I could've sworn that Klei mentioned Rock Lobsters being impacted by Acid Rain as well but I noticed zero changes. Still, if something snuck by me please let us all know in the comments! These QoL Updates tend to be big enough to miss stuff rather easily. Official Post - forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/ 💲HELP BEARDO LIVE!💲 - Become a Channel Member: ruclips.net/channel/UCqFXLcQo_gG__MUxRrrXKagjoin - Support us on Patreon: www.patreon.com/TheBeard777 - Donate Directly at: streamlabs.com/beard777/tip - Merch Store: streamlabs.com/beard777/merch - Worship The 7 (Twitch Subscription): secure.twitch.tv/products/beard777/ticket - Send a gift: throne.com/thebeard777 💙 HELP THE CHANNEL GROW! 💙 - Second Channel: www.youtube.com/@BeardPlaysGames777 - Archive Channel: www.youtube.com/@TheBeardedArchives - Join the community on Discord: discord.gg/KTXrRJ7 - Follow us on Twitter: twitter.com/TheBeard777 - Look at all my food: instagram.com/the_beard_777/ - Watch live at: twitch.tv/beard777
@@Cheer_maton Klei recently released a short animation (just on 14 February) called Tales from the Constant: Falling. It tells the story of how this setpiece came to be. It is on their RUclips channel!
The last one about containers fills me with joy. I play public servers quite often and I don’t like dropping my items on the ground for even a second if there are people around
I really like that rot washes away in the rain. I was always going around picking up all the seeds in my world so that they wouldn't turn into rot and sit there forever, now they will eventually decay by themselves
It cracks me up they can not stop buffing wormwood. Doesn’t bother me one bit, I’ve been maining him as a combat character for as long as he’s been in DST!
It’s very strange to me that early itself barely gets any attention 😅 sure his dishes are what people like but idk I feel like he is not interesting enough to keep playing with
It's fine for what it is for sure! Again, my concern before it was out was how much of it was going to be late-game stuff and that's still my gripe now. Doesn't mean the content is bad but there is a lot that many won't even encounter still.
@@TheBeard777I think that early game shouldn't be changed too much. If there are people still not getting past 1st winter, adding a bunch of new things that they have to learn on top of the already massive learning curve will drive new players away. On the other hand, people who have played for a while and are now making mega bases are the people who have the time and knowledge to explore all the new content without it hindering their progression
Personally for me the best thing for this update (as an amateur player) is the fire staff change so no one can accidentally set my base on fire again. I didn't even know about anything that 90% of this update did or worked on. The only three things that were significant to me were rot washing away, a fire staff change, and a new set piece I might not even find for a while, with a boss I'll rarely fight. The rest went over my head. :l
I honestly think this update is really, really cool. I love the infinite chest thing and opening containers from you inventory especially. However the only other thing I could want is craftable wormholes and geometric placement built in for consoles.
hey, do you know if those new chests (the expanded ones) help to reduce lag? i have a world with almost three thousand days and someting i noticed is that at some point when you place chests and store stacks of items in there they start to lag that specific part of the world when you are in the area, i had to delete stacks of resources and other items because it was turning almost imposible to do anything in the place (my base).
The werepig wasn't even working for me on the switch, no matter how fast I hit the pillars the first would always stop vibrating before I got to the last. I eventually just gave up, also I think the infinite storage is kind of dumb. It would have been cool to just bubble it instead of making it infinite. It looks like this is a base building update, which if that's the case they should just give us geometric placements. It is one of the mods everyone has been asking for.
I'll admit that a lot of this is more involved in the late-game than I anticipated however the ocean tweaks are a good sign in my opinion. More of that and continued touch ups to earlier-mid game stuff and things will look prettier come the end of the year.
So is like a different werepig or is it the same one as in the ruins? If we got nightmare and scrappy, maybe a lunar one may come? (Three little piggies?)
Same guy, just isn't complete yet so the Story Arc progression with him is a bit out of whack currently. On the Stream they said we'd have to beat him in the Caves first but... that might change.
