Body Tracking Orb in TouchDesigner

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  • Опубликовано: 13 июл 2024
  • Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: iihq.tv/Trial
    Want to create an interactive look without using a body tracking sensor? In this video, we'll show you how to use the latest Nvidia body-tracking CHOP to create an effect where an orb is following you.
    You can find more of Crystal's work on Instagram: @crystaljowart
    Chapters:
    00:00:00 - Creating an Interactive Orb with Body Tracking
    00:02:48 - Adding a Blur Effect to the Orb
    00:05:30 - Adjusting the Displacement Weight and Other Parameters
    00:08:27 - Selecting Wrist Coordinates
    00:10:03 - Establishing the Range
    00:14:42 - Scaling the Ball
    00:16:45 - More TouchDesigner and Immersive Content
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Комментарии • 9

  • @VeOuria
    @VeOuria 4 месяца назад

    Thanks for this! Im just learning but I think the issue with displace having weird border at 17:30 is handled by "extend" option under the displace top. Going to try this out. I wonder how if it works better using the mediapipe gpu body tracking, it seems to output a very precise stick figure in my tests.

  • @drtyslzy
    @drtyslzy 4 месяца назад +1

    Awesome! Thank you!

  • @esp6248
    @esp6248 4 месяца назад

    Thanks! General question for this kind of tracking workflow -- when the CHOP loses tracking, how can you set the orb to reset to a given position?

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  4 месяца назад +1

      You can use a Constant CHOP to create a series of channels/values for the "reset" position, and then connect that to the first input of a Replace CHOP. If the tracking CHOP channels are connected to the second input, any time tracking is lost the Constant CHOP values will be output instead. The Constant CHOP also has a helpful _snapshot_ parameter that you can use to auto populate the channel names and values with those that are connected to the first input.

  • @yogsototoro
    @yogsototoro 4 месяца назад

    Спасибо!

  • @kallinikos100
    @kallinikos100 4 месяца назад

    can't be more disappointed...bodytrack node not supported on Mac...

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  3 месяца назад

      Yes, sadly the Body Track CHOP is only supported under Microsoft Windows and requires a 20, 30, or 40 series Nvidia RTX GPU 😥