TINY TEAM vs INCREASED DMG | Bronze 5v5 with Modifiers
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- Опубликовано: 10 июл 2023
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#overwatch #overwatch2 #ow #ow2 #emongg - Игры
I would love to see Bob, but Bob comes out as any random hero. Like ashe calls in a Bob, but instead a giant mercy runs out with the pewpew and goes ham
Sorry but emongg can’t do it and needs 4 years of learning workshop is hard and not easy.. he got this mode by the code
@@fahdfahad243don't recall you being one of emonggs managers.
theoretically all you need to do is just stick a big mercy on top of the Bob (use another script to make him invis) as it runs then get rid of the Bob and leave the ai mercy where he stops
@@fahdfahad243 Do you need a nap
@@Sniper8589-0code it & he might use it
@@Sniper8589-0 I've made a mode where torb's turret shoots tiny Bastions before and it's not as easy as it seems. The turret (and I think Bob too) object is not accessible in the workshop, so you can't use the current position of the entity, like you would do with a player. Instead you have to make a 'fake' entity that models the exact behavior of the turret, from deployment to targeting. Obviously as I said it's been done before, but it's pretty difficult and likely to be very buggy in a real 5v5 game.
EDIT: making Bob invisible would be impossible btw. And who knows, maybe Bob is actually accessible unlike Torb turret and none of this is a problem. However, there appears to be some indication in this video that some properties of Bob and Ashe may be "entangled" somehow, because he inherited Ashe's scale when she ulted. I couldn't tell whether he (or Ashe) shrunk any more by getting elims though.
Loved the positive mentality of the poor second team. That shrinking buff was just too much but it sure was a lot of fun to watch
Wouldnt it be more fun, if the bonus where given after deaths so the team that is getting rolled has a comeback mechanic? And not become extremelly stomp games idk
Or maybe have the buff decay over time?
Otherwise it's not great content plus if it's given on death and resets on death that's basically just a single modifier permanently
@@jocoder255I think the intention would be it doesn't reset on death and instead resets at the end of the round
@@blakey9869 Yea I think so long as it gets to large amounts it makes good content. Maybe do it on king of the hill and whenever point flips one team gets reset
I feel like a whole round would lead to "phara+200% damage oneshots everyone with splash damage"
To be more balanced i think the modifiers should activate on death rather than on kill because with on kill it just creates a cycle of a team getting more and more powerful but if its on death then it would be closer to like trading team fights
When would it ever reset?
@@MexicanNarwal hmm good question. Could potentially be time based and each buff is on its own timer or maybe after a few elims (maybe 3?). I dont Love either of those but i think both would be better than buff on kill
@@MexicanNarwalyea i remember there was a custom gamemode where soldier would die but respawn on the place he died and reaper damages more with deaths. You can see where that leads to. One shot fortified orisa.
@@MexicanNarwalcould be at end of round
Hey everybody. I was the red teams tank (The JQ, Doom, Orisa). I just want to thank Emongg for having me in this because it was truly the honor of a life time. Thank you so much again, Emongg. ❤
PS: I AM a bronze.
Yes, you are bronze
@@BunPrinceyeah but people in twitch chat thought I was plat
Put more time into Doom! Your doom was good, you should climb
great plays btw. you deserve better rank
@@duckyduck34 thanks man. Much love
I think the shrink should be combined with a debuff: for example, every elim makes you shrink but also reduces your hp to compensate. Same reasoning for the growth: you grow (bigger hit box) but you also get more max hp. An other interesting way of dealing with these bonuses could be introducing a timer: like, after you get a kill you get the buff for 10 seconds. If you get an other kill before 10s, you refresh the timer and the effects stacks. If you fail to get the elim in time, you roll back by one step and again you have 10s to upgrade the bonus. So, if you get 2 consecutive kills, you shrink twice, then you have 10s to get another kill, if you do you shrink again (and the 10s timer restart), if not you un-shrink by one (and the 10s timer restarts).
10:45 "good job looking for the ult!" Thats.. the friendly bastion ult.. LOL
"If i hit a single shot theyd be dead"
Thats me with anything in OW
What I want to see (or rather hear) is that when a player gets smaller their voice also get higher.