Is it me or are we getting a lot of focus on pigs in unique ways, like we got 2 bosses with different themes, a new short that has a set piece tied to it, and the fact we only recently saw inside their houses, make me wonder if this is foreshadowing something, or Klei wanted to give more depth to such a simple species?
hey beard! when telling us about new additions could you mention what it was before the update? e.g. “Pearl’s bundle of shells drop 8 now instead of _____” you did it for some but i’m just curious to see the comparisons :)
I bet the workbot would be great in combination with a field of twiggy trees and combined with an unlimited chest so that one doesn't have to worry about the chest getting full.
aww the big chests really are an endgame thing. at least the werepig looks like an easy early-game fight. i hope klei adds more early game stuff for ppl like me who suck and will never beat CC
@@TheBeard777 i wouldnt mind them dragging out the end game if they actually expanded the world and the story. like, i never saw the fuelweaver fight as them dragging it out, because it was good on its own, and because it felt important to the story at the time. from togethers perspective, even unlocking maxwell is dragging it out, but its good and enjoyable on its own, so its just another plot point. they can drag it out forever as far as i care, as long as interesting things are happening to the plot, and more quests are added to the game that FEEL enjoyable and meaningful.
@@sumanthapa3119 there are many workarounds. For example, you don't necessarily need a very powerfull computer, if all you're playing is 2d survival games like DST, which sometimes are even more fun than modern AAA games with cool graphics (and in most cases are much cheaper). If you want your PC even cheaper, you can assemble one yourself instead of buying a prebuilt one. It's not *extremely* hard to do, but i'd recommend getting involved someone who knows how to do it. Want to spend even less money? Buy used parts instead of new ones, but that's kinda risky because they can be almost broken. Yea, it's time consuming, but definitely worth it.
I guess that means they updated every chest design to include an expanded version, I bet that took a lot of work. I wonder if they made any silly variations.
I don't think it was very hard. It's basically the same sprite, just taller. Also they are always making new sprites, so comparing one to another doesn't make very much sense.
well since the beta for this update is at its early stages it would be cool to get the Scrap werepigs handcannon as potential loot drop (when it can use the cannon) if klei decides to add like a mini version of it in the future
This robot might bring poop farming to a real deal now just leave beefalos and tell it to stack poop as much for infinite poop Not sure of the practicality but I definitely would use it for that lol
I sure Hope automatochanic picks up stuff and Puts it into fridges too, all these Auto farms like spider/bunnymen/bat/tallbird farms would be crazy! (in a Good way) imagine the bot refreshIng the spoiling food on its own until its a full Stack, and im not even sure i should bring Attentation to this... since lately everything thats cool instantly gets called op and klei "Balances" it (like woodie hp regen, yes im still mad they felt the need to Nerf that...) im in love with the little bot, a woodie woodfarm will get crazy now with someone picking up the wood for him (maybe even faster than Maxwell If the bot gets enough range)
I found a new trick to storage and its movable, Backpacks! Does the same thing but can be moved. Please tell me if im wrong and there is something kind of down side i was not thinking of? I learned this trick because of shipwrecked.
It's 100% just a Console Players item right now, yeah. All of our Mods can do this and way, way better so I imagine Klei might give it one more thing to appease the masses.
Please suggest keli to make deadly brightshade become craftable, to plant at any place we want. They can add some downside for craftable deadly brightshade like adding more hp&damage but less attack range. It will be super practical for base design.
I hope they give the new pig boss better loot. An helmet that does what I've been using a mod to do for years is kind of meh, tho the fight itself seems fine
i swear if they update the loot on werepig but only when its after you defeat celestial im gonna be so mad. I don’t wanna fight the endgame bosses most the time, they’re a drag to do. Why do they keep making endgame content???
It's a good question, and one I've been asking for a year now. I was all for them "finishing" their endgame in 2023 after "setting the stage" in 2022 but then they went and introduced Skill Trees, branching story paths that have forgotten their setups, additional post-endgame stuff, and more.
That's an odd one the more I think about it, yeah. On paper it sounded kind of interesting but in practice I don't believe it was the best idea as it not only trivializes Moonstorms but makes them more boring somehow...
I want Terraria, Don't Starve Together, and Monster Hunter to all make a game together. These are some of my favorite games and they all have things i wish they all had. I want the same Boss battles from Monster Hunter Rise. I want the digging exploring and lot hunting like terraria and the day n night cycle and mob functions like DST.
That chest expander is stupidly expensive. Being able to craft only six per Celestial Champion kill is ridiculous. I really hope Klei changes the recipe :/
While true to an extent you also have to factor in your own experience and knowledge. Yes, challenge is not the name of the game anymore but many new players still struggle because they think the challenges they face are difficult when in reality it's an information game. It's the good and bad of Don't Starve as a whole because knowledge gatekeeps while also opening the floodgates.
