That would be the overused, even though the game isnt out yet, FL4K. Zane's honestly the top Solo Character. Especially at endgame when they increase the level cap.
This might be the first BL game that will make me play every character. In both bl1 and 2 i was invested in a couple of chars and kept replaying them over and over and over again. But this one might change that.
The people who design BL character skill trees are so incredibly good at what they do. Other looter shooters can't come close. You get one character but can play them so many different ways and there are so many options for putting your own personal spin on your loadout.
Me, then I'll probably go to Fl4k. Because I played Zer0 in bl2, I love the fact that they basically made 2 assassin characters, each function ing as a different type of assassin if you want.
That’s the build I wanted to create since the moment I saw his skill trees. The drone will be nice for early to mid game but the barrier is going to come in handy late game and through out the whole game imo. Looking forward to playing Zane.
@@ImDBetz honestly if you spec it right it reminds me of a Destiny Ward of Dawn Titan with Weapons Of Light. Stupid to say but it seems like you can use the barrier in such a way that increases damage and protects you.
@@thicckingraccy5104 Protects, extra damage, healing. Like AB said, it even heals your clone which will do mad damage with a copy of your gun. And then you can give the barrier a shield mod? Lol.
the fractal frags and duct tape mod skills actually work pretty well with this build as you can honestly never run out of grenades as long as people are dying, so even if you consume as many grenades as possible, youll always have at LEAST 3 to consume for you digiclone, i just swapped out praemunitus for them, since i wanted to pump out as many grenades as possible, in my experience, im never below max grenade capacity after a fight
@@botyorick What???? Its only 18 days until release. Unless you're talking about the steam release then why put the burden of 7 months on you? Now thats just silly.
It's amazing to see you return Admiral. I hope you will have loads of fun and, if opportunity arises, do multiple playthroughs with different vault hunters and/or fellow borderlands creators around youtube and twitch. Best of luck!
Great build! I had a very similar idea but used the sentinel drone with cryo rounds instead of the dig-clone, that way im almost always freezing something without being forced to equip a cryo weapon. That aside, i feel like your under cover tree build could use a bit of optimization. Calm cool collected only resets duration and cooldowns if you are at full health and full shields, and your build could do better at ensuring those are both topped up. Nanites or some shite only increases your shield recharge delay, not rate, so having ready for action maxed out will help increase how quickly your shields return to max. Charged relay does give you more move speed, but it will still only cover your front. If you grab all rounder, you literally cannot be hit from any direction, meaning your health and shields have a better chance of staying up (plus this build nullifies all rounder's only downside). Adrenaline is almost useless for this build and hearty stock just makes it harder for your shields to return to full (though it can also help prevent your shields from going down, which is an even longer time before shields recharge to full).
I'm so happy you're back. You were my top go to for bl2 and bltps for builds, guides and basically anything. You're the borderlands genius we all love. And I'm so glad you have a new game to provide content for us about.
If Calm, Cool, Collected work like a level up with the cooldowns, and you are up to take a gamble, doppelbanger A.S. augment seams to inflict a s*** ton of damage and you could repop the clone just after using it as an atomic bomb.
It's cool, however everyone is going to use "boom, enhance" and "double barrel", which is kinda boring imo. The build i'm going to use will mainly focus on hitman and undercover to make Zane a lightning speed powerhouse with ultimate cc, dps and survivability. The idea is all about speed, reload speed, swap speed, move speed, shield recharge speed, while locking everything into place. The build will use the barrier augments you use, and SNTNL with "winter drone" and "bad dose". His capstone will be "distributed denial", i don't really understand yet how certain shield mods will effect zane and the barrier. If you have a shield mod that gives you reload speed, do you now get two times reload speed? It's a mystery, but some combos might be utterly broken. In any case, this character will move fast, hence close the distance fast, hence something like shotguns will be utterly devastating especially with all of the reload speed you got going. How to make something like a shotgun more devastating, by "playing dirty", the skill which gives you a percentage to shoot twice after a kill, for the next 5 shots (playing into the power of a shotgun or sniper, which requires a minimal amount of shots to kill with). borderlands.com/en-US/characters/zane#t="cb__3859198443___p__4052377280-5_630140661-5_882593851-5_4221916440-1_957917588-5_3886810084-3_1577929110-5_570334902-5_2128962293-1_342715552-1_3040940122-5_4162540294-1_3622895923-1_3743423516-3_3766183486-1___e__3441733518-4219377344_1590166781-2407462346_1434065960-1301230966_1456505163-232279825_1831362103-2776360292_2858871418-177328012"
Oh man, that good ol' Digi-Peak music.... Oh, man... Also, I like how Bahroo _barely_ didn't stretch it to 10 mins with the endslide. Really great to see that he's learned to keep his promises!
I really want to test more of a Drone/Barrier Build, focusing on cryo damage and kill skills and just buffing Zane's damage, shield and health regen. Making him super tanky and super deadly. Like you use your barrier, pick it up, throw out the drone and run around freezing and killing everything with increased damage, shields and health regen and you can keep getting your drone and barrier back with Calm, Cool and Collected. I think this build with a really strong Cryo weapon will be OP for Solo play and crowd control. Sounds like you can just freeze enemies and have constant up time on the barrier and drone.
Been here since borderlands 2. Thank you for teaching 13 year old me every thing I need to know.. I'm 17 now and im doing a Zane play through. Love you bahroo
I theory crafted this exactly same build and have been waiting to see if anyone else had figured it out. Congratulations on being the first I’ve seen. I’m either doing this build or a Rock-um Sock-um Moze.
