Buckle in, this is going to be a long comment. Like I mentioned in the pinned comment of my last video, while I was editing the Suicide Squad review, I started hearing about all of these positive reviews of the movie and had a sinking feeling in my stomach. Shortly after, I talked to my friends about it, and they both liked the film. So, I knew when I uploaded it there would be backlash. But I never would've guessed it would reach such an absurd level. At the time of typing this, it has the lowest like/dislike ratio of all my videos, an absurd 17% likes. In terms of total dislikes, it's 2nd behind my first Assassin's Creed Valhalla video. I honestly don't get it. I didn't call everyone who likes the film an idiot or something similar. And for a movie that's essentially a cross-breed between Guardians of the Galaxy and Deadpool, but not as good as either. Was I a bit extreme? Yeah, definitely. I probably should've waited another day or two to record the audio so that I didn't feel so strongly about the movie. The thing is, I honestly don't care if you guys like the movie. I'm not going to think less of someone just because they like a film I don't, unless it's Cuties or something similar. I'm probably going to be a bit more careful with movie reviews going forward, not sure the audience for them is nearly as cynical as the gaming one. I'll try to talk about a movie I like next time. So, the few of you who also disliked the movie or just thought it was ok, are probably wondering if I'll do another comment response. Sorry to disappoint but no. I read a bunch of comments, and while quite a few were dumb or spewed from the mouth of a shameless consooomer, the general sentiment was that people thought the movie was fun, and I didn't. That's fine, there's not much to work with there and honestly I just want to move on from this. Tl;dr I don't care if you like the movie, I'm not going to tell you guys what to think. I will try to cover a movie I think is good next time.
I hadn't realized people had reacted so strongly about it. Personally I didn't see any harm in it, it's an opinion and people aren't going to like it, but there's only so many sh*ts you can give about that. You aren't telling people what to think, that's the important thing. And that's good enough for me.
The politics is also why New Vegas is so loved. It gives you multiple political views without the game taking a side for you. You get to choose for yourself.
every ending for every side has both positives and negatives, be it some people are killed or driven out, or things get worse or better after in some places. its up to you to decide what you feel is best, but theres no perfect 100% happy ending in FNV, and i appreciate that.
Good thing politics in NV wasn't modern american liberal biased politics. Otherwise we would've had way too many purple haired african lesbians running around screeching how all men are bad in a post apocalyptic world and how legion should be more inclusive.
@Sweet Roll Don't worry, the Frontier mod has you covered if you need degenerate leftist politics in your Fallout game, also pedophilia and sex with animals/reptiles.
@@wazzuper11 The only thing propaganda wise I can think is the endless praise of US military imperialism a lot of games include. Or praise of war in general.
Let’s just hope the GOTG game bombs, too, which honestly judging from the gameplay and the character designs it probably will, so they could go back to making Deus Ex
capeshit is fucking cancer imo can only hope square enix pulls their heads out of their asses before its too late they can either go the way of capcom or konami, its their choice
Thief, Half Life, Sacrifice, Deus Ex, System Shock 2, Blood, Shadow Warrior, Duke Nukem, Chrono Trigger, Tomb Raider, Quake 2, Unreal Tournament, Starcraft, and Myst. Ah, the good ol' days.
@@immortalzealot9725 already have. Awesome game...gosh i wish a new bioshock was in development for this new gen. I miss the atmosphere...the mood...i was playing cod the other day and some other derivative...uneven cliche games...then i went back to the bioshock collection and BOY...they don't make games like those anymore, the new games lack soul, personality and unique plots.
Honestly, calling Deus Ex a stealth game is a disservice to it. It was revolutionary precisely because you could choose your approach however you saw it fit. Stealth just happened to be the most fun one. I also dislike the term immersion sim, but there isn't really a different genre term which fits DX. The game really tries to immerse you into it, rewarding inquisitiveness and paying attention to seemingly minor details. I also feel you really can't do the game justice when you play it after playing so many games which took huge cues from it. It's kind of my grandpa trying to explain to me why The Beatles were such a huge thing. Not your fault and nothing you can do about it, though. All you can do is trying to see the game in the context of its time -- back then, it was unique. The feeling of learning about the world by reading a newspaper _in game_ is something you can't really explain to someone who hasn't experienced it at the time because every game worth its salt does world building like this nowadays.
The name "immersive sim" comes from Ultima Underworld was one of the first lived in, breathing worlds - you had to eat, sleep, you could do stuff like fishing, etc., which other immersive sims also do but to a lesser extent, focusing more on systems the player can utilise to solve problems
"I also feel you really can't do the game justice when you play it after playing so many games which took huge cues from it. It's kind of my grandpa trying to explain to me why The Beatles were such a huge thing." Not all of us are interested in games from a historical perspective. Or music. I don't care if the Beatles were great at the time, are they any good now compared to the other music we now have? Not really, not anymore. Is the original Deus Ex any good compared to the games we currently have? Kind of. Human Revolution is better though. I'm not a historian. I'm willing to play old games and deal with clunky out-of-date aspects if the games are actually better than games that we have now. Metal Gear Solid 2 is still better than most stealth games that have came after it, Fallout: New Vegas is still better than most WRPGs that have came out after it. But if it's only good "for its time" and there are modern games that have all the good aspects of it and built even further on it? I'd rather play the modern version. I don't want a history lesson, I don't care who "did it first", I just want a good game.
Deus ex is one of the greatest games ever made without a question. I mean I enjoyed it as a teenager bit thought it was good, but a little tedious. Replaying it now, as a 24 year old I actually have a new found appreciation for the game. It's one of the very few games I know that gets better the more I play it. I actually want to do a realistic no death run, something I very rarely do.
That is honestly brutal in this game. 2 years later, I hope ya made it. But this is one of those games that for those who know, no one's gonna judge if you take advantage of bugs to get all skills near the end, heavily use the single lockpick/multitool trick, or just drop to console and enable cheats and go allaugs allskills. For me, I was 20 when this released. Got it as a pack-in with an ATI Radeon 8500. World events keeps my interest lit in this game.
I just finished deus ex for the first time YESTERDAY. It is definitely an extremely good game. Its dialogues, music, themes, philosophical and sociopolitical dilemmas are just brilliant.
Deus Ex was based and prophetic. Aside from its narrative, the game was and IS absolutely amazing. It has aged well aside from the graphics. Anyone who disagrees has a twisted view of things and is not qualified to rate anything.
Radar Transparency augmentation makes you invisible to machines: robots, camera, turrets, and yes, even laser beams. Thermoptic Camo item makes you invisible to everything. The part of roleplaying is to choose your skills and augmentations. They matter. They really matter in this game. As a side note, the laser beam part in MJ12 lab, can also be circumvented by yet another ventilation shaft. There is a locked crate you can pick or blow up, or even break with the DT sword if you are powerful enough, that allows you to by pass the part and gets you close to the terminal and the scientist lady in front of it.
Yep, that one is REALLY hard to find. I've played through this game multiple times in the past and more recently decided to do a playthrough with a walkthrough, even with that, it took me quite a while to find that damn panel on the ground. It's a dark game and it's a dark floor panel hidden in the dark😂
7:44 like how in Far Cry 1, enemies' heads are made out of butter just so long as they're facing the other way, but once they see you, their skeletons become made out of adamantium if you shoot anywhere but their head (which is also still bullet sponged-up itself a bit).
Deus Ex is one of my favourite games ever. Music by Alexander Branon, voice acting is superb. Also the plot, the choices you have to make that affect the direction the game goes in. I also loved that you go back to certain places like UNATCO headquarters, Liberty Island etc. Also the dialogues are really witty and with great depth. Charactes are also complex and not just one dimensional. There are no true black and white choices. Everything is grey and it all depends on what you believe in is the right choice. It's a gem of a game!
Ok so example on the options thing HR: vent or hack the door. DE: vent, find a key, break a window, BREAK THE DOOR, get a guard to open it The newer games shouldn't be mentioned in the same breath. No choice, just the illusion of choice. They are fine, but the original is INCREDIBLE. And man. The music. Just hearing it in the background is giving me chills.
