Got a phasing pulse build courier. 832m/s, 750mj bi-weave with decent resitances. It does a very good job of flying around ganker cutters slowly draining their will to live. 😂
O7. Yes rsilguns are also fun but very demanded while flight assist is off and using joy. In my opinion plasmas are more destructible for opponent's shields than railguns too.
@@azzorek wiki info: In small size class Cobra MKIII and Viper MKIII have almost the same top speed ;p In big size class only Orca can keep up to Clipper.
@@FirssenSimracing I mean the fastest in their own class. Clipper as trade ship, cutter as battle and trade ship too, courier and imperial eagle are in the top three (including Viper Mk III:) . O7
@@FirssenSimracing fun fact: you can engineer a Viper III to have a top speed of ~800m/s, it's great fun to boost around stations and players with, but if you touch anything you die
Wouldn't it be easier to try to stay behind the corvette? I mean on paper the courier should be capable of this. But regarding the build - considering doing the same, i have the courier unlocked and all the resources to try it out. Was thinking of res hunting with it though, so rather considering plasma slugs for more ammo, should help with the heat as well.
One of the greatest things in this game is wide spectrum of engineering modifications. Try to do it by yourself, it is really fun. I showed some results of my engineering, and of course skill in combat is very important too. O7
Got a phasing pulse build courier. 832m/s, 750mj bi-weave with decent resitances. It does a very good job of flying around ganker cutters slowly draining their will to live. 😂
Kiting in a ship like this with 3 x Long Range rails with super pen can also be fun.
O7. Yes rsilguns are also fun but very demanded while flight assist is off and using joy. In my opinion plasmas are more destructible for opponent's shields than railguns too.
A lot of that shot timing in the joust was ACE
O7
This ship have a nice cocpit... Looks like a fighter jet cocpit :3
Yes, Imperial Ships are the most beautiful and the fastest I think. But their hardpoints are not so focused like in others. O7
@@azzorek wiki info: In small size class Cobra MKIII and Viper MKIII have almost the same top speed ;p
In big size class only Orca can keep up to Clipper.
@@FirssenSimracing I mean the fastest in their own class. Clipper as trade ship, cutter as battle and trade ship too, courier and imperial eagle are in the top three (including Viper Mk III:) . O7
@@FirssenSimracing fun fact: you can engineer a Viper III to have a top speed of ~800m/s, it's great fun to boost around stations and players with, but if you touch anything you die
@@hovant6666 you can pump viper3 and iEagle to 932!
Wouldn't it be easier to try to stay behind the corvette? I mean on paper the courier should be capable of this. But regarding the build - considering doing the same, i have the courier unlocked and all the resources to try it out. Was thinking of res hunting with it though, so rather considering plasma slugs for more ammo, should help with the heat as well.
I think this is "zoom and boom". I must admit, the don't find it convincing either.
Ooor maybe it just doesn't fit my play style.
O7. Yes this build is ingineered for "hit and run" tactic. That's why I used overcharged plasmas for take maximum damages in the short time.
Do you have a link for the ship build?
One of the greatest things in this game is wide spectrum of engineering modifications. Try to do it by yourself, it is really fun. I showed some results of my engineering, and of course skill in combat is very important too. O7
the phunny build
An eternity to destroy an NPC... You need to change your tactics