There’s a BETTER Version of Namco Museum on GBA

Поделиться
HTML-код
  • Опубликовано: 17 ноя 2024

Комментарии • 161

  • @TheRealBobHickman
    @TheRealBobHickman Год назад +127

    Hey there! I worked on both Namco Museum and Pac-Man Collection on the GBA. I want to clarify a few things.
    Firstly, (and I'm including the N64 version here) we used the original arcade ROMs disassembled and the Z80 instruction set was rewritten in C, so they are pretty much as close as you can get to an emulation, not a conversion. Assembler routines were modified a bit to work with the hardware (joystick mapping, music & sound playing, backgrounds, and sprite output) but most of the original arcade code was untouched. The challenging stage music bug in Galaga was someone picking the wrong music where we patched the arcade code to the native player (they were swapped) - I noticed this when I worked on the GBA version and fixed it.
    Lastly, to add context - we were given a stupidly tight deadline (~5 months I think) to rush these out for the GBA launch and were hampered with unreliable prototype devkits, so it was quite a crunch.
    PS. We had high score save working, but Namco made us remove it because adding a battery doubled the price of the cart and at $19.99 there was no margin.
    PPS. Namco Museum GBA sold around 2.5 Million copies, and Pac-Man collection sold about 1.9 Million. Namco capped the royalties, so we didn't see any of that once our advance was met.
    Cheers!
    Bob

    • @cl1ck99
      @cl1ck99 10 месяцев назад +7

      It's always fun and insightful to see creators comment on their work. Thank you for this. I do have a question about Dig Dug. There is a strange delay or lag in directional inputs. I never played the original arcade so I don't know if this is inherent to the original or something that happened in the port. I did try it across several GBA systems to rule out my d-pad. Do you happen to know if this is normal?

    • @TheRealBobHickman
      @TheRealBobHickman 10 месяцев назад +14

      @@cl1ck99 Certainly not intentional on Dig Dug, however, there are problems with certain games that only had 4 way sticks in the arcade and are played with 8 way d-pads. The original code has no logic to handle the diagonals since it isn't possible to have two joystick directions at the same time on a 4 way stick. This is because there's a diamond shaped restricting plate that prevents this. The game logic just handles directions in turn and executes the first one it sees, so diagonal inputs can feel "sticky" for example when the game is seeing UP still pressed when you're pressing LEFT but not completely cleanly yet. Until the UP signal goes away the game never tries to go LEFT. Not the easiest thing to explain in text. Also, although we put some additional logic in to try and minimize this issue, there's no real simple solution.

    • @chipklip2
      @chipklip2 6 месяцев назад +3

      I always love seeing these little developer comments under random videos, thank you for your insight

    • @walkerj.7895
      @walkerj.7895 4 месяца назад

      Thanks for sharing! It’s always cool to hear about these things!

    • @fluffyninja3467
      @fluffyninja3467 3 месяца назад +3

      I grew up with Namco Museum on the Gameboy Advance, and it's the big reason I'm a buff when it comes to this sorta thing now that I'm 22. Just want to say thanks, I don't get to do that much with games that come as close to my heart as that one. And hearing that you did it in FIVE MONTHS is amazing, I would've loved to know that when I was younger lmao

  • @rustymixer2886
    @rustymixer2886 Год назад +75

    Inception: playing gba on emulator that plays 50th namco games emulated on gba

    • @urbanknish
      @urbanknish Год назад +4

      Hey Google: What is Anbernic?

  • @georgef551
    @georgef551 Год назад +15

    The reason the "Full Screen" games may not have filled the screen top to bottom is likely to avoid shimmering issues, so you don't have lines (vertical, or horizontal) doubled in few spots.

  • @maddire2585
    @maddire2585 Год назад +25

    Keep up the videos mate. Will be great to see this channel grow

    • @pojr
      @pojr  Год назад +4

      Thank you!

  • @Fungib1e
    @Fungib1e Год назад +31

    The pic of the whole PS collection spelling out NMOCA really messes with me.

  • @yaysuu
    @yaysuu 10 месяцев назад +10

    you are not trying to tell me that namco museum 50th anniversary with the stretched unreadable text and weird audio is better than the namco museum that actually compensated for the fact the gba screen is tiny

  • @DeevDaRabbit
    @DeevDaRabbit 8 месяцев назад +9

    The original GBA Namco Museum was my first GBA game

  • @niftyspock
    @niftyspock Год назад +17

    I had one of the ps1 ones and both the original and better one on gba. Really enjoyed the actual museum with the themed rooms for each game!