For the first 5 points in undercover I reccomend ready for action. This will make your shield recharge faster, so your health can, and your action skill.
I think if future updates increase the level cap going into the blue tree for that kill skill duration and intensity perk will be valuable. Can easily add on the ‘movement speed adds gun damage, 20% at walk speed’ as it’s the first tier, then the ‘bonus move speed on kill.’
Digi clone is the best he has, hands down imagine the double chaingun or some legendary bizzare weapon that eats too much ammo too fast for your own good, no problem clone has infinite ammo pool afaik. He is no doubt an excelent mob cleanser. Bosses might be wonky with him but im sure he can manage. Kill skills seemed pretty good until i realised they dont start before the skill run its course, he was my main interest to play before i learned otherwise, still great character design ! Its the first borderlands where i feel like all characters offers something (except Moze as she currently is atleast).
@@aczeos i watched an interview with one of the creators saying "duping in bl2 was a bug, it won't happen in bl3" but i think he's talking about the duel glitch because unless they save every second you can't patch someone joining your game, dropping a bunch of gear and dashboarding out. Someone will figure out a way if not.
@@thebaddestlarry9424 well...they could make it so there's an auto save when you drop a weapon. Duping takes the fun out of the game anyways I did it in bl2 and just had op stuff and got bored.
I missed watching you, Bahroo. Used to watch you stream all the time, but then my schedule changed and now I rarely get to see anyone I used to watch. Very nice to see you back to making RUclips content.
so trying to do this build at level 50. against bosses it's actual hot garbage. against a lot of mobs it's definitely a huge potential, but even with trying to freeze with a level 50 cold shoulder and freeze laser gun it's hard to make sure your shields/health is topped off for the refreash, even with a fast recharge delay shield. doesn't seem consistent enough
@@codaze Honestly I'm not certain if the grenade part will work or not. He seems confident that it will work and I will try it out and just respec if it doesn't.
@@codaze Yeah, that's probably what will happen. Honestly, I don't know who I'll play 1st, I think I will let my friends pick whoever they want and choose one they didn't pick. Well, besides Amara, she seems alright but will never be my 1st character.
@@codaze Cool. If I had first pick, that would be between Moze and Zane. FL4K seems to be a fan favorite, so it won't be my main. But I'll still make a build with all characters. So it will most likely be 1. Moze/Zane, 3. FL4K then Amara, unless one character is insanely overpowered compared to the others.
It will work because you don't throw your munition of grenades away. You just swap the capability to throw them with the second action skill. Played Zane at the Gamescom and I still had my grenade mod equipped as well as munition but just couldn't use it.
I've really been enjoying this build. (I'm only on Normal Mode Mayhem 1 at level 50) I don't really use it like Bahroo says to, though. He mainly uses the digi-clone for damage and the green tree is for the freezing enemies to refresh the action skill timer. For me, the digi-clone only does decent damage but it's pretty good at freezing enemies with critical hits. The main thing this build does for me is the portable bubble shield with functionally infinite duration thanks to the dome upgrade. The only things that can damage me are splash damage and elemental effect floors, and the shock upgrade for the shield stops melee enemies. VERY tanky build, I had a lot of fun with it.
Feels like it works best going down skill list as he did. The skill where digi clone gets your weapon sounds like it should be gotten asap. I am doing this and so far it is working out for me level 29 now, and its well worth it.
I went down the barrier route with SNTNL as my second active until I reached lvl 30 where I started settling into this build on my own. I found that, aside from one boss that had an electric floor, it worked very well and allowed me to have a very strong long range “kill but can’t be killed” build that got me easily through the mid game.
I slightly disagree with your theory here, I plan on this as my first build and I think having a glass cannon digi clone seems better let him die and spec that way. getting your gun on your digi clone or having a shield that takes on your shield I actually vote shield. Imagine a sham absorption shield dome that you drop on your enemies to replenish your shield. You should be able to spam shields and clones as well as never lose your shield so instead of playing passively you can get right in there and murder and save the passives for the boss.
Man I really like this build idea, I spent a while crafting up some ridiculous player dps and survivability build that in theory should be just as unstoppable, but instead of the clone it's you.
I'm leaning more towards a kill skill build for Zane. If you have more of a run and gun play style that focuses on chaining kills from on target to the next, then I think going into hitman first with doubled agent as the secondary is the way to go. When the level cap rises with a DLC later, getting both capstones for doubled agent and under cover will probably be better, since they'll make use of grenade, shield, and weapon mods, which can make for quite a powerful artillery/bunker build.
I plan on maining Zane and while I was looking at a Kill Skill build, this build looks better tbh. I might level up as a Kill Skill and swap to this once I have enough points to really benefit from the synergies. Excellent video, can't wait for this game!
These two trees have better kill skills than the middle tree. Middle tree just has more. When the level cap is increased, you can get both the barrier/clone capstones, and still get the better kill skills from the middle tree, plus DFC which buffs all kill skills.
You should make secondary builds for all the characters centered around replicating BL2 characters' actions skills: Amara with Phasegrasp as an improved Phaselock, FL4K with Fade Away as an improved Deception, etc.
Can't wait to play what looks to be possibly the most powerful character in this game. I was already planning on playing him since the reveal but this is just more reason to.
This is soooo good for raiding a d some mobbing, but I love the clone-drone combo for mobbing and some boss battles, you know, using an action skil your are going to activate ALL of your kill skills, that is nuts. I love everything of zane, every build, everything
So the game has long been released and I've been looking for a high dps boss killer build. So far this is the most effective I've found despite it being so much older. Though new testing by players has shown Zane's skills don't really work correctly. If they can fix him I really think he can be amazing. Only issue using this build is sometimes my clone decides it doesn't need to shoot anything
Zeke2552 Exactly. If everything actually worked the way it was supposed to he could be among one of the best rather than the weakest of the four in end game.