Imagine a line like "Let's take 'em to the wasteland!" in a voice of Chip and Dale!
Take a shot every time emongg says what the modifiers will do after an elim
But then I'll die of alcohol poisoning
10/10 would recommend with tequila
Moira on the +Dmg/Heals team would have the easiest win ever
Really fun match! I'd definitely love to see more of these! Also enjoyed hearing the comms.
Less gravity per kill or more gravity per kill would be a cool and matters how you think of it as a buff or nerf for a modifier
This needs to be official arcade mode. I would love to play this
Feel like for the Grow/shrink modifiers it should also change Hp. The smaller you get the less hp to keep it fair
Same for growing larger gives more Hp
Loved it! Hilariously fun to watch
Hearing a tiny doom spam ‘and dey say chivalry is dead’ 💀
that tire was actually insane lol
I’d love to see one you can pick if you get a Creation ability(Wifeleaver tree/petal, Mei/sym wall and sym/torn turrets, Bob) you have the option to add a Torb turret to it(A wifeleaver tree that shoots like a turret, petal that shoots, bob that shoots but more, torb turret that deals double damage basically, sym turrets that deal waaay more damage in farther range.
I loved this and the team com was amazing keep it up
HOLLYYYYY THAT ECHO TIRE WAS WILDDD
I feel like you have to switch to a Aoe-focused Heroes we’re going against the tiny team lol
Because there’s no way you’re gonna be able to hit the teeny tinies lol😂❤
Torb was a good pick because the turret can't miss.
This was fun, looking towards more
Tiny team FTW lmfao 😂 that junker Queen was adorable
I love how positive emong is at all times truly inspiring ❤
like farming?
"Ult charges faster" could be a cool modifier imo
Amazing video ❤
This is really cool! I was wondering if it could be reverse with modifiers. As in the modifier is at max when spawn and get weaker with more elims to give the other team a chance to reverse the tide and less likely to steamroll.
i’d like to see coms like this on hero randomisers too. would be interesting
I wanna see healing disabled except every hero gets reapers passive ( obviously the healing from that will need to be increased) also no healthpacks
I wonder if Emongg ever noticed that the modifiers were only working per elim for the player that earned it and not for the whole team.
I'd like to see this but with GMs
So it could be fun to do a 0 projectile speed modifier cause some characters have really fun interactions (Reinhardts fire strike is fun)
6:38 Soldier tried to choose life over facing dwarven Junker Queen 😭😭😭
10:38 Bro trying to matrix his teammate's artillery lmao
I wish the baby team picked Winston. Would love to see tiny monke going apeshit
Damn “no views” “11 seconds ago”
That Echo player was definitely not a Bronze lmao
I honestly really liked. This video idea
as someone in bronze myself i enjoy seeing bronze vs bronze
the moment i read it in discord i was like moira is going to me OP lets see
Petition for the teams to get to name themselves❤
I think a cool modifier would be something that reverses thing, like for example; non hit scan is hit scan and hit scan is not hitscan,
I really was wanting to see a baby Lucio riding around on the walls
Bronze players were always going to struggle to hit smaller targets.
Cool vid. Do more 😊😊
Emong do this with like a bunch of twitch streamers! have them team up against each other it would be extremely fun!
This would be cool with 1 higher rank & 4 bronzes so they get a bit of direction from someone who is more confident... or used to these modes antics
I feel brig and reaper would of been really good on increased damage and heals. Brig would have high survival keeping any rooms she gets, reaper double scales on healing since it increases heal off damage and the damage along with high survivability.
Just use characters you don't need to aim against shrink. Rein / Moira / Brig / Torb / Symm or ones with lots of AOE like junk / Pharah
Real missed opportunity not having the voice lines pitch up on the tiny team
Top 500 5v5 randomized teams and talents
The targets also get bigger on the screen increasing their aim
I feel like shrinking is just too OP.. Mybe pair shrinking with dmg decrease and growing with dmg increase to keep it balanced.