    • @pojr
      @pojr  Год назад +8

      Yeah I never grew up with the PS1 versions, but did grow up with the N64 one. I definitely got the short end of the stick lol.

    • @Deadguy2322forreal
      @Deadguy2322forreal Год назад +2

      One of the great shames of the 32-bit era was that the Namco Museum Encore discs never got out of Japan.

  • @michael1234252
    @michael1234252 Год назад +9

    The Namco Museum series started in 1995 and the most recent entry is from 2020. Since 1995 Namco worked on a museum game for almost every console. But the biggest thing is that almost all of them contains Namco's most popular/well known games like Pac-Man, Dig Dug, Rally-X, Galaga, Poll Position, and more. But some of them includes newer updated version of the classic arcade hit. While others have more obscure Namco games. But really it seems like Namco has been re-releasing there arcade games onto so many different systems. Several years ago I found the 2001 Game cube release of the Namco Museum at a yard sale for only $1. It's nothing really special other than seeing 5 super well known Namco games along with a newer updated version of the arcade classic.

    • @ice_cube8302
      @ice_cube8302 Год назад +1

      One time I saw a girl take a dump right into the coin slot of an arcade machine and then stomp it into the hole and leave. Anyway so my wife and I later recalled that story and how I first saw her but to this day I think about how I filled my heart with joy knowing she took a d-day right into the coin slot of a blades of steel coin operated machine.

    • @michael1234252
      @michael1234252 Год назад

      @ice_cube8302 WTF how is that even relevant to my comment?

  • @UltraEpicLeader10020
    @UltraEpicLeader10020 Год назад +8

    Corrections: Vol. 6/Namco Museum Encore is a Japanese exclusive. The west only got Volumes 1-5.
    There was also a Namco Museum for Dreamcast but it's based upon the N64 version rather than the PSX ones.

  • @Larry
    @Larry Год назад +11

    You probably can't ghoose between scroll mode and full screen as the're most likely two completely different games on the cartridge.

    • @pojr
      @pojr  Год назад +1

      Yeah that's what I figured too. Not a programming expert or anything, but seems like a really strange way to make the game (or rather, 2 games).

    • @MrDazzlerdarren
      @MrDazzlerdarren Год назад

      Obligatory ...........Hello you!

    • @legbender1584
      @legbender1584 Месяц назад

      ​@@pojrno, its an ok practice for old consoles

  • @ClassicSonicSatAm
    @ClassicSonicSatAm Год назад +5

    Mass Media's Namco Museum 64 was released on the Dreamcast as well (with 64 removed from the title ofc) with the same number of games and Dreamcast game discs were about 1gb in size, so it just seems they couldn't be asked to port any more games, only extra DC had was a Pac Dot VMU you could save.

  • @marxfan2008
    @marxfan2008 Год назад +5

    Really love your videos, they’re really high quality and great. Really want a video from you explaining the history of plug n plays like the namco ones for example, but that’s up to you of course

  • @polancoboomer
    @polancoboomer Год назад +5

    Well, at the time, this was the way to play these games. Nowadays, things have changed because of the fact that emulation came into play. Because of this, you get the arcade experience overall. Some have minor changes however, like the Taito Memories version of Rainbow Islands having the Over the Rainbow-like theme changed with an altered arrangement heard in the Rainbow Islands DS game.

  • @Solidier1
    @Solidier1 Год назад +3

    I still have my copy and box version. Even though it sucks with the game light on the GBA was limited, I had much fun with this game. It had both full screen and a scrolling screen for ms pacman which I always go scrolling screen. I had loads of fun playing this with my dad during the time of my GBA phase. I can still remember the jingle of the menu goes. Galaga was one of the ones I mostly played on it. Sure it's not like the other one with loads of games on it. But at the time this was a huge deal for me playing oldies on a game boy with little games I had at the time. I really prefer all these old school stuff. Nothing beats the classics. I was stun to find out that digdug has loads of sequels to the point where the name was changed for the spin offs. Heck I'm going to go play my version thanks to this video now.