Zane is just a mixture of Wilhelm, Timothy and Athena in pre sequel. (Zane's drone = Wilhelm's wolf and saint) (Zane' clone = Timothy's digital clone) (Zane's barrier = Athena's Kinetic Aspis)
this video has single handedly made me consider zane, i really like melee characters, so theres amara, but her abilities dont really seem to be how i picture a melee characters abilities, so i was also tempted with moze, cuz mech and her perks seemed cool, but now, thanks to this, im torn between them and zane as well
TheDaxter11 I understand and know who I would suggest though is zane since he will be perfect for proving grounds so you can buff up your weapon loadout so your other characters will have nicer weapons available
Since you picked the Charged Relay Augment for the Shield, That last point could be spent in Violent Momentum for some extra gun dmg while on the move~ (Side note: Did you happen to do any testing with a movement speed build with Violent Momentum?)
Could u make a Video about the Skillprogression for Zane. BC i think i is kinda Challenging to balance the 2 Skilltrees while leveling. I know Classmods and guns and etc are a factor for skilling ur character, but in which order would u put ur skillpoints, excluding those factors.
How is Fractal Frags counter intuitive? The grenade the clone throws is free, doesn't draw from your nade' pool. Unless the half second of not shooting hinders it, maybe?
Yeah, that Cool and Collected skill caught my attention the moment the official website had the skill trees go live. You literally just need to keep your health and shields up....and freeze an enemy. Bam. Infinite action skills.
This was the first thing I thought of when I visited the skill builder. As primarily a Zer0 player, I'm not really that familiar with or fond of easy mode buttons, but hopefully he will still be a a lot of fun with all that skill re-activation goodness :3 Like many people commenting, I'm betting on CCC getting nerfed prior to the launch, won't mind in it, preferably in exchange for an addition of a melee override (?melee freezes on cd / amplifies freezing?)
I'd love to see a follow-up to this video, now that the game has been out a bit. Did the numbers change from when the video was made? Does it work (or still work) in practice as well as it did in theory? I'm curious to try it out but I'd love to see you take it in and show off some gameplay of it. Cheers!
No, it's too squishy for Mayhem 3. Digi-clone is not a tank, only a diversion. Too much incoming damage to reliably get health and shields topped of to start hitting the cooldown reduction that is core to the idea of this build. Additionally you can't see how many grenades you have at any given time to buff your clone when you also have the barrier equipped. GetTheJojDone's comment is right on the money.
Imo I dont like Charged Relay, but its mainly how it seems to work due to wording. It says you need to touch the barrier, but what does picking it up count as? Animation wise Zane isnt touching it when he picks up the shield, I think if it was while near the barrier it would be better. If you are normally going to be picking up the barrier I think Retaliation would be better since it would be constantly active from enemies shooting at you. Or you could simply use All-Rounder to ensure you dont take any damage. Also, Fractal Frags might be a good skill to take. If the idea is that the action skill duration never runs out, which means you dont need more grenades to buff the clone, and you have a kill skill to regen your grenades, why not use them?
I've got a question you may have the answer to since you've actually played it. I'm going to assume that the Digi-Clone's kills will activate your kill skills but what about things like Calm, Cool, Collected. I mean, will my clone with a Cryo gun proc it? Or, does Zane himself have to do the freezing?
pls pls pls do hitman skill tree on movement speed-->damage build! zane seemed so boring at first, but all i had to do is but violent speed violent momentum and death follows close full and it started to seem intresting! why let others do the killing when you can use kill-skills as your personal meth fix?
Mrxinfinite it would be interesting to see your load out. I’m currently lvl 48 Zane in tvhm and I feel like unless you’re rocking a strictly cryo/rad everything then the chance of freezing enemies to the point of getting the instant recharge of you’re action skills just isn’t really that worth it. Maybe just solo story it might work okay??? Or in you’re doing circle of slaughter solo But once you get into proving grounds or co op there just aren’t enough chances to make it all come together before everything is dead.. unless like I said you’re rocking cryo everything but then what about all the enemies that resist cryo which is a lot.. it was a good idea before the game came out though.
I’m using drone as main and clone as second. There are two different ways to go about it. I invest heavy in the drone tree filling up all but I think 2 spots giving me insane kill skill bonuses and whenever I use a action skill it activates my kill skills. Then I dump points into my clone all the way up to where my clone gain crazy power ups by sacrificing grenades and since I don’t use grenades it works perfect also with how much my drone drops them and my clone throws them it’s just crazy good. Yes you gotta have some good gear but that’s with everything. But I currently wreck shop with the build.
Zane is probably going to be my main character if and when I do finally play Borderlands 3. Jack was my favorite character to play as in pre sequel and Zane seems like a way better version of Jack especially since you can have 2 action skills up at one time. I also like that Zane also has the perk or augment that activates all ur kill skills and Sane can also get back up from FFYL by killing the clone. Flakk seems kinda cool but I don’t know if Flakk would be more fun to play over Zane for me
Wait... Are we sure duct tape mod uses your reserve grenades? If not, all these extra points could be used on that skill for even more chaotic gameplay.
