In the first clip that dude played it really well regardless if he intended to or not haha swinging wide on a left hand peek into a wall for cover was a good idea. It's like chances are 99% of people dont notice those things because they dont record or watch back their deaths. Love this series haha
biggest tip is probably pushing & prefire. Peekers advantage is still so strong, using that + the fact the most people dont expect an aggresive playstyle, you win most of your fights
I am historically the worst shooter in Tarkov, and little did i know until yesterday that, aiming down sights increases your recoil by about 550% instead of just using a laser and point fire. So yesterday, i find a dead pmc with a super futuristic looking m4 with a big boi drum on it and laser. Ended up wasting several dudes with it, and it was on this day i remember Prapor's great great grandfather's advice. "You don't need to be a better shot, you just need to shoot more bullets." Don't aim down sights unless you have a semi/bolt action and are out of practical laser range.
@@dakota9821 I have fired a rifle, I own a ar 15 with a 20 in barrel and its got a carbine stock on it. I'll let you jungle the gymnastics of how I got that to work.
I wiped my first 3 man as a solo player today. I killed 2, and was pinned down by the third. I remembered in one of your videos you said to disengage, run and flank. I also remember you saying to drop your backpack for less weight. I threw down my backpack, ran away and flanked around really far. I shot the last guy in the side as he was aiming towards the cover I was behind. Thanks so much for these videos man!
Im not kidding when i say, thanks to jesse my PVP has become much better, and i learned or followed up with skills that i needed or just had to be reminded of again. So, thank you jesse I really appreciate you putting time and effort into making these videos.
Point firing is by far the most important aspect of PVP in tarkov. Half the fights I win are because I swung the corner prefiring with point fire and overwhelmed my opponent
amazing video and analysis. Something this has helped me understand is that at its core, tarkov combat isnt very different than games like siege. The way initiative works is the same and the strategies that work (like when the chad swung wide and blasted you) are the same
You know what helped me?? I was trying to ADS too much up close when you just need to spray at times. I pulled an old COD quickscope tip from back in the day: cut a tiny piece of black tape and stick it to the center of your screen. My monitor has the built in crosshair system but it's far too large to leave on all the time and blocks ADS picture, you can cut the tape very small and it will not hinder your sight picture when ADSing but while running around, see someone up close, just throw up your gun and blast them in the pelvis. It's like a free red dot that's always in one spot, PEACE!
@@danielsonjrlibra the right lean is the meta now, it is instant and has no delay so you cam spam it, add desync to that the right lean peak is broken now, chads will spam lean to see and on the other side you cant see them because by the time the server sends data to you they already unpeaked, there is a video of people testing it, you could die without seeing who shot at you
Honestly these are all things that apply in csgo too. Good general fps tips here. Also good to know right side peeks are in other shooters. Your videos have really been helping me learn the game man, thanks!
Best advice i got when i started was, join factory or labs on horde mode and fight it out against ai. Become confident and learn aiming and recoil and ones you master these tarkov becomes easy when knowing map. Muscle memory for shooting recoil aiming etc and being confident and phinassing your game play is key!
Man, I finally got into playing Tarkov for real, after bouncing off the game multiple times. I've been on and off ever since the game released, never even passed level 10 before now. It's so hard, and so unforgiving, but when you finally get in the swing of things, no other game even COMPARES. No other game has ever made my hands tingle from the adrenaline after fights, or attempting to break contact after getting ambushed. Or the jumpscares from close gunfire when you are sniping. Not to mention the euphoria after surviving multiple PMCs, a scav rush and outrunning Tagilla, completing Farming pt. 1, actually extracting. I never thought it possible coming into the game 4+ months after wipe, but a bunch of scaving to get a good stash of high tier 5.45 ammo did the trick. This game is dangerously addictive.
very good video, one trick I've learned over the years with Tarkov is in the first situation where the two charge in, after u kill the first one if you dont want to relocate, just change ur stance, or just hug the wall a bit more but now standing.. hell, going prone while leaning throws people off like crazy, if you can do something to make the info they are working with outdated then you just gave yourself a big upper hand.
A really good tatic is acting dead by using Alt+E and looking in between your gun and the ground with middle mouse after a grenade or prefire- and it works like a charm. Yes, I'm a rat. I'm damn good at it too.
And I got to say a good tip for the first clip is to stand up after getting the first guy. Just crouched like that you’re just a sitting duck and with standing up you could have been able to move more if he engaged towards you.
In that first fight, I can see momentarily unpeaking the angle once you can see he is running in then immediately swing on him. Not only does it take back the control of the fight but also with everyone's ping not being 0 and the net code it gives an advantage. Leave him deciding to prefire longer and risk having to reload (assuming he doesn't have large mag). And forces him to adjust his aim. It also completely eliminates any benefits he gained from wide swinging and just leaves him out in the open.
personally I plan to play pacifist to take myself as far as possible. This includes killing no scavs, which pretty much locks me off from a ton of quests. Once I run out of progress, I plan on switching to actually fighting, but only after I recorded how far I was able to get.