Some of this is a good sign with a lot of it giving me the same worry I had all throughout last year. I get it, I don't have to care about late-game megabasing nonsense when I don't do huge bases late into the game anymore. That said, it's all just stuff still - bloat, if you know what I mean. Especially those moon shroom crafts, like, what?!?!
@TheBeard777 I think it's similar to minecraft where you don't *have* to do all these extra things, you don't *have* to fish or scavenge junk to beat AF/CC, but the extra content is still nice as a way to keep the game from getting stale, and I think the update succeeds in that department
@@launisch_ that is good thing if you can learn most of game lioe 9p pertence by exploring or in game hint guides ruins vibe of game early on later its requierment (seroisly how someone supposte to find celestial chanpion)
I could've sworn that Klei mentioned Rock Lobsters being impacted by Acid Rain as well but I noticed zero changes. Still, if something snuck by me please let us all know in the comments! These QoL Updates tend to be big enough to miss stuff rather easily.
Official Post - forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/
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Didn't forget about it, just didn't mention it because it's insignificant to most and obvious enough - but thanks!
They may have changed their minds about doing that
Wait, they actually made a Setpeice about Pigeo and Mermet? That's both sweet and very sad...
Indeed! But it can be randomly found in most biomes in the caves so it's not easy to locate.
THEY LISTENED TO US!
I am sorry that it is sad but can I know what the Pigeo and Mermet setpiece is about ?
@@Cheer_maton Klei recently released a short animation (just on 14 February) called Tales from the Constant: Falling. It tells the story of how this setpiece came to be. It is on their RUclips channel!
@@Cheer_maton Based on the Official DST Valentine's animation
The last one about containers fills me with joy. I play public servers quite often and I don’t like dropping my items on the ground for even a second if there are people around
They are working on making it so we can't move while they're open though... Hotfix #1 says so... 😬
I really like that rot washes away in the rain. I was always going around picking up all the seeds in my world so that they wouldn't turn into rot and sit there forever, now they will eventually decay by themselves
Yea that shit was lagging tf out my world my pc started sounding like a fuckin jet bru
It cracks me up they can not stop buffing wormwood. Doesn’t bother me one bit, I’ve been maining him as a combat character for as long as he’s been in DST!
I need this energy for Warley he’s so hard to work with but I love him
@@Eli-nj6mfExactly, the main warlys suffer a lot to have what practically any other character already has to begin with (I'm also a main warly)
It’s very strange to me that early itself barely gets any attention 😅 sure his dishes are what people like but idk I feel like he is not interesting enough to keep playing with
Best parts: pov helm, opening bearger bin in inventory, goofy chest expandatron, new boss
I'm seriously not mad at all at this update, simple? yes, decent? also yes
It's fine for what it is for sure! Again, my concern before it was out was how much of it was going to be late-game stuff and that's still my gripe now. Doesn't mean the content is bad but there is a lot that many won't even encounter still.
@@TheBeard777I think that early game shouldn't be changed too much. If there are people still not getting past 1st winter, adding a bunch of new things that they have to learn on top of the already massive learning curve will drive new players away. On the other hand, people who have played for a while and are now making mega bases are the people who have the time and knowledge to explore all the new content without it hindering their progression
We're not asking for big changes, never have. The words I keep using are "refinement" and "expansion"@@betterluigi
Silly Daywalker is always getting trapped.
we are one step closer to creating factorio in dont starve
Willow can now move while attacking. I hope they give this to Walter on Woby (he would be slower however when firing )
I hope they add a building mechanism that allows us(console player) to build everything perfect
since we can’t use the geometric placement mod
Personally for me the best thing for this update (as an amateur player) is the fire staff change so no one can accidentally set my base on fire again. I didn't even know about anything that 90% of this update did or worked on.
The only three things that were significant to me were rot washing away, a fire staff change, and a new set piece I might not even find for a while, with a boss I'll rarely fight. The rest went over my head. :l
I honestly think this update is really, really cool. I love the infinite chest thing and opening containers from you inventory especially. However the only other thing I could want is craftable wormholes and geometric placement built in for consoles.
Can someone explain why the chest expander is someyhing people dread, even if you dont use it, it is still helpful for people with long term worlds
I'm saying that because people wanted it to NOT be so late-game but it ended up being even more late-game than people anticipated.