Loved this man, and I dont mind you being negative on the last review, its part of who you are and why I like your content. Review more retro games cuz they are always great reviews!
12:57 There's actually a few ways to go through that area steathy(in fact,the whole level),you either can disable the laser beams by using some multitools on the panel to your right, you can throw an emp next to the beams and the bots which will disable the beams temporarily and the bots completely and then just deal with the woman next to the computer(which won't even see you if you don't cross her vision angle or make noise)and the MJ12 commando patrolling the area which is super easy to go past without it even seeing you. You can also use cloak as you mentioned, or radar transparency(which you don't have -does the same as cloak but to bots and security systems)to make through this area completely undetected. There are also a few other points you made that were somewhat inaccurate but this one stood out the most to me. Overall decent to look on the game, as much as I love it there are some flaws to it.
There are even more options: + There's a trapdoor you can pick open midway on the stairs from the top, you then crawl through a vent and drop down behind the woman (silent running aug recommended). + The laser grid here is one of those that can be blocked with a crate without setting off an alarm.
11:05 Maybe I'm overthinking it, but what if it's the game's intention for enemies to know where the control room/terminal for the turrets are, so that's why they run there to shut it off or see who hacked it?
I only played the original. Loved it. One of the few games where you’re rewarded for working your way around a fight as much if not more than winning the fight. It really gave you a chance to think your way through a level. A little nostalgia for me. Good memories of my teenage years playing this with big trouble in little China on the tv at the same time. Really feeding the ADD there lol. I’d still play it today on pc if I could find it.
I love the tranquilizer dart and I cannot lie. Fun Fact: Real tranquilizer darts take a lot of time to drop someone, that's why the military doesn't use them. I like that you have to carefully consider who to shoot with the thing and then hide behind cover until they pass out or dodge the bullets running laterally. If I remember correctly, upgrading the "pistol" skill makes the tranquilizer act faster, not sure about that. Anyway, awesome video.
I understand the honest critique. You do however seem to think of the game as a stealth game a bit too much. Stealth is a very viable option to progress through the game and you can indeed pass through the game maintaining stealth, even in that area you couldn't figure out . But I think the reason most hold Deus Ex in such high reguard is in large part due to the extremely varied mechanics the player can use to get through the game.
this is where you're wrong at 13:00. The game provides you with an EMP grenade if you've saved enough picks for the container upstairs that contains one for you. If you didnt save enough grenades or anything else for the later part of the game, you're playing it wrong.
I really love the skill system in this game. In fact, I often limit myself to the skills that I pick at the beginning and never raise them during the play. I call it "starting skill challenge". This really makes you think long and hard about what skills to pick, because that is the style you have stick with for the entire game.
For the room you couldn't sneak past, you can block the lasers with crates or the particles from the pepper spray or fire extinguisher, although I wouldn't blame you for not figuring it out since lasers earlier in the game sound the alarm if you do that
13:10 fun fact, there are at least 3 additional ways around it besides hacking the panel to the right, and thats either using speed enhancement (which allows you to clear it just barely, either that or taking another object in the room to gain enough height if you didnt max it out), or using pepper spray to block the view of laser grids, the only way to do so without setting off the alarm (with good timing its with 1 use, or 4 ammo, but otherwise just requires a small amount of it), and finally emp can be used to disable all laser grids temporarily (same thing with spy drone) which goes to show how well designed this game is, that while not eveery playthrough or style gives you the tools to get past situations like these, you still have at least 3 or 4 options around it that doesnt involve tripping security or otherwise putting yourself in a bad scenario
24:38 J.C. Denton is like Shadow from Sonic Adventure 2 and Adam Jensen is Shadow from Shadow The Hedgehog game. As a kid you think latter choices are cool but as you get older you get to appreciate laid back, real cool characters like J.C. Denton, he isn't trying to be cool, he IS cool protagonist, but Adam Jensen just kinda meh besides one meme line
Sonic fans trying to explain and rationalize anything without putting it through the lens of one of the millions of games or other media of fast colorful hedgehogs
Deus Ex won Game of the Year, and for good reason. Despite being 24 years old and feeling a bit clunky by today's standards, it set the gold standard for RPG shooters. The game offers unparalleled freedom in mission completion, whether you prefer stealth, combat, or negotiation. The plot's depth and intricate conspiracy themes are incredibly engaging. As you progress, your philosophical views are constantly challenged, leading to a powerful conclusion where you decide the fate of the world. It's a truly remarkable experience.
2:09 Uhm, did you ever play Splinter Cell? It used a really advanced lighting system for its time, with a meter showing you how much you are visible, and different surfaces that make different sounds that can alert the guards.
4:48 Finally some reviewer brought this up! It was driving me crazy how so few if any Deus Ex reviewers critiqued it's skill system, nobody mentioned lack of stealth skill, almost no one critiqued env. training skill for being redundant/almost useless due to the game providing item to help you resist said hostile environments(usually, sometimes it doesn't provide it, but most water or radiation hazards can be passed by without their respective skills trained) and NO ONE except you brought up how computer skills sucks bcus you only have to upgrade it ONCE to get near everything out of it. For all the flaws HR and MD has, atleast it's hacking system is more complex and you have to actually specialise in it to get more out of it while in original you only have to upgrade it once and you already can reprogram robots if computer allows it 8:38 I think the only time crossbow is even remotely useful is in big open areas where there are no alarm like hell's kitchen 3rd visit when you help Paul and last Hell's kitchen visit, then dockyard ship, graveyard level and Paris aaand... I think that's it. Most maps are either very close quarters or guards have plenty of alarms. I think if you max out pistol skill crossbow headshots are near instant stun but besides that, crossbow sucks so much early game even with some pistol skill. Also crossbow is useful for distracting enemies, where you can shoot it behind enemy and he will look at it but you can literally come walking to him and he won't hear you for a couple of seconds 13:30 Well, technically there is invisibility vs robots n tripwires but it's in same pod as regular invisibility. You can actually install both, but without mods you can't replace other augs with robot invisibility so id you don't have any more aug slots for robot invisibility, you screwed in vanilla
Great video. But I must say that you missed a lot of stuffs. There are few things I want to mention. I have played this game a few times including playing it completely stealthy, no kill, no ko, no cloaking. It's not only possible, it's very challenging and fun. I have found that the crossbow is actually very very useful tool (if you use it as tool rather than weapon). I'll also recommend you to explore a lot more. For instance, the area you mentioned with 2 robots and lasers, it does have vents bypassing the lasers. Vents are not always right next to the problems like the later games. Also, there are other ways of take care of the lasers. There is a reason why this game is called immersive sim and not stealth game. If you treat it as a normal stealth game you will miss stuffs. You have to be creative with your playstyle (This is also an area where human revolution suffers in my opinion even though I love the game. Every problem has a definitive stealth solution and it is almost always vents, it's too easy). If you explore the crappy AI you can see their are some interesting stuffs about them. In my opinion the bad AI helped the game. You can pull of tactics that no game allows. It would be stupid but very challenging and rewarding. This game is a masterpiece. Other games did stealth or combat better but not everything. Level design, story, exploration, how the augmentation and skill points are handled, location variety, mission variety its just beautiful. There are really no game came close to this, even the later games. you can even skip some levels and objectives or sequence break if you feel like it. The player can do what their wildest imagination and Deus Ex lets the player do that.
Only the reboot games are stealth games to be honest. In DX1 and 2 you can actually play how ever you want but the jensen duology punishes you for doing anything other non lethal ghost
Man, I remember playing this game and I was blown away by the plot. Yeah, it felt clunky but it tried to do not many did in the early 2000s. Human revolution was good, but I don't think it was better than the original. Mankind divided improved all human revolution had, but it failed story wise.
The footage is too dim. The original game on the original hardware was not that dark, I can promise you that. I even somehow fixed that when replaying it a couple of years ago, but don't remember how... using earlier directx?