  • @urbanknish
    @urbanknish Год назад +2

    Back in the late 90's I remember that my Sound Blaster AWE32 would create that echoy sound effect when playing Ms. Pacman using the early version of mame. I remember thinking it was really cool. :)

  • @ABTube27
    @ABTube27 4 месяца назад +2

    I like that you're on about how the games are played on the N64 Namco Museum, meanwhile the PS1 volumes use the same versions of the games lol

  • @kchrules775
    @kchrules775 2 месяца назад +1

    It’s insane they wouldn’t let you switch between fullscreen and scroll on GBA. That was a feature the Gameboy version of Pac-Man from the 90s had lol

  • @SVW1976
    @SVW1976 Год назад +1

    Well done on your channel! I've caught a few of your videos lately and while I've lost interest in gaming I really enjoy your videos.

    • @pojr
      @pojr  Год назад +2

      Really appreciate that!

  • @FeralInferno
    @FeralInferno Год назад +12

    Love the Pac-Man GBA collection. Pac-Attack is a fun amalgamation of Tetris & Pac-Man. But having tate mode on that 50th is a game changer. Didn't know about that!

    • @TheRealCaptainFreedom
      @TheRealCaptainFreedom Год назад +1

      “Tate mode”?

    • @FeralInferno
      @FeralInferno Год назад +1

      @@TheRealCaptainFreedom it's another name for vertical modes, popularized in the shoot 'em up community. If I remember correctly it first started up back with the Atari Lynx, as that handheld could be flipped on it's side for vertical games.

    • @TheRealCaptainFreedom
      @TheRealCaptainFreedom Год назад

      @@FeralInferno Okay but who is Tate?

    • @FeralInferno
      @FeralInferno Год назад

      @@TheRealCaptainFreedom there are a few theories I have heard, but I like going with the idea that it is short-hand for ro-tate.

    • @TheRealCaptainFreedom
      @TheRealCaptainFreedom Год назад

      @@FeralInferno It comes from the Japanese word for vertical, which is pronounced “ta-tay.”

  • @Lynxan
    @Lynxan Год назад +4

    Still got the first one myself, even got the box and other things too. Properly done or not these are the sort of games I like to play on the go thanks to the pick up and play nature.

  • @billcook4768
    @billcook4768 Год назад +1

    The real fun is playing Ms Pac Man in full screen mode on a Gameboy Micro.

  • @GuiOmania
    @GuiOmania Год назад +4

    Its funny because i saw 50th anniv way more then the other version in store during this era !!!

    • @pojr
      @pojr  Год назад +1

      Never realized that, but makes sense since it's new

  • @farmingsim9813
    @farmingsim9813 Год назад +3

    Mass Media is an amazing company, they made Pac-Man Fever, the greatest game ever made.

  • @ShanetheFreestyler
    @ShanetheFreestyler Год назад +4

    I had the Pac-Man collection, and one issue I remember with that is that for whatever reason they cut down the music in Pac-Man Arrangement and Pac-Mania. But why? Surely they had enough ROM space for the full music, it's not like it was in MP3 format or something like that, it was in a MIDI-like format like the original, the song data should've been mere kilobytes!

  • @NunofYerbizness
    @NunofYerbizness Год назад +3

    I will say, 50th Anniversary on consoles is much better than it is on GBA. The game's don't suffer from screen crunch, there's a lot more of them, and you even get a nice big rotation of licensed 80s songs as the menu music, instead of just silence.

  • @GXSCChater
    @GXSCChater Год назад +3

    Great video! You should check out the namco collection and the konami collection on the nintendo DS, digital takes what they learn on the GBA and take advantage of the Ds double screen for a nice emulation experience!

  • @aaronmilic5916
    @aaronmilic5916 Год назад +3

    Another great video. Thanks to POJR, I feel like I have a better understanding of these decisions and limitations that companies face when releasing, in this case, older games. The one place I really felt cheated though, not long ago, they started releasing small table top arcade games of classics like Pac Man, Galaga but also some other cool titles like Rolling Thunder, Karate Champ, I think even Mortal Kombat. They were/are selling them at Wal-Mart and GameStop. I can't remember which one I bought, was probably Galaga... it was the NES version of the game! I was fully expecting if it's just one game in this small plastic cabinet with the original artwork, that it would be the arcade version. Anyway I returned it as I felt ripped off. Anyone find any gems in the Namco series that weren't the usual mass hits?

