No. The devs know *exactly* what they're doing. That's the problem. They know that the majority of players are survivors. They are going to cater to the majority simply due to cash flow. BHVR is here to make money. They're not interested in balance. They're interested in incentivizing players to make purchases.
That s funny how in an asymmetrical game, you find exploitable perk comp that cheese the game but only on the side that already have a number advantage. You find people flexing survivor thumbnail titled ''immortal'' ''unbeatable'' when they are supposed to be as strong as 1/4, 1/3 of a killer You pointed out every single incoherence in the devs mind but you still have patience to argue about their decisions, I left a long time ago. I literally gave my place to the 12 yo that couldn't play the game before they made it assisted
there've been a lot of perk combos for killer that majorly up their efficacy, they're just routinely trashed and made barely usable (on their own, forget together) when figured out
The game is dying and survivors complaining and they are like - Hey, lets just make survivors immortal and add random actor to the game to boost popularity. Seriously? What a waste of potentially skill-based game of mindgames.
The game isn't dying. The numbers simply don't support that. However, the quality of matches is on a downtrend / dying. The diversity in both survivor and killer builds is lacking (outside of competitive try-hards / seasonal meta / FOTM)
Welcome to DBD the ''museum of horror'' where famous horror icons are turned into punching bags for toxic twitter manchildren with zero skill in actual gaming. Its honestly hilarious watching people put on a 3% crutch perk and ''loop'' an extremely safe tile with no mindgame and call it ''skill''. DBD is an embarassment to horror and gaming in general, and BHVR is easily one of the worst companies to ever exist.
@@hanzomain1216 Damn an actual survivor main has replied! Took a break from your SWF shenanigans to hate watch? How do you feel about lacking the skill necessary to play an extremely simple game so you rely on a perk to carry you? Tbh i can play Knight and deny you the ability to be carried by broken map design but wheres the fun in that? I bet you think SWFS have no advantage whatsoever right?
@@Pablo-pr4vg Are you new to the channel? Do you seriously think a dude that thinks a 3% speed increase infinitely while injured is ok would be a fan of tru3?
Made For This is absolute trash. I instantly can tell. I followed a survivor with MFT today -- just for kicks. They didn't bother looping. They just held W until they found a pallet. Killer shack was non-stop looping when we finally got there. Even mediocre players made basic chases unbearable / annoying. Now I'm forced to injure everyone and find the survivors without it. Incoming killer shortage.
@AmyLovesYou You have no idea what you're talking about... I'm going to bet you have never watched a single DbD tournament. This last major one the survivors won by a landslide. 10 wins 3 draws and 2 losses (1 of those losses was due to a bug in killers favor). This is usually the outcome of their tournament results. That is a 13% win rate vs survivors in a tournament scenario and it goes up to maybe 15%-17% win rate. Sit down, you are clueless.
I went from a solid month of constant wins, and in 1 single day I cannot even manage a 2K anymore. As soon as the update came out, all of a sudden it’s impossible for me win.
@KnightmainINC It's a boring killer to play and a boring killer to play against. Let's go have a chase at shack...what's gonna happen...oooo a guard goes down...shift w...same with literally every loop in the game. Guard down...shift w zzzzzz and 9 times outta 10 they don't bother chasing at just protect a three gen. 3 gen knights are so dull that it's boring even if you escape, and the rare knights that chase are dull cos it's just gonna be a shift w job. Dull for both sides. Who cares who wins in a Knight game.
Recently came up on a few of his videos but does this guy ever not complain? And does he even understand the hypocrisy of his statements 110 movement speed meanwhile he has speed boosts from Noed and devour ……
I mostly play survivor now and as soon as I remembered that new perk I immediately picked it up. 3% movement speed is insane. I don't know what they were thinking. Every time you're gonna get hit right at the pallet when transitioning between loops you now make it to the pallet safely.
How is filters (something that makes the game more colourful and vibrant) on the same level as stretched res (something that straight up let you see over walls)
out of game advantages (like voip swf which massively ups their efficacy + isn't allowed in-game) and its users running defense for their out of game advantages, nothing new
@@BoatFullOfSeamen Depends on the filters. I find that a lot of filters ppl use makes things a lot easier to see or stand out more. I think u explained it urself. U can't deny that colourful and vibrant does give an advantage compared to less striking colour variety and muted colours.
