This video taught me that the Delivery boy makes multiple passes (now I want to try using it) and that you can charge the coral shoulder missile! Also, the Vvc-700LD laser drones can be charged, they become 2 drones instead of 6 and shoot only twice instead of three times but deal huge damage and DO NOT consume additional ammo.
@@aoiminase yeah, the missiles on the Game work very different From one to each other, there is a salvo of 6 missiles that just goes fast and straight forward, others than take a while to gain speed but then they go fast, others that have heavy tracking and Will be follow you or try to zip around 180° to catch you up, many of them act like active homing
It's a trademark weapon. It always reappears in every FromSoft game lol. I remember getting the Moon light in the original AC, not knowing the ties to it from the company.
@@conwaysquest6961opposite direction from where you’re supposed to go after fighting the two ac pilots. Up on a rooftop next to the road after a drop that you can cross.
[SPOILERS] Given what Coral and their associated weapons are, I'm surprised nobody's modded them to make the sounds of a bunch of people shouting weapon noises all at once.
In-fraking-deed I Most Absolutely enjoyed watching this Awesome weapons showcase of Armored Core 6:Fires Of Rubicon The Rifles, Machine Guns, Melee, and the Energy, Multi Energy, and Coral-Based weapons are Most Definitely fraking Awesome AF!!!!!
The Curtis rifle seemed to have stayed with me for 80% of my first playthrough in AC6 some reason, dunno why but I guess my excuses to other Ravens here why I kind of recommend getting it is because of the following: -It was easy to unlock (and I think for free? just have to clear a certain something)? -It was unlocked rather early -Previously whispered: first one's free -That Charged Shot *will aim you at a target in a pinch and is excellent at timed combos/finishers if you know what you are doing* (my biggest reason) -The ammo is fair with this weapon for most situations (because I use it with combos or flattening enemies) -Curtis can do medium to high damage while saving up ammo (Charged Shots) which is good for making hits count even against medium enemies (my runs: Zako enemies got splattered even without charged shots, Medium enemies have a high rate of getting splattered too, Large/Bosses took a visible scar and if done right, will take a fair knockback/stun percent quite a bit) -Since Curtis is a Rifle-Class weapon, it can hit from a good distance, almost any (again "if you know what you're doing") -(repeat) this weapon is pretty good at the end of a Melee combo or if you whiffed it because of a speedy fly-by (P.s: Pre-Nerf Batallius beaten by a Assault Kick, followed up by a Charged Curtis Finisher) While it's not *the* best weapon and it didn't work in EVERY single situation, I say again (in my opinion) it's a very dependable weapon for a carry. I've looked at the other rifle upgrades ahead of Curtis (such as Harris) but felt they weren't as good tbh some reason (I guess despite higher damage there was lower ammo, heavier weight, slower speed, higher recoil etc?) Overall, "You do you", as they say. :') Off-Topic: for less importance, I also like the way the Laser Drones go out, reminds me of Armored Core 3 days, though slower than there.
It doss have a reason, its like Human plus from the old games except you were FORCED into it, 621 is effectively in a really advanced trashbag 99% of the time
a rather sloppy video imo you failed to mention sweet sixteen just kept calling it zimmerman. you couldve also fired the guns within 130 meters so like half of them wouldnt keep ricocheting
I hope in the DLC we get a form of energy weapon that’s green, we have Red (Coral), Orange (Flame/Explosive), Yellow (Electricity), Blue (Laser), and Purple (Plasma). I’m trying to make my AC a pride flag warcrime :3
Just so people are aware…. Handguns are meant for close range. They are NOT meant to ricochet.
I knew I was doing something wrong. Been trying to do a dual-handgun lightweight build
15:35 seeing this weapon... I'm sold.
impressive footage for editing. That same angle for nearly everything really made it easier to watch and compare
The sound of back weapon opening closing, the metal clanking sound is so satisfying
This video taught me that the Delivery boy makes multiple passes (now I want to try using it) and that you can charge the coral shoulder missile! Also, the Vvc-700LD laser drones can be charged, they become 2 drones instead of 6 and shoot only twice instead of three times but deal huge damage and DO NOT consume additional ammo.
TIL, nice!
What's the damage stats on the delivery boy? I can't find it on the wiki
I just now noticed that the Karasawa takes on its original form when fully charged.
This game has a lot of weapons....
Amazing! They looked pretty distinct from each other too.
I'm already forming in my mind what I'd use!