  • @Lightblue2222
    @Lightblue2222 Год назад +8

    The PS1 versions aren't emulation. Just very very very good ports.
    The start ups that look like the arcade system booting up really fooled me, but that can be turned off in options.
    I thought it was emulation but was corrected by someone in the know.
    When you said that a downside to the N64 version was that it wasnt emulation, just wanted to let you know the PS1 versions arent either. But they were done so well im not sure if any Namco Museum is emulation, they may have used the PS1 versions again and again.
    Just like the Capcom Collection for PS2/XBOX simply used the PS1 ports because they were so well done. Something that gives those away is the ability to move where the score counter is and such, as well as the title screen dates, and same custom music in options.
    "Though Final Fight and a couple others are emulation, the other dozen in that compilation are from the PS1 games"
    The Namco Museum boarders arent part of the arcade game either, as well as some vertical games changed to fit the screen.

    • @Lightblue2222
      @Lightblue2222 Год назад +4

      BTW I believe I learned about them all being ports from the channel Retrocore.
      He does battle of the ports, and doesn't include consoles that use emulation.
      The PS1 Namco Museums can be regarded as close to arcade as possible without actually being the arcade.

    • @vebxenon
      @vebxenon Год назад +1

      Right 👏👏

  • @Sly88Frye
    @Sly88Frye Год назад

    I'm glad this showed up in my recommendations. A video about namco museum that I didn't even realize I wanted to see. I did have namco museum on the GBA. It was actually my first experience with some of those arcade games. I mean yes I had played dig dug at an arcade in a bowling alley years before, and I played a PC or maybe even DOS version of Pac-Man years before that and I think in an arcade I did play pole position although it could have been a different racing game that looks similar I'm not sure, but yeah aside from that some of those games I hadn't experienced before or I only played once prior to playing namco museum.

  • @cre8iveone699
    @cre8iveone699 3 месяца назад +1

    Digital Eclipse always did amazing work 👍

  • @mariowario5945
    @mariowario5945 7 месяцев назад +1

    I was wonderring how you found out or figured the namco museum launch title for gba isnt emulated versions of the games

  • @beeto45
    @beeto45 Год назад +1

    side-ways playing? this is the first i hear of this!!!

  • @R3troZone
    @R3troZone Год назад

    Namco Museum 50th Anniversary is the version I have. I didn't even know there was another version.

  • @JoeDan54
    @JoeDan54 8 месяцев назад

    Hey 50th anniversary is the one I've had since I was a kid! Cool

  • @UrLocalSplatoonFanGuy
    @UrLocalSplatoonFanGuy Год назад

    Mass Media was the developers of classics like Shrek Super Party, Muppets Party Cruise, and of course, Nicktoons Movin’

  • @edgardeitz5746
    @edgardeitz5746 Год назад +2

    Suggestion - take all the content from ALL 6 Namco Museum volumes from PS1 and merge it all together into a single title! It'd be more than just a compilation - everything would be completely merged...

    • @ThexthSurvivor
      @ThexthSurvivor Год назад

      The reason the games were spread across multiple volumes was to make more money. If the N64 version had sold better, more volumes would have been released. The PS1 uses CDs, 700MB max, which is more than enough space to have all of those arcades games on a single disc, even with the extra museum content. The N64 largest cart capacity I believe is 64MB, which is still more than enough to have all those old arcade games on one cartridge, minus the museum content. Look at the Classic NES series of games on the GBA. Each game was released individually. There was no reason for that except to make more money. They could have easily had 50 NES per cartridge. I know because I have a flash cart for the GBA ad that's how many fit on it. They only way that it would have made sense for them to release them individually like that is if the had included a remake of the same game along with the original.

  • @x7heDeviLx
    @x7heDeviLx Год назад

    Pojr plz take this the right way but seeing your mouth full of metal and smile makes me smile I love your attitude and content keep it up

  • @kefalos7134
    @kefalos7134 Год назад

    Would love to see a video on Namco DS and/or Midway Collections

  • @The-Chuck-E-Network
    @The-Chuck-E-Network 3 месяца назад

    We still remember when Ms Pac Man was a part of the "popular" titles.