On that first clip. It may also be worth noting that your optic obscured a portion of the wall you were peeking around. For a moment it looked like you were barely exposed, but that was the far wall, not the one you were holding. Not sure if that gave a false sense of security or what, but I found it worth pointing out to anyone in the comments.
it depends on my day if i want to chase pvp or not but after 1k hrs i started getting 5-7 pmc kills in one raid not too often but sometimes it feels nice but if you have a worse day or a lose streak you better stay out of the fight
I am so confused by people who make money playing video games then I see stuff like this and go “oh right, some of them are smart and analytical in a fun way”
Oooo I'm trying to slay! No but for real, I discovered your channel and more specifically this clip review series and I've actually found myself, as a first wiper, implementing some of your suggestions to some limited success where I used to see none. I'll for sure keep watching this series. Thanks for the content!
I swear I'm not being paid to say this but I highly recommend Jesse's Discord server. Really good folks on there and they've helped me immensely learning this game. Thanks Jesse. 💚
I'm p1 on r6 which means most of my games im facing diamonds and honestly that quick peak is such a huge advantage i learnt on siege ut gives you a split second of intel without committing to a swing or gunfight which is all you need to give yourself an advantage over someone holding an angle because then you're just gunna get prefired
Very useful - one thing tho, when you say reposition, like in the first vid, maybe explain a little further as to where you would reposition to. The room you were in? Down the hallway? Just some kind of direction, but other than that - good job thank you!
3:35 four things you could’ve done , stand up and hope he misses. Swing a wide right. Or back off. Or run up the stairs and jump out of a room and spray him down. You could’ve also used a flashlight or grenade. I’d say try to be completely unpredictable I watch players do this thing where they use a flashlight for an entire fight then they turn it off and instantly get the kill Faking grenades to make people push. Using voip and going agh to fake your death when they made you.
Plenty of dorks post best clips of them pvping, it's cheap and easy, breaking down how you do pvp and improve is cool and gives a purpose to the video beyond bragging. Hell I'm a chad in tarkov and I learned from this.
while I dont disagree with anything you said in the video, i cannot believe you made no mention of peakers advantage and how to leverage the poor netcode in tarkov to your advantage. The reason pushing and playing the "chad" play style of always W keying is so successful and strong in this game has more to do with the way peakers advantage works in tarkov than anything else. Basically, people that push you have a small amount of time that they can see you where you cannot see them. This is a result of the way multiplayer games work. Their client is sending all of the information on their screen to the server and the server has to then translate that information to your client. Obviously this process takes time. This is why sometimes you feel like you're getting prefired when you think you gave no info or people moving extremely fast across your screen etc. For this reason holding angles, at least in a cqb environment, is almost never advisable vs a skilled player. While everything you said is somewhat true in the video, the biggest factor to all of the plays that involve someone swinging or pushing an area or a corner boils down to peakers advantage. This is true for all multiplayer FPS's (CSGO, valorant, etc) however, tarkov's shoddy netcode displays a very amplified version of this principle. here is a great video that explains this concept in depth ruclips.net/video/OkNIXT6C_uQ/видео.html
Don't kid yourselves - a lot of this is playing around peeker's advantage. -First clip: the aggressor had a good half second to actually draw a bead on Jesse before he ever saw the guy. That's why point firing and strafing wide works, because you get a clearer picture faster with that server delay than if you just try to slowly peek. Hell, the first guy never should have even had a chance to put rounds at him, but he'd probably noticed because he was in the room a full half second before Jesse started firing on his screen. Jesse's crouched, so aimpunch doesn't screw him over as hard as it does the guy he killed. That was way closer to a straight up fight than it looked in Jesse's client. -Second clip: not super salient as that guy with the couch backpack decided that a really stupid magdump was the best idea, and Jesse just pushed in on his reload. -Third clip: here's peeker's advantage from the other perspective. The first guy died before he ever saw Jesse. Right side strafe, you're fully in the doorway on your client and he can maybe see an inch of your elbow. Second guy, a
The Biggest Problem I Have Is Sound location. I hear a pmc running towards me but I can't locate the direction. I'm spinning around like a dope and get caught on the hop and killed.
Correct me if I am wrong. Right side peakers advantage only works in an active peek, not a held angle, right? I figured the advantage has mostly to do with net code and desync.
You show less of your body to the enemy with a right-side peek since the operators are right-handed so they don't need to lean as much to get the weapon out. I would assume that net code does not favor right or left side specifically, it just favors peeking in general.
One tip that I noticed in close quarters one on one PVP, the best action is to strafe in one direction while orbiting your enemy while shooting them. Which requires a veteran and experienced player in FPS games to execute.
3:07, a wide move when moving through a doorway is to a room clearing tactic. Clear the door as quickly as possible and either move left or right out of the doorway. This prevents you getting mowed down by any number of enemies and blocking the doorway for your buddies to get through. (Hopefully Tarkov devs don't implement character having to step over dead corpses. Which'll slow down your movement.)
you should hide behind the corner and wait for him to fire, and do the same what hi did. hipfire while move right, and then If he would be still alive, push.