"One stray bullet to the head kills you instantly, and let me tell you that is a giant pain in the ass." 14:35 This one sentence sums up what you missed, and why you don't understand why this game has been judged legendary for two decades and counting. The technical elements were above average for the time, not the bleeding edge, but comparable to a time when the Voodoo 3 was the state of the art. This wasn't a stealth game, although you seem to think it was, it was a play as you want to character driven game. It wasn't a sandbox game, that wasn't a thing, but it pointed the way for later when the tech got better. It wasn't a FPS, there were several other better options for run-n-gun shooters available at the time. Deaus Ex was a story driven game built by, and in large part for, hard core Sci-Fi fans. From this finished video, it seems you bypassed tons and tons of content that made the experience exponentially more immersive. Reading the hundreds of notepads and terminal entries referencing classic books and stories, many of which added whole new levels to both the story and the gameplay (Did you get the password reindeer_flotilla for root level access on the ship? Did you get the reference?). Including every conspiracy theory from the Illuminatti to the Area 51 aliens with in depth detail and bizarre expositions of them was half the fun of the experience. The flexibility of the characters and your ability to make game changing decisions about your interaction with them was truly revolutionary at the time. And the whole thing fit on a CD. Technically, the industry didn't catch up to DE for five years, and the narrative still hasn't been matched. The industry chose, instead of rising to the standard IonStorm set in 2000, to dumb down the whole genre. Lowering expectations for profit. Deus Ex let the player create their own story within the story and set a new standard for a whole new genre. That's why it was Game of the Year and still occupies its place on the list of all-time great games (it was declared the greatest game of all time in 2011).
Wow you need to get some patches or drivers, it should not be that dark. It is an immersive sim, a genre that never got a widespread outing and it is a masterpiece!
dude, it's been like 8 years since i last saw a game that wasn't tainted by sjw-insanity in one way or another. i honestly don't see good games being made anymore, because every game studio has been bought by corporations and they push all of this propaganda. and even if someone has balls to write a good plot with good characters, who's gonna make it, who's gonna finance it?
You missed vital piece of balance for skills - everything takes time and only your all-time available menus pause it . Lockpicking 75% strength door with untrained skill is a torture unless you exploit certain bug and patrol will be able to return twice if not 3 times to that door. Same goes to computers - some must be hacked in rather hot enviroment. As for enviromental training, it doesn't get you resists. It actually increases your effectiveness with all "powerups", be it night vision, thermoptic camouflage or ballistic vest. Still rather weak skill, but when you got your weapon roster figured out, it's better to spend on something that's situationally useful rather than all-time useless. Swimming is another weird thing - you get the aqualungs, yes, but these are rare, they don't work the way you'd think they work and speed can't be compensated with aqualung. There are loads of swimming pathways, too.
The only major thing the sequels have improved aside of the technological things is the shooting mechanics. Actually this game have 2 invisibility mods. One for bots and the other one for organics It's like the damage ones except they are 4 ballistic, energy, environmental and EMP. So yeah it's my fav game, there is areas that are difficult to find an alternate path it's not always easy. And the boss fights can be avoided. My major complaint however is how they handleled the switch of sides they could gave a choice actually even if it's tied to the same route. But well there was some constraints to make the game more linear...
the writing on this game alone is worthy of praise, they really researched thoroughly to create a convincing world that even takes a lot of real world inspiration to craft its fictional alternate reality
from the video desc: "Masterpiece" has been used to describe many above-average, but flawed games. More people need to realize this about movies, games, music, etc. they like. That something can definitely be good without having to call them anything near perfect. Some things can be just alright or fair. Not everything has to be good or bad.
Agreed in principle, but Deus Ex 1 is objectively a masterpiece of gaming. We’re multiple decades out from its release and it still does things both narratively and ludonarratively that have yet to be equaled. Very VERY few games fall into that category. BG3 got heavily hyped (deservedly so) for emergent narrative but Deus Ex still has it beat in some aspects (losing in others, ofc)
@Leathal Oh definitely I agree, it is a masterpiece. Deus Ex 1 is not one of the games that the sentiment in my comment is about, far from it. The only things that people could bring up as flaws for DX1 are the cut content and (excusable) bugs, that is due to no fault of its own but instead the technical limitations of its time.
The mini crossbow is op Tranq dart drops normal troopers with one "oof/ouch" with a headshot Normal darts kill on headshot Flare darts gathers them around for bain Plus you can use it underwater The key? Shootem in the head
Environmental Training skill is about how well you can use certain items like Ballistic Armor (bullet proof vest) or HazMat Suit. These items supplement your ability to withstand hazards of many kinds: from radiation, toxins and gun shots and make you invisible to everything with Thermoptic Camos. Of course there are also augmentations that can do these things, but you cannot have all augments or all skills. This is what makes the game interesting, having to choose and making a strategy. To cover all necessary things that is required by your chosen playstyle. The better you are with ET skill, more effective you are. The more radiation damage is negletted, the longer those items last etc.
This game has so many flaws like the skill system being barebones and some trees being kinda useless (swimming skills, enviromental skills) the shooting mechanics and accuracy system is weird with the reverse bloom mechanic and most of the stealth simple. However the soundtrack, level design, characters and hilarious voice acting aswell as clever immersive simulator ideas makes this one of the best pc games and imo the best Deus Ex game
@Radical Larry Deus ex revision is so good, it has a lot of modifications like changing the skill system to something more akin to Human revolution and it also has some other gameplay changers like vaulting mechanics or athletic skill tree. Only thing that sucks in revision is HD models and music but you can turn them off so its a win win
The thing about Deus Ex is that it just gets better each time you play it. My first playthrough practically identically matched up to how you described it in this game - but I've had dozens since then, and honestly, there's just so much content, so many alternate paths. Today, when I entered the lebedev airfield, I went into a dark corner and found a little sewer hatch. I went down into it, completed a platforming puzzle and a swimming puzzle, and found myself on the otherside of the airfield, having skipped almost the entirety of the overworld - it even let me get the drop on a flamethrower-wielding soldier, and easily let me find the ambrosia. So much to discover, so much to enjoy.
Played this for the first time like 3 years ago. Didnt really believe the hype but it was 1$ on GOG so why not. I didnt expect anything and got one of the best shooter I played. Good choice for a review 🍻
"Death scream" is why all the enemies on a map know where you are, and it makes sense. All the guards are in communication with each other. If one suddenly screamed out, all the other guards would run to that position.
@@TheWayoftheSith I didn’t play with GMDX but I found the crossbow extraordinarily useful. I loved setting up LAM traps and shooting an arrow near it so they’d run to the noise… then go kaboom, obviously.
Vanilla DX is certainly janky old game with lots of elements that aged like milk. NPC AI, skill and aug balance, textures that weren't at the top of the pole even in 2000. GMDX definitely fixes lots of that. I recommend either v9 or version RSD. Don't play that unofficial "v10" thing, it's way worse than former two.
The crossbow is an excellent weapon, it forces you to think before firing, wait for the enemy to move away from any alarms and attempt a head shot.. Head shots are instant with the right skill upgrade.. And then if you only land a body shot, you can duck behind cover and wait for the poison to take down the target. You always hear them cry out at the point where they know they're f***ed. then you can just let the poison take it's course and loot and hide the body, or chase them down with the baton and conk them over the head with it as they try to escape.. Yes, you can screw up easily with the crossbow, but that's the point, you have to use it precisely. It's an awesome weapon with a cool model and animation set. You can take down multiple opponents with it, just hit each of them once and hide behind cover....they'll all drop. Playing this game one time won't give you a fair representation of what made it so enjoyable. Particularly two decades after it's release. It was a masterpiece, warts and all. The drone handled fine. If it was much quicker and agile, it would have been OP. it can take down any bot and disrupt cameras, lasers and turrets....they had to nerf it. Deus Ex....still the best in the series.
I'll definitely give the Deus Ex franchise a shot at some point since I am trying to get into stealth games. I recently played Dishonored for the first time and I really enjoyed that game.