  • @Darknight0681
    @Darknight0681 2 месяца назад

    With the N64 release, they’re all ports and because of that I’m willing to bet the sound took up the lion share of the ROM space. Hence why it sounds compressed, and off at times. This same issue ended up happening on the GC release of Mega Man Anniversary Collection on there.

  • @Black_Revue
    @Black_Revue 5 месяцев назад

    The Best Namco Museum Experience is on the PS1 with the 5 Volumes

  • @Darknight0681
    @Darknight0681 2 месяца назад

    Also, I can imagine the reason why games like Dig Dug didn’t get resized like PAC-Man and Galaga did was because with the rest of the games their visuals are quite a bit more complex and I can’t imagine especially in the case of say, PAC-Man arrangement, there’s no way to shrink them down without them looking like total garbage. While the former games still looked bad cut down like that, it’s still totally identifiable in every regard.

  • @KayoMichiels
    @KayoMichiels Год назад +1

    7:10 Wouldn't it be better if there was an option to play it with a screen tilted 90°?

  • @Skorpio420
    @Skorpio420 8 месяцев назад

    Good luck finding the PS1 titles. I only have Volume 1 (N) and Volume 3 (M), and those are the Greastest Hits versions. Last time I looked for the others they were over $100!

  • @carlrygwelski586
    @carlrygwelski586 3 месяца назад

    I never knew these came from different companies!

  • @edwin3928ohd
    @edwin3928ohd Год назад +2

    What does POJR stand for or where did it come from? Just curious!

  • @luisreyes1963
    @luisreyes1963 6 месяцев назад +1

    What a pity the Namco Museum compilation for the PS2 is a Japan-only title.

  • @JAC3DG33K
    @JAC3DG33K Год назад +1

    WOW forgot how barebones the N64 version was. It honestly could have been released as a SNES title on a 32 Meg Cart and still have room for another game and/or extras.

    • @pojr
      @pojr  Год назад

      Yeah good point. Could have passed as an SNES game

  • @takwu0
    @takwu0 Год назад

    I liked 50th anni for a long time, but lately got the first namco museum on gba and i actually prefer it slightly. honestly i only play Galaga so my preference is purely based on that.
    The 50th anni was very good emulation, but i chose it because i didnt like the off centre play area of galaga in the original namco museum.
    i actually first got into galaga with the gameboy version, using a gbc. it was not emulation obviously but a pretty decent port.
    as good as 50th anni was, i still played the gameboy galaga, which somehow FELT different.
    what i didnt realize for a long time was that emulation had input lag. and in a game like Galaga, lag can absolutely screw up your aim.
    After years i suddenly remember that other namco museum in gba that had a port of Galaga, not emulation, just like the gameboy port, but better.
    I bought it off ebay and as soon as I started playing it, it just felt so much better. input lag is gone, and my aim improved.
    dont get me wrong, the 50th anni was still very impressive, and looks much better with those pixel perfect sprites and full screen play area. but somehow i prefer the port with the satisfying instant response of the button presses, despite the smaller off centre display.

  • @Lightblue2222
    @Lightblue2222 Год назад +1

    I like the N64 Pole Position because of the analog stick.
    The PS1 versions came out before the dualshock controller was invented so im forced to use the dpad.

    • @Lightblue2222
      @Lightblue2222 Год назад

      Though they do work with the special Namco controller, but don't have that.

  • @MrJohnnyRetro
    @MrJohnnyRetro 8 месяцев назад +1

    Whats the music played ay 13:32 in the video.

    • @knightmare39
      @knightmare39 2 месяца назад

      It's Zena-Lan's theme from Cosmic Carnage. Check out the rest of the soundtrack for more bangers.

  • @milesthepeacefulinkling286
    @milesthepeacefulinkling286 Год назад

    Uh, Pac-Mania on the GBA had the Jungly Steps theme cut due to it being too low pitched. That would set the GBA ablaze, literally.
    I'm not kidding, look it up. ExoParadigmGamer briefly mentioned this in his Pac-Man World GBA ROR, which he gave it a REBREAK score.

  • @retrofan4963
    @retrofan4963 Год назад +9

    The other flaw is that Mappy isn't included in both GBA Namco Museum compilations. Why? Mappy is a really great game. Good thing Namco Museum DS fixed this though.