It’s January 2025 and I watched every second of this video.
Love AC and this game was a great new entry. Thanks for sharing!
I love those laser slicers. Its like being a jedi
luke,i am your father!
5:48 appears to switch to sweet sixteen
17:59 appears to be a pulse cannon
Just a heads up. The second Zimmerman is mislabeled and should WR-0777 SWEET SIXTEEN
Quite few weapons are mislabeled (or rather, the label shown doesn't change properly).
all the missiles with fancy trajectory are going to miss more than they hit
good ol' BLM-G2P05MLT-10, will never let you down
Really not, missiles with long ass and delayed trajectories track much better and will follow better the enemy
@@LaloBalteuslike active-homing missiles?
@@aoiminase yeah, the missiles on the Game work very different From one to each other, there is a salvo of 6 missiles that just goes fast and straight forward, others than take a while to gain speed but then they go fast, others that have heavy tracking and Will be follow you or try to zip around 180° to catch you up, many of them act like active homing
Professional and entertaining! Looking forward to more of your work.
The tester AC took them all like a champ
Fax
22:21 ... And somehow the "Moonlight Sword" still lives!
@@sengiko since kings field
It's a trademark weapon. It always reappears in every FromSoft game lol. I remember getting the Moon light in the original AC, not knowing the ties to it from the company.
@@brandonjones5879 Except for... Hmmm... Sekiro?
@@chrisdrake512 technically it is, but a boss wields it. I think it’s a dragon.
@@brandonjones5879 Oh yeah, while is not the Moonlight Sword that we know is still a glowing jade Sword capable to emit waves of some sort!
Thank you this video will help me recognize enemy loadouts better
I hope From Software makes a free update that adds more weapons, some extra parts and other classics from previous AC games
You missed the Aurora, a back mounted lightwave missile launcher.
Where you get it?
Its a chest weapon where you fight ibis
@@animatoraoi3672 Same mission as where you get moonlight. I don't remember exactly where.
@@conwaysquest6961opposite direction from where you’re supposed to go after fighting the two ac pilots. Up on a rooftop next to the road after a drop that you can cross.
Too bad those things are probably the worst missile launchers in the game, which is a shame because they look the coolest :(
You just gotta love the Pile Bunker.
Alright I might want to play this. The weapons have far outsurpassed my expectations.
This makes me want to run machine guns and shoulder rockets. It looks like a lot of fun.
[SPOILERS]
Given what Coral and their associated weapons are, I'm surprised nobody's modded them to make the sounds of a bunch of people shouting weapon noises all at once.
I mean to be fair, most of the coral weapons make a sound that almost sounds like a faint human scream.
Not me giggling like a child when i see that funnel weapon 😆❤️
I like them coral weapons . They are my kind of weaponry
This is gonna have to be updated now.
In-fraking-deed I Most Absolutely enjoyed watching this Awesome weapons showcase of Armored Core 6:Fires Of Rubicon
The Rifles, Machine Guns, Melee, and the Energy, Multi Energy, and Coral-Based weapons are Most Definitely fraking Awesome AF!!!!!
Moonlight got even into Armored Core.
Sad that there are no Cryo weapons in this game, unlike Elden Ring and DS3.
Has been in Armored Core since before Dark Souls became a thing.
@@minhajshad2534 cool to know.
Kingsfield made it, AC1 was the first fromsoft game to reference it.
Explosive thrower is honestly so cool, kinda like a fire cracker
Sweet sixteen is still named zimmerman, other than that great vid
The only complaint I have with this game is the inability to duel-wield melee weapons
You could swap it with your L back unit
@@dellex782 thats not how "dual" wield works
thx for ur vids
is very easy make concepts with it
All weapons feel so heavy and satisfying
18:58 you can actually supercharged those like most energy weapons
Great video
4:38 Accretia flamethrower technology
Coral piss generator btw XD
The Curtis rifle seemed to have stayed with me for 80% of my first playthrough in AC6 some reason, dunno why but I guess my excuses to other Ravens here why I kind of recommend getting it is because of the following:
-It was easy to unlock (and I think for free? just have to clear a certain something)?