I played many games before and after Deus Ex, and it’s still the best game ever in my opinion. It wasn’t just the gameplay but the subject matter and government conspiracies. I never played anything like it again other than maybe Vampire the Masquerade Bloodlines.
13:00 - With the blue lasers you can move the big box on the left and cut off the lasers. You can't do this with red lasers. Alternatively, you can also throw that EMP grenade to turn those bots against the NPCS.
Thing about that laser room at VersaLife in Hong Kong is that you can do it quietly by blowing the lasers up and sniping the guards, and I think there's an electric box for lasers but I might be wrong about that one
The room you mentioned around 13:30, wasn't there vent above the stairs, that allowed you to bypass the lasers? I would swear I can see it in your footage.
@@saisameer8771 No, when Paul sends you to activate the radio relays during the second trip to hells kitchen, there's a second data pad that says that unatco were the ones who really blew up the statue and they take bribes from Walton Simon's.
Yeah, it was an inside job, they just blamed it on Silhouette to justify taking away constitutional rights and freedoms in the name of counter terrsorism
playing this one day one, was a formative moment in young gamers like me. This is what we wanted, (and as a huge Cyberpunk tabletop RPG player the cyberpunk world we wanted) but got so little of after this game. We waited years for something like this again. With Human Revolution, and then later Cyberpunk itself, they were let down's from the depth of story this one had. Not personal stories, but meaningful and thoughtful plots of great powers treating individuals like pawns. Cyberpunk eluded to that state in their world, but the realization of those tropes were much more personal and not as world spanning. There really hasn't been anything quite like it, from the perspective of someone that played it originally, and didn't think the graphics or gameplay or controls even were unusual at all, because it was what we had. Glad you new cyberpunk generation still enjoy it. Now go become great game designers and make us old timers a remaster, please!
The room with the robots at 13 minutes in, I found a scramble grenade somewhere nearby in the level, I forget where - either upstairs or by a vent. I start throwing the grenade next to them, run into the laser for the tiniest possible moment and duck behind the wall. They gun me almost down to zero health before I can take cover but one of them eventually destroys the other and also takes care of the guard if you lure him over.
Yeah, it was started as a meme by some youtuber who went on to bully autistic people or something like that. Kind of ruined JC for a while. I can't remember the details but somebody else here probably knows.
How to beat the game easily. Shoot in the direction so that when the guard goes to investigate, he has his back turn on you. The guard will stand there and mumble, then either either run past him or knock him our or kill him. Works anytime and on realistic difficulty. Easy as pie. Also what's with the protagonists aversion to melee weapons in the sequels? It's like they have a phobia of melee weapons so they don't use them, LOL. Deus Ex is the best in the series, by far.
Hey, glad you liked the game. Deus Ex is my favorite game of all time. It introduced me to the RPG genre and immersive sims and I can't stress enough how much I love it. Fantastic level design, a story that is not afraid to explore real life concepts. I've replayed it many times and I'm still hungry for more
I was able to play through the game on steam without any mods pretty much flawlessly, except for a glitch where Paul didn't spawn when I returned to his hotel (I had to manually spawn him and reset some flags).
Enviromental training is quite good at advanced level. It makes all kind of suits and equipment last longer and make them more effective. You can use one balistic west to clear about half a map if you have high ET level.
Great video, and a very fair assessment on Deus Ex. It dropped the ball on things that make playing it more fun (bugs, mechanics, enemy AI, ...) but it's a game worth playing at least once.
Without watching the video.... Not only was it good then, it's still good now. I'm currently on my first playthrough in over a decade and I'm still having as much fun as ever. It's been so long that I had forgotten how to do my perfect playthrough so I'm rediscovering just how much small choices really matter. For instance, before evading the enemy and heading toward the next mission you are advised to go see someone and stock up. If you do this you can warn them that the enemy is headed for them too. I forgot this and had enough items so I passed on it. As I am making my way through the next mission my contact notifies me that the enemy ended the guy I could have warned. It's such a great game.
Wow.. Like 90 seconds into the real content and already the guy has no idea what he is talking about... How do you not consider the aug for invisibility to humans or invisibility to robots a stealth tool? F7 to run fast also lowers and eventually removes sounds of stepping. How is that not stealth? When you hit behind things or hide in dark corners, nobody can see you, how is that not stealth? And the ONE skill you think people should upgrade is swimming? HAHAHA.. Did you not play past the first level? That is the one skill most people IGNORE! You've got no idea lol. The game was dark for you because you're playing on a new video card. On only hardware it was built for, its much brighter. Why don't you do a proper review with a VMware system at least?
The DT sword can destroy stuff only if you *both* have high enough skill *and* high enough level with the Combat Strength augmentation. Those two have to be almost at the max (one at max and the other at one less than max). So you really need to focus on melee build to achieve this.
Buckle in, this is going to be a long comment.
Like I mentioned in the pinned comment of my last video, while I was editing the Suicide Squad review, I started hearing about all of these positive reviews of the movie and had a sinking feeling in my stomach. Shortly after, I talked to my friends about it, and they both liked the film. So, I knew when I uploaded it there would be backlash. But I never would've guessed it would reach such an absurd level. At the time of typing this, it has the lowest like/dislike ratio of all my videos, an absurd 17% likes. In terms of total dislikes, it's 2nd behind my first Assassin's Creed Valhalla video. I honestly don't get it. I didn't call everyone who likes the film an idiot or something similar. And for a movie that's essentially a cross-breed between Guardians of the Galaxy and Deadpool, but not as good as either. Was I a bit extreme? Yeah, definitely. I probably should've waited another day or two to record the audio so that I didn't feel so strongly about the movie.
The thing is, I honestly don't care if you guys like the movie. I'm not going to think less of someone just because they like a film I don't, unless it's Cuties or something similar. I'm probably going to be a bit more careful with movie reviews going forward, not sure the audience for them is nearly as cynical as the gaming one. I'll try to talk about a movie I like next time.
So, the few of you who also disliked the movie or just thought it was ok, are probably wondering if I'll do another comment response. Sorry to disappoint but no. I read a bunch of comments, and while quite a few were dumb or spewed from the mouth of a shameless consooomer, the general sentiment was that people thought the movie was fun, and I didn't. That's fine, there's not much to work with there and honestly I just want to move on from this.
Tl;dr I don't care if you like the movie, I'm not going to tell you guys what to think. I will try to cover a movie I think is good next time.
your review was great. the reactions are hilarious. let the salt flow.
@Satellite Anthem imagine defending a movie... from Hollywood no less.
I guess The Suicide Squad is the Doom Eternal of your movie reviews
I hadn't realized people had reacted so strongly about it. Personally I didn't see any harm in it, it's an opinion and people aren't going to like it, but there's only so many sh*ts you can give about that. You aren't telling people what to think, that's the important thing. And that's good enough for me.
Glad you’re willing to put some love out there as well man. Kudos!
It's no nostalgia, it's real and they don't make games like this anymore. What a shame...
"What a shame"
You are among the higher power
I never asked for this.
@@lanceelopezz223
Simp answer: I never asked for this
Chad answer: what a rotten way to die
They do, it’s called HR and MD.
"They don't make games like this anymore." - THANK GOD FOR THAT!
The politics is also why New Vegas is so loved. It gives you multiple political views without the game taking a side for you. You get to choose for yourself.
every ending for every side has both positives and negatives, be it some people are killed or driven out, or things get worse or better after in some places. its up to you to decide what you feel is best, but theres no perfect 100% happy ending in FNV, and i appreciate that.
Good thing politics in NV wasn't modern american liberal biased politics. Otherwise we would've had way too many purple haired african lesbians running around screeching how all men are bad in a post apocalyptic world and how legion should be more inclusive.
@Sweet Roll Don't worry, the Frontier mod has you covered if you need degenerate leftist politics in your Fallout game, also pedophilia and sex with animals/reptiles.
But the Shooting and Gameplay are SOOOO OUTDATED
I'm at the end and I have no one to side with.