    • @viscountalpha
      @viscountalpha Год назад

      Mappy is NOT a great game. It's over complicated. Feels pointless. It didn't sell well back in the day, and you are literally one of the few people who says it's a good game. I've tried to like mappy. It's not a good game.

    • @retrofan4963
      @retrofan4963 Год назад +1

      @@viscountalpha I rarely hear people say Mappy is a bad game or not a good game, and if they ever say that, they're honestly in a minority. Because while Mappy is not the most well known game or even one of the most well known games, the majority of people who actually played Mappy really enjoy it. The reason why Mappy is not successful in the US at the the time, is because people don't actually give it a chance at the time, but it is pretty successful in Japan though. Mappy did gain a cult following worldwide over the years and did get sequels.
      If literally only a very few people enjoy the game, then how come Mappy has a huge demand when it's not included in the new Namco Museum compilation that's made in 2017? Lot of people complain to Namco of a lack of some of the key Namco classics didn't made to that compilation and Mappy is one of the big ones they mention. Namco and HAMSTER porting Mappy and its sequel Hopping Mappy to Arcade Archives is a a response to that to make up for it.
      Also, I'm wondering if it's just the case you don't know how to play Mappy. Because Mappy is not overcomplicated, it is a simple game to play. Your goal is to collect stolen items scattered around the level and don't let the cat gang get you. You have doors/microwave power doors, bells, and pit floors to attack them back while they chase you. And you use trampolines to go to platforms. There's strategy around those mechanics to succeed beating the levels and gain great amount of points. But that's how great Arcade games work. Simple to play, difficult to master. Also, I don't find Mappy pointless, it has lot of great mechanics, great gameplay, tight controls, and it's really fun and engaging a whole way through in my opinion.

    • @visibletoallusersonyoutube5928
      @visibletoallusersonyoutube5928 10 месяцев назад

      ​@@viscountalphamapping isn't that complicated and its underated. Quite fun. You should try it again.

    • @Andrew-xl3gr
      @Andrew-xl3gr 3 месяца назад

      @@viscountalpha another pleb filtered by the mapgod

  • @bland9876
    @bland9876 Месяц назад

    Pacmania plays the first levels song for the last levels. This does not happen in the other versions I've played.

  • @SussyAmogusmapper-qs1sm
    @SussyAmogusmapper-qs1sm 2 месяца назад

    When are you gonna talk about Namco Museum DS?
    It's kind of a underrated gem ngl

  • @DW3010
    @DW3010 Год назад

    I remember buying a game boy advance with this game when I saw it in stores. Yes that’s right, I bought the system just to play this game.

  • @PhirePhlame
    @PhirePhlame 11 месяцев назад

    Was it emulated on the ps1 though? I noticed that the way the ghosts look in Pac-Man has the same bit of weirdness in both version.

  • @mattsmedley.onehandedgamin9029

    Rally X is the arcade game that started it all, my father would drag me away from the machine for getting too excited 🙄.

  • @JTCT371
    @JTCT371 Год назад +1

    Galaxian is a masterpiece. While maybe not as action packed as Galaga, its methodical, and takes alot of patience, and shot management to master. Its the superior game.

  • @axelquintana2000
    @axelquintana2000 19 дней назад

    How did they make the scrolling for the emulated games?

  • @damnedtosuffer666
    @damnedtosuffer666 2 месяца назад

    Man nobody talks about the Namco museum I grew up with from Mass Media ;-; I had the xbox original version

  • @ls190v2
    @ls190v2 Год назад +1

    So, what I'm taking away from this is:
    Don't commision Mass-Media with your games.

  • @FoxUnitNell
    @FoxUnitNell Год назад

    Wow does the n64 collection just have one more game than the gba launch collection?

  • @rabiroden
    @rabiroden 4 месяца назад

    50th on GBA was generally considered a total waste since, outside of Rally-X, all of its games were already available on the previous collections. Unless you were an extremely large Rally-X fan, anybody who already had the original Museum (which was a lot of people) had no real reason to drop another $20 for mostly the same game.
    ...The console version was good tho.

  • @thehandlesticks66
    @thehandlesticks66 Год назад

    great content

  • @epobirs
    @epobirs Год назад

    Bosconian was big favorite of mine way back when. But there was never a version or close copy on any of the platforms I had. So when the Namco Museum 1 came out, it was a big incentive to get a Playstation back when the console cost $299. But guess which game has been left out of every Namco collection ever since? Why does Namco hate Bosconian?