Overwatch meets Antman 😂😂
This is just extreme snowballing
I really think it would be better if it triggered on death rather than on kill.
Also, modifier idea that's really easy: for each "stack", players gain X% lifesteal/omnivamp
Speaking of which, it would be cool how many "stacks" each team has
Also also, the people who decided to go Pharmacy into a fellow bronze team while they get smaller on elim... let's just say, Satan might've just got replaced
imagine grand masters doing the modifiers
good effort blue team :') i cant quite believe muurten is bronze tho lol. if they really are, i hope they climb soon!! they have potential
The losing team should choose whether they reroll their modifier, or reroll the winning team’s
More of any bronze 5v5 thats actually live
The modifiers should really be on death, not on elimination. A comeback mechanic rather than a "Win the first fight, win the game" mechanic would be a lot more interesting
I feel like Moira might do something
Bro, I feel like this whole video is just him explaining the video over and over and over again
Does Emongg know that he can see stats by spectating one team?
Modifiers FTW
I know it would be way too unfair but I want to see grows vs shrinks
I feel like the loser should be able to reroll the winner's modifier.
tiny pharmercy is horrifying
Your videos are so much fun.
if he did not say they were
bronze i would think the doom was top 500
Lmao I would say I'm pretty good at doom but not THAT good.
I think this would've been nore fair if the modifiers were static or gradually increased for both sides equally
ive got to say, honestly i dont think the small modifier was too op, strong yes, but team 2 was just unfairly better than the other.
These bronzes play better than people in my master games.
It think the losing team should be allowed to choose to either change their or the other teams modifier
projectile speed is completely useless because you will constantly have to keep adapting to new projectile speeds. It might even be a nerf.
What if we had the modifiers happen on death? That way it would be more of a dynamic back and forth, giving the advantage to the team that just lost the fight rather than allowing the already winning team to steam roll.
I think the team that wins should reshuffle their modifier instead to give the losing players a chance to play against smth else and possibly win off of that
lit
each team get 3 modifiers would be horendice
I think mentioning what the mods actually do would be nice, I have no idea if it's increasing dmg by 10% or by 50% per kill.
Bronze is interesting to watch to a point, but I feel like maybe gold would be fun to watch? They can make an attack plan and execute but not perfect players.
Maybe a team member shuffle per map? Doom did work on repeat.
this one did not feel very fair
nice
I think this would be more entertaining if done with better players than bronze. It's just kind of frustrating watching bronze players play badly, and not really come up with counter plays. Like if you can't hit any of your shots, maybe try junkrat? Pharah? Something you don't have to aim?
i feel like the team could have used moria and brig, and mei to counter the small hit boxes, and junkrat.
Do that again I watched it 3 times
my ass would not be hitting those shots on the tiny team tbh.
which is why I wouldn't pick Cassidy and Tracer and Kiriko. The mind of a bronze . . .
I woulda brought out torb sym or 76 probably to deal with the flyers and then just protect the turret while you build up dmg and healing off elims
cool
i think it was just a team diff not the randomizer diff
EZ CLAPS!!!
I was really rooting for the blue team but I noticed how everytime someone would get an Elim they would die immediately after I wasn't even playing and I was so annoyed for them
Muurten is the only one that carries themself in team 1 it's hard to watch
Emongg Try not to over explain something simple challenge: level impossible
next do it with gm players
tiny team op
Imagine a tiny moira how annoying would that be
Guys, I think their hitboxes are getting smaller.
Truly the logic of a bronze. The other team gets smaller and they all choose characters that have to aim more. They had a torb and sym, which would be the best chance, yet they go with Cassidy, Tracer, and Soldier. Zero awareness of their own insufficiencies. I'm in diamond and I would never have attempted to go Cassidy here.
Ok man sorry that bronzes don't have the game sense that you have. Also your acting like this is a competitive match. It's a custom game for fun.
Cuz they had a pharmacy
it would be cool if you gave only 1 person on team 1 more dmg and 1 person on team 2 smaller so its not the whole team with the modifiers
Only in bronze can you get a 5K like that lol.