I love your videos! That is so awesome that she had the skill to throw that grenade down the hall as she saw you go in the door! I fucking love that! What a pro!
Made it to lvl 16 once before and to lvl 9 this wipe but I suck mostly cause I'm too busy working 2 weeks at a time to play consistently enough to progress
I’ve pre fired on someone wide swinging and still die. Last wipe was my firs and I’m doing better this wipe but man do I STILL get shit on like it’s my first day lol
Reposition is alpha omega in alot of fights in this game. I got pretty default aim, but as soon as i started being super mobile in fights and reposition alot, i started to win so many fights i shouldnt, against players with way better aim than me
PvP is the only reason I play tarkov, I ain’t very good since I just got it this year, but I’m trying to take it all the gear I can so I can quickly get used to the fighting since I’m used to playing games like rust that are way easier in movement. All in all this was very informative 👌🏻
As an officer, that's a common strategy, knocking or opening a door, always offset and not expose yourself to a door way, many have died due to that mistake.
Tight peaks aren't just about info gathering (running and/or jumping from close hard cover to close hard cover while looking sideways is typically better for that if you are being loud and the environment allows for it). Its about having cover and being a smaller target to hit (also reduces your visual profile in environments where immediately seeing someone might be more difficult). Giving you a slight edge in a straight up duel and allowing you to quickly and safely disengage if needed. A wide swing is good if you know there is only 1 enemy and is good if you know the enemy knows where you are. If there is more than one enemy holding your position or they have no clue where you are or if you even exist then wide swinging is not as good as a tight angle. These are just my opinions of course. Just felt like you missed a bit when going over it quickly. And obviously this is in general, not specifically for that fight.
I have yet to reach resort first, somehow someone always gets there first, but that means I have a chance to MAYBE catch them so I can get another kill for Punisher 4 (I hate that chain)
Point on the first clip if you think its a chad and your holding a right hand peak and they have a left they are going to wide swing or rotate to a right side peak due to hitbox size on right side peak only way to make it fair is to wide swing or fight on same peak.
So this is my first Wipe and my first Egoshooter at a Pc and i dont understand why every Streamer/youtuber plays with flashlight. Eyerone can see you!? Or is it a tool only for the pvp guys, because im struggle with pvp after 220 Raids. Sry for my bad English.
First off this video has some good tips and has definitely helped me improve my PvP game in tarkov. Secondly why is your friend raising the pitch of her voice at the end of everything she says, like it's a question or something, I was bustin' up laughing so hard man 🤣🤣
@5:51 what would be better is you coordinate w/your team mate that you're prepping a nade before they open the door. They open you throw, the guy has to eat it, or run out. You get cover right after the nade throw, your team mate holds for the person to swing out and off contact you swing out. Good thing the push on his reload (close to) worked out.
Genuine question: In the first clip, how was the second guy moving so fast while firing at the same time? Looks like he was moving sprint speed horizontally. One frame he's not visible, .1 second later he's fully through the door blasting?
So in Tarkov there is ADS strafing (moving side to side on the same axis). Then there is point fire (hip fire) strafing. ADS strafing lowers your movement speed by half. Whilst point fire does not give you any "debuffs" to movement speed. Which makes a large difference.
i have just started playing again this wipe. being level 11 (played 2days only at the beggining of the wipe) : had to pee, hide in bush on the hill on Customs between dorms and the bridge. came back, hear someone in front of me, mosin to the head - lucky shot . He got weird loadout. metaish m4, with only 1 mag, metaish mpx with 1 mag. Both garbage ammo. (Lvl 28) after looting, i hear someone around me running, thought his teammate, stayed hidden in the bush, fully grown adult rat mode. got 3 flashbangs, someone shooting above my head, no move - still rat mode. after 3 minutes i got up, hear someone running to me like crazy hulk mode, m4 magdump (855), if he had some facehelmet, he lived. juiced, meta saiga 12, gzel, etc. go do my quests in dorms going forward extracting ,3 minutes left. Scav head eye me from god knows where with hunter vepr m61. so i bought eod XD
I see a lot of my friends losing gun fights because their too scared to push. I think a lot of it is exploiting the jankness of this game sometimes. Learning how to cheese the dsynch in gun fights and also just having a really really good map knowledge and positioning wins a lot of gun fights in Tarkov. Offline raids man lol do about a thousand offline raids learning everything about your specific loot run and ambush points you can use in a pinch. Sometimes you gotta drop one and retreat to a new position and wait for them to push you from a cheeky angle. You gotta just be able to read the situation and know when and what you need to do. Every gunfight in Tarkov is like chess. Every minor decision you make in a instant can lead to a loss you gotta set yourself up for success and be able to adapt how your approaching every competitor based on how they play. every fight is unique, and I think that's what makes Tarkov so cool and makes me come back to it. I can normally, always think of ways I could've swung a corner better or approached a fight better or why I shouldn't be using this ammo, or that gun or that armor etc. You adapt and you start to improve. Getting good at Tarky is a lot of trial and error. Nobody can teach you that because its always changing. well... unless your just one tapping dudes and camping exits from hiding spots lol. Then its just hunting. You sick, dirty, depraved bastards lol
What is "pre-fire" in this game? Just a general term for pulling the trigger before you have a target in sights, or is it a specific hotkey or something?