  • @heardofrvb
    @heardofrvb Год назад

    What about the one Namco Museum PS1 game that wasn't made by Namco?

  • @hitmangfx7162
    @hitmangfx7162 Год назад

    Need to add one huge issue with Pac Mania on the Pac Man Collection...They cut off the music! Listen to the Stage 2 theme. It's literally 1/3 of the song that plays in the arcade version! I ended up trading in my version because of that. I did buy the Namco Museum version at launch, just because in 2001, it WAS a huge deal having Galaga, Dig Dug and Ms Pac Man on the go in a single cartridge.

  • @TheSuperScoot
    @TheSuperScoot 4 месяца назад

    I can't think of a single instance where you should prefer emulation to a high-effort native port.

  • @Channel9001
    @Channel9001 Год назад

    I always hated they included Rally-X instead of New Rally-X, which is pretty much an updated version of the original

  • @LostForestX
    @LostForestX Год назад

    So when do we start getting Pojr merch? I saw that shirt in your last vid 😏

    • @pojr
      @pojr  Год назад

      Maybe if there's enough support for it! But we do still have a small community so I'm not super sure if it has a lot of demand at the moment

  • @TKdaFox1
    @TKdaFox1 Год назад

    I very much so enjoyed gba namco museum. Dig dug and ms. pacman were my games. Your compaint about a tiny fullscreen on a tiny screen is literally just a gripe what did you want? As for dig dug I do not remember it being a scroll screen on gba i could have sworn it was a fullscreen only game.

  • @TVindustries5000
    @TVindustries5000 Год назад

    Midways Greatest Arcade Hits is a much better option for arcade games on n64

  • @JetScreamer_YT
    @JetScreamer_YT Год назад

    I just picked this up at a local retro store. $4 loose.

  • @msd5808
    @msd5808 Год назад +1

    I thought the PS1 Namco Museum discs were also ports. The gamma or black level is better in Pac-Mania, for instance, whereas the color looks washed out in MAME or Arcade Archives.

    • @pojr
      @pojr  Год назад

      they are ports, but they're well-done ports. the N64 ports, on the other hand, are rough.

  • @curbydinobot8633
    @curbydinobot8633 Год назад

    I wonder why they alway leave out Jr. Pac-man

  • @ElViperr408
    @ElViperr408 9 месяцев назад

    I had like a cartridge with tons of games lol

  • @Jace-qp8ej
    @Jace-qp8ej 3 месяца назад

    Was namco was so scared that Nintendo would sue if they did emulation on n64 version that they bing a different company work on it?

    • @Jace-qp8ej
      @Jace-qp8ej 3 месяца назад

      Or n64 couldn’t handle emulation?

  • @KymanitheCaracal
    @KymanitheCaracal 4 месяца назад

    I really feel like namco was trying to push Pac man on playstation exclusively because all the other releases via Nintendo and Sega when not as great. Well, Sega Dreamcast's Ms Pac Man Maze Madness achieved 50 to 60 FPS.

  • @steveallen6909
    @steveallen6909 Год назад

    do you play the atari2600

  • @ajboomer1347
    @ajboomer1347 Год назад +2

    The only problem is that Rally-X is not a genuine racing game for it copies the maze chase genre from Pac-Man and Ms. Pac-Man, and I feel like every compilation needs at least one racing game in the mix! As a Pole Position fan every Namco compilation game with no Pole Position (or any other racing game) is an automatic deal breaker for me. To make things worse Pole Position hasn't seen the light of day in Namco Museum games since 2008!😔

    • @pojr
      @pojr  Год назад +1

      Good point. If you prefer pole position then the mass media version is the one for you. I actually do like the mass media version on GBA, it's only the N64 version I'm not a fan of.

    • @ajboomer1347
      @ajboomer1347 Год назад

      ​@pojr What a surprise! I wasn't expecting a reply from the channel itself. 😂 Lately I've been getting good at the game and even racked up a Score of 57,750 on Namco Museum Vol. 1 (PS1) while also finishing all laps. When you play Pole Position 1 and 2 enough times the turns on each track start to become more predictable making it more manageable to play them. Don't get me wrong about Rally-X. I love playing the regular version of the game on said volume, but I feel like there could've been at least enough space to fit either Pole Position on the Digital Eclipse compilation, and was a missed opportunity to do so. I still have yet to test my mettle on an actual arcade cabinet though!