Just a neutral nutsack.
"People don't mind politics in their video games, they mind propaganda in their video games."
I've been saying this for years.
Synthetic man is surprisingly based
Politics? Like a women? God forbid.
Very true. However the two have become inseparable for a large number of people that have grown up in the internet era.
can you give me a couple of examples of 'propaganda' in AAA games in the last few years?
@@wazzuper11 The only thing propaganda wise I can think is the endless praise of US military imperialism a lot of games include. Or praise of war in general.
And then the franchise was buried for crappy Marvel games. Life is cruel.
Let’s just hope the GOTG game bombs, too, which honestly judging from the gameplay and the character designs it probably will, so they could go back to making Deus Ex
capeshit is fucking cancer imo
can only hope square enix pulls their heads out of their asses before its too late
they can either go the way of capcom or konami, its their choice
What a rotten way to die 😞
@@dajokahbaby1506 GOTG game was great lmao
Life is Cringe 1.
Life is Cringe: Before the Soy.
Life is Cringe 2.
Life is Cringe: True Dilation.
You don't have to play it as a stealth game at all.
Never liked games that enforced stealth component on you, so Deus Ex was surprisingly delightful.
Thief, Half Life, Sacrifice, Deus Ex, System Shock 2, Blood, Shadow Warrior, Duke Nukem, Chrono Trigger, Tomb Raider, Quake 2, Unreal Tournament, Starcraft, and Myst. Ah, the good ol' days.
Bioshock was pretty cool too.
@@cinematicpassages8884 One of the best! Check out Prey (the new one).
@@immortalzealot9725 already have. Awesome game...gosh i wish a new bioshock was in development for this new gen. I miss the atmosphere...the mood...i was playing cod the other day and some other derivative...uneven cliche games...then i went back to the bioshock collection and BOY...they don't make games like those anymore, the new games lack soul, personality and unique plots.
@@cinematicpassages8884 Should be System Shock 3 coming out soon (hopefully).
Re4?
Honestly, calling Deus Ex a stealth game is a disservice to it. It was revolutionary precisely because you could choose your approach however you saw it fit. Stealth just happened to be the most fun one. I also dislike the term immersion sim, but there isn't really a different genre term which fits DX. The game really tries to immerse you into it, rewarding inquisitiveness and paying attention to seemingly minor details.
I also feel you really can't do the game justice when you play it after playing so many games which took huge cues from it. It's kind of my grandpa trying to explain to me why The Beatles were such a huge thing. Not your fault and nothing you can do about it, though. All you can do is trying to see the game in the context of its time -- back then, it was unique. The feeling of learning about the world by reading a newspaper _in game_ is something you can't really explain to someone who hasn't experienced it at the time because every game worth its salt does world building like this nowadays.
Man had 1000s if languages and chose to speak facts
The name "immersive sim" comes from Ultima Underworld was one of the first lived in, breathing worlds - you had to eat, sleep, you could do stuff like fishing, etc., which other immersive sims also do but to a lesser extent, focusing more on systems the player can utilise to solve problems
Yep, its a 0451 game, not just a stealth game
Deus Ex is in the Frankenstein genre
"I also feel you really can't do the game justice when you play it after playing so many games which took huge cues from it. It's kind of my grandpa trying to explain to me why The Beatles were such a huge thing."
Not all of us are interested in games from a historical perspective. Or music. I don't care if the Beatles were great at the time, are they any good now compared to the other music we now have? Not really, not anymore. Is the original Deus Ex any good compared to the games we currently have? Kind of. Human Revolution is better though.
I'm not a historian. I'm willing to play old games and deal with clunky out-of-date aspects if the games are actually better than games that we have now. Metal Gear Solid 2 is still better than most stealth games that have came after it, Fallout: New Vegas is still better than most WRPGs that have came out after it.
But if it's only good "for its time" and there are modern games that have all the good aspects of it and built even further on it? I'd rather play the modern version. I don't want a history lesson, I don't care who "did it first", I just want a good game.
Deus ex is one of the greatest games ever made without a question. I mean I enjoyed it as a teenager bit thought it was good, but a little tedious. Replaying it now, as a 24 year old I actually have a new found appreciation for the game. It's one of the very few games I know that gets better the more I play it. I actually want to do a realistic no death run, something I very rarely do.
That is honestly brutal in this game. 2 years later, I hope ya made it. But this is one of those games that for those who know, no one's gonna judge if you take advantage of bugs to get all skills near the end, heavily use the single lockpick/multitool trick, or just drop to console and enable cheats and go allaugs allskills.
For me, I was 20 when this released. Got it as a pack-in with an ATI Radeon 8500. World events keeps my interest lit in this game.
It is a masterpiece in spite of its flaws, that's precisely why it is one of the best games ever made.
All masterpieces have flaws... You know they're timeless when their flaws don't matter, or even enhance them.
Considering this games criticisms of centralization, big bloated governments, and globalism, I'd say this game is based.
The J
You need to headshot enemies with crossbow to drop them on the spot
The instant crossbow takedown only works in GMDX
@@pointthink Does it work in Revision mod as well? Or it's GMDX exclusive feature?
@@danielsurvivor1372 I don't know. I never played revision
I just finished deus ex for the first time YESTERDAY. It is definitely an extremely good game. Its dialogues, music, themes, philosophical and sociopolitical dilemmas are just brilliant.
Deus Ex was based and prophetic. Aside from its narrative, the game was and IS absolutely amazing. It has aged well aside from the graphics. Anyone who disagrees has a twisted view of things and is not qualified to rate anything.
Deus Ex really did predict a lot of what would happen with society in the (then) future. It actually happened sooner than the game predicted.
@@Nightweaver1 facts
Radar Transparency augmentation makes you invisible to machines: robots, camera, turrets, and yes, even laser beams. Thermoptic Camo item makes you invisible to everything. The part of roleplaying is to choose your skills and augmentations. They matter. They really matter in this game. As a side note, the laser beam part in MJ12 lab, can also be circumvented by yet another ventilation shaft. There is a locked crate you can pick or blow up, or even break with the DT sword if you are powerful enough, that allows you to by pass the part and gets you close to the terminal and the scientist lady in front of it.
Yep, that one is REALLY hard to find. I've played through this game multiple times in the past and more recently decided to do a playthrough with a walkthrough, even with that, it took me quite a while to find that damn panel on the ground. It's a dark game and it's a dark floor panel hidden in the dark😂
7:44 like how in Far Cry 1, enemies' heads are made out of butter just so long as they're facing the other way, but once they see you, their skeletons become made out of adamantium if you shoot anywhere but their head (which is also still bullet sponged-up itself a bit).
Short answer: Yes
This game is frighteningly predictive.
Deus Ex is one of my favourite games ever. Music by Alexander Branon, voice acting is superb. Also the plot, the choices you have to make that affect the direction the game goes in. I also loved that you go back to certain places like UNATCO headquarters, Liberty Island etc. Also the dialogues are really witty and with great depth. Charactes are also complex and not just one dimensional. There are no true black and white choices. Everything is grey and it all depends on what you believe in is the right choice. It's a gem of a game!
Ok so example on the options thing
HR: vent or hack the door.
DE: vent, find a key, break a window, BREAK THE DOOR, get a guard to open it
The newer games shouldn't be mentioned in the same breath. No choice, just the illusion of choice. They are fine, but the original is INCREDIBLE.
And man. The music. Just hearing it in the background is giving me chills.
Loved this man, and I dont mind you being negative on the last review, its part of who you are and why I like your content. Review more retro games cuz they are always great reviews!
Yas
12:57 There's actually a few ways to go through that area steathy(in fact,the whole level),you either can disable the laser beams by using some multitools on the panel to your right, you can throw an emp next to the beams and the bots which will disable the beams temporarily and the bots completely and then just deal with the woman next to the computer(which won't even see you if you don't cross her vision angle or make noise)and the MJ12 commando patrolling the area which is super easy to go past without it even seeing you.