In the first explanation of why you lost you forgot to mention peakers advantage. My rule is never let someone peak you if they know where you are, always be the one to peak first or at least match there peak. Latency has a lot to do with winning in a fight when you rush them.
not always true i sometimes kill people easily because they are to overconfident with a right side peek they keep holding the angle wich makes it easy for me to quick peek headshot
@@spartan4116 what I was referencing was the full commit rush where the guy doesn't peak. If you full commit you get about a half second advantage depending on the two connections. Works every time if you don't miss, if you do miss and try to get cover you have a half second disadvantage which is why you see people crying about how the got shot when they were behind a wall. It is 100% the most used advantage in the game because the latency is always high. Also when I said peak I should have used push or rush but it is called peakers advantage..
really funny how you managed to pick 3 szenarios that are so similar . reminds me of university when you want to explain different specific concepts on an example. 😂
Just like in real life; Combat is all about controlling space, and the idea is to take control of more space then the guy you’re fighting. Your objective is to understand what you control and either capitalize on what you have (like controlling a doorway or hallway) or seizing control of advantageous space (like moving in on someone trapped in a room with a closed door). The more space you have, the more likely you are to win the fight.
another option was to back up and tighten that angle up. smaller target. either way violence of action wins most of the time...like that about the game. realism
What is something that changed the game for you in Tarkov pvp?
not selling class 5 and 6 armor and having to run it. it makes me want to run high end kits and lose the gear fear
When I hear gumshots at the start of the raid, I push them and try to take them out so that they can't 3rd party another fight later im the raid.
Map knowledge and PMC travel paths/timings. I don't dorms or resort so meta knowledge wins more open area fights than reflex head clicking.
Calming down when a fight starts. Hard to think while panicking lol
Once in a fight and each party knows each other's locations -: stop playing tactically and abuse the desync.
The tactic the people I fight against seem to use the tactic “Best armor in the game with best ammo in the game” a lot
Sounds like leg meta will do you real nicely 👍🏿
sounds like getting good and not ratting with shit gear is the tactic you need
Get a 5.45 ak with BTs
@@Stats2BackIt 18 hitcount from last shoreline raid begs to differ with bt
@@jermu8706 bro you so fucking sick bro!!!!!!!!!
That first guy also reacted super quickly, to be in the door backing up and then full swinging within a couple seconds is decisive.
Jesse also moved away from the corner defeating the point of the lean. Being unsuppressed also didn’t do him any favors.
also looks like you were wearing a hat instead of a helmet. rys-t or fast mt with slap, ears and mandible.
ok
Violence of action is killer in games and real life.
Being the aggressor while remaining calm and using right side peeks as much as possible has been a major game changer for me.
Your break downs help a lot in my game play. Have made me think about different things when getting into PVP.
In the first clip that dude played it really well regardless if he intended to or not haha swinging wide on a left hand peek into a wall for cover was a good idea. It's like chances are 99% of people dont notice those things because they dont record or watch back their deaths. Love this series haha
biggest tip is probably pushing & prefire. Peekers advantage is still so strong, using that + the fact the most people dont expect an aggresive playstyle, you win most of your fights
I am historically the worst shooter in Tarkov, and little did i know until yesterday that, aiming down sights increases your recoil by about 550% instead of just using a laser and point fire. So yesterday, i find a dead pmc with a super futuristic looking m4 with a big boi drum on it and laser. Ended up wasting several dudes with it, and it was on this day i remember Prapor's great great grandfather's advice. "You don't need to be a better shot, you just need to shoot more bullets." Don't aim down sights unless you have a semi/bolt action and are out of practical laser range.
Its mechanics like that, is the reason I stopped playing tarkov. It's not very realistic depending on the weapon playform.
@DEEZ LIKES thats not what the marketing nor the website said. And real life doesn't have that bullshit.
@DEEZ LIKES and neither are you
@@DARKthenoble Clearly you've never fired an actual rifle.
@@dakota9821 I have fired a rifle, I own a ar 15 with a 20 in barrel and its got a carbine stock on it. I'll let you jungle the gymnastics of how I got that to work.
Keep up the good work! Really good explained PVP psychology.
I wiped my first 3 man as a solo player today. I killed 2, and was pinned down by the third. I remembered in one of your videos you said to disengage, run and flank. I also remember you saying to drop your backpack for less weight. I threw down my backpack, ran away and flanked around really far. I shot the last guy in the side as he was aiming towards the cover I was behind. Thanks so much for these videos man!