Yesterday I faced a pro P100 Dwight with MFT+Hope and I was able to kill him at the endgame... As Wesker... Imagine if you are playing Mirror Myers against MFT+Hope... Imagine the pain my fucking bro... Don't play Mirror Myers until this shit get nerfed... 110% movement speed, kinda cringe
One thing that they've shown lately is that they are willing to revert changes very quickly and nerf things very quickly nowadays. That being said I have full faith that hopefully with this coming hot fixed tweak they are talking about to buff singularity a little bit more, they will address made for this. If not a lot of people are gonna be pissed.
the great spirit derangement syndrome finally won out and the game design finally accepted the rhetoric that every killer needs built-in hardcounters to make their chases take long enough that they lose if survivors play decent, except nurse who will always be the exception as the uncontestably most powerful killer in the game since introduction
@@katnumb1692 she had counterplay you just couldn't be a braindead survivor against her. You think Spirit is the 3rd best killer? LMAO 🤣 Buddy you should go look at the pick/kill rates. Spirit isn't being picked anymore and for good reason.
Ghost Rider theme. Perk: Up In Flames - Upon receiving a non lethal hit, transform into Ghost Rider. Become immune to special attacks for the remainder of time spent in the killer's terror radius. Perk: Ride Hard - Upon receiving a non lethal protection hit, this perk activates. The Entity lowers your motorcycle, Hell Charger, from the nearest hook. Perk: The call of Zarathos - Upon receiving a lethal hit, recover instantly from the dying state. Gain the ability to incinerate the exit gates.
technically the 3% is a lot like a non-endgame + non-delete-able noed speed boost for survivors, if it winds up making you not take the followup hit after a fair bit of time waste it might as well be an 'instadown' on the killer as well, has the similar aspect of not realizing it's in effect until it's too late
I think Deja Vu got an impressive buff as well 🥴 what are your thoughts about this perk Tru3 I think it’s very powerful for the survs now 🤯 not for the 3gen defense but for the 6% repair bonus
sunk cost, i'm a lot happier to have swapped over to identity v at least, even if it has major problems too it is objectively a massively more skillful game
Noed can be cleansed when hit. Made for this with hope can not be cleansed. Add dh on top making chases even longer and harder for m1 killers. Plus without hope they can use whole match while noed is only endgame. What's your point?
@@katnumb1692 bloodlust takes time to keep activating and leveling up. If your looping too long to bl3 then you been looping too long and losing gens. Also killer lose bl when stun any or breaking a pallet. You can't be a killer player and not know that.🤨
@@katnumb1692 killers are supposed to be fast but that where loops, vaults, and pallets come into play. Bl is supposed to help in loop chasing but you cant chase to long or you'll lose gens quickly and get stunned by pallet or kicking a pallet resetting your chase speed back to zero.
I mean I’m just sitting here and it still took me about as long until I was like “uhhhhh...11...11 point...uhh... *about* 11...I think...” so don’t feel bad, bro. Though, to be fair, at least I know there ain’t supposed to be no ‘s’ at the end of ‘Math’- that must be where *you people* put the spare one y’all removed from ‘Legos’. Low key that was the real reason we declared independence. The Taxation/Representation thing was just whatever- the ‘Maths’/‘Lego’ nonsense was real shit. ;p
He is referring to the new perk that boosts injured survivors movement speed and dealing with dead hard at the same time. No changes to dead hard were made js
DH got "nerfed" meaning you can't use it as much but you can still use it like old DH. MFT and Hope make survivors move at 110%. Combine that with DH and you're basically immortal in chase. Only reason why these survivors got caught was because of Devour and NOED.
dead hard on a survivor that moves as fast as a slow killer, specifically it easily put the final nail in coffin and guaranteed a loss as the user was a case of 'getting me = everyone else gets out', with all three mechanics not being identifiable until you're 'hit' by them and thus it's too late, of course a player would be aggravated by that - it's literally the noed argument *times three*
Game became a joke long time ago. Devs are way too stubborn and clueless to do anything right at this point.
No. The devs know *exactly* what they're doing. That's the problem.
They know that the majority of players are survivors. They are going to cater to the majority simply due to cash flow. BHVR is here to make money. They're not interested in balance. They're interested in incentivizing players to make purchases.