You can also use cloak as you mentioned, or radar transparency(which you don't have -does the same as cloak but to bots and security systems)to make through this area completely undetected.
There are also a few other points you made that were somewhat inaccurate but this one stood out the most to me. Overall decent to look on the game, as much as I love it there are some flaws to it.
There are even more options:
+ There's a trapdoor you can pick open midway on the stairs from the top, you then crawl through a vent and drop down behind the woman (silent running aug recommended).
+ The laser grid here is one of those that can be blocked with a crate without setting off an alarm.
@@DietmarEugen lol finally. Yes there is a vent you can crawl through to bypass the laser grid completely
You can also block any laser in the game with pepper spray
This part was painful to watch lol. Literally just an emp grenade and cloak would do the trick.
11:05 Maybe I'm overthinking it, but what if it's the game's intention for enemies to know where the control room/terminal for the turrets are, so that's why they run there to shut it off or see who hacked it?
One of my favourite RUclipsrs atm 👌
I only played the original. Loved it. One of the few games where you’re rewarded for working your way around a fight as much if not more than winning the fight. It really gave you a chance to think your way through a level.
A little nostalgia for me. Good memories of my teenage years playing this with big trouble in little China on the tv at the same time. Really feeding the ADD there lol.
I’d still play it today on pc if I could find it.
I love the tranquilizer dart and I cannot lie. Fun Fact: Real tranquilizer darts take a lot of time to drop someone, that's why the military doesn't use them. I like that you have to carefully consider who to shoot with the thing and then hide behind cover until they pass out or dodge the bullets running laterally. If I remember correctly, upgrading the "pistol" skill makes the tranquilizer act faster, not sure about that. Anyway, awesome video.
I understand the honest critique. You do however seem to think of the game as a stealth game a bit too much. Stealth is a very viable option to progress through the game and you can indeed pass through the game maintaining stealth, even in that area you couldn't figure out . But I think the reason most hold Deus Ex in such high reguard is in large part due to the extremely varied mechanics the player can use to get through the game.
this is where you're wrong at 13:00. The game provides you with an EMP grenade if you've saved enough picks for the container upstairs that contains one for you. If you didnt save enough grenades or anything else for the later part of the game, you're playing it wrong.
I really love the skill system in this game. In fact, I often limit myself to the skills that I pick at the beginning and never raise them during the play. I call it "starting skill challenge". This really makes you think long and hard about what skills to pick, because that is the style you have stick with for the entire game.
For the room you couldn't sneak past, you can block the lasers with crates or the particles from the pepper spray or fire extinguisher, although I wouldn't blame you for not figuring it out since lasers earlier in the game sound the alarm if you do that
13:10 fun fact, there are at least 3 additional ways around it besides hacking the panel to the right, and thats either using speed enhancement (which allows you to clear it just barely, either that or taking another object in the room to gain enough height if you didnt max it out), or using pepper spray to block the view of laser grids, the only way to do so without setting off the alarm (with good timing its with 1 use, or 4 ammo, but otherwise just requires a small amount of it), and finally emp can be used to disable all laser grids temporarily (same thing with spy drone)
which goes to show how well designed this game is, that while not eveery playthrough or style gives you the tools to get past situations like these, you still have at least 3 or 4 options around it that doesnt involve tripping security or otherwise putting yourself in a bad scenario
24:38 J.C. Denton is like Shadow from Sonic Adventure 2 and Adam Jensen is Shadow from Shadow The Hedgehog game.
As a kid you think latter choices are cool but as you get older you get to appreciate laid back, real cool characters like J.C. Denton, he isn't trying to be cool, he IS cool protagonist, but Adam Jensen just kinda meh besides one meme line
Sonic fans trying to explain and rationalize anything without putting it through the lens of one of the millions of games or other media of fast colorful hedgehogs
Deus Ex won Game of the Year, and for good reason. Despite being 24 years old and feeling a bit clunky by today's standards, it set the gold standard for RPG shooters. The game offers unparalleled freedom in mission completion, whether you prefer stealth, combat, or negotiation. The plot's depth and intricate conspiracy themes are incredibly engaging. As you progress, your philosophical views are constantly challenged, leading to a powerful conclusion where you decide the fate of the world. It's a truly remarkable experience.
Easiest one word essay ever:
"YES."
this games story is scary accurate. it's Simpsons level 😳
Politics
2:09 Uhm, did you ever play Splinter Cell? It used a really advanced lighting system for its time, with a meter showing you how much you are visible, and different surfaces that make different sounds that can alert the guards.
the poor ai is and has always been (a good) part of the game in my opinion. It's not at all realistic, but it's fun to play around with.
4:48 Finally some reviewer brought this up!
It was driving me crazy how so few if any Deus Ex reviewers critiqued it's skill system, nobody mentioned lack of stealth skill, almost no one critiqued env. training skill for being redundant/almost useless due to the game providing item to help you resist said hostile environments(usually, sometimes it doesn't provide it, but most water or radiation hazards can be passed by without their respective skills trained) and NO ONE except you brought up how computer skills sucks bcus you only have to upgrade it ONCE to get near everything out of it.
For all the flaws HR and MD has, atleast it's hacking system is more complex and you have to actually specialise in it to get more out of it while in original you only have to upgrade it once and you already can reprogram robots if computer allows it
8:38 I think the only time crossbow is even remotely useful is in big open areas where there are no alarm like hell's kitchen 3rd visit when you help Paul and last Hell's kitchen visit, then dockyard ship, graveyard level and Paris aaand... I think that's it. Most maps are either very close quarters or guards have plenty of alarms. I think if you max out pistol skill crossbow headshots are near instant stun but besides that, crossbow sucks so much early game even with some pistol skill. Also crossbow is useful for distracting enemies, where you can shoot it behind enemy and he will look at it but you can literally come walking to him and he won't hear you for a couple of seconds
13:30 Well, technically there is invisibility vs robots n tripwires but it's in same pod as regular invisibility. You can actually install both, but without mods you can't replace other augs with robot invisibility so id you don't have any more aug slots for robot invisibility, you screwed in vanilla
Great video. But I must say that you missed a lot of stuffs. There are few things I want to mention. I have played this game a few times including playing it completely stealthy, no kill, no ko, no cloaking. It's not only possible, it's very challenging and fun. I have found that the crossbow is actually very very useful tool (if you use it as tool rather than weapon). I'll also recommend you to explore a lot more. For instance, the area you mentioned with 2 robots and lasers, it does have vents bypassing the lasers. Vents are not always right next to the problems like the later games. Also, there are other ways of take care of the lasers.
There is a reason why this game is called immersive sim and not stealth game. If you treat it as a normal stealth game you will miss stuffs. You have to be creative with your playstyle (This is also an area where human revolution suffers in my opinion even though I love the game. Every problem has a definitive stealth solution and it is almost always vents, it's too easy). If you explore the crappy AI you can see their are some interesting stuffs about them. In my opinion the bad AI helped the game. You can pull of tactics that no game allows. It would be stupid but very challenging and rewarding.
This game is a masterpiece. Other games did stealth or combat better but not everything. Level design, story, exploration, how the augmentation and skill points are handled, location variety, mission variety its just beautiful. There are really no game came close to this, even the later games. you can even skip some levels and objectives or sequence break if you feel like it. The player can do what their wildest imagination and Deus Ex lets the player do that.
Only the reboot games are stealth games to be honest. In DX1 and 2 you can actually play how ever you want but the jensen duology punishes you for doing anything other non lethal ghost
Man, I remember playing this game and I was blown away by the plot. Yeah, it felt clunky but it tried to do not many did in the early 2000s.
Human revolution was good, but I don't think it was better than the original.
Mankind divided improved all human revolution had, but it failed story wise.
The footage is too dim. The original game on the original hardware was not that dark, I can promise you that. I even somehow fixed that when replaying it a couple of years ago, but don't remember how... using earlier directx?
The solution is enabling OpenGL support in Kentie's launcher.