Im not kidding when i say, thanks to jesse my PVP has become much better, and i learned or followed up with skills that i needed or just had to be reminded of again. So, thank you jesse I really appreciate you putting time and effort into making these videos.
Point firing is by far the most important aspect of PVP in tarkov. Half the fights I win are because I swung the corner prefiring with point fire and overwhelmed my opponent
Jesse sprinting in to get the kill on the dude while he was reloading was pretty damn great.
wide side swing is the way to go since inertia, you can't left/right as before, so might as well go all across and be harder to hit
Love seeing these techniques taught in a great and informative way! Great video man!
amazing video and analysis. Something this has helped me understand is that at its core, tarkov combat isnt very different than games like siege. The way initiative works is the same and the strategies that work (like when the chad swung wide and blasted you) are the same
That’s how the military trains you, specifically the marines. Never direct peak, always change the expected angle, wide swing, weapon at the ready
I was just saying to my self “damn I’ve been getting smoked, I need a Jesse tips video again” and I get home from school and see this. Absolute legend
You know what helped me?? I was trying to ADS too much up close when you just need to spray at times. I pulled an old COD quickscope tip from back in the day: cut a tiny piece of black tape and stick it to the center of your screen. My monitor has the built in crosshair system but it's far too large to leave on all the time and blocks ADS picture, you can cut the tape very small and it will not hinder your sight picture when ADSing but while running around, see someone up close, just throw up your gun and blast them in the pelvis. It's like a free red dot that's always in one spot, PEACE!
This was awesome, this could be an easy repeatable series just breaking down your fights. Helped me a lot :)
Desync is playing a big role with the wide swing, chads usually take a sprinty step
Yeah deysnc is one of the biggest problems with this game…cheesing deysnc is the chad meta
@@danielsonjrlibra the right lean is the meta now, it is instant and has no delay so you cam spam it, add desync to that the right lean peak is broken now, chads will spam lean to see and on the other side you cant see them because by the time the server sends data to you they already unpeaked, there is a video of people testing it, you could die without seeing who shot at you
@@anayman7 link the video
@@anayman7 where's that video?
I play fps games since 2006 and the desync and low server ticket in tarkov is disgusting, absolute joke
Love you breaking these down, makes me think more in fights as well
Honestly these are all things that apply in csgo too. Good general fps tips here. Also good to know right side peeks are in other shooters. Your videos have really been helping me learn the game man, thanks!
Best advice i got when i started was, join factory or labs on horde mode and fight it out against ai. Become confident and learn aiming and recoil and ones you master these tarkov becomes easy when knowing map. Muscle memory for shooting recoil aiming etc and being confident and phinassing your game play is key!
Finessing*
Thats a really smart idea, Imma try... wait how do I do labs offline?
Fatal front is what’s said when positioning yourself square in a doorway. Love these types of videos.
just got 2 juicy kills that i couldnt FULLY loot but i got some chonky loot from 1 guy caught reloading and 1 was hiding
Man, I finally got into playing Tarkov for real, after bouncing off the game multiple times. I've been on and off ever since the game released, never even passed level 10 before now.
It's so hard, and so unforgiving, but when you finally get in the swing of things, no other game even COMPARES.
No other game has ever made my hands tingle from the adrenaline after fights, or attempting to break contact after getting ambushed. Or the jumpscares from close gunfire when you are sniping.
Not to mention the euphoria after surviving multiple PMCs, a scav rush and outrunning Tagilla, completing Farming pt. 1, actually extracting.
I never thought it possible coming into the game 4+ months after wipe, but a bunch of scaving to get a good stash of high tier 5.45 ammo did the trick.
This game is dangerously addictive.
very good video, one trick I've learned over the years with Tarkov is in the first situation where the two charge in, after u kill the first one if you dont want to relocate, just change ur stance, or just hug the wall a bit more but now standing.. hell, going prone while leaning throws people off like crazy, if you can do something to make the info they are working with outdated then you just gave yourself a big upper hand.
A really good tatic is acting dead by using Alt+E and looking in between your gun and the ground with middle mouse after a grenade or prefire- and it works like a charm. Yes, I'm a rat. I'm damn good at it too.
And I got to say a good tip for the first clip is to stand up after getting the first guy. Just crouched like that you’re just a sitting duck and with standing up you could have been able to move more if he engaged towards you.
In that first fight, I can see momentarily unpeaking the angle once you can see he is running in then immediately swing on him. Not only does it take back the control of the fight but also with everyone's ping not being 0 and the net code it gives an advantage.
Leave him deciding to prefire longer and risk having to reload (assuming he doesn't have large mag). And forces him to adjust his aim. It also completely eliminates any benefits he gained from wide swinging and just leaves him out in the open.
Just started playing the game and found your channel by shortly after. Love the content it’s been a huge help as a new player.
personally I plan to play pacifist to take myself as far as possible. This includes killing no scavs, which pretty much locks me off from a ton of quests. Once I run out of progress, I plan on switching to actually fighting, but only after I recorded how far I was able to get.