I quit this game ages ago but I’ll keep supporting the content tru3!
same
That s funny how in an asymmetrical game, you find exploitable perk comp that cheese the game but only on the side that already have a number advantage. You find people flexing survivor thumbnail titled ''immortal'' ''unbeatable'' when they are supposed to be as strong as 1/4, 1/3 of a killer
You pointed out every single incoherence in the devs mind but you still have patience to argue about their decisions, I left a long time ago. I literally gave my place to the 12 yo that couldn't play the game before they made it assisted
there've been a lot of perk combos for killer that majorly up their efficacy, they're just routinely trashed and made barely usable (on their own, forget together) when figured out
The game is dying and survivors complaining and they are like - Hey, lets just make survivors immortal and add random actor to the game to boost popularity. Seriously? What a waste of potentially skill-based game of mindgames.
The game isn't dying. The numbers simply don't support that.
However, the quality of matches is on a downtrend / dying. The diversity in both survivor and killer builds is lacking (outside of competitive try-hards / seasonal meta / FOTM)
Survivors are the weakest they have ever been or close to. Not saying they're weak but if you want to see immortal then play the game 5 years ago
Why have u stopped playing deceive inc?
The facts that you had NOED and bloodlust level 2 before you could finally catch up to her is nuts.
Please drop the game True, whats the point anymore honestly
Agree.
We're here watching.
username makes sense with profile pic
Love the pfp👍🏻👍🏻
Welcome to DBD the ''museum of horror'' where famous horror icons are turned into punching bags for toxic twitter manchildren with zero skill in actual gaming. Its honestly hilarious watching people put on a 3% crutch perk and ''loop'' an extremely safe tile with no mindgame and call it ''skill''. DBD is an embarassment to horror and gaming in general, and BHVR is easily one of the worst companies to ever exist.
Most recent killers that have come out have been anti loop. You sound like you suck at the game if you call 3% a crutch.
100% agree
@@hanzomain1216 Damn an actual survivor main has replied! Took a break from your SWF shenanigans to hate watch? How do you feel about lacking the skill necessary to play an extremely simple game so you rely on a perk to carry you? Tbh i can play Knight and deny you the ability to be carried by broken map design but wheres the fun in that? I bet you think SWFS have no advantage whatsoever right?
@@444lazarosWhy does he have to be hate watching? Because he mains a role? Wtf
@@Pablo-pr4vg Are you new to the channel? Do you seriously think a dude that thinks a 3% speed increase infinitely while injured is ok would be a fan of tru3?
Made For This is absolute trash. I instantly can tell. I followed a survivor with MFT today -- just for kicks. They didn't bother looping. They just held W until they found a pallet. Killer shack was non-stop looping when we finally got there.
Even mediocre players made basic chases unbearable / annoying.
Now I'm forced to injure everyone and find the survivors without it.
Incoming killer shortage.
Impossible to win now unless if the survivors are extremely bad at the game.
It’s just swf central back to back every game. It’s fucking horrible. I feel like I’m playing in a tournament every time I play as killer.
You're not even exaggerating, there's a swf that has over 300 wins in a row currently.
@@Tibor716 Ikr, imagine if they weren't balancing for 40% escapes. Don't worry he will now lose 450 games surely 😅
@@Tibor716 Only 300? Meh, it's not like there are killers with 500-1100 winstreaks going on. Survivors are busted. 🙃
@AmyLovesYou You have no idea what you're talking about... I'm going to bet you have never watched a single DbD tournament. This last major one the survivors won by a landslide. 10 wins 3 draws and 2 losses (1 of those losses was due to a bug in killers favor). This is usually the outcome of their tournament results. That is a 13% win rate vs survivors in a tournament scenario and it goes up to maybe 15%-17% win rate. Sit down, you are clueless.
I went from a solid month of constant wins, and in 1 single day I cannot even manage a 2K anymore. As soon as the update came out, all of a sudden it’s impossible for me win.
@KnightmainINC yeah but a win with Knight is meaningless.
Yup same dropped the game for now i play some diablo untill it gets better and if it doesnt its a bye bye from me
@KnightmainINC It's a boring killer to play and a boring killer to play against. Let's go have a chase at shack...what's gonna happen...oooo a guard goes down...shift w...same with literally every loop in the game. Guard down...shift w zzzzzz and 9 times outta 10 they don't bother chasing at just protect a three gen. 3 gen knights are so dull that it's boring even if you escape, and the rare knights that chase are dull cos it's just gonna be a shift w job. Dull for both sides. Who cares who wins in a Knight game.