@@TheBeard777 Oh that makes sense, not many people will even need it by Champion
hey, do you know if those new chests (the expanded ones) help to reduce lag? i have a world with almost three thousand days and someting i noticed is that at some point when you place chests and store stacks of items in there they start to lag that specific part of the world when you are in the area, i had to delete stacks of resources and other items because it was turning almost imposible to do anything in the place (my base).
ROT WASHES AWAY? now I need more of that robot to clean up my rots because they are everywhere
The werepig wasn't even working for me on the switch, no matter how fast I hit the pillars the first would always stop vibrating before I got to the last. I eventually just gave up, also I think the infinite storage is kind of dumb. It would have been cool to just bubble it instead of making it infinite. It looks like this is a base building update, which if that's the case they should just give us geometric placements. It is one of the mods everyone has been asking for.
Switch and console players NEED that mod
I'll admit that a lot of this is more involved in the late-game than I anticipated however the ocean tweaks are a good sign in my opinion. More of that and continued touch ups to earlier-mid game stuff and things will look prettier come the end of the year.
@@RatoNoiado would definitely make things easier. I'm pretty accurate on setting items without it at this point, but I it takes a while.
What is the skeleton couple's set piece about ? 7:04 ....
Their Valentine's Day Animation.
So is like a different werepig or is it the same one as in the ruins?
If we got nightmare and scrappy, maybe a lunar one may come? (Three little piggies?)
The survivors' quotes imply that yes, they are the same guy.
Same guy, just isn't complete yet so the Story Arc progression with him is a bit out of whack currently. On the Stream they said we'd have to beat him in the Caves first but... that might change.
Is it me or are we getting a lot of focus on pigs in unique ways, like we got 2 bosses with different themes, a new short that has a set piece tied to it, and the fact we only recently saw inside their houses, make me wonder if this is foreshadowing something, or Klei wanted to give more depth to such a simple species?
I just want Wilba and a pigmen refresh...
hey beard! when telling us about new additions could you mention what it was before the update? e.g. “Pearl’s bundle of shells drop 8 now instead of _____” you did it for some but i’m just curious to see the comparisons :)
It's more, much more, doubled in fact! If it was less I would've made mention of it being less as that's bad.
I bet the workbot would be great in combination with a field of twiggy trees and combined with an unlimited chest so that one doesn't have to worry about the chest getting full.
1:20 what mod is he using to see the stats on the tools?
Insight
aww the big chests really are an endgame thing. at least the werepig looks like an easy early-game fight. i hope klei adds more early game stuff for ppl like me who suck and will never beat CC
the merm skeletons and slipping on an icepond are my favorite parts. thats the kinda stuff they should be adding to the game
Agreed! Refinement and expansion on preexisting stuff while NOT dragging out the endgame...
@@TheBeard777 i wouldnt mind them dragging out the end game if they actually expanded the world and the story. like, i never saw the fuelweaver fight as them dragging it out, because it was good on its own, and because it felt important to the story at the time. from togethers perspective, even unlocking maxwell is dragging it out, but its good and enjoyable on its own, so its just another plot point. they can drag it out forever as far as i care, as long as interesting things are happening to the plot, and more quests are added to the game that FEEL enjoyable and meaningful.
A lot of these look amazing.
I just want Geometric placement for console version 😢
me too!
There are a very simple solution: by a PC like any normal person. It's straight up better than any console out there.
@@noelka8134 PC costs twice as much as my console.And i cant buy a pc just to play games. C’mon bro dont be rude.
@@sumanthapa3119 there are many workarounds. For example, you don't necessarily need a very powerfull computer, if all you're playing is 2d survival games like DST, which sometimes are even more fun than modern AAA games with cool graphics (and in most cases are much cheaper). If you want your PC even cheaper, you can assemble one yourself instead of buying a prebuilt one. It's not *extremely* hard to do, but i'd recommend getting involved someone who knows how to do it. Want to spend even less money? Buy used parts instead of new ones, but that's kinda risky because they can be almost broken.
Yea, it's time consuming, but definitely worth it.
This updates great for me lol, I love mega base building. I just hope the scrap yard doesn’t spawn in my spider base.
I guess that means they updated every chest design to include an expanded version, I bet that took a lot of work. I wonder if they made any silly variations.