On that first clip. It may also be worth noting that your optic obscured a portion of the wall you were peeking around. For a moment it looked like you were barely exposed, but that was the far wall, not the one you were holding. Not sure if that gave a false sense of security or what, but I found it worth pointing out to anyone in the comments.
it depends on my day if i want to chase pvp or not but after 1k hrs i started getting 5-7 pmc kills in one raid not too often but sometimes it feels nice but if you have a worse day or a lose streak you better stay out of the fight
I am so confused by people who make money playing video games then I see stuff like this and go “oh right, some of them are smart and analytical in a fun way”
Oooo I'm trying to slay!
No but for real, I discovered your channel and more specifically this clip review series and I've actually found myself, as a first wiper, implementing some of your suggestions to some limited success where I used to see none.
I'll for sure keep watching this series. Thanks for the content!
She did a really good job with callouts and everything
Starting off a work day with a how to not die video? Hellllzzzz yeah
I swear I'm not being paid to say this but I highly recommend Jesse's Discord server. Really good folks on there and they've helped me immensely learning this game. Thanks Jesse. 💚
I'm p1 on r6 which means most of my games im facing diamonds and honestly that quick peak is such a huge advantage i learnt on siege ut gives you a split second of intel without committing to a swing or gunfight which is all you need to give yourself an advantage over someone holding an angle because then you're just gunna get prefired
Very useful - one thing tho, when you say reposition, like in the first vid, maybe explain a little further as to where you would reposition to. The room you were in? Down the hallway? Just some kind of direction, but other than that - good job thank you!
3:35 four things you could’ve done , stand up and hope he misses. Swing a wide right. Or back off. Or run up the stairs and jump out of a room and spray him down. You could’ve also used a flashlight or grenade. I’d say try to be completely unpredictable I watch players do this thing where they use a flashlight for an entire fight then they turn it off and instantly get the kill Faking grenades to make people push. Using voip and going agh to fake your death when they made you.
I think that last one is actually against tos. Even though it is pretty fair lol.
Great vid, but I was laughing thinking wouldn’t it be funny if your opponent was actually just a level 10 noob that panic sprayed around the corner!?
most of tarkovs hallways are narrow enough to swing and spray for the kill every time. it’s really that easy
Plenty of dorks post best clips of them pvping, it's cheap and easy, breaking down how you do pvp and improve is cool and gives a purpose to the video beyond bragging. Hell I'm a chad in tarkov and I learned from this.
while I dont disagree with anything you said in the video, i cannot believe you made no mention of peakers advantage and how to leverage the poor netcode in tarkov to your advantage. The reason pushing and playing the "chad" play style of always W keying is so successful and strong in this game has more to do with the way peakers advantage works in tarkov than anything else. Basically, people that push you have a small amount of time that they can see you where you cannot see them. This is a result of the way multiplayer games work. Their client is sending all of the information on their screen to the server and the server has to then translate that information to your client. Obviously this process takes time. This is why sometimes you feel like you're getting prefired when you think you gave no info or people moving extremely fast across your screen etc. For this reason holding angles, at least in a cqb environment, is almost never advisable vs a skilled player. While everything you said is somewhat true in the video, the biggest factor to all of the plays that involve someone swinging or pushing an area or a corner boils down to peakers advantage. This is true for all multiplayer FPS's (CSGO, valorant, etc) however, tarkov's shoddy netcode displays a very amplified version of this principle. here is a great video that explains this concept in depth ruclips.net/video/OkNIXT6C_uQ/видео.html
i’ve been dying to malfunctions and scav bosses taking more than 5 m61’s. also from being a potato on ice skates due to “inertia”
Mate you are helping so much with the PvP part of this game!! Good videos man!!
Love this video series, keep it up my dude! Much love :)
"WIDE SWINGS" is a funny term for peekers advantage and desync haha.
Don't kid yourselves - a lot of this is playing around peeker's advantage.
-First clip: the aggressor had a good half second to actually draw a bead on Jesse before he ever saw the guy. That's why point firing and strafing wide works, because you get a clearer picture faster with that server delay than if you just try to slowly peek. Hell, the first guy never should have even had a chance to put rounds at him, but he'd probably noticed because he was in the room a full half second before Jesse started firing on his screen. Jesse's crouched, so aimpunch doesn't screw him over as hard as it does the guy he killed. That was way closer to a straight up fight than it looked in Jesse's client.
-Second clip: not super salient as that guy with the couch backpack decided that a really stupid magdump was the best idea, and Jesse just pushed in on his reload.
-Third clip: here's peeker's advantage from the other perspective. The first guy died before he ever saw Jesse. Right side strafe, you're fully in the doorway on your client and he can maybe see an inch of your elbow. Second guy, a
The Biggest Problem I Have Is Sound location. I hear a pmc running towards me but I can't locate the direction. I'm spinning around like a dope and get caught on the hop and killed.
