Cinema 4D 2025 | Particles Reveal Tutorial

Поделиться
HTML-код
  • Опубликовано: 11 янв 2025

Комментарии • 36

  • @shstplv
    @shstplv  2 месяца назад +2

    Here is the Russian version of this video
    ruclips.net/video/6W0Xh609Omw/видео.html

  • @bharat5194
    @bharat5194 2 месяца назад +1

    Beautiful work!
    Thanks for the tutorial 👍

  • @AshleyKey-i1p
    @AshleyKey-i1p 10 дней назад

    Would love to see how you do the metal/water simulations.

  • @Nurparatodos
    @Nurparatodos 2 месяца назад +1

    wow!!! man!!! super great tutorial!!! its posible with less particles make some rigidbodies interactions, like if it was sand?

    • @shstplv
      @shstplv  2 месяца назад

      It's possible to achieve a similar result with a rigid body, but it would require significantly more resources to compute all the physics calculations, and the number of elements would be much much lower
      If you want to create something like sand, you'll need a very large number of particles, and interactions with other objects can be handled using separate modifiers.

  • @VidarrKerr
    @VidarrKerr Месяц назад +1

    Awesome work man! I am going to try it with a different volume geometry. I have the same version of C4D, but have not tried anything too demanding with the particles yet. With your current setup/computer, do you think you could fill the skull with particles? I want to attempt a logo reveal, but I am going to need to make at least 75% full of particles. You did 500,000; I think I will need about 1,000,000 (using same sizes as you). This was a Great Video! Thank You!

  • @suraj_3d
    @suraj_3d 2 месяца назад +2

    very nice tutorial, want more c4d 2025 particle tutorials

    • @shstplv
      @shstplv  2 месяца назад +1

      subscribe and stay tuned, will be more of them soon

  • @tarelkiin
    @tarelkiin 2 месяца назад +1

    Thanks for the tut!

  • @geraldgutberlet1844
    @geraldgutberlet1844 2 месяца назад +1

    ❤❤❤ verry cool tut

  • @itclee4536
    @itclee4536 2 месяца назад +1

    很优秀的教程,非常的nice

  • @sinnerkot
    @sinnerkot 2 месяца назад +1

    Good one!

  • @mikaele1509
    @mikaele1509 Месяц назад

    Very nice and clear tutorial, thank you! One question, why is it necessary to put the mesh inside a Connect object?

    • @shstplv
      @shstplv  Месяц назад

      you don't have to, but that way you can easily replace the geometry and all the relationships will remain

  • @nipunindia
    @nipunindia 2 месяца назад +1

    Nice!

  • @murilomcl
    @murilomcl Месяц назад +1

    Thanks for the tutorial! However, when I applied this to a moving and rotating object, the particles didn't follow. Do you know how I can fix this?

    • @shstplv
      @shstplv  29 дней назад

      by default it won't work. You need to use Surface Attract modifier

  • @k4keshaw
    @k4keshaw 2 месяца назад +1

    cool bro

  • @MarkoDjekic
    @MarkoDjekic 2 месяца назад

    Great tutorial! I'm facing an issue when caching the scene and rendering: in a few spots, the particle count suddenly drops for a single frame, then goes back to normal. What could be causing this?

    • @shstplv
      @shstplv  2 месяца назад

      honestly, I have no clue, I've never encountered anything like that. Maybe it have something with your hardware, try going to Project Settings (ctrl+d) and selecting a different device in a Simulation tab

    • @MarkoDjekic
      @MarkoDjekic 2 месяца назад +2

      @@shstplv It has something to do with the cache; I cleared the cache and rendered it without cache, and it works without any issues.

  • @46android
    @46android Месяц назад

    Nice tutorial! Why my particles not showing in render pictures viewer? thank u

    • @shstplv
      @shstplv  Месяц назад

      what render engine? probably u should add a proper tag to Particles Group object

    • @46android
      @46android Месяц назад

      Redshift

    • @shstplv
      @shstplv  Месяц назад

      @@46androidtry to add rs object tag and choose a type in a particles tab

  • @scaprendering
    @scaprendering 2 месяца назад

    Amazing tutorial !
    unfortunately my particles keep getting stuck into the corners of the voxels, no matter if I change voxel size or in/out thickness.
    Tried to smooth as well but they keep getting stuck. Any other solution ?

    • @shstplv
      @shstplv  2 месяца назад

      Try to play around Exterior Voxel Range and Vector Smooth parameters. Maybe change the topology of the geometry, more dense polygon grid might help

  • @evkaurov
    @evkaurov 2 месяца назад +1

    ❤‍🔥❤‍🔥❤‍🔥

  • @revocolor
    @revocolor 2 месяца назад +1

    👍💯

  • @minhhieudang7552
    @minhhieudang7552 Месяц назад

    excuse me but how to enable emiter like u?

    • @shstplv
      @shstplv  Месяц назад

      you need last version of c4d. Mine is 2025.0.2

    • @minhhieudang7552
      @minhhieudang7552 Месяц назад

      @@shstplv yeh thank u i downloaded 2025 version and it have like u.

  • @fanyang9567
    @fanyang9567 Месяц назад

    The tutorial is good, but the interface words are too small😂😂

    • @shstplv
      @shstplv  Месяц назад +2

      I heard you. Next time I will increase the font size