@@DiplomattINC it’s insane right now. I only play wraith and Doctor and it’s just impossible with those two until that perk is gone.
@Rio I have plenty of fun making survivors like you not enjoy the game. Thanks, I'll play more toxic knight games tonight. ❤
Recently came up on a few of his videos but does this guy ever not complain? And does he even understand the hypocrisy of his statements 110 movement speed meanwhile he has speed boosts from Noed and devour ……
How does hex undying not reveal survivor aura at 9:23 when they cleanse it a few seconds after?
Game is cringe now. The keep spoon feeding survivors
I mostly play survivor now and as soon as I remembered that new perk I immediately picked it up. 3% movement speed is insane. I don't know what they were thinking. Every time you're gonna get hit right at the pallet when transitioning between loops you now make it to the pallet safely.
$$$$ is more than the $ lol thats why the 4 are pampered and the 1 is just there to be bullied.
dumb dev think they did a great job so far
QQ
Are Jigsaw Boxes cumulative, in terms of progression? Because that Meg removed the trap within 4 seconds of getting back up!
I have zero respect for players who use filters. It's the same as when stretched res was still allowed.
Bro the pallet color in this game is trash at least both sides can do it and isn't one sided
How is filters (something that makes the game more colourful and vibrant) on the same level as stretched res (something that straight up let you see over walls)
@boatfullofseamen3483 I'll grant you, filters are one deviation better than stretched res.
out of game advantages (like voip swf which massively ups their efficacy + isn't allowed in-game) and its users running defense for their out of game advantages, nothing new
@@BoatFullOfSeamen Depends on the filters. I find that a lot of filters ppl use makes things a lot easier to see or stand out more. I think u explained it urself. U can't deny that colourful and vibrant does give an advantage compared to less striking colour variety and muted colours.
They add AI killers yet?
Yesterday I faced a pro P100 Dwight with MFT+Hope and I was able to kill him at the endgame... As Wesker... Imagine if you are playing Mirror Myers against MFT+Hope... Imagine the pain my fucking bro... Don't play Mirror Myers until this shit get nerfed... 110% movement speed, kinda cringe
One thing that they've shown lately is that they are willing to revert changes very quickly and nerf things very quickly nowadays. That being said I have full faith that hopefully with this coming hot fixed tweak they are talking about to buff singularity a little bit more, they will address made for this. If not a lot of people are gonna be pissed.
I learned Hex: Face The Darkness is a great perk for Pig because when the survivors scream it resets their Jigsaw box search progress.
Until it gets cleansed in 5 seconds
tbh i think Hope should be 6% or 5% or atleast fix gen speed
Games been dead since they nerf spirit
that's actually the update that made me drop the game as well
the great spirit derangement syndrome finally won out and the game design finally accepted the rhetoric that every killer needs built-in hardcounters to make their chases take long enough that they lose if survivors play decent, except nurse who will always be the exception as the uncontestably most powerful killer in the game since introduction
Glad to know I wasn't the only dude that dropped this hot garbage when Spirit got that undeserved nerf.
@@themadmanescaped1 "undeserved nerf" she literally had no counterplay at all, and even after the Nerf she still is the third best killer in the game
@@katnumb1692 she had counterplay you just couldn't be a braindead survivor against her.
You think Spirit is the 3rd best killer? LMAO 🤣
Buddy you should go look at the pick/kill rates. Spirit isn't being picked anymore and for good reason.
Just played two games both ending the same way now dbd is deleted 🎉
Cant wait to see killers reaction when nicholas cage comes out with dead hard 2.0 and his other 2 perks there cracked 😊😊😊😊😊😊😊
Ghost Rider theme.
Perk: Up In Flames - Upon receiving a non lethal hit, transform into Ghost Rider. Become immune to special attacks for the remainder of time spent in the killer's terror radius.
Perk: Ride Hard - Upon receiving a non lethal protection hit, this perk activates. The Entity lowers your motorcycle, Hell Charger, from the nearest hook.
Perk: The call of Zarathos - Upon receiving a lethal hit, recover instantly from the dying state. Gain the ability to incinerate the exit gates.