AND even IF.. you have what? like 7-8 grenades? you only need 3 to have the max potential on your clone.. so you still have 4-5 grenades to spend.. AND you have a killskill to regenerate Grenades.. I will for sure do a grenade only build with a big gun on my clone
Why would the grenade mods work against you? its literally free damage and if you get some crazy legendary grenade mod (which im sure there will be) it could be crazy good. your grenades recharge anyway with the kill skill further down the tree.
Yeah don't understand that either, just make sure you have 3 grenades when you activate the clone and everything should be fine. Having those might only delay your clone uses a little bit. I guess it depends on how rare grenades are, but with the regeneration it should not be a problem.
SNTL as of right now seems totally unfinished yet, look at the skill tree, it is missing 3 whole talents, it is still very empty. and so far it is a kill skill build, self explainatory, just pick all the kill skill, use a skill, kill.
Dammit, I was hoping this build was going to be the build that involves combine the infinity with the skill that allows u to launch a grenade out of your weapon every first shot (chance based) and so combining with the infinity would mean spamming free grenades that are launched out of your infinity pistol
@@leSmokySmoke all other mentions of using grenades say "free" except this one. Literally in this vid, he says "we aren't getting these skills because they use our grenades"
"I could stretch this out to 10 minutes" ends at 9.59, love it
its not like he needs the money anyway
Ikr my man out here
HAHA
yeah that was the joke
What a lad.
AYAYA Its the co-op build for people who dont have friends
PepeHands
That would be the overused, even though the game isnt out yet, FL4K.
Zane's honestly the top Solo Character. Especially at endgame when they increase the level cap.
@@rainofkhandaq6678 Though its looking like there will be a ton of very powerful builds for each character
@@sokiX1 Ofc, best Vault Hunters so far its looking like. All of them seen to be fun too.
That doesn't make any sense. I guess you're getting at the fact that he has a digi clone which is still prob more friends then you got
This might be the first BL game that will make me play every character. In both bl1 and 2 i was invested in a couple of chars and kept replaying them over and over and over again.
But this one might change that.
In bl2 i pretty much just play sal and krieg lol.
And i also have just about 3000 hours on there. Heh
Random Internet Person let’s be honest if you don’t have 1000 hours into just salvador are you really playing bl2?
@@isaacflask nope. My thinking is like if i dont have at least a couple years with sal, then im really not playing bl2. XD
Wasnt big into Sal. I played maya, zero, and krieg. The others werent as fun for me.
The people who design BL character skill trees are so incredibly good at what they do. Other looter shooters can't come close. You get one character but can play them so many different ways and there are so many options for putting your own personal spin on your loadout.
The previous games skill trees are dated TBH. Not that impressive as of now. However, BL3 has definitely upped the ante
Austyn Gillis true but seven years is a long time in the gaming world to be fair.
@@aczeos Very true
*keep your bearings bois Borlderlands 3 is 22 days away!!*
whos choosing Zane first
Me, then I'll probably go to Fl4k. Because I played Zer0 in bl2, I love the fact that they basically made 2 assassin characters, each function ing as a different type of assassin if you want.
20 days, im dying
Zane Gang
Me cause reminds me of Jack and his digis
Yea I am but it’s so my girl can play amara but he does seem broken solo and coop
Thank you for making a Barrier/Clone build.
People don't understand how godlike the Barrier tree actually is.
That’s the build I wanted to create since the moment I saw his skill trees. The drone will be nice for early to mid game but the barrier is going to come in handy late game and through out the whole game imo. Looking forward to playing Zane.
Bubble shield is gonna such a blast!
@@ImDBetz honestly if you spec it right it reminds me of a Destiny Ward of Dawn Titan with Weapons Of Light. Stupid to say but it seems like you can use the barrier in such a way that increases damage and protects you.
@@thicckingraccy5104 Protects, extra damage, healing.
Like AB said, it even heals your clone which will do mad damage with a copy of your gun. And then you can give the barrier a shield mod? Lol.
@@rainofkhandaq6678 isn't shield mod and gun mod both capstones?? Didn't think you could hit 2
the fractal frags and duct tape mod skills actually work pretty well with this build as you can honestly never run out of grenades as long as people are dying, so even if you consume as many grenades as possible, youll always have at LEAST 3 to consume for you digiclone, i just swapped out praemunitus for them, since i wanted to pump out as many grenades as possible, in my experience, im never below max grenade capacity after a fight
Would be interesting to see it in action sooner, but goshdarn release date...
Stupid time, why won't you flow faster D:
Stay strong, friend... We're almost there.
Put me in cryosleep till borderlands comes out!!
Just 7 more months
@@botyorick What???? Its only 18 days until release. Unless you're talking about the steam release then why put the burden of 7 months on you? Now thats just silly.
Yorick Giese pc master race ain’t looking so hot rn now is it
Enjoy waiting Bitch we’ll have fun without u
It's amazing to see you return Admiral.
I hope you will have loads of fun and, if opportunity arises, do multiple playthroughs with different vault hunters and/or fellow borderlands creators around youtube and twitch.
Best of luck!
Great build! I had a very similar idea but used the sentinel drone with cryo rounds instead of the dig-clone, that way im almost always freezing something without being forced to equip a cryo weapon. That aside, i feel like your under cover tree build could use a bit of optimization. Calm cool collected only resets duration and cooldowns if you are at full health and full shields, and your build could do better at ensuring those are both topped up. Nanites or some shite only increases your shield recharge delay, not rate, so having ready for action maxed out will help increase how quickly your shields return to max. Charged relay does give you more move speed, but it will still only cover your front. If you grab all rounder, you literally cannot be hit from any direction, meaning your health and shields have a better chance of staying up (plus this build nullifies all rounder's only downside). Adrenaline is almost useless for this build and hearty stock just makes it harder for your shields to return to full (though it can also help prevent your shields from going down, which is an even longer time before shields recharge to full).