"One stray bullet to the head kills you instantly, and let me tell you that is a giant pain in the ass." 14:35
This one sentence sums up what you missed, and why you don't understand why this game has been judged legendary for two decades and counting.
The technical elements were above average for the time, not the bleeding edge, but comparable to a time when the Voodoo 3 was the state of the art.
This wasn't a stealth game, although you seem to think it was, it was a play as you want to character driven game.
It wasn't a sandbox game, that wasn't a thing, but it pointed the way for later when the tech got better. It wasn't a FPS, there were several other better options for run-n-gun shooters available at the time.
Deaus Ex was a story driven game built by, and in large part for, hard core Sci-Fi fans.
From this finished video, it seems you bypassed tons and tons of content that made the experience exponentially more immersive. Reading the hundreds of notepads and terminal entries referencing classic books and stories, many of which added whole new levels to both the story and the gameplay (Did you get the password reindeer_flotilla for root level access on the ship? Did you get the reference?).
Including every conspiracy theory from the Illuminatti to the Area 51 aliens with in depth detail and bizarre expositions of them was half the fun of the experience. The flexibility of the characters and your ability to make game changing decisions about your interaction with them was truly revolutionary at the time. And the whole thing fit on a CD.
Technically, the industry didn't catch up to DE for five years, and the narrative still hasn't been matched. The industry chose, instead of rising to the standard IonStorm set in 2000, to dumb down the whole genre. Lowering expectations for profit.
Deus Ex let the player create their own story within the story and set a new standard for a whole new genre. That's why it was Game of the Year and still occupies its place on the list of all-time great games (it was declared the greatest game of all time in 2011).
This guy thinks to much in stealth
Wow you need to get some patches or drivers, it should not be that dark.
It is an immersive sim, a genre that never got a widespread outing and it is a masterpiece!
dude, it's been like 8 years since i last saw a game that wasn't tainted by sjw-insanity in one way or another.
i honestly don't see good games being made anymore, because every game studio has been bought by corporations and they push all of this propaganda.
and even if someone has balls to write a good plot with good characters, who's gonna make it, who's gonna finance it?
china
maybe you dont play good games
Kingdom Come
But yes most of the big developers are shilling hard for libs
@@darthbigred22 right, kingdom is the exception to this trend. one of all time favorites.
hopefully wh studios stay strong
Was it good ? It is one of the best games EVER.
You missed vital piece of balance for skills - everything takes time and only your all-time available menus pause it . Lockpicking 75% strength door with untrained skill is a torture unless you exploit certain bug and patrol will be able to return twice if not 3 times to that door.
Same goes to computers - some must be hacked in rather hot enviroment.
As for enviromental training, it doesn't get you resists. It actually increases your effectiveness with all "powerups", be it night vision, thermoptic camouflage or ballistic vest. Still rather weak skill, but when you got your weapon roster figured out, it's better to spend on something that's situationally useful rather than all-time useless.
Swimming is another weird thing - you get the aqualungs, yes, but these are rare, they don't work the way you'd think they work and speed can't be compensated with aqualung. There are loads of swimming pathways, too.
10:42 This is due to the death scream
I'm not going to stand here and listen to you badmouth the greatest speculative work of fiction the world has ever known.
Nice
The only major thing the sequels have improved aside of the technological things is the shooting mechanics.
Actually this game have 2 invisibility mods.
One for bots and the other one for organics
It's like the damage ones except they are 4 ballistic, energy, environmental and EMP.
So yeah it's my fav game, there is areas that are difficult to find an alternate path it's not always easy. And the boss fights can be avoided.
My major complaint however is how they handleled the switch of sides they could gave a choice actually even if it's tied to the same route.
But well there was some constraints to make the game more linear...
the writing on this game alone is worthy of praise, they really researched thoroughly to create a convincing world that even takes a lot of real world inspiration to craft its fictional alternate reality
from the video desc: "Masterpiece" has been used to describe many above-average, but flawed games.
More people need to realize this about movies, games, music, etc. they like. That something can definitely be good without having to call them anything near perfect. Some things can be just alright or fair. Not everything has to be good or bad.
Agreed in principle, but Deus Ex 1 is objectively a masterpiece of gaming. We’re multiple decades out from its release and it still does things both narratively and ludonarratively that have yet to be equaled. Very VERY few games fall into that category. BG3 got heavily hyped (deservedly so) for emergent narrative but Deus Ex still has it beat in some aspects (losing in others, ofc)
@Leathal Oh definitely I agree, it is a masterpiece. Deus Ex 1 is not one of the games that the sentiment in my comment is about, far from it. The only things that people could bring up as flaws for DX1 are the cut content and (excusable) bugs, that is due to no fault of its own but instead the technical limitations of its time.
The mini crossbow is op
Tranq dart drops normal troopers with one "oof/ouch" with a headshot
Normal darts kill on headshot
Flare darts gathers them around for bain
Plus you can use it underwater
The key? Shootem in the head
Yes, HE MENTIONED THE SOUNDTRACKS. THIS IS ONE OF THE BEST REVIEWS.
*Is Deus Ex good.
Of course.
Your issue with stealth kills was caused by the enemy's death scream. Killing enemies always alerts people around them.
Environmental Training skill is about how well you can use certain items like Ballistic Armor (bullet proof vest) or HazMat Suit. These items supplement your ability to withstand hazards of many kinds: from radiation, toxins and gun shots and make you invisible to everything with Thermoptic Camos. Of course there are also augmentations that can do these things, but you cannot have all augments or all skills. This is what makes the game interesting, having to choose and making a strategy. To cover all necessary things that is required by your chosen playstyle. The better you are with ET skill, more effective you are. The more radiation damage is negletted, the longer those items last etc.
I can see Environmental Training helping with non-lethal playthroughs - the gas grenades won't affect you as badly.
Love the videos always fun to watch an actually honest reviewer
This game has so many flaws like the skill system being barebones and some trees being kinda useless (swimming skills, enviromental skills) the shooting mechanics and accuracy system is weird with the reverse bloom mechanic and most of the stealth simple. However the soundtrack, level design, characters and hilarious voice acting aswell as clever immersive simulator ideas makes this one of the best pc games and imo the best Deus Ex game
@Radical Larry Deus ex revision is so good, it has a lot of modifications like changing the skill system to something more akin to Human revolution and it also has some other gameplay changers like vaulting mechanics or athletic skill tree. Only thing that sucks in revision is HD models and music but you can turn them off so its a win win
@Radical Larry same, vanilla is pretty solid but honestly I like revision quite a lot.
Yeah it's way more then the sum of its parts
Environmental is not useless. Basically makes you invincible when wearing various suits
The thing about Deus Ex is that it just gets better each time you play it. My first playthrough practically identically matched up to how you described it in this game - but I've had dozens since then, and honestly, there's just so much content, so many alternate paths.
Today, when I entered the lebedev airfield, I went into a dark corner and found a little sewer hatch. I went down into it, completed a platforming puzzle and a swimming puzzle, and found myself on the otherside of the airfield, having skipped almost the entirety of the overworld - it even let me get the drop on a flamethrower-wielding soldier, and easily let me find the ambrosia.
So much to discover, so much to enjoy.
Played this for the first time like 3 years ago. Didnt really believe the hype but it was 1$ on GOG so why not.
I didnt expect anything and got one of the best shooter I played. Good choice for a review 🍻
It isn't a "stealth game". Never played it that way, aways killed eveyone and raised hell on every levels.
"Death scream" is why all the enemies on a map know where you are, and it makes sense. All the guards are in communication with each other. If one suddenly screamed out, all the other guards would run to that position.
You say the crossbow is useless? Did you go for headshots?
Only GDMX garuanteed headshot kills or instaneous tranq.
@@TheWayoftheSith I didn’t play with GMDX but I found the crossbow extraordinarily useful. I loved setting up LAM traps and shooting an arrow near it so they’d run to the noise… then go kaboom, obviously.