Correct me if I am wrong. Right side peakers advantage only works in an active peek, not a held angle, right? I figured the advantage has mostly to do with net code and desync.
You show less of your body to the enemy with a right-side peek since the operators are right-handed so they don't need to lean as much to get the weapon out. I would assume that net code does not favor right or left side specifically, it just favors peeking in general.
you are getting mixed up with peaker's advantage
Thank you for sharing this stuff , keep it up dog !
good comms from ur duo in the 2nd clip
my biggest problem is learning the games shit sound system, when you cant really decide in resort if the enemy is above/below 1 or 2 floors
One tip that I noticed in close quarters one on one PVP, the best action is to strafe in one direction while orbiting your enemy while shooting them. Which requires a veteran and experienced player in FPS games to execute.
3:07, a wide move when moving through a doorway is to a room clearing tactic. Clear the door as quickly as possible and either move left or right out of the doorway. This prevents you getting mowed down by any number of enemies and blocking the doorway for your buddies to get through. (Hopefully Tarkov devs don't implement character having to step over dead corpses. Which'll slow down your movement.)
Love the videos, thanks for all the advice and tips
you should hide behind the corner and wait for him to fire, and do the same what hi did. hipfire while move right, and then If he would be still alive, push.
I love your videos! That is so awesome that she had the skill to throw that grenade down the hall as she saw you go in the door! I fucking love that! What a pro!
Made it to lvl 16 once before and to lvl 9 this wipe but I suck mostly cause I'm too busy working 2 weeks at a time to play consistently enough to progress
I’ve pre fired on someone wide swinging and still die. Last wipe was my firs and I’m doing better this wipe but man do I STILL get shit on like it’s my first day lol
Reposition is alpha omega in alot of fights in this game. I got pretty default aim, but as soon as i started being super mobile in fights and reposition alot, i started to win so many fights i shouldnt, against players with way better aim than me
PvP is the only reason I play tarkov, I ain’t very good since I just got it this year, but I’m trying to take it all the gear I can so I can quickly get used to the fighting since I’m used to playing games like rust that are way easier in movement. All in all this was very informative 👌🏻
As an officer, that's a common strategy, knocking or opening a door, always offset and not expose yourself to a door way, many have died due to that mistake.
6:41, locking yourself in a room is only good if you have a shotgun, tons of grenades, heavy armor, or a fortification.
Tight peaks aren't just about info gathering (running and/or jumping from close hard cover to close hard cover while looking sideways is typically better for that if you are being loud and the environment allows for it). Its about having cover and being a smaller target to hit (also reduces your visual profile in environments where immediately seeing someone might be more difficult). Giving you a slight edge in a straight up duel and allowing you to quickly and safely disengage if needed.
A wide swing is good if you know there is only 1 enemy and is good if you know the enemy knows where you are. If there is more than one enemy holding your position or they have no clue where you are or if you even exist then wide swinging is not as good as a tight angle.
These are just my opinions of course. Just felt like you missed a bit when going over it quickly. And obviously this is in general, not specifically for that fight.
The "COD auto reload knee jerk reaction" has killed me more then a few times in this game.
I have yet to reach resort first, somehow someone always gets there first, but that means I have a chance to MAYBE catch them so I can get another kill for Punisher 4 (I hate that chain)
Point on the first clip if you think its a chad and your holding a right hand peak and they have a left they are going to wide swing or rotate to a right side peak due to hitbox size on right side peak only way to make it fair is to wide swing or fight on same peak.
First one the tactic you should employ is pre-firing the angle as you know the guy is there.
I knew that was Bazinga! She's such a friggin chad 😎😎
Cant get desynced if youre the one desyncing. Always be be moving and hipfiring when fighting close distance
I love the breakdown however, would you have any clips when out in the open?
I killed one on reserve as a scav with a semi auto AK and a MP5 with half a mag
The first one knew, that he didnt have right peak, so u would see his whole body anyway, so he went for a wide swing, to make it easier for him self.
Always love the lessons from the grave ;) ... 7:30 and has "She" any channel?
12:55 its better to reload when you dont need to then to reload when you need to
So this is my first Wipe and my first Egoshooter at a Pc and i dont understand why every Streamer/youtuber plays with flashlight. Eyerone can see you!? Or is it a tool only for the pvp guys, because im struggle with pvp after 220 Raids.
Sry for my bad English.
Yes flashlight is for pvp to blow their eyes
Kinda funny watching this video you mentioning shoulder switching as it has been added to this current patch
First off this video has some good tips and has definitely helped me improve my PvP game in tarkov. Secondly why is your friend raising the pitch of her voice at the end of everything she says, like it's a question or something, I was bustin' up laughing so hard man 🤣🤣
@5:51 what would be better is you coordinate w/your team mate that you're prepping a nade before they open the door. They open you throw, the guy has to eat it, or run out. You get cover right after the nade throw, your team mate holds for the person to swing out and off contact you swing out. Good thing the push on his reload (close to) worked out.