I don't think it was very hard. It's basically the same sprite, just taller. Also they are always making new sprites, so comparing one to another doesn't make very much sense.
well since the beta for this update is at its early stages it would be cool to get the Scrap werepigs handcannon as potential loot drop (when it can use the cannon) if klei decides to add like a mini version of it in the future
They'll update his loot pool for sure - ain't no way players are going to bother doing this for a PoV change.
The chest thing is cool but why don’t they just finish the skill trees
Skill Trees will be included in Content Updates moving forward.
wow! this is going even better, I'd give it myself a couple of months before start playing again full
This robot might bring poop farming to a real deal now
just leave beefalos and tell it to stack poop as much for infinite poop
Not sure of the practicality but I definitely would use it for that lol
I'd like to test it out but it keeps crashing on me no matter what I do! 🤦🏻♂️😬😶
I have to create a new world to have this or it will appear in my current one?
It will retrofit into any world.
I feel like an automatochanic is a bit too harsh for upgrading wobot, it’s just sweepy in don’t starve man
True, granted it’s also better, as sweepy requires unloading at its dock while the other robot can be given more storage with more chests
I sure Hope automatochanic picks up stuff and Puts it into fridges too, all these Auto farms like spider/bunnymen/bat/tallbird farms would be crazy! (in a Good way) imagine the bot refreshIng the spoiling food on its own until its a full Stack, and im not even sure i should bring Attentation to this... since lately everything thats cool instantly gets called op and klei "Balances" it (like woodie hp regen, yes im still mad they felt the need to Nerf that...) im in love with the little bot, a woodie woodfarm will get crazy now with someone picking up the wood for him (maybe even faster than Maxwell If the bot gets enough range)
I had 200 rot stacked up in summer, and it turned autumn and rained and I thought I was delusional because it just disappeared
Sudden changes after 10+ years will do that... 😬😬
finaly, battle call canisters on beefalos arent useless
Will the new set piece show up in existing worlds or will we have to start fresh to get the junkyard/werepig on the map?
It will retrofit into all worlds, including super old ones.
I found a new trick to storage and its movable, Backpacks! Does the same thing but can be moved. Please tell me if im wrong and there is something kind of down side i was not thinking of? I learned this trick because of shipwrecked.
I love the POV increase helmet, being a console player. I don't see the greatness for it on pc though.
It's 100% just a Console Players item right now, yeah. All of our Mods can do this and way, way better so I imagine Klei might give it one more thing to appease the masses.
@@TheBeard777Yup but sadly they dont fix the weather pains
@@RatoNoiado?????
@@TheBeard777using mods like that is kinda cheating, so they added a "fair" way of doing that
when i upgraded the Scaled chest with Elastispacer the items won't stack and drops the items out of the chest, why ?!! Am i missing something ?
Console player? Also, this Update was super broken when it came out and I wouldn't be surprised to hear that it still is.
@@TheBeard777 Nope i'm a PC player. Good to know that there are problems with the update, all we can do is WAIT.....
BTW thank you beard
The boss look like iron man when he use the laser
Please suggest keli to make deadly brightshade become craftable, to plant at any place we want. They can add some downside for craftable deadly brightshade like adding more hp&damage but less attack range. It will be super practical for base design.
I hope they give the new pig boss better loot. An helmet that does what I've been using a mod to do for years is kind of meh, tho the fight itself seems fine
When they said the boss would drop scrappy loot I was thinking we'd get versions of HIS weapons and not, well, what we got. 😅
@@TheBeard777 Versions of his weapons would be pretty cool
?
One of those who can't read text speech properly?!@@trr7fd
I put Junk on None, can it still appear?
In which video do you showcase the Pigoe and Mermet setpiece ?
This video... because the setpiece was added in this update... 😅
I really ought to play more DST. Havent touched the game in a while
i swear if they update the loot on werepig but only when its after you defeat celestial im gonna be so mad. I don’t wanna fight the endgame bosses most the time, they’re a drag to do. Why do they keep making endgame content???
It's a good question, and one I've been asking for a year now. I was all for them "finishing" their endgame in 2023 after "setting the stage" in 2022 but then they went and introduced Skill Trees, branching story paths that have forgotten their setups, additional post-endgame stuff, and more.
Wait does this mean that there are multiple nightmare wearpigs, or did he just leave the caves?
Devs said on stream that he left the caves and got trapped again
Technically the same one but for now we need to suspend some belief until they figure out the order of the Story Arcs.