You can block lasers with fire extinquisher to avoid situations like this 12:51
Vanilla DX is certainly janky old game with lots of elements that aged like milk. NPC AI, skill and aug balance, textures that weren't at the top of the pole even in 2000.
GMDX definitely fixes lots of that. I recommend either v9 or version RSD. Don't play that unofficial "v10" thing, it's way worse than former two.
The crossbow is an excellent weapon, it forces you to think before firing, wait for the enemy to move away from any alarms and attempt a head shot..
Head shots are instant with the right skill upgrade..
And then if you only land a body shot, you can duck behind cover and wait for the poison to take down the target.
You always hear them cry out at the point where they know they're f***ed.
then you can just let the poison take it's course and loot and hide the body, or chase them down with the baton and conk them over the head with it as they try to escape..
Yes, you can screw up easily with the crossbow, but that's the point, you have to use it precisely.
It's an awesome weapon with a cool model and animation set.
You can take down multiple opponents with it, just hit each of them once and hide behind cover....they'll all drop.
Playing this game one time won't give you a fair representation of what made it so enjoyable.
Particularly two decades after it's release.
It was a masterpiece, warts and all.
The drone handled fine. If it was much quicker and agile, it would have been OP.
it can take down any bot and disrupt cameras, lasers and turrets....they had to nerf it.
Deus Ex....still the best in the series.
13:10 if you go back to the stairs their are grates on the floor that has a vent you can use to by pass the lasers.
Excellent video! I played the demo a bunch back when I was a kid and couldn't afford games...this video convinced me I need to play the real deal.
I'll definitely give the Deus Ex franchise a shot at some point since I am trying to get into stealth games. I recently played Dishonored for the first time and I really enjoyed that game.
If you're just getting into stealth games, try the Styx games, really good 3rd person stealth games with smooth controls
If you loved stealth then you should play the first three splinter cell games that does everything better than Deus Ex.
Gameplay wise since Splinter Cell isn't an RPG.
How can you love stealth and nor play those games?
I played many games before and after Deus Ex, and it’s still the best game ever in my opinion. It wasn’t just the gameplay but the subject matter and government conspiracies. I never played anything like it again other than maybe Vampire the Masquerade Bloodlines.
13:00 - With the blue lasers you can move the big box on the left and cut off the lasers. You can't do this with red lasers. Alternatively, you can also throw that EMP grenade to turn those bots against the NPCS.
I wish they would remaster some of the old school stealth games because the garbage out now is not going to cut it.
If you say “no,” I’m unsubscribing lol
EDIT: I feel personally attacked by that Doom: Eternal quip and clip
I’m not gonna sit here and let you badmouth the greatest video game the world has ever known.
Thing about that laser room at VersaLife in Hong Kong is that you can do it quietly by blowing the lasers up and sniping the guards, and I think there's an electric box for lasers but I might be wrong about that one
The room you mentioned around 13:30, wasn't there vent above the stairs, that allowed you to bypass the lasers? I would swear I can see it in your footage.
That's a walkway, not a vent
19:20 the nsf didn't actually blowup the statue. That was unatco.
Wasn't it the silhouette?
@@saisameer8771 No, when Paul sends you to activate the radio relays during the second trip to hells kitchen, there's a second data pad that says that unatco were the ones who really blew up the statue and they take bribes from Walton Simon's.
Yeah, it was an inside job, they just blamed it on Silhouette to justify taking away constitutional rights and freedoms in the name of counter terrsorism
Love your content! Hope you release a Psychonauts video.
playing this one day one, was a formative moment in young gamers like me. This is what we wanted, (and as a huge Cyberpunk tabletop RPG player the cyberpunk world we wanted) but got so little of after this game. We waited years for something like this again. With Human Revolution, and then later Cyberpunk itself, they were let down's from the depth of story this one had. Not personal stories, but meaningful and thoughtful plots of great powers treating individuals like pawns. Cyberpunk eluded to that state in their world, but the realization of those tropes were much more personal and not as world spanning.
There really hasn't been anything quite like it, from the perspective of someone that played it originally, and didn't think the graphics or gameplay or controls even were unusual at all, because it was what we had. Glad you new cyberpunk generation still enjoy it. Now go become great game designers and make us old timers a remaster, please!
The room with the robots at 13 minutes in, I found a scramble grenade somewhere nearby in the level, I forget where - either upstairs or by a vent. I start throwing the grenade next to them, run into the laser for the tiniest possible moment and duck behind the wall. They gun me almost down to zero health before I can take cover but one of them eventually destroys the other and also takes care of the guard if you lure him over.
imagine playing deus ex without the community patch lol
You ever play System Shock 2? It's also one of those excellent games in the same vein as Deus Ex and Theif. Not necessarily a stealth game though
It is not. This is a blatant lie. It was only released around the same time. It has no similarities.
There are far too many people who don't know this game. What a shame .....smacking......... It was a good game.
Its a blessing, im glad its not mainstream, means it wont get dumbed down by normies
Ok, so this is where that meme face you see on people profiles comes from.
Yeah, it was started as a meme by some youtuber who went on to bully autistic people or something like that. Kind of ruined JC for a while. I can't remember the details but somebody else here probably knows.
This channel OWNS.
How to beat the game easily. Shoot in the direction so that when the guard goes to investigate, he has his back turn on you. The guard will stand there and mumble, then either either run past him or knock him our or kill him. Works anytime and on realistic difficulty. Easy as pie. Also what's with the protagonists aversion to melee weapons in the sequels? It's like they have a phobia of melee weapons so they don't use them, LOL. Deus Ex is the best in the series, by far.
Hey, glad you liked the game. Deus Ex is my favorite game of all time. It introduced me to the RPG genre and immersive sims and I can't stress enough how much I love it. Fantastic level design, a story that is not afraid to explore real life concepts. I've replayed it many times and I'm still hungry for more
I was able to play through the game on steam without any mods pretty much flawlessly, except for a glitch where Paul didn't spawn when I returned to his hotel (I had to manually spawn him and reset some flags).
Enviromental training is quite good at advanced level. It makes all kind of suits and equipment last longer and make them more effective.
You can use one balistic west to clear about half a map if you have high ET level.
Great video, and a very fair assessment on Deus Ex. It dropped the ball on things that make playing it more fun (bugs, mechanics, enemy AI, ...) but it's a game worth playing at least once.
Don't forget Splinter Cell. It was also a very important game for the stealth genre.
@James I think that The original Castle Wolfenstein is actually considered the first stealth game.
Without watching the video.... Not only was it good then, it's still good now. I'm currently on my first playthrough in over a decade and I'm still having as much fun as ever. It's been so long that I had forgotten how to do my perfect playthrough so I'm rediscovering just how much small choices really matter. For instance, before evading the enemy and heading toward the next mission you are advised to go see someone and stock up. If you do this you can warn them that the enemy is headed for them too. I forgot this and had enough items so I passed on it. As I am making my way through the next mission my contact notifies me that the enemy ended the guy I could have warned. It's such a great game.
Wow.. Like 90 seconds into the real content and already the guy has no idea what he is talking about... How do you not consider the aug for invisibility to humans or invisibility to robots a stealth tool? F7 to run fast also lowers and eventually removes sounds of stepping. How is that not stealth? When you hit behind things or hide in dark corners, nobody can see you, how is that not stealth?
And the ONE skill you think people should upgrade is swimming? HAHAHA.. Did you not play past the first level? That is the one skill most people IGNORE!
You've got no idea lol. The game was dark for you because you're playing on a new video card. On only hardware it was built for, its much brighter. Why don't you do a proper review with a VMware system at least?
This sounds like a high school presentation..
in 2000 i didnt even own a pc, but i played this game a lot so it had to be like 96 97, wthell is going on here
The DT sword can destroy stuff only if you *both* have high enough skill *and* high enough level with the Combat Strength augmentation. Those two have to be almost at the max (one at max and the other at one less than max). So you really need to focus on melee build to achieve this.
13:00 use emp grenade noob or scramble grenade, or pepper spray the laser and you can block the laser