@@mzk3448 No :)
Maybe its time to bring end game perks 😂😂😂😂😂
Wont help if they running hope with it as well.
technically the 3% is a lot like a non-endgame + non-delete-able noed speed boost for survivors, if it winds up making you not take the followup hit after a fair bit of time waste it might as well be an 'instadown' on the killer as well, has the similar aspect of not realizing it's in effect until it's too late
Bro got wrecked
3% speed bonus PLUS 10 seconds endurance after being healed
25% of 45 seconds is 11.25
I think Deja Vu got an impressive buff as well 🥴 what are your thoughts about this perk Tru3 I think it’s very powerful for the survs now 🤯 not for the 3gen defense but for the 6% repair bonus
@@miceatah9359 Bhvr are fucking clowns man, shits a joke 🤣🤣
I adore my Hyperfocus far too much to use Déjà Vu.
Tru3Ta1ent try not to complain about DBD while still playing DBD challenge (IMPOSSIBLE)
Why do you still play? Like you never look like you are having fun with this game
sunk cost, i'm a lot happier to have swapped over to identity v at least, even if it has major problems too it is objectively a massively more skillful game
Aren't you going at like 122%?? With NOED
NOED gives 4% haste and unlike MFT it can be disabled before you can even use it
Noed can be cleansed when hit. Made for this with hope can not be cleansed. Add dh on top making chases even longer and harder for m1 killers. Plus without hope they can use whole match while noed is only endgame. What's your point?
@@xSinful69x killers are 15% faster than survivors and they have basekit bloodlust
@@katnumb1692 bloodlust takes time to keep activating and leveling up. If your looping too long to bl3 then you been looping too long and losing gens. Also killer lose bl when stun any or breaking a pallet.
You can't be a killer player and not know that.🤨
@@katnumb1692 killers are supposed to be fast but that where loops, vaults, and pallets come into play. Bl is supposed to help in loop chasing but you cant chase to long or you'll lose gens quickly and get stunned by pallet or kicking a pallet resetting your chase speed back to zero.
Jesus Christ this game, man.
y’all can’t be real people
Wow its just commedy at this point. The end maybe near for this game.
Those tears are salty mmmmmh
I always agree with true but can we all agree that man worshipped that pallet on the last loop 😂
If he gets hit she gets away. What are you on about?
@@johnbuchanan7676 I'm on about the fact he worshipped the pallet should try read my comment again
@@jackhanlon9810 he had to. If he had gotten hit with the pallet she had a free run to the exit gates with that perk combo
@@johnbuchanan7676 so you agree he worshipped the pallet like I said in my original comment mad that......
@@jackhanlon9810What was he supposed to do there?
I would saw just give up on killer and play survivor, but theres only soo many times your competitive spirit will allow you to abuse a broken game.
Game has been a joke ever since they started pandering to survivors and balancing around the unadaptable entitled crybabies.
I mean I’m just sitting here and it still took me about as long until I was like “uhhhhh...11...11 point...uhh... *about* 11...I think...” so don’t feel bad, bro. Though, to be fair, at least I know there ain’t supposed to be no ‘s’ at the end of ‘Math’- that must be where *you people* put the spare one y’all removed from ‘Legos’. Low key that was the real reason we declared independence. The Taxation/Representation thing was just whatever- the ‘Maths’/‘Lego’ nonsense was real shit. ;p
Wait, what happened to Dead Hard? Did people complain so much about it being too weak that they buffed it now?
He is referring to the new perk that boosts injured survivors movement speed and dealing with dead hard at the same time.
No changes to dead hard were made js
DH got "nerfed" meaning you can't use it as much but you can still use it like old DH. MFT and Hope make survivors move at 110%. Combine that with DH and you're basically immortal in chase. Only reason why these survivors got caught was because of Devour and NOED.
Your just finding everything you can to complain about the game at this point so just take a break.
@Nick Kiggers Last time i did i got told no one cares so im good.
Top killer streak, 1100. Top survivor streak, 300. Everyone: Survivor is so busted! 😂
Well, you don't see any cheaters for Devour and gameplay is similar.
Bros always complaining bout deadhard, it’s not even that good as it used to be😹 at this point they should just remove it so killers can be happy😹
dead hard on a survivor that moves as fast as a slow killer, specifically
it easily put the final nail in coffin and guaranteed a loss as the user was a case of 'getting me = everyone else gets out', with all three mechanics not being identifiable until you're 'hit' by them and thus it's too late, of course a player would be aggravated by that - it's literally the noed argument *times three*
Kind sad for m1 killers now.
It is really sad.