I'm so happy you're back. You were my top go to for bl2 and bltps for builds, guides and basically anything. You're the borderlands genius we all love. And I'm so glad you have a new game to provide content for us about.
This is the first borderlands game I'll probably have full playthroughs with every character.
Dammit, Bahroo. You're gonna get Zane nerf'd before the game comes out.
Jack in presequel is capable of this too so I doubt it.
@@Pyruvia Jack is very OP, but his action skill has diminishing returns so it's not infinite.
He already was.
Sad how Zane is an underpowered Jack
@@IAMMRPATRICKBORNAGAIN Both Jack and Zane have diminishing returns, lol.
If Calm, Cool, Collected work like a level up with the cooldowns, and you are up to take a gamble, doppelbanger A.S. augment seams to inflict a s*** ton of damage and you could repop the clone just after using it as an atomic bomb.
It's cool, however everyone is going to use "boom, enhance" and "double barrel", which is kinda boring imo. The build i'm going to use will mainly focus on hitman and undercover to make Zane a lightning speed powerhouse with ultimate cc, dps and survivability. The idea is all about speed, reload speed, swap speed, move speed, shield recharge speed, while locking everything into place. The build will use the barrier augments you use, and SNTNL with "winter drone" and "bad dose". His capstone will be "distributed denial", i don't really understand yet how certain shield mods will effect zane and the barrier. If you have a shield mod that gives you reload speed, do you now get two times reload speed? It's a mystery, but some combos might be utterly broken. In any case, this character will move fast, hence close the distance fast, hence something like shotguns will be utterly devastating especially with all of the reload speed you got going. How to make something like a shotgun more devastating, by "playing dirty", the skill which gives you a percentage to shoot twice after a kill, for the next 5 shots (playing into the power of a shotgun or sniper, which requires a minimal amount of shots to kill with). borderlands.com/en-US/characters/zane#t="cb__3859198443___p__4052377280-5_630140661-5_882593851-5_4221916440-1_957917588-5_3886810084-3_1577929110-5_570334902-5_2128962293-1_342715552-1_3040940122-5_4162540294-1_3622895923-1_3743423516-3_3766183486-1___e__3441733518-4219377344_1590166781-2407462346_1434065960-1301230966_1456505163-232279825_1831362103-2776360292_2858871418-177328012"
I love these videos! Also, thanks for playing the digistruck peak theme in the background!
Oh man, that good ol' Digi-Peak music.... Oh, man...
Also, I like how Bahroo _barely_ didn't stretch it to 10 mins with the endslide. Really great to see that he's learned to keep his promises!
I love how he stopped it at 9:59 after saying he could stretch it out to 10 mins. Respect.
I really want to test more of a Drone/Barrier Build, focusing on cryo damage and kill skills and just buffing Zane's damage, shield and health regen. Making him super tanky and super deadly. Like you use your barrier, pick it up, throw out the drone and run around freezing and killing everything with increased damage, shields and health regen and you can keep getting your drone and barrier back with Calm, Cool and Collected. I think this build with a really strong Cryo weapon will be OP for Solo play and crowd control. Sounds like you can just freeze enemies and have constant up time on the barrier and drone.
burns0100 i will be doing something similar, as it feels like wilhelm to me
If only death trap was that useful 🤦♂️🤣
Death Trap makes Gaige's shields invincible, pretty useful exploit.
Deathtrap was more useful than this clone in my opinion. If skilled correctly or course
Been here since borderlands 2. Thank you for teaching 13 year old me every thing I need to know.. I'm 17 now and im doing a Zane play through. Love you bahroo
I theory crafted this exactly same build and have been waiting to see if anyone else had figured it out. Congratulations on being the first I’ve seen. I’m either doing this build or a Rock-um Sock-um Moze.
Zane is going to be my main when bl3 drops, kinda reminds me of a sneaky zero.
Can this build for solo dude?
I've been subbed since you and gothalion made videos together. I always missed your BL content, I'm glad you are uploading again. Keep it up 😊
For the first 5 points in undercover I reccomend ready for action. This will make your shield recharge faster, so your health can, and your action skill.
I really look forward to play as Zane, Can’t wait.
Feel u man, i am the same , can wait to play this amazing game and caracters.
Darkness Lucky he’ll yeah
i missed your videos so much bahroo you make the best videos for any borderlands related content in my opinion!
More theorycrafting please! Even if it's for builds you might not personally use. Having playstyle options is always great!
I think if future updates increase the level cap going into the blue tree for that kill skill duration and intensity perk will be valuable. Can easily add on the ‘movement speed adds gun damage, 20% at walk speed’ as it’s the first tier, then the ‘bonus move speed on kill.’
Digi clone is the best he has, hands down imagine the double chaingun or some legendary bizzare weapon that eats too much ammo too fast for your own good, no problem clone has infinite ammo pool afaik.
He is no doubt an excelent mob cleanser. Bosses might be wonky with him but im sure he can manage.
Kill skills seemed pretty good until i realised they dont start before the skill run its course, he was my main interest to play before i learned otherwise, still great character design !
Its the first borderlands where i feel like all characters offers something (except Moze as she currently is atleast).
So the skill that copies Zane's gun into the clone, ummm what about that GunGun from Eridian? Would that mean you could shloot even more?
prolly charges you its resource cost for both.
I imagine they've thought about it themselves and fixed it, because that would be broke with legendary dupeing
Zanthar is duping confirmed and if so what’s your source, btw not shade just honestly curious.