Helpful video, thanks dude
It’s hard out here for level 20s like me that can’t get good ammo, and have to fight against 2-3 man teams with m62s lol
Genuine question: In the first clip, how was the second guy moving so fast while firing at the same time? Looks like he was moving sprint speed horizontally. One frame he's not visible, .1 second later he's fully through the door blasting?
So in Tarkov there is ADS strafing (moving side to side on the same axis). Then there is point fire (hip fire) strafing. ADS strafing lowers your movement speed by half. Whilst point fire does not give you any "debuffs" to movement speed. Which makes a large difference.
@@155jwatson He still seemed really fast for just moving normally, even with hipfiring. I guess its just hard to see or maybe he has high stats.
i have just started playing again this wipe.
being level 11 (played 2days only at the beggining of the wipe) :
had to pee, hide in bush on the hill on Customs between dorms and the bridge.
came back, hear someone in front of me, mosin to the head - lucky shot . He got weird loadout. metaish m4, with only 1 mag, metaish mpx with 1 mag. Both garbage ammo. (Lvl 28)
after looting, i hear someone around me running, thought his teammate, stayed hidden in the bush, fully grown adult rat mode.
got 3 flashbangs, someone shooting above my head, no move - still rat mode.
after 3 minutes i got up, hear someone running to me like crazy hulk mode, m4 magdump (855), if he had some facehelmet, he lived.
juiced, meta saiga 12, gzel, etc.
go do my quests in dorms
going forward extracting ,3 minutes left. Scav head eye me from god knows where with hunter vepr m61.
so i bought eod XD
Step 1 turn around, step 2 hold down the sprint key, step 3 run as far away as you can and finally step get shot by the guy you where running from
I see a lot of my friends losing gun fights because their too scared to push. I think a lot of it is exploiting the jankness of this game sometimes. Learning how to cheese the dsynch in gun fights and also just having a really really good map knowledge and positioning wins a lot of gun fights in Tarkov. Offline raids man lol do about a thousand offline raids learning everything about your specific loot run and ambush points you can use in a pinch. Sometimes you gotta drop one and retreat to a new position and wait for them to push you from a cheeky angle. You gotta just be able to read the situation and know when and what you need to do. Every gunfight in Tarkov is like chess. Every minor decision you make in a instant can lead to a loss you gotta set yourself up for success and be able to adapt how your approaching every competitor based on how they play. every fight is unique, and I think that's what makes Tarkov so cool and makes me come back to it. I can normally, always think of ways I could've swung a corner better or approached a fight better or why I shouldn't be using this ammo, or that gun or that armor etc. You adapt and you start to improve. Getting good at Tarky is a lot of trial and error. Nobody can teach you that because its always changing.
well... unless your just one tapping dudes and camping exits from hiding spots lol. Then its just hunting. You sick, dirty, depraved bastards lol
What is "pre-fire" in this game? Just a general term for pulling the trigger before you have a target in sights, or is it a specific hotkey or something?
My motto. If I have no idea what I'm doing no one else does either.
I haven't run into the boss chads yet idk which map to find it on
First encounter : ur also aiming at his armor instead of have crosshair around the head as he rushes.
In the first explanation of why you lost you forgot to mention peakers advantage. My rule is never let someone peak you if they know where you are, always be the one to peak first or at least match there peak. Latency has a lot to do with winning in a fight when you rush them.
not always true i sometimes kill people easily because they are to overconfident with a right side peek they keep holding the angle wich makes it easy for me to quick peek headshot
@@spartan4116 what I was referencing was the full commit rush where the guy doesn't peak. If you full commit you get about a half second advantage depending on the two connections. Works every time if you don't miss, if you do miss and try to get cover you have a half second disadvantage which is why you see people crying about how the got shot when they were behind a wall. It is 100% the most used advantage in the game because the latency is always high. Also when I said peak I should have used push or rush but it is called peakers advantage..
really funny how you managed to pick 3 szenarios that are so similar . reminds me of university when you want to explain different specific concepts on an example. 😂
thanks for the content, super helpful
your crosshair placement wasnt very good in the first clip tho.
Just like in real life; Combat is all about controlling space, and the idea is to take control of more space then the guy you’re fighting. Your objective is to understand what you control and either capitalize on what you have (like controlling a doorway or hallway) or seizing control of advantageous space (like moving in on someone trapped in a room with a closed door). The more space you have, the more likely you are to win the fight.
Yes, your advise for real life is really wise. I must learn to control spaces, block my mother from entering the kitchen when I am having a snack.
I once joined ran to join a fight in Resort and found one of the bags they dropped to get lighter. Just took it and ran xd
First clip, you should have pushed to the windows on the other side of the stairs and took the fight at the fire truck IMO.
I remember when I killed 2 people holding me cause they thought I wasn’t gonna push, yeah I just surprised them, and then I get killed by a cheater
another option was to back up and tighten that angle up. smaller target. either way violence of action wins most of the time...like that about the game. realism