-It was unlocked rather early
-Previously whispered: first one's free
-That Charged Shot *will aim you at a target in a pinch and is excellent at timed combos/finishers if you know what you are doing* (my biggest reason)
-The ammo is fair with this weapon for most situations (because I use it with combos or flattening enemies)
-Curtis can do medium to high damage while saving up ammo (Charged Shots) which is good for making hits count even against medium enemies (my runs: Zako enemies got splattered even without charged shots, Medium enemies have a high rate of getting splattered too, Large/Bosses took a visible scar and if done right, will take a fair knockback/stun percent quite a bit)
-Since Curtis is a Rifle-Class weapon, it can hit from a good distance, almost any (again "if you know what you're doing")
-(repeat) this weapon is pretty good at the end of a Melee combo or if you whiffed it because of a speedy fly-by (P.s: Pre-Nerf Batallius beaten by a Assault Kick, followed up by a Charged Curtis Finisher)
While it's not *the* best weapon and it didn't work in EVERY single situation, I say again (in my opinion) it's a very dependable weapon for a carry. I've looked at the other rifle upgrades ahead of Curtis (such as Harris) but felt they weren't as good tbh some reason (I guess despite higher damage there was lower ammo, heavier weight, slower speed, higher recoil etc?) Overall, "You do you", as they say. :')
Off-Topic: for less importance, I also like the way the Laser Drones go out, reminds me of Armored Core 3 days, though slower than there.
Thanks Sykioh ❤
I miss when armored core was fun to play and you didnt have to be speed to not instantly die
4:29 is my favorite i might play this game but is my favorite also melee colar too
621 with The Big Iron on his hip
Missing the laser missiles, kick, and punch :P
I love that theres just a spas 12
It took me till the Juggernaut boss fight to realize you can charge melee. Now im stuck in school cause i realized it too late 😭
Say no more
Hell yeah
Thanks for sharing!
GO HAND GUNS!!! (hand guns are my build type. dont ask why but i like them cause there overpowered.)
Is the main downside of the multi weapons (double/triple missile launchers, double barreles laser rifle) additional weight and power consumption?
You can charge the vvc drones b4 launching them
This is soooo like a metal gear BACKPACK RAILGUN
Hey how did you your ac gundam colors?
Now how about Kid Icarus and his vast arsenal?
Let me guess, Strike Gundam colors and looks?
There are a lot of cool energy weapons I didn't know about. Are some of them found in NG+?
ng+ and ng++
Killin it with the gundam colors
How do you get the VE-60LCA? 16:58
20:23
Honestly, they should put in more melee weapons and other weapons too
Only in Armored Core, you can reload weapon with 1 hand XD
Is that a gundam paint job, or am I just trippin’
Wing Zero. I think.
kinda yeah@@mohdfadhil8458
Wing Gundam
You might want to do something with the Audio quality.
Hey ! I know this logo !
It looks like they removed the stance for the heavy back cannons. Don't really know how I feel about that.
It doss have a reason, its like Human plus from the old games except you were FORCED into it, 621 is effectively in a really advanced trashbag 99% of the time
They still do. You stop moving when you shoot them unless you're using quad or tank legs.
Missed the TURNER rifle.
Is present, but mislabeled as Ransetsu AR
Pls tell coral oscillator location
dual stun needle launcher is the cheat code
How did you turn off the HUD? Can you share?
Why is there no hud?
If I play this game I'll use rifles and make my AC look like Optimus Prime.
Am I the only one who thinks that the sound the shields make sounds like a fart?
You should include reload animation.
WAIT HOLD ON YOU CAN CHARGE THE CORAL MISSILE LAUNCHER?!?!
Yes
how did you turn off the UI?
Why do the energy weapons have recoil?
Perhaps the generators give a little kick when generating the laser.
@@linkdancer3890 I do not like it, but it's plausible and reasonable enough that I must accept it.
you forgot a weapon IA CO1W3 AURORA
This game lacks some more interesting weapons. For example- railguns, back mounted machine guns, sonic weapons.
you cant tell me pulse guns are not just big bubble guns lol
22:30
a rather sloppy video imo you failed to mention sweet sixteen just kept calling it zimmerman. you couldve also fired the guns within 130 meters so like half of them wouldnt keep ricocheting
17:29
Weird, I expected more
4:19
I was waiting for Metal Pipe.
Sad
I hope in the DLC we get a form of energy weapon that’s green, we have Red (Coral), Orange (Flame/Explosive), Yellow (Electricity), Blue (Laser), and Purple (Plasma).
I’m trying to make my AC a pride flag warcrime :3
God of war 3 and ascension when?
14:52
Umm…..I think you miss the Attache machine gun…..