@@aczeos i watched an interview with one of the creators saying "duping in bl2 was a bug, it won't happen in bl3" but i think he's talking about the duel glitch because unless they save every second you can't patch someone joining your game, dropping a bunch of gear and dashboarding out. Someone will figure out a way if not.
@@thebaddestlarry9424 well...they could make it so there's an auto save when you drop a weapon. Duping takes the fun out of the game anyways I did it in bl2 and just had op stuff and got bored.
I missed watching you, Bahroo. Used to watch you stream all the time, but then my schedule changed and now I rarely get to see anyone I used to watch. Very nice to see you back to making RUclips content.
These theorycrafting videos are perfect while we wait for bl3! you should make some solo theorycraftimg vids for the solo players!!
so trying to do this build at level 50. against bosses it's actual hot garbage. against a lot of mobs it's definitely a huge potential, but even with trying to freeze with a level 50 cold shoulder and freeze laser gun it's hard to make sure your shields/health is topped off for the refreash, even with a fast recharge delay shield. doesn't seem consistent enough
Digistruct clone doing all the killing and damage... sounds like my Jack build when he was first on TPS
20%/sec grenade regeneration sounds juicy
Won't work once you'll equip a second skill, since equipping a second skill nullify grenade use.
@@codaze Honestly I'm not certain if the grenade part will work or not. He seems confident that it will work and I will try it out and just respec if it doesn't.
@@codaze Yeah, that's probably what will happen.
Honestly, I don't know who I'll play 1st, I think I will let my friends pick whoever they want and choose one they didn't pick. Well, besides Amara, she seems alright but will never be my 1st character.
@@codaze Cool. If I had first pick, that would be between Moze and Zane.
FL4K seems to be a fan favorite, so it won't be my main. But I'll still make a build with all characters. So it will most likely be 1. Moze/Zane, 3. FL4K then Amara, unless one character is insanely overpowered compared to the others.
It will work because you don't throw your munition of grenades away. You just swap the capability to throw them with the second action skill.
Played Zane at the Gamescom and I still had my grenade mod equipped as well as munition but just couldn't use it.
Dude it feels good and I’m so glad your channel is doing good, I’ve been waiting two years for my borderlands content creators to blow up again 🙏🏼🙏🏼
We've been waiting so long for a new borderlands.
I've really been enjoying this build. (I'm only on Normal Mode Mayhem 1 at level 50)
I don't really use it like Bahroo says to, though. He mainly uses the digi-clone for damage and the green tree is for the freezing enemies to refresh the action skill timer. For me, the digi-clone only does decent damage but it's pretty good at freezing enemies with critical hits.
The main thing this build does for me is the portable bubble shield with functionally infinite duration thanks to the dome upgrade. The only things that can damage me are splash damage and elemental effect floors, and the shock upgrade for the shield stops melee enemies. VERY tanky build, I had a lot of fun with it.
Lord Bahroo,
Any recommendation on how to build this build while leveling?
Feels like it works best going down skill list as he did. The skill where digi clone gets your weapon sounds like it should be gotten asap. I am doing this and so far it is working out for me level 29 now, and its well worth it.
@@retronerdlife4292 I did the same
Same as he did it on the list
I went down the barrier route with SNTNL as my second active until I reached lvl 30 where I started settling into this build on my own. I found that, aside from one boss that had an electric floor, it worked very well and allowed me to have a very strong long range “kill but can’t be killed” build that got me easily through the mid game.
Friendly reminder roos version of daily uploads is different to us.. a typical roo day is 52 standard hours
says you want to get 10 minutes and then ends at 9:59 lmao
no he didnt
I noticed with Brain Freeze, the clone also freezes when it hits crits.
Also, how crazy is it that Zane doesnt have one skill that boosts crit damage?
Because it would become Fl4k mixed with captain cold and that would be too mutch.
I slightly disagree with your theory here, I plan on this as my first build and I think having a glass cannon digi clone seems better let him die and spec that way. getting your gun on your digi clone or having a shield that takes on your shield I actually vote shield. Imagine a sham absorption shield dome that you drop on your enemies to replenish your shield.
You should be able to spam shields and clones as well as never lose your shield so instead of playing passively you can get right in there and murder and save the passives for the boss.
Zane is going to be so extremely OP.
Man I really like this build idea, I spent a while crafting up some ridiculous player dps and survivability build that in theory should be just as unstoppable, but instead of the clone it's you.
I'm leaning more towards a kill skill build for Zane. If you have more of a run and gun play style that focuses on chaining kills from on target to the next, then I think going into hitman first with doubled agent as the secondary is the way to go. When the level cap rises with a DLC later, getting both capstones for doubled agent and under cover will probably be better, since they'll make use of grenade, shield, and weapon mods, which can make for quite a powerful artillery/bunker build.
I plan on maining Zane and while I was looking at a Kill Skill build, this build looks better tbh. I might level up as a Kill Skill and swap to this once I have enough points to really benefit from the synergies. Excellent video, can't wait for this game!
These two trees have better kill skills than the middle tree. Middle tree just has more.
When the level cap is increased, you can get both the barrier/clone capstones, and still get the better kill skills from the middle tree, plus DFC which buffs all kill skills.
You should make secondary builds for all the characters centered around replicating BL2 characters' actions skills: Amara with Phasegrasp as an improved Phaselock, FL4K with Fade Away as an improved Deception, etc.
