Cool workflow. Small remark - displaying pixels is always binary, not decimal, so better not to use, for example, 1000 pix, but 1024 pix, not 5000 but 5120. Than your display does not need to interpolate your image being displayed. My monitor has 2560 pix (8x320) so it's better to prepare image 2560 than 2500. Insta story is also 1080 (8x135), not 1000 so using 1080 you avoid interpolation.
as always Nice work flow , very very helpful, Love the techniques you are using but some clients, they always like to show the complete furniture, instead of chopping them from the edges
Hello! Thanks for the great vid. Can u help me please, where can I get these panoramas for the background? Like city buildings, skyscrapers from the first scene?
Hi, thanks a lot. This panorama was created by the original author of the scene, and I didn’t change it. To be honest, I’m not a big fan of it-it’s in low resolution.
@@rendercamp so, how should i make such backgrounds in my exteriors? i use corona sun+sky for lightning and environment. what if i make a building in the center of city?
Hi! Thanks a lot. Almost all of the tools I usually use for post-production are shown in this video. Yes, it’s in a sped-up format, but I don’t do any deep post-production. The main effect in the image is always achieved in 3D Max.
For me the main thing you changed is composition. The rest of the changes are minor and required too many steps. Your composition is more pleasing from a photographers point of view for aure but as an architect I would perfect the original one as it showed the whole space and gave a prooper scale. From your inage I would think the space is smaller then it is. Even closed off. Original shows a big open space. What is pleasing to the eye in terms of composition is not always the right one in terms of architecture.
I agree. This is the difference in our approaches. There are three possible approaches in architectural visualization: 1. Concept. As a rule, a quick draft without details that will be completed later 2. Architectural visualization. Which states all objects, their materials, quantity, which is important for a designer or architect 3. Marketing materials. Their task is to make a person fall in love with the project so that he leaves a request to view an apartment in the house Of the entire world of possible pictures, I like the third approach - pictures that make you want to come there and try this project on yourself.
Вроде все не плохо , но на практике в итоге дизайнер или клиент скажет , как то далеко все находится и сделайте нормальный ракурс где будет все нормально видно.
@@danielnagaetslive Ты же можешь на русском отвечать или на украинском) По поводу того , что нужно давать классный результат и какие то новые идеи , полностью согласен. Но на вашем примере это не особо понятно , когда ваша картинка для комерции смотрится мелкой и не совсем разборчивой , по сравнению с той что была в начале. А то что на бехансе все картинки похожи , тк это больше заслуга дизайнеров которые делают такие дизайны и дают такие ТЗ.
Cool workflow. Small remark - displaying pixels is always binary, not decimal, so better not to use, for example, 1000 pix, but 1024 pix, not 5000 but 5120. Than your display does not need to interpolate your image being displayed. My monitor has 2560 pix (8x320) so it's better to prepare image 2560 than 2500. Insta story is also 1080 (8x135), not 1000 so using 1080 you avoid interpolation.
Wow! Great content shared friend and wonderful presentation. Have a good week and see you soon. Greetings from Brazil BR
Thank you. Happy to be useful.
You're the best!
as always Nice work flow , very very helpful,
Love the techniques you are using
but some clients, they always like to show the complete furniture, instead of chopping them from the edges
Hello! Thanks for the great vid.
Can u help me please, where can I get these panoramas for the background? Like city buildings, skyscrapers from the first scene?
Hi, thanks a lot. This panorama was created by the original author of the scene, and I didn’t change it. To be honest, I’m not a big fan of it-it’s in low resolution.
@@rendercamp so, how should i make such backgrounds in my exteriors? i use corona sun+sky for lightning and environment. what if i make a building in the center of city?
Where should I download the backstage photo? Please help me
Where can I get the brushes in photoshop? And can you do post production vid ?
Hi! Thanks a lot. Almost all of the tools I usually use for post-production are shown in this video. Yes, it’s in a sped-up format, but I don’t do any deep post-production. The main effect in the image is always achieved in 3D Max.
Ideas is perfect but clients needed material to see every time
Hi Daniel,
How long did it take to render the higher-resolution image at 3% noise?
4 hours
😍
For me the main thing you changed is composition. The rest of the changes are minor and required too many steps.
Your composition is more pleasing from a photographers point of view for aure but as an architect I would perfect the original one as it showed the whole space and gave a prooper scale.
From your inage I would think the space is smaller then it is. Even closed off. Original shows a big open space.
What is pleasing to the eye in terms of composition is not always the right one in terms of architecture.
I agree. This is the difference in our approaches. There are three possible approaches in architectural visualization:
1. Concept. As a rule, a quick draft without details that will be completed later
2. Architectural visualization. Which states all objects, their materials, quantity, which is important for a designer or architect
3. Marketing materials. Their task is to make a person fall in love with the project so that he leaves a request to view an apartment in the house
Of the entire world of possible pictures, I like the third approach - pictures that make you want to come there and try this project on yourself.
Do we have only 60 credits for free in this magnific ai or maybe they will give me more after some period of time like in leonardo ai??
👏👏👏👏👏👏👏👏👏👏
можно ссылку на stable diffusion
В данном случае, Ваш приём с композицией сработал не лучшим образом.
Вроде все не плохо , но на практике в итоге дизайнер или клиент скажет , как то далеко все находится и сделайте нормальный ракурс где будет все нормально видно.
In practice, you've got to have the guts to stand up for your ideas, and those ideas better be damn good if you're going to fight for them.
@@danielnagaetslive Ты же можешь на русском отвечать или на украинском) По поводу того , что нужно давать классный результат и какие то новые идеи , полностью согласен. Но на вашем примере это не особо понятно , когда ваша картинка для комерции смотрится мелкой и не совсем разборчивой , по сравнению с той что была в начале. А то что на бехансе все картинки похожи , тк это больше заслуга дизайнеров которые делают такие дизайны и дают такие ТЗ.