Thanks 👍
Dont starve players are eating good lately
the only thing I really didn't like was changing the items needed for the celestial champion's battle
That's an odd one the more I think about it, yeah. On paper it sounded kind of interesting but in practice I don't believe it was the best idea as it not only trivializes Moonstorms but makes them more boring somehow...
exactly@@TheBeard777
How do you use the WOBOT?
You need to get a repair kit from Wagstaff's setpieces following Rift openings or kill the Werepig here before Rifts open.
I am a don't starve gamer. I've had many issues getting past day 3 before this update. Do you think this update will let me pass to the double digits?
Nope. Good luck. 😅😏
When exactly all this gonna come out of beta?
Betas usually last two weeks but Klei is slowing things down this year so who knows?!
They tune skill trees and still do nothing for wolfgang😭
What would you like to see them do to him?
@@TheBeard777They should make Wolfgang Hunger bar and HP increase to 300 every times when he in mighty state again
I want Terraria, Don't Starve Together, and Monster Hunter to all make a game together. These are some of my favorite games and they all have things i wish they all had. I want the same Boss battles from Monster Hunter Rise. I want the digging exploring and lot hunting like terraria and the day n night cycle and mob functions like DST.
Oh my fucking god do something about Deadly Brightshade spawn rates
I just wish help the console players out more. Like we would like health bars and damage numbers.
That chest expander is stupidly expensive. Being able to craft only six per Celestial Champion kill is ridiculous. I really hope Klei changes the recipe :/
Make enough noise and they will.
man what the chest extensor its like a mod man Xd
killing scrappy werepig post rifts should give us access to a scrap cannon that fires those laser thingies. bc right now his loot is pathetic
especially when zoom+ or wherever its called is a very popular client mod
It's still early so I imagine Klei will hear the noise and give us something useful at least.
My reaction to scrap being for the celestial fight: BRUH
Also which character do you think needs a skill tree most?
Walter. Walter definitely does
Walter and Winona
Would be nice to see that laser gun available for players
I would've bet good money that we would've seen some smaller version of the Werepig loot drop for us to use but... not yet it seems!
Endgame equipments still not feel like endgame (crown and bones set still the best) I like only sawhorse fast woodcut changes actually.
Yeah, Klei hasn't learned how to actually make endgame stuff while constantly releasing endgame stuff... 🤦🏻♂️
Nice
I’m still waiting for Wendy’s skill tree 😭😭😭
Not a bad update but nothing exciting. And another boss to bloat the game with...
And items that a very small majority of players will ever make use of... 😬😬 Still, it's not all bad!
WHY increased chance, WHY not garanteed chance
200 days without that damned celestial orb, I'm prepared for the crab king since forever hahaha
Feels like game is getting easyer.
Hm.
While true to an extent you also have to factor in your own experience and knowledge. Yes, challenge is not the name of the game anymore but many new players still struggle because they think the challenges they face are difficult when in reality it's an information game. It's the good and bad of Don't Starve as a whole because knowledge gatekeeps while also opening the floodgates.
I don't really like where Klei is going with this. this compltely offsets the vibe of the game. I really want the OG don't starve vibe back.
I don't know how else to tell you that you can *play* OG don't starve
Some of this is a good sign with a lot of it giving me the same worry I had all throughout last year. I get it, I don't have to care about late-game megabasing nonsense when I don't do huge bases late into the game anymore. That said, it's all just stuff still - bloat, if you know what I mean. Especially those moon shroom crafts, like, what?!?!
Maybee vibe gone because you explore world a bit too much and you watch guides that spoils stuff like ruins?
@TheBeard777 I think it's similar to minecraft where you don't *have* to do all these extra things, you don't *have* to fish or scavenge junk to beat AF/CC, but the extra content is still nice as a way to keep the game from getting stale, and I think the update succeeds in that department
@@launisch_ that is good thing if you can learn most of game lioe 9p pertence by exploring or in game hint guides ruins vibe of game early on later its requierment (seroisly how someone supposte to find celestial chanpion)
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We are allfirst until we reload the page
Уууу за 1мин. только 1 просмотр СКАТИЛСЯ
Чееееееел
(сарказм)
@@t.d.p.8623 я то это понимаю, но навряд ли это поймёт американец который скорее всего будет это переводить через гугл-переводчик
БЛииинчики... ну надеюсь он поймёт сарказм ведь лично мне нравятся его видео по ДСТ
First
We are all first untl we reload the page