Been waiting for this channel to come back for years :D I actually missed the Isaac content but Borderlands is bae
Can't wait to play what looks to be possibly the most powerful character in this game. I was already planning on playing him since the reveal but this is just more reason to.
This is soooo good for raiding a d some mobbing, but I love the clone-drone combo for mobbing and some boss battles, you know, using an action skil your are going to activate ALL of your kill skills, that is nuts. I love everything of zane, every build, everything
Holy crap. With the right weapons, the game is set. Just need an infinity with freezing and a ridiculously powerful AR.
So the game has long been released and I've been looking for a high dps boss killer build. So far this is the most effective I've found despite it being so much older. Though new testing by players has shown Zane's skills don't really work correctly. If they can fix him I really think he can be amazing. Only issue using this build is sometimes my clone decides it doesn't need to shoot anything
Zeke2552
Exactly. If everything actually worked the way it was supposed to he could be among one of the best rather than the weakest of the four in end game.
My main right here. Reminds me of jack from the presequel, zer0, and Commando
Zane is just a mixture of Wilhelm, Timothy and Athena in pre sequel.
(Zane's drone = Wilhelm's wolf and saint) (Zane' clone = Timothy's digital clone) (Zane's barrier = Athena's Kinetic Aspis)
this video has single handedly made me consider zane, i really like melee characters, so theres amara, but her abilities dont really seem to be how i picture a melee characters abilities, so i was also tempted with moze, cuz mech and her perks seemed cool, but now, thanks to this, im torn between them and zane as well
TheDaxter11 that just means content there’s nothing wrong with playing all of them means more replayibility
i never said theres anything wrong with it, i was talking about who im gonna play first
TheDaxter11 I understand and know who I would suggest though is zane since he will be perfect for proving grounds so you can buff up your weapon loadout so your other characters will have nicer weapons available
Since you picked the Charged Relay Augment for the Shield, That last point could be spent in Violent Momentum for some extra gun dmg while on the move~
(Side note: Did you happen to do any testing with a movement speed build with Violent Momentum?)
Currently working for this build with Zane 😍
Currently level twenty five wishing I had all the energy and time in the world
Could u make a Video about the Skillprogression for Zane. BC i think i is kinda Challenging to balance the 2 Skilltrees while leveling.
I know Classmods and guns and etc are a factor for skilling ur character, but in which order would u put ur skillpoints, excluding those factors.
I never even left waiting for the next borderlands to come. Looking forward to plenty of awsome content.
How is Fractal Frags counter intuitive? The grenade the clone throws is free, doesn't draw from your nade' pool. Unless the half second of not shooting hinders it, maybe?
Are we certain fractal frags and duct tape mod are free nades? Haven’t seen gameplay of it, but Bahroo actually played them so he may know more.
And this is why I missed Bahroo. Shenanigans for the win
Yeah, that Cool and Collected skill caught my attention the moment the official website had the skill trees go live. You literally just need to keep your health and shields up....and freeze an enemy. Bam. Infinite action skills.
This was the first thing I thought of when I visited the skill builder. As primarily a Zer0 player, I'm not really that familiar with or fond of easy mode buttons, but hopefully he will still be a a lot of fun with all that skill re-activation goodness :3
Like many people commenting, I'm betting on CCC getting nerfed prior to the launch, won't mind in it, preferably in exchange for an addition of a melee override (?melee freezes on cd / amplifies freezing?)
I'd love to see a follow-up to this video, now that the game has been out a bit. Did the numbers change from when the video was made? Does it work (or still work) in practice as well as it did in theory? I'm curious to try it out but I'd love to see you take it in and show off some gameplay of it. Cheers!
No, it's too squishy for Mayhem 3. Digi-clone is not a tank, only a diversion. Too much incoming damage to reliably get health and shields topped of to start hitting the cooldown reduction that is core to the idea of this build. Additionally you can't see how many grenades you have at any given time to buff your clone when you also have the barrier equipped. GetTheJojDone's comment is right on the money.
Imo I dont like Charged Relay, but its mainly how it seems to work due to wording. It says you need to touch the barrier, but what does picking it up count as? Animation wise Zane isnt touching it when he picks up the shield, I think if it was while near the barrier it would be better. If you are normally going to be picking up the barrier I think Retaliation would be better since it would be constantly active from enemies shooting at you. Or you could simply use All-Rounder to ensure you dont take any damage.
Also, Fractal Frags might be a good skill to take. If the idea is that the action skill duration never runs out, which means you dont need more grenades to buff the clone, and you have a kill skill to regen your grenades, why not use them?
Happy to have you back man
Nice video Bahroo! Glad your coming back slowly but surely!
This is the 1st borderlands game where i want to play ALL the characters
leave a like for endgame gameplay? okay :D
I've missed Bahroo's voice with digistruct peak music in the background :D
I've got a question you may have the answer to since you've actually played it. I'm going to assume that the Digi-Clone's kills will activate your kill skills but what about things like Calm, Cool, Collected. I mean, will my clone with a Cryo gun proc it? Or, does Zane himself have to do the freezing?
pls pls pls do hitman skill tree on movement speed-->damage build! zane seemed so boring at first, but all i had to do is but violent speed violent momentum and death follows close full and it started to seem intresting! why let others do the killing when you can use kill-skills as your personal meth fix?
the synchronicity skill is probably a reference to the album by the Police of the same name
I wanna see some gameplay with that build. Bet it looks insane
So if you gave him a copy of your cryo weapon, the clone could just sustain himself forever
That.. could work hmm. Good idea.
Hope you know that these Theorycrafting Videos will decide what Vault Hunter im gonna end up picking.
