voice actor for Daniel himself in Amnesia: The Dark Descent, is he?
    Sounds just like him.

    • @battlemode
      @battlemode 17 дней назад

      Sadly not, just your friendly neighbourhood BATTLEMODE

  • @Rocksteady72a
    @Rocksteady72a 22 дня назад +1

    Will the game launch on Geforce NOW as well? Looking forward to playing this, but also I'm constantly not at home 😅

  • @DEZERKER63
    @DEZERKER63 29 дней назад +1

    how many solar systems can the game handle? how large does the maps get?

  • @Quecojo
    @Quecojo 28 дней назад +1

    Looking better and better!!! Will definately take out the sour taste left over from HW3.... release it already!!!

  • @anupew3276
    @anupew3276 13 дней назад +1

    Is there going to be a story campaign this time?

  • @olegoleg258
    @olegoleg258 13 дней назад

    Out of curiosity, what kind of tutorials are you planning on making? Purely read tutorials, videos, scripted scenarios or guided games?

  • @osejonin
    @osejonin 25 дней назад

    I always wanted the the starbase and some defense platforms to orbit or have the ability to orbit the planet just to make system defense and offense more dynamic.