    • @PipimiOden
      @PipimiOden Год назад

      Ah, pole position! I have memories of always crashing into a billboard because i never knew the plug n play controller was twistable lol

  • @f.k.b.16
    @f.k.b.16 Год назад +1

    Using the L and R button to scroll the screen is ummmmmmm.... mind numbingly dumb lol!

    • @pojr
      @pojr  Год назад

      Yeah lol, and it's annoying to do during the gameplay.

    • @f.k.b.16
      @f.k.b.16 Год назад

      @@pojr They should make cars like that.... you want to see people on your left? Instead of using your head to look left, now you can just turn the steering wheel! Easy!

  • @MarcBarkyMarta
    @MarcBarkyMarta 10 месяцев назад +3

    I disagree with this video. The emulation on that 50th cart is ugly, and all that shimmering/line flicker is way too distracting. The graphics are much cleaner on the original Namco Museum and Pac-Man Collection carts. Its a GBA, so there will be compromises on screen resolution, and I'd rather take thoughtfully reprogrammed games vs. squishy emulated ones.

    • @beauwalker9820
      @beauwalker9820 3 месяца назад

      Agreed, though the "Classic NES Series" versions of some NES games were pretty good despite the distorted/crunched graphics.

    • @MarcBarkyMarta
      @MarcBarkyMarta 3 месяца назад

      @@beauwalker9820 on the money there. A lot of that depended on how they handled the resolution change, with the earliest releases being worse offenders. Games like Xevious, Castlevania and TwinBee were pretty good, but I find Super Mario Bros. damn near unplayable from the shimmering mess and spazzy sprite drawing choices.

  • @Thrillin_Chillin_Drillin
    @Thrillin_Chillin_Drillin Год назад

    They didn't save scores

  • @johneygd
    @johneygd Год назад

    If only you mentioned pac man the nes classic edition on the gba by nintendo with permission from namco,it would,this video would,ve be complete.

  • @michaelsegal3558
    @michaelsegal3558 Год назад

    Galaga on the NES you also get the end bonus stage music even if you don’t get a perfect score

  • @jasonz7788
    @jasonz7788 2 месяца назад

    Thanks pogr

  • @M0rinkashi
    @M0rinkashi 2 месяца назад

    *NMOCA*
    1:44

  • @Deadguy2322forreal
    @Deadguy2322forreal Год назад

    It is almost as if the N64 version was crap because it was on a crap system. The games are ports because the N64 wasn't powerful enough to emulate the arcade versions.

  • @zabustifu
    @zabustifu Год назад

    So... You were surprised that the poll results match your own opinion?

    • @pojr
      @pojr  Год назад +1

      Yeah lol. I thought namco museum would win because of familiarity.

    • @rustymixer2886
      @rustymixer2886 Год назад

      Great video

  • @yordansic
    @yordansic 3 месяца назад

    Nah, I disagree with the emulation vs port argument. Ports are always the better option, especially on handhelds like the GBA, and several parts of this video prove that.
    Oh, and Pole Position is better than Rally X.

  • @Mark-fv8vt
    @Mark-fv8vt 8 месяцев назад

    Playback Speed 1.75

  • @fnln3011
    @fnln3011 Год назад

    If it's got the title "museum" then they should use the original ROMs. If it was called the "namco collection" I'd say ports are acceptable even if it wasn't an hd release.
    To me a collection has no expectation of accurate historical preservation but only that you can play all the games without any serious glitches or gameplay deviations.

  • @mushra50
    @mushra50 2 месяца назад

    The Nintendo 64 has always been getting the short end of the stick when it comes to quarts and games let me give you an example
    1. Worst version of mortal Kombat trilogy
    2. Worst version of mega Man legends
    3. Worst version of The world is not enough
    4. Worst version of killer instinct 2

  • @Readmit
    @Readmit 3 месяца назад

    You look identical to charles manson in his orange prison outfit.

  • @RaposaCadela
    @RaposaCadela Месяц назад +1

    1:44 bruh why did you order them that way

  • @marleader
    @marleader Месяц назад

    Thanks