Been waiting for Zane
Why did I watch this while I'm at work. 🤦♂️
Zane is gona be so fun to play, I can't wait to binge this game with my friends
@James Tisdale I believe it
I'm using this build currently and it's a ton of fun. Definitely makes Mayhem 3 easy.
Mrxinfinite it would be interesting to see your load out. I’m currently lvl 48 Zane in tvhm and I feel like unless you’re rocking a strictly cryo/rad everything then the chance of freezing enemies to the point of getting the instant recharge of you’re action skills just isn’t really that worth it. Maybe just solo story it might work okay??? Or in you’re doing circle of slaughter solo But once you get into proving grounds or co op there just aren’t enough chances to make it all come together before everything is dead.. unless like I said you’re rocking cryo everything but then what about all the enemies that resist cryo which is a lot.. it was a good idea before the game came out though.
I’m using drone as main and clone as second. There are two different ways to go about it. I invest heavy in the drone tree filling up all but I think 2 spots giving me insane kill skill bonuses and whenever I use a action skill it activates my kill skills. Then I dump points into my clone all the way up to where my clone gain crazy power ups by sacrificing grenades and since I don’t use grenades it works perfect also with how much my drone drops them and my clone throws them it’s just crazy good. Yes you gotta have some good gear but that’s with everything. But I currently wreck shop with the build.
That 9:59 video tho
Damm i love you for digistruct music on the backround ❤
Great build, great commentary, I laughed, I cried (only a little, don’t judge me), I learned and grew... Thumbs up.
As someone who played Gaige and let Death Trap do most of the killing, this sounds like the best build for me.
Zane is probably going to be my main character if and when I do finally play Borderlands 3. Jack was my favorite character to play as in pre sequel and Zane seems like a way better version of Jack especially since you can have 2 action skills up at one time. I also like that Zane also has the perk or augment that activates all ur kill skills and Sane can also get back up from FFYL by killing the clone. Flakk seems kinda cool but I don’t know if Flakk would be more fun to play over Zane for me
"I could stretch this to 10 mins."
Gives 30 seconds worth of music and still ends it a second short.
Hey Bahroo, I used this build with a cryo Faisor and a Lyuda. It´s stupidly broken, the clone and shield never go down. Overpowered AF.
Leonardo where did you find those guns?
AJ P They dropped while I was farming the Graveward boss
Wait... Are we sure duct tape mod uses your reserve grenades? If not, all these extra points could be used on that skill for even more chaotic gameplay.
it should not use any grenades.. talents never used up grenades beofre.. I dont know why bahroo would think it would..
AND even IF.. you have what? like 7-8 grenades? you only need 3 to have the max potential on your clone.. so you still have 4-5 grenades to spend.. AND you have a killskill to regenerate Grenades.. I will for sure do a grenade only build with a big gun on my clone
Well this is going to be something Im gonna try do in Borderlands 3. THANKS BAHROO!!!
Why would the grenade mods work against you? its literally free damage and if you get some crazy legendary grenade mod (which im sure there will be) it could be crazy good. your grenades recharge anyway with the kill skill further down the tree.
Yeah don't understand that either, just make sure you have 3 grenades when you activate the clone and everything should be fine. Having those might only delay your clone uses a little bit. I guess it depends on how rare grenades are, but with the regeneration it should not be a problem.
If you use 2 action skills, you can't equip grenades
@@bnanderson117 yes but your clone and drone can use them, read the skills.
@@majoraslb4311 ohhhhhh! Wow yea that would be a good add on then for one of the points we don't need
Going to have to try this.. I wanted a shield clone build as I'm going to main Zane, so this could be fun
These skills look so damn good. Cant wait!
Does anyone know the background music at the start? I have heard it before but I don't know where. I think it's in BL2?
It's the Digistruct Peak music I think
This is gonna work perfect my friend and I who will run an Amara Zane comp
Welp, now I'm torn between Zane and Moze.
Yes Bahroo! Love to see the channel active with bl3 wish I had more time to tune into streams. Keep growing
When I first saw Zane's skill tree, I instantly realized that he is gonna be OP as sh*t!!!
Amazing build, would really love to see your make a digi clone and SNTL build.
SNTL as of right now seems totally unfinished yet, look at the skill tree, it is missing 3 whole talents, it is still very empty. and so far it is a kill skill build, self explainatory, just pick all the kill skill, use a skill, kill.
D zum honestly you have a good point there, hopefully they add more to it when the game is released.😢
Dammit, I was hoping this build was going to be the build that involves combine the infinity with the skill that allows u to launch a grenade out of your weapon every first shot (chance based) and so combining with the infinity would mean spamming free grenades that are launched out of your infinity pistol
We have no idea how the infinitie is going too work or if its any good.
"Duct tape mod" doesn't shoot a free grenade. It uses your grenades. It also has an 8 second cooldown.
@@dangle-pee4420 Based off of the gameplay we've seen, it still has to reload but has strong passive ammo regeneration like a beefed-up Avenger
@@kevlar427 what makes you think it consumes grenades? by all accounts it should NOT d othat, since such a skill never has done it before
@@leSmokySmoke all other mentions of using grenades say "free" except this one. Literally in this vid, he says "we aren't getting these skills because they use our grenades"
How can you get the effect of ‘Boom. Enhance’ with it consuming grenades if you have two action skills, forfeiting grenade slot?
I was asking the same , if it is really going to work is absurdly insane $_$
The 2nd Action skill just takes up the grenade slot, not the grenade ammo, and that's what the skill is using.
@@SLINOMYthat makes sense , i got it